<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>canvas绘制圆形</title>
</head>
<body>
<canvas id="myCanvas" width="500" height="500"></canvas>
<!--
圆弧:context.arc(x,y,radius,starAngle,endAngle,anticlockwise)
x:圆心的x坐标
y:圆心的y坐标
straAngle:开始角度(整个圆周为2PI,右边正东方为0PI,然后顺时针旋转)
endAngle:结束角度(参考网址:http://www.108js.com/article/article7/70206.html?id=1036)
anticlockwise:是否逆时针(true)为逆时针,(false)为顺时针
-->
<script type="text/javascript">
var canvas=document.getElementById("myCanvas");
var context=canvas.getContext("2d");
context.beginPath();
context.arc(200,150,100,0,Math.PI*3/2,true);
context.closePath();
context.fillStyle="rgba(0,255,0,0.25)";
context.fill();
//左侧1/4圆弧
context.beginPath();
context.arc(100,150,50,Math.PI/2,Math.PI,false);
context.fillStyle='rgba(255,0,0,0.25)';
context.fill();
context.strokeStyle='rgba(255,0,0,0.25)';
context.closePath();
context.stroke();
</script>
</body>
</html>
<html>
<head>
<meta charset="UTF-8">
<title>canvas绘制圆形</title>
</head>
<body>
<canvas id="myCanvas" width="500" height="500"></canvas>
<!--
圆弧:context.arc(x,y,radius,starAngle,endAngle,anticlockwise)
x:圆心的x坐标
y:圆心的y坐标
straAngle:开始角度(整个圆周为2PI,右边正东方为0PI,然后顺时针旋转)
endAngle:结束角度(参考网址:http://www.108js.com/article/article7/70206.html?id=1036)
anticlockwise:是否逆时针(true)为逆时针,(false)为顺时针
-->
<script type="text/javascript">
var canvas=document.getElementById("myCanvas");
var context=canvas.getContext("2d");
context.beginPath();
context.arc(200,150,100,0,Math.PI*3/2,true);
context.closePath();
context.fillStyle="rgba(0,255,0,0.25)";
context.fill();
//左侧1/4圆弧
context.beginPath();
context.arc(100,150,50,Math.PI/2,Math.PI,false);
context.fillStyle='rgba(255,0,0,0.25)';
context.fill();
context.strokeStyle='rgba(255,0,0,0.25)';
context.closePath();
context.stroke();
</script>
</body>
</html>