UIView随手指的移动

#import <UIKit/UIKit.h>

@interface zzUIView : UIView
{
    CGPoint beginPoint;
}
@property (nonatomic) BOOL dragEnable;
@end




#import "zzUIView.h"

@implementation zzUIView
@synthesize  dragEnable;

- (id)initWithFrame:(CGRect)frame
{
    self = [super initWithFrame:frame];
    if (self) {
        // Initialization code
    }
    return self;
}
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
    if (!dragEnable) {
        return;
    }
    UITouch *touch = [touches anyObject];
    
    beginPoint = [touch locationInView:self];
    
}

- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
    if (!dragEnable) {
        return;
    }
    UITouch *touch = [touches anyObject];
    
    CGPoint nowPoint = [touch locationInView:self];
    
    float offsetX = nowPoint.x - beginPoint.x;
    float offsetY = nowPoint.y - beginPoint.y;
    
    self.center = CGPointMake(self.center.x + offsetX, self.center.y + offsetY);
}
@end


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