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转载 How to Lerp like a pro
I see this sort of thing far too often:transform.position = Vector3.Lerp(startPos, endPos, Time.deltaTime);The person posting it is usually convinced that Vector3.Lerp is “broken”, but the real
2014-11-20 18:00:20 1459
原创 Collider2D碰撞检测异常-Rotating sprite does not rotate collider[Unity]
问题描述:在Scene中明显看到碰撞体有重叠,但是就是不触发碰撞事件。在
2014-11-20 14:46:16 2499
转载 Unpack Png Files From The Plist File
脚本:#! /usr/lical/bin/pythonimport os,Image,sysfrom xml.etree import ElementTreedef tree_to_dict(tree): d = {} for index, item in enumerate(tree): if item.tag == 'key':
2014-11-17 10:57:54 2097
原创 Delete Shapes In Sprite Editor On Mac[Unity}
Because the key to delete shape in Sprite Editor on window is ""
2014-11-14 11:39:47 917
转载 鱼群算法实现-The Three Simple Rules of Flocking Behaviors: Alignment, Cohesion, and Separation
In the natural world, organisms exhibit certain behaviors when traveling in groups. This phenomenon, also known as flocking, occurs at both microscopic scales (bacteria) and macroscopic scales (fish).
2014-11-03 17:00:23 6558
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