Unity官方实例ThirdPersonController讲解
// ThirdPersonCharacter.cs
using UnityEngine;namespace UnityStandardAssets.Characters.ThirdPerson
{
[RequireComponent(typeof(Rigidbody))]
[RequireComponent(typeof(CapsuleCollider))]
[Requir
原创
2018-04-03 11:23:29 ·
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