mmm frameworks/native/services/surfaceflinger/tests/resize/遇到几个错误,这里面讲一下解决过程,有一部分参考网络。感谢。
1、问题:
frameworks/native/services/surfaceflinger/tests/resize/resize.cpp:50:26: error: aggregate 'ANativeWindow_Buffer outBuffer' has incomplete type and cannot be defined
解决:
在resize.cpp中,添加#include <android/native_window.h>
2、问题:
frameworks/native/services/surfaceflinger/tests/resize/resize.cpp:58:29: error: no matching function for call to 'android::Surface::lock(ANativeWindow_Buffer*)'
解决:
surface->lock(&outBuffer); ---》surface->lock(&outBuffer, NULL);
3、问题:
frameworks/native/services/surfaceflinger/tests/resize/resize.cpp:70:1: error: expected '}' at end of input 。。。
解决:
最后加一个“}”
4、问题:
out/target/product/msm8909/obj/lib/crtbegin_dynamic.o:crtbegin.c:function _start: error: undefined reference to 'main'
collect2: error: ld returned 1 exit status
解决:
屏蔽//namespace android {
//}
5、问题:
error: undefined reference to 'android::ProcessState::self()'
解决:
android.mk中加入:
LOCAL_SHARED_LIBRARIES := \
libcutils \
libutils \
libui \
libgui \
libbinder
最终编译通过了!真够费劲的。
附上 修改后的代码:
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <cutils/memory.h>
#include <utils/Log.h>
#include <android/native_window.h>
#include <binder/IPCThreadState.h>
#include <binder/ProcessState.h>
#include <binder/IServiceManager.h>
#include <gui/Surface.h>
#include <gui/SurfaceComposerClient.h>
using namespace android;
//namespace android {
int main(int argc, char** argv)
{
// set up the thread-pool
sp<ProcessState> proc(ProcessState::self());
ProcessState::self()->startThreadPool();
// create a client to surfaceflinger
sp<SurfaceComposerClient> client = new SurfaceComposerClient();
sp<SurfaceControl> surfaceControl = client->createSurface(String8("resize"),
320, 240, PIXEL_FORMAT_RGB_565, 0);
sp<Surface> surface = surfaceControl->getSurface();
SurfaceComposerClient::openGlobalTransaction();
surfaceControl->setLayer(100000);
SurfaceComposerClient::closeGlobalTransaction();
ANativeWindow_Buffer outBuffer;
surface->lock(&outBuffer, NULL);
ssize_t bpr = outBuffer.stride * bytesPerPixel(outBuffer.format);
android_memset16((uint16_t*)outBuffer.bits, 0x07E0, bpr*outBuffer.height);
surface->unlockAndPost();
/*
surface->lock(&outBuffer, NULL);
android_memset16((uint16_t*)outBuffer.bits, 0x07E0, bpr*outBuffer.height);
surface->unlockAndPost();
*/
SurfaceComposerClient::openGlobalTransaction();
surfaceControl->setSize(320, 240);
SurfaceComposerClient::closeGlobalTransaction();
IPCThreadState::self()->joinThreadPool();
return 0;
}
//}
附解释版本,对于理解surfaceflinger很有帮助,一行一行敲的,纯属原创:
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <cutils/memory.h>
#include <utils/Log.h>
#include <android/native_window.h>
#include <binder/IPCThreadState.h>
#include <binder/ProcessState.h>
#include <binder/IServiceManager.h>
#include <gui/Surface.h>
#include <gui/SurfaceComposerClient.h>
using namespace android;
//namespace android {
int main(int argc, char** argv)
{
// set up the thread-pool need for binder,建立binder通讯接口,SurfaceComposerClient 和 surfaceflinger之间的通信
sp<ProcessState> proc(ProcessState::self());
ProcessState::self()->startThreadPool();
// create a client to surfaceflinger
sp<SurfaceComposerClient> client = new SurfaceComposerClient();
//通过SurfaceComposerClient获取一个大小为300(w)x400(h)的surface画布,这块画布数据格式为PIXEL_FORMAT_RGB_565,
//每个像素字节数为(bytesPerPixel(outBuffer.format))=2
sp<SurfaceControl> surfaceControl = client->createSurface(String8("resize"),
300, 400, PIXEL_FORMAT_RGB_565, 0);
//surfaceControl是控制每个surface的属性,包含大小,z-order,位置,透明度等
sp<Surface> surface = surfaceControl->getSurface();
//在设置每个layer的属性的时候需要打开一个事务,告诉surfaceflinger监控程序,layer状态的改变,需要进行对相关layer进行重绘
SurfaceComposerClient::openGlobalTransaction();
//设置layer(surface)的相关属性
surfaceControl->setLayer(100000);
surfaceControl->setPosition(100,100);
surfaceControl->setSize(100, 100);
//关闭事务,代表设置完毕,这样surfaceflinger服务端就会按要求重绘,这里还没有发送到显示端,只是一个显示数据上的概念
SurfaceComposerClient::closeGlobalTransaction();
//这个数据结构跟简单,包含显示窗口的大小,格式,还有数据
/*
typedef struct ANativeWindow_Buffer {
// The number of pixels that are show horizontally.
int32_t width;
// The number of pixels that are shown vertically.
int32_t height;
// The number of *pixels* that a line in the buffer takes in
// memory. This may be >= width.
int32_t stride;
// The format of the buffer. One of WINDOW_FORMAT_*
int32_t format;
// The actual bits.
void* bits;
// Do not touch.
uint32_t reserved[6];
} ANativeWindow_Buffer;
*/
ANativeWindow_Buffer outBuffer;
//所以应用程序先调用 surface->lock锁定layer的swapstate,并获得画图的buffer然后就可以在上面进行画图了,完成以后就会调用surface->unlockAndPost()来通知SurfaceFlinger进行Flip。
surface->lock(&outBuffer, NULL);
ssize_t bpr = outBuffer.stride * bytesPerPixel(outBuffer.format);
//下面的数据打印结果:outBuffer.stride = 128, bytesPerPixel(outBuffer.format)=2,outBuffer.height=100
printf("outBuffer.stride = %d, bytesPerPixel(outBuffer.format)=%d,outBuffer.height=%d\n",outBuffer.stride, bytesPerPixel(outBuffer.format),outBuffer.height);
//设置显示数据都为0x07E0,rgb565代表绿色。0000 0111 1110 0000
android_memset16((uint16_t*)outBuffer.bits, 0x07E0, bpr*outBuffer.height);
//调用surface->unlockAndPost()来通知SurfaceFlinger进行Flip(刷新到LCD上)
surface->unlockAndPost();
IPCThreadState::self()->joinThreadPool();
return 0;
}
//}
Android.mk
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
resize.cpp
LOCAL_SHARED_LIBRARIES := \
libcutils \
libutils \
libui \
libgui \
libbinder
LOCAL_MODULE:= test-resize
LOCAL_MODULE_TAGS := tests
include $(BUILD_EXECUTABLE)