HashMap的实现机制、实现自己的HashMap

在数据结构中,数组列表插入删除不方便,链表查找效率不高。而HashMap拥有了这两者的优点。HashMap本质上是由数组+链表组成的结构。

源码分析

注意:此部分参考自[https://dzone.com/articles/hashmap-internal]

java.util.HashMap.java

/**
 * The maximum capacity, used if a higher value is implicitly specified
 * by either of the constructors with arguments.
 * MUST be a power of two <= 1<<30.
 */
static final int MAXIMUM_CAPACITY = 1 << 30;

这是说hashmap所能拓展的最大值为 2^30=1,073,741,824

java.util.HashMap.java

/**
 * The default initial capacity - MUST be a power of two.
 */
static final int DEFAULT_INITIAL_CAPACITY = 16;
/**
 * The load factor used when none specified in constructor.
 */
static final float DEFAULT_LOAD_FACTOR = 0.75f;

这是说数组默认的大小是16(数组的大小总是以2为底的幂,所以很容易理解为什么其扩容会如此快,数学中称为指数爆炸),另一个常量DEFAULT_LOAD_FACTOR代表负载系数,即当HashMap的规模达到其现有规模的75%,就会扩容两倍。

java.util.HashMap.java

/**

 * Associates the specified value with the specified key in this map.

 * If the map previously contained a mapping for the key, the old

 * value is replaced.

 *

 * @param key key with which the specified value is to be associated

 * @param value value to be associated with the specified key

 * @return the previous value associated with <tt>key</tt>, or

 *         <tt>null</tt> if there was no mapping for <tt>key</tt>.

 *         (A <tt>null</tt> return can also indicate that the map

 *         previously associated <tt>null</tt> with <tt>key</tt>.)

 */

public V put(K key, V value) {

    if (key == null)

        return putForNullKey(value);

    int hash = hash(key.hashCode());

    int i = indexFor(hash, table.length);

    for (Entry<K,V> e = table[i]; e != null; e = e.next) {

        Object k;

        if (e.hash == hash && ((k = e.key) == key || key.equals(k))) {

            V oldValue = e.value;

            e.value = value;

            e.recordAccess(this);

            return oldValue;

        }

    }

    modCount++;

    addEntry(hash, key, value, i);

    return null;

}

put方法主要有几个过程:


1)使用用户自宝义的hashCode()作为hash()方法的参数重新生成hashcode

2)使用重新生成的hashcode和数组的长度计算数组下标索引

3)如果key存在,则覆盖元素,否则创建一个新的实体(Entry)放在上面计算位置(index)中

java.util.HashMap.java

/**

 * Applies a supplemental hash function to a given hashCode, which

 * defends against poor quality hash functions.  This is critical

 * because HashMap uses power-of-two length hash tables, that

 * otherwise encounter collisions for hashCodes that do not differ

 * in lower bits. Note: Null keys always map to hash 0, thus index 0.

 */

static int hash(int h) {

    // This function ensures that hashCodes that differ only by

    // constant multiples at each bit position have a bounded

    // number of collisions (approximately 8 at default load factor).

    h ^= (h >>> 20) ^ (h >>> 12);

    return h ^ (h >>> 7) ^ (h >>> 4);

}

/**

 * Returns index for hash code h.

 */

static int indexFor(int h, int length) {

    return h & (length-1);

}

indexFor方法中的h是hashCode,length默认是数组容量,即分桶的数量。

h&(length-1)这里的&运算相当于取模运算,但是&%效率更高。

hashMap实现自己的哈希函数来弥补对象自身质量不佳的哈希函数。因为容量总是2的N次方法,使用二次hash函数使高位也参与运算,防止低位不变造成严重哈希冲突。简而言之,目的是为了使key分布得更均匀,提高操作效率。

java.util.HashMap.java


/**

 * Associates the specified value with the specified key in this map.

 * If the map previously contained a mapping for the key, the old

 * value is replaced.

 *

 * @param key key with which the specified value is to be associated

 * @param value value to be associated with the specified key

 * @return the previous value associated with <tt>key</tt>, or

 *         <tt>null</tt> if there was no mapping for <tt>key</tt>.

