reactos操作系统实现(193)

SelectObject函数是将对象选定到指定的设备场境中。具体实现代码如下:

#001  HGDIOBJ

#002  WINAPI

#003  SelectObject(HDC hDC,

#004               HGDIOBJ hGdiObj)

#005  {

#006      PDC_ATTR pDc_Attr;

#007      HGDIOBJ hOldObj = NULL;

#008      UINT uType;

#009  //    PTEB pTeb;

#010 

 

获取这个HDC相关的属性。

#011      if(!GdiGetHandleUserData(hDC, GDI_OBJECT_TYPE_DC, (PVOID)&pDc_Attr))

#012      {

#013           SetLastError(ERROR_INVALID_HANDLE);

#014          return NULL;

#015      }

#016 

 

获取选择DC的对象正确的句柄。

#017      hGdiObj = GdiFixUpHandle(hGdiObj);

#018      if (!GdiIsHandleValid(hGdiObj))

#019      {

#020          return NULL;

#021      }

#022 

 

获取这个对象的类型。

#023      uType = GDI_HANDLE_GET_TYPE(hGdiObj);

#024 

 

根据不同的类型调用合适的函数把对象设置到DC里。

#025      switch (uType)

#026      {

#027          case GDI_OBJECT_TYPE_REGION:

#028              return (HGDIOBJ)ExtSelectClipRgn(hDC, hGdiObj, RGN_COPY);

#029 

#030          case GDI_OBJECT_TYPE_BITMAP:

#031              return NtGdiSelectBitmap(hDC, hGdiObj);

#032 

#033          case GDI_OBJECT_TYPE_BRUSH:

#034              hOldObj = pDc_Attr->hbrush;

#035              pDc_Attr->ulDirty_ |= DC_BRUSH_DIRTY;

#036              pDc_Attr->hbrush = hGdiObj;

#037              return hOldObj;

#038  //            return NtGdiSelectBrush(hDC, hGdiObj);

#039 

#040          case GDI_OBJECT_TYPE_PEN:

#041          case GDI_OBJECT_TYPE_EXTPEN:

#042              hOldObj = pDc_Attr->hpen;

#043              pDc_Attr->ulDirty_ |= DC_PEN_DIRTY;

#044              pDc_Attr->hpen = hGdiObj;

#045              return hOldObj;

#046  //            return NtGdiSelectPen(hDC, hGdiObj);

#047 

#048          case GDI_OBJECT_TYPE_FONT:

#049              hOldObj = pDc_Attr->hlfntNew;

#050              if (hOldObj == hGdiObj) return hOldObj;

#051  #if 0

#052              pDc_Attr->ulDirty_ &= ~SLOW_WIDTHS;

#053              pDc_Attr->ulDirty_ |= DIRTY_CHARSET;

#054              pDc_Attr->hlfntNew = hGdiObj;

#055              pTeb = NtCurrentTeb();

#056              if (((pTeb->GdiTebBatch.HDC == 0) ||

#057                   (pTeb->GdiTebBatch.HDC == hDC)) &&

#058                  ((pTeb->GdiTebBatch.Offset + sizeof(GDIBSOBJECT)) <= GDIBATCHBUFSIZE) &&

#059                 (!(pDc_Attr->ulDirty_ & DC_DIBSECTION)))

#060              {

#061                PGDIBSOBJECT pgO = (PGDIBSOBJECT)(&pTeb->GdiTebBatch.Buffer[0] +

#062                                                  pTeb->GdiTebBatch.Offset);

#063                pgO->gbHdr.Cmd = GdiBCSelObj;

#064                pgO->gbHdr.Size = sizeof(GDIBSOBJECT);

#065                pgO->hgdiobj = hGdiObj;

#066 

#067                pTeb->GdiTebBatch.Offset += sizeof(GDIBSOBJECT);

#068                pTeb->GdiTebBatch.HDC = hDC;

#069                pTeb->GdiBatchCount++;

#070                if (pTeb->GdiBatchCount >= GDI_BatchLimit) NtGdiFlush();

#071                return hOldObj;

#072              }

#073  #endif

#074              // default for select object font

#075              return NtGdiSelectFont(hDC, hGdiObj);

#076 

#077  #if 0

#078          case GDI_OBJECT_TYPE_METADC:

#079              return MFDRV_SelectObject( hDC, hGdiObj);

#080          case GDI_OBJECT_TYPE_EMF:

#081              PLDC pLDC = GdiGetLDC(hDC);

#082              if ( !pLDC ) return NULL;

#083              return EMFDRV_SelectObject( hDC, hGdiObj);

#084  #endif

#085          case GDI_OBJECT_TYPE_COLORSPACE:

#086              SetColorSpace(hDC, (HCOLORSPACE) hGdiObj);

#087              return NULL;

#088 

#089          case GDI_OBJECT_TYPE_PALETTE:

#090          default:

#091              SetLastError(ERROR_INVALID_FUNCTION);

#092              return NULL;

#093      }

#094 

#095      return NULL;

#096  }

#097  

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