380. Insert Delete GetRandom O(1)

原题

Design a data structure that supports all following operations in average O(1) time.

insert(val): Inserts an item val to the set if not already present.
remove(val): Removes an item val from the set if present.
getRandom: Returns a random element from current set of elements. Each element must have the same probability of being returned.
Example:

// Init an empty set.
RandomizedSet randomSet = new RandomizedSet();

// Inserts 1 to the set. Returns true as 1 was inserted successfully.
randomSet.insert(1);

// Returns false as 2 does not exist in the set.
randomSet.remove(2);

// Inserts 2 to the set, returns true. Set now contains [1,2].
randomSet.insert(2);

// getRandom should return either 1 or 2 randomly.
randomSet.getRandom();

// Removes 1 from the set, returns true. Set now contains [2].
randomSet.remove(1);

// 2 was already in the set, so return false.
randomSet.insert(2);

// Since 2 is the only number in the set, getRandom always return 2.
randomSet.getRandom();

代码实现

    /// <summary>
    /// IDG
    /// </summary>
    public class RandomizedSet
    {
        //insert remove getRandom
        private Dictionary<int, int> _dict;  //key: value, Value: index
        private List<int> _valList; //element of value list, for it can get the O(1) visit

        public RandomizedSet()
        {
            _dict = new Dictionary<int, int>();
            _valList = new List<int>();
        }

        public bool Insert(int val)
        {
            if (!_dict.ContainsKey(val))
            {
                _dict.Add(val, _valList.Count);
                _valList.Add(val);
                return true;
            }
            return false;
        }

        public bool Remove(int val)
        {
            if (!_dict.ContainsKey(val)) return false;
            int removeIndex = _dict[val]; //_dict.Values: element index collection

            swapToLast(removeIndex);

            _valList.Remove(val);
            _dict.Remove(val);
            return true;
        }

        //i-待移除元素的索引
        //将待移除元素移到_valList的末尾,修改原来末尾元素在字典中的键值
        private void swapToLast(int i)
        {
            int lastIndex = _valList.Count - 1;
            if (i > lastIndex) return;
            int lastVal = _valList[lastIndex];
            int tmpVal = _valList[i];
            _valList[i] = lastVal; // the key is to prove " i < lastIndex" !!!
            _valList[lastIndex] = tmpVal;
            //this is important, to update the last index value in dictionary
            _dict[lastVal] = i; 
        }

        public int GetRandom()
        {
            long tick = DateTime.Now.Ticks;
            Random ran = new Random((int)(tick & 0xffffffffL) | (int)(tick >> 32));
            int randnum = ran.Next(_valList.Count);
            if (_valList.Count == 0) return -1;
            //Thread.Sleep(20);

            return _valList[randnum];
        }

    }

leetcode-solution库

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