自定义博客皮肤VIP专享

*博客头图:

格式为PNG、JPG,宽度*高度大于1920*100像素,不超过2MB,主视觉建议放在右侧,请参照线上博客头图

请上传大于1920*100像素的图片!

博客底图:

图片格式为PNG、JPG,不超过1MB,可上下左右平铺至整个背景

栏目图:

图片格式为PNG、JPG,图片宽度*高度为300*38像素,不超过0.5MB

主标题颜色:

RGB颜色,例如:#AFAFAF

Hover:

RGB颜色,例如:#AFAFAF

副标题颜色:

RGB颜色,例如:#AFAFAF

自定义博客皮肤

-+
  • 博客(2)
  • 资源 (9)
  • 收藏
  • 关注

原创 gnu flex document

网上好像并没有很方便的查看flex的链接,github上只有texi格式的文档,我将其转成html希望能方便到需要的朋友GNU Flex document另外发现一个flex/bison的windows port,直接在windows上用方便很多win flex bison

2017-05-26 19:02:37 944

原创 fbx sdk c# wrapper

fbx sdk c# wrapperFbxWrapper是fbx sdk的c#封装。目的是为了方便fbx工具的开发,同时也可以方便的与Unity集成。代码使用SWIG生成。目前使用fbx 2016 vs2013版本。想要升级到最新的fbx sdk版本应该不会很难。实现首先要以正确的顺序include所有的头文件。为此实现了一个小工具IncludeGraph,用于对所有的头文件根据依赖关系进行排序,

2017-05-07 16:49:06 2816 1

the Art of game design 2nd.Edition

作者: Jesse Schell 出版社: A K Peters / CRC Press 出版年: 2014-11 页数: 600 定价: USD 64.95 装帧: Paperback ISBN: 9781466598645 Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: - Describes the deepest and most fundamental principles of game design - Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games - Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

2016-12-13

ARM Compiler toolchain compiler reference

ARM compiler的参考

2016-06-15

arm assembler reference

arm汇编的参考

2016-06-14

GPU gems 3 part3

GPU gems系列之三

2008-03-24

GPU gems 3 part2

GPU gems系列之三

2008-03-24

GPU gems 3 part1

GPU gems系列之三,不用多介绍了吧

2008-03-24

game physics engine development

教你如何开发一个物理引擎 pdf格式

2008-03-24

空空如也

TA创建的收藏夹 TA关注的收藏夹

TA关注的人

提示
确定要删除当前文章?
取消 删除