#include <iostream>
#include "fun.h"
using namespace std;
struct people
{
int *people_p;
int man;
int woman;
};
int main()
{
struct people peo1;
//struct people peo1 = {NULL,0,0}; //ok
//peo1 = {NULL,0,0}; //error
memset(&peo1,0,sizeof(struct people));
cout << peo1.people_p << endl;
cout << peo1.man << endl;
cout << peo1.woman << endl;
struct people* peo2;
peo2 = (people*)malloc(sizeof(struct people));
//peo2 = {NULL,0,0}; //error
//memset(&peo2,0,sizeof(struct people)); //error
peo2->people_p = NULL;
peo2->man = 0;
peo2->woman = 0;
cout << peo2->people_p << endl;
cout << peo2->man << endl;
cout << peo2->woman << endl;
return 0;
}