.h
#pragma once
#include "cocos2d.h"
#include <iostream>
#include <stdio.h>
USING_NS_CC;
using namespace std;
class FlowWorld :public Node
{
protected:
Node* _holder;
Sprite* _newsBg;
Label* _news;
DrawNode* _shap;
ClippingNode* _cliper;
public:
static FlowWorld* fWorld;
static FlowWorld* getIntance();
FlowWorld* createFW(Sprite* sp);
FlowWorld();
~FlowWorld();
void scrollText(float);
CREATE_FUNC(FlowWorld);
};
2..cpp
#include "FlowWorld.h&#