IOS开发-CGAffineTransform的用法,实现一些简单动画效果

CGAffineTransformMakeRotation 旋转

CGAffineTransformMakeTranslation 滑动

CGAffineTransformScale 拉伸

详情见代码:


//
//  ViewController.m
//  指示器转圈
//
//  Created by chenkai on 15/7/21.
//  Copyright (c) 2015年 chenkai. All rights reserved.
//

#import "ViewController.h"

@interface ViewController ()
@property (nonatomic, strong) UIImageView *imgView1;
@property (nonatomic, strong) UIImageView *imgView2;
@property (nonatomic, strong) UIImageView *imgView3;
@property (nonatomic, strong) UIImageView *imgView4;
@property (nonatomic, strong) UIImageView *imgView5;

@property (nonatomic, assign) float a;
@property (nonatomic, assign) float b;
@property (nonatomic, assign) float c;
@property (nonatomic, assign) float d;
@property (nonatomic, assign) float e;
@property (nonatomic, assign) float f;
@property (nonatomic, assign) float g;

@end

@implementation ViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    _a = 0;
    _b = 0;
    _c = 0;
    _d = 1;
    _e = 200;
    _f = 10;
    _g = 1;
    
    _imgView1 = [[UIImageView alloc]initWithFrame:CGRectMake(100, 100, 50, 50)];
    _imgView1.image = [UIImage imageNamed:@"1"];
    [self.view addSubview:_imgView1];
    
    _imgView2 = [[UIImageView alloc]initWithFrame:CGRectMake(100, 200, 50, 50)];
    _imgView2.image = [UIImage imageNamed:@"1"];
    [self.view addSubview:_imgView2];
    
    _imgView3 = [[UIImageView alloc]initWithFrame:CGRectMake(100, 300, 50, 50)];
    _imgView3.image = [UIImage imageNamed:@"1"];
    [self.view addSubview:_imgView3];
    
    _imgView4 = [[UIImageView alloc]initWithFrame:CGRectMake(100, 400, 50, 50)];
    _imgView4.image = [UIImage imageNamed:@"1"];
    [self.view addSubview:_imgView4];
    
    _imgView5 = [[UIImageView alloc]initWithFrame:CGRectMake(100, 500, 50, 50)];
    _imgView5.image = [UIImage imageNamed:@"1"];
    [self.view addSubview:_imgView5];
    
    [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(timeRun) userInfo:nil repeats:YES];
    [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(timeJump) userInfo:nil repeats:YES];
    [NSTimer scheduledTimerWithTimeInterval:0.01 target:self selector:@selector(timeMove) userInfo:nil repeats:YES];
    [NSTimer scheduledTimerWithTimeInterval:0.005 target:self selector:@selector(timeRunn) userInfo:nil repeats:YES];

}
//旋转
- (void)timeRun{
    _a = _a + 0.1;
    _imgView1.transform = CGAffineTransformMakeRotation(M_PI *(_a));
    if (_a >=10) {
        _f = _f -0.1;
        _imgView1.transform = CGAffineTransformMakeRotation(M_PI *(_f));
    }
}

//上下翻转 闪烁效果
- (void)timeJump{
    _b = _b + 1;
    _imgView2.transform = CGAffineTransformMakeRotation(M_PI *(_b));
    if (_b >= 1000) {
        _imgView2.transform = CGAffineTransformIdentity;//停止特效,恢复
    }
}

//向左或右滑动效果
- (void)timeMove{
    _c = _c + 5;// +向右   -向左
    _imgView3.transform = CGAffineTransformMakeTranslation(_c,-25);// 100向上或下的距离(只移动一次)
    if(_c >= 200 && _e <= 0) {
        _c = 0;
        _e =200;
    }
    [self play];
}

- (void)play{
    if (_c >= 200) {
        _e = _e - 5;
        _imgView3.transform = CGAffineTransformMakeTranslation(_e,25);// 100向上或下的距离(只移动一次)
    }
    if(_e <= 0){
        _c = _c +5;
        _imgView3.transform = CGAffineTransformMakeTranslation(_c,-25);// 100向上或下的距离(只移动一次)
        
    }
}
//缩放
- (void)timeRunn{
//    CGAffineTransform rotation = CGAffineTransformMakeRotation(M_PI * _d);//带旋转
    CGAffineTransform rotation = CGAffineTransformMakeRotation(0);//无效果
    [_imgView4 setTransform:rotation];
    //等比缩放
    _d = _d +0.01;
    _imgView4.transform = CGAffineTransformScale(rotation, _d, _d);
    if(_d >= 2){
        _d = _d - 1;
        _imgView4.transform = CGAffineTransformScale(rotation,_d, _d);
    }
    //横向或纵向拉伸效果
    _g = _g + 0.001;
    _imgView5.transform = CGAffineTransformScale(rotation, 1, _g);
    if (_g >= 2) {
        _g = _g + 0.001;
        _imgView5.transform = CGAffineTransformScale(rotation, _g, 1);
        if (_g >=4) {
            _imgView5.transform = CGAffineTransformIdentity;
        }
    }
}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

@end


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