→题目链接←
bfs时,对于每个点,显然最多只能访问一次,并且只要访问到了就一定是最短路径
记录一下到达每个点的步数,最后从终点每次找周围步数比它小1的点,就可以找到我们需要的那个路径
已经知道路径了,反着搞回去就可以了,每次判断一下行走方向是否改变就好
懒得反着记录答案,所以用了个双向队列,真是方便啊
代码:
#include<iostream>
#include<cstdio>
#include<queue>
#include<deque>
#include<vector>
#include<algorithm>
#include<cstring>
#define inf 999999999
#define ll long long
using namespace std;
struct point{
int x,y;
friend bool operator == (point a,point b){
return (a.x==b.x && a.y==b.y);
}
};
struct node{
char way;
int num;
};
point s,e;
int n,m;
int a[110][110];
int dis[110][110];
queue<point>q;
int tox[4]={-1,0,1,0};
int toy[4]={0,1,0,-1};
deque<node>ans;
int main(){
scanf("%d%d\n",&n,&m);
n=n*2-1;
m=m*2-1;
for(int i=1; i<=n; i++){
for(int j=1; j<=m; j++){
dis[i][j]=-1;
char c;
c=getchar();
if(c=='.')continue;
else if(c=='+')a[i][j]=2;
else if(c=='S')s.x=i,s.y=j,a[i][j]=2;
else if(c=='E')e.x=i,e.y=j,a[i][j]=2;
else a[i][j]=1;
}getchar();
}
dis[s.x][s.y]=0;
point t;
t=s;
q.push(t);
while(!q.empty()){
t=q.front();
q.pop();
if(t==e)break;
for(int i=0; i<4; i++){
point t1=t;
t1.x+=tox[i];
t1.y+=toy[i];
if(t1.x<1 || t1.x>n || t1.y<1 || t1.y>m || a[t1.x][t1.y]==0 || dis[t1.x][t1.y]!=-1)continue;
dis[t1.x][t1.y]=dis[t.x][t.y]+1;
q.push(t1);
}
}
int last=-1;
int sum=0;
t=e;
while(1){
if(t==s){
node tt;
if(last==0)tt.way='S';
if(last==1)tt.way='W';
if(last==2)tt.way='N';
if(last==3)tt.way='E';
tt.num=sum;
ans.push_front(tt);
break;
}
int to;
if(a[t.x][t.y]==2)sum++;
for(int i=0; i<4; i++){
point t1=t;
t1.x+=tox[i];
t1.y+=toy[i];
if(t1.x<1 || t1.x>n || t1.y<1 || t1.y>m || a[t1.x][t1.y]==0 || dis[t1.x][t1.y]!=dis[t.x][t.y]-1)continue;
to=i;
break;
}
if(last!=to){
if(last!=-1){
node tt;
if(last==0)tt.way='S';
if(last==1)tt.way='W';
if(last==2)tt.way='N';
if(last==3)tt.way='E';
tt.num=sum-1;
ans.push_front(tt);
sum=1;
}
last=to;
}
t.x+=tox[to];
t.y+=toy[to];
}
for(int i=0; i<ans.size(); i++){
printf("%c %d\n",ans[i].way,ans[i].num);
}
return 0;
}