人人为我,我为人人_众妙首页

导读:
有观点,就要大声说给人听。有特长,就应该获得尊敬。
搜罗互联网,建立自己的网站。不需要技术,不需要投资,只要...












用 户:魏晋遗风
浏览量:31
评 分:9.7

本文转自
http://www.zoomall.com/
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
以下是一个简单的黑白棋人人对战的Python代码: ```python import numpy as np # 初始化棋盘 board = np.zeros((8, 8)) board[3][3] = 1 board[4][4] = 1 board[3][4] = -1 board[4][3] = -1 # 定义落子函数 def place(board, player, row, col): if board[row][col] != 0: return False directions = [[-1, 0], [1, 0], [0, -1], [0, 1], [-1, -1], [1, 1], [-1, 1], [1, -1]] other_player = -player to_flip = [] for d in directions: r, c = row, col r += d[0] c += d[1] if r < 0 or r >= 8 or c < 0 or c >= 8: continue if board[r][c] == other_player: r += d[0] c += d[1] if r < 0 or r >= 8 or c < 0 or c >= 8: continue while board[r][c] == other_player: r += d[0] c += d[1] if r < 0 or r >= 8 or c < 0 or c >= 8: break if r < 0 or r >= 8 or c < 0 or c >= 8: continue if board[r][c] == player: while True: r -= d[0] c -= d[1] if r == row and c == col: break to_flip.append([r, c]) if len(to_flip) == 0: return False board[row][col] = player for r, c in to_flip: board[r][c] = player return True # 定义判断是否有合法落子点的函数 def has_legal_moves(board, player): for row in range(8): for col in range(8): if board[row][col] == 0: if place(board, player, row, col): return True return False # 定义判断胜负的函数 def get_winner(board): black_score = np.sum(board == 1) white_score = np.sum(board == -1) if black_score > white_score: return 1 elif white_score > black_score: return -1 else: return 0 # 定义主函数 def main(): player = 1 while has_legal_moves(board, player): print(board) print("Player", player) row = int(input("Enter row: ")) col = int(input("Enter column: ")) if place(board, player, row, col): player = -player print(board) winner = get_winner(board) if winner == 1: print("Black wins!") elif winner == -1: print("White wins!") else: print("Tie!") if __name__ == '__main__': main() ``` 这个代码实现了一个简单的黑白棋人人对战游戏,玩家可以通过输入行和列来落子,程序会自动判断是否合法,并进行翻转。最后,程序会输出胜利者或者平局。

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值