 *         (A <tt>null</tt> return can also indicate that the map

 *         previously associated <tt>null</tt> with <tt>key</tt>.)

 */

public V put(K key, V value) {

    if (key == null)

        return putForNullKey(value);

    int hash = hash(key.hashCode());

    int i = indexFor(hash, table.length);

    for (Entry<K,V> e = table[i]; e != null; e = e.next) {

        Object k;

        if (e.hash == hash && ((k = e.key) == key || key.equals(k))) {

            V oldValue = e.value;

            e.value = value;

            e.recordAccess(this);

            return oldValue;

        }

    }

    modCount++;

    addEntry(hash, key, value, i);

    return null;

}

put和get计算哈希值分桶的算法是相同的。这里值得关注的是,当两个key有相同的hash值时,如何将新值传进去?

1)通过计算所得hashCode找到数组元素,即分桶(bucket),每个桶都是一个链表结果,遍历链表寻找具有相同的key的节点,如果找到覆盖其value

2)如果找不到,使用要插入的key和value新建一个节点,next指向原来头节点,将桶的头节点重新赋值为新的节点。

实现自己的HashMap:

这里的实现比较粗糙,只为了说明原理,更优的实现,请阅读Java官方源码。

package collections;



public class MyHashMap<K, V> {

static final int DEFALUT_INITAL_CAPACITY = 16;

private Entry<K, V>[] table; // Entry数组

private int size;



public MyHashMap() {

table = new Entry[DEFALUT_INITAL_CAPACITY];

}



public int size() {

return size;

}



public V put(K key, V value) {

if (key == null)

return null;

int hash = key.hashCode();

int index = indexFor(hash, table.length);



// 如果key已经存在,修改value

for (Entry<K, V> e = table[index]; e != null;) {

if (e.getKey().equals(key)) {

V oldValue = e.getValue();

e.setValue(value);

return oldValue;

}

e = e.next;

}



Entry<K, V> e = table[index];

// 如果key不存在,则新建一个Entry

table[index] = new Entry<K, V>(key, value, e);

size++;

return null;

}



public V get(K key) {

if (key == null)

return null;

int hashCode = key.hashCode();

int index = indexFor(hashCode, table.length);

for (Entry<K, V> head = table[index]; head != null; head = head.next) {

if (head.key.hashCode() == hashCode && head.key.equals(key)) { // 先比较hashCode为了加法比较效率

return head.getValue();

}

}

return null;

}



// 根据hashcode求数组的位置

static int indexFor(int h, int length) {

return h % (length - 1);

}



private final class Entry<K, V> {

final K key;

V value;

Entry<K, V> next;



public Entry(K k, V v, Entry n) {

this.key = k;

this.value = v;

this.next = n;

}



public final V getValue() {

return value;

}



public final void setValue(V value) {

this.value = value;

}



public final Entry<K, V> getNext() {

return next;

}



public final void setNext(Entry<K, V> next) {

this.next = next;

}



public final K getKey() {

return key;

}



@Override

public boolean equals(Object o) {

if (!(o instanceof Entry)) {

return false;

}

Entry e1 = (Entry) o;

if (e1.getKey() == getKey() || (e1.getKey() != null) && e1.getKey().equals(e1.getKey())) {

Object v1 = e1.getValue();

if (v1 == value || (v1 != null && v1.equals(value)))

return true;

}

return false;

}



@Override

public final int hashCode() {

return (key == null ? 0 : key.hashCode() ^ (value == null ? 0 : value.hashCode()));

}



@Override

public final String toString() {

StringBuilder sb = new StringBuilder("[");

sb.append(key);

sb.append("=");

sb.append(value);

sb.append("]");

return sb.toString();

}

}



public static void main(String[] args) {

MyHashMap<String, Object> map = new MyHashMap<>();

map.put("name", "cgz");

map.put("age", 25);

System.out.println(map.get("name"));

System.out.println(map.get("age"));

System.out.println(map.size());

}

}
评论 1
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值