Algorithms: 队列(二叉堆)

/*-------------------------------------------------------------------------------------
 * Project: Queue.h
 * Name: zwp
 * Date: 2014/3
 *-------------------------------------------------------------------------------------*/



#ifndef QUEUE_H_
#define QUEUE_H_


struct HeapStruct;
typedef struct HeapStruct *PriorityQueue;

typedef int ElementType;




/*
** 优先队列初始化
*/
PriorityQueue Initialize(int MaxElement);

/*
** 销毁优先队列
*/
void Destroy(PriorityQueue H);

/*
** 清空队列
*/
void MakeEmpty(PriorityQueue H);


/*
** 插入元素
*/
void Insert(ElementType X, PriorityQueue H);

/*
** 删除最小元素
*/
ElementType DeleteMin(PriorityQueue H);


/*
** 寻找最小元素
*/
ElementType FindMin(PriorityQueue H);


/*
** 优先队列是否为空
*/
int IsEmpty(PriorityQueue H);

/*
** 优先队列是否满
*/
int IsFull(PriorityQueue H);


/*
** 遍历优先队列
*/
void Travse(PriorityQueue H);



#endif
	
/*-------------------------------------------------------------------------------
 * Project: Queue.cpp
 * Name: zwp
 * Date: 2014/3
 *-------------------------------------------------------------------------------*/



#include <stdio.h>
#include <stdlib.h>
#include <malloc.h>
#include "Queue.h"



#define MinPQSize	10
#define MinData		0


struct HeapStruct
{
	int Capacity;
	int Size;
	ElementType *Elements;
};




/*
** 清空队列
*/
void MakeEmpty(PriorityQueue H)
{
	H->Size = 0;
	free(H->Elements);
	H->Capacity = 0;

}


/*
** 销毁优先队列
*/
void Destroy(PriorityQueue H)
{
	H->Size = 0;
	free(H->Elements);
	H->Capacity = 0;

}


/*
** 遍历优先队列
*/
void Travse(PriorityQueue H)
{
	int i ;

	for(i = 1; i < H->Size; ++ i)
		printf("%d \n", H->Elements[i]);
	printf("\n");

}


/*
** 优先队列初始化
*/
PriorityQueue Initialize(int MaxElement)
{
	PriorityQueue H;

	if(MaxElement < MinPQSize)
		printf("The Prioity queue size is too small.....\n");

	H = (HeapStruct*)malloc(sizeof(struct HeapStruct));
	if(H == NULL)
		printf("Out of space...\n");

	/* Allocate array plus one extra for sentinal */
	H->Elements = (ElementType*)malloc((MaxElement + 1) * sizeof(ElementType));

	if(H->Elements == NULL)
		printf("Out of space...\n");

	H->Capacity = MaxElement;
	H->Size = 0;
	H->Elements[0] = MinData;
	
	return H;

}



/*
** 插入元素
*/
void Insert(ElementType X, PriorityQueue H)
{
	int i;

	if(IsFull(H))
	{ 
		printf("Priority queue is full....\n");
		return ;
	}
	for(i = ++H->Size; H->Elements[i/2] > X; i /= 2)
		H->Elements[i] = H->Elements[i/2];

	H->Elements[i] = X;


}


/*
** 删除最小元素
*/
ElementType DeleteMin(PriorityQueue H)
{
	int i, Child;

	ElementType MinElement, LastElement;

	if(IsEmpty(H))
	{
		printf("Priority queue is empty....\n");
		return H->Elements[0];
	}
	MinElement = H->Elements[1];
	LastElement = H->Elements[H->Size--];

	for(i = 1; i*2 <= H->Size; i = Child)
	{
		/* FInd smaller child Node probely have two */
		Child = i * 2;
		if(Child != H->Size && H->Elements[Child+1] < H->Elements[Child])
			Child++;

		/* Percolate one level */
		if(LastElement > H->Elements[Child])
			H->Elements[i] = H->Elements[Child];
		else
			break;
	}
	H->Elements[i] = LastElement;

	return MinElement;
}


/*
** 寻找最小元素
*/
ElementType FindMin(PriorityQueue H)
{
	if(IsEmpty(H))
	{
		printf("The Priority is NULL ...\n");
	}
	return H->Elements[1];
}


/*
** 优先队列是否为空
*/
int IsEmpty(PriorityQueue H)
{
	return H->Size == 0  ? 1 : 0;
}


/*
** 优先队列是否满
*/
int IsFull(PriorityQueue H)
{
	return (H->Capacity == H->Size) ? 1 : 0;
}

/*----------------------------------------------------------------------------------
 * Project: Main.cpp
 * Name: zwp
 * Date: 2014/3
 *---------------------------------------------------------------------------------*/



#include "Queue.h"
#include <stdio.h>
#include <stdlib.h>


int main(int argc, char* argv[])
{

	PriorityQueue H = Initialize(20);

	int i = 0;

	for(i = 0; i < 20; ++ i)
		Insert(i+1, H);

	DeleteMin(H);
	Travse(H);



	system("pause");
	return 0;
}


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