组态王与单片机通信协议3

此浮点数格式的转换:

1)ASCII码到浮点数:

 

float C4toD(char * c)

{

       BYTE     Hd[30], Jiema[30];

       float   DTc[30];

       float  Decimal = 0;

 

       memset(Hd, 0, sizeof(Hd));

       memset(Jiema, 0, sizeof(Jiema));

       memset(DTc, 0, sizeof(DTc));

 

       float   returnflo = 0;

       BOOL     ShuFU = FALSE, JieFU = FALSE;

 

       if((c[7] > 0x40) && (c[7] < 0x47))

              Hd[7] = ((c[7]  - 0x37) & 0x0f);

       else if((c[7] > 0x60) && (c[7] < 0x67))

              Hd[7] = ((c[7]  - 0x57) & 0x0f);

       else

              Hd[7] = ((c[7]  - 0x30) & 0x0f);

 

       if((c[6] > 0x40) && (c[6] < 0x47))

              Hd[6] = ((c[6]  - 0x37) & 0x0f);

       else if((c[6] > 0x60) && (c[6] < 0x67))

              Hd[6] = ((c[6]  - 0x57) & 0x0f);

       else

              Hd[6] = ((c[6]  - 0x30) & 0x0f);

 

       DTc[2] = (float)(((float)(Hd[6] * 16.0) + (float)(Hd[7])) / 256.0);

 

       if((c[5] > 0x40) && (c[5] < 0x47))

              Hd[5] = ((c[5]  - 0x37) & 0x0f);

       else if((c[5] > 0x60) && (c[5] < 0x67))

              Hd[5] = ((c[5]  - 0x57) & 0x0f);

       else

              Hd[5] = ((c[5]  - 0x30) & 0x0f);

 

       if((c[4] > 0x40) && (c[4] < 0x47))

              Hd[4] = ((c[4]  - 0x37) & 0x0f);

       else if((c[4] > 0x60) && (c[4] < 0x67))

              Hd[4] = ((c[4]  - 0x57) & 0x0f);

       else

              Hd[4] = ((c[4]  - 0x30) & 0x0f);

 

       DTc[1] = (float)((((float)(Hd[4] * 16.0) + (float)Hd[5]) + DTc[2]) / 256.0);

 

       if((c[3] > 0x40) && (c[3] < 0x47))

              Hd[3] = ((c[3]  - 0x37) & 0x0f);

       else if((c[3] > 0x60) && (c[3] < 0x67))

              Hd[3] = ((c[3]  - 0x57) & 0x0f);

       else

              Hd[3] = ((c[3]  - 0x30) & 0x0f);

 

       if((c[2] > 0x40) && (c[2] < 0x47))

              Hd[2] = ((c[2]  - 0x37) & 0x0f);

       else if((c[2] > 0x60) && (c[2] < 0x67))

              Hd[2] = ((c[2]  - 0x57) & 0x0f);

       else

              Hd[2] = ((c[2]  - 0x30) & 0x0f);

 

       Decimal = (float)(((float)(Hd[2] * 16) + (float)(Hd[3]) + DTc[1])/ 256.0);

 

       if((c[1] > 0x40) && (c[1] < 0x47))

              Jiema[1] = ((c[1]  - 0x37) & 0x0f);

       else if((c[1] > 0x60) && (c[1] < 0x67))

              Jiema[1] = ((c[1]  - 0x57) & 0x0f);     

       else

              Jiema[1] = ((c[1]  - 0x30) & 0x0f);

 

       if((c[0] > 0x40) && (c[0] < 0x47))

              Jiema[0] = ((c[0]  - 0x37) & 0x0f);

       else if((c[0] > 0x60) && (c[0] < 0x67))

              Jiema[0] = ((c[0]  - 0x57) & 0x0f);

       else

              Jiema[0] = ((c[0]  - 0x30) & 0x0f);

 

 

       ShuFU = ((Jiema[0] & 0x08) >> 3) > 0;

       JieFU = ((Jiema[0] & 0x04) >> 2) > 0;

 

       Jiema[2] = (Jiema[0] & 0x03) * 16 + Jiema[1];

      

       if(JieFU)

              returnflo = (float)pow(2, (-1) * Jiema[2]) * Decimal;

       else

              returnflo = (float)pow(2, Jiema[2]) * Decimal;

 

       if(ShuFU)

              returnflo = (-1) * returnflo;

 

       return returnflo;

}

2)浮点数到ASCII码:

 

void D4toC(char * c,float d)

{

    BYTE    i = 0, Jiema = 0;

       char    inbyte1[30];

       BOOL    ShuFu = FALSE, JieFu = FALSE;

       int     inbyte2 = 0, inbyte3 = 0, inbyte4 = 0;

       char    afterbyte2[30], afterbyte3[30], afterbyte4[30];

       float   F_afterbyte2 = 0, F_afterbyte3 = 0, F_afterbyte4 = 0;

 

       memset(inbyte1, 0x30, sizeof(inbyte1));

       memset(afterbyte2, 0x30, sizeof(afterbyte2));

       memset(afterbyte3, 0x30, sizeof(afterbyte3));

       memset(afterbyte4, 0x30, sizeof(afterbyte4));

      

       inbyte1[10] = 0x0;

       afterbyte2[10] = 0x0;

       afterbyte3[10] = 0x0;

       afterbyte4[10] = 0x0;

      

       if(d == 0)

       {

              for(int j = 0; j < 8; j++)

                     c[j] = 0x30;

              return;

       }

       if(d < 0)

       {

              ShuFu = TRUE;

              d = (-1) * d;

       }

      

       while(d > 1)

       {

              d =(float)(d / 2.0);

              i ++;

       }

 

       while(d <= 0.5)

       {

              JieFu = TRUE;

              d = (float)(d * 2.0);

              i ++;

       }

 

       if(d == 1)

       {

              for(int j = 2; j < 8; j++)

                     c[j] = 0x46;         

       }    

       else

       {    

              inbyte2 = (int)(d * 256);

              F_afterbyte2 = (d * 256) - (int)(d * 256);

              inbyte3 = (int)(F_afterbyte2 * 256);

              F_afterbyte3 = (F_afterbyte2 * 256) - (int)(F_afterbyte2 * 256);

              inbyte4 = (int)(F_afterbyte3 * 256);

              F_afterbyte4 = (F_afterbyte3 * 256) - (int)(F_afterbyte3 * 256);

 

              itoa(inbyte2, afterbyte2, 16);

              itoa(inbyte3, afterbyte3, 16);

              itoa(inbyte4, afterbyte4, 16);

 

              if(inbyte2 == 0)

              {

                     c[2] = 0x30;

                     c[3] = 0x30;

              }

              else if(inbyte2 < 16)

              {

                     c[2] = 0x30;

                     c[3] = afterbyte2[0];

              }

              else

              {

                     c[2] = afterbyte2[0];

                     c[3] = afterbyte2[1];

              }

              if(inbyte3 == 0)

              {

                     c[4] = 0x30;

                     c[5] = 0x30;

              }

              else if(inbyte3 < 16)

              {

                     c[4] = 0x30;

                     c[5] = afterbyte3[0];

              }

              else

              {

                     c[4] = afterbyte3[0];

                     c[5] = afterbyte3[1];

              }

              if(inbyte4 == 0)

              {

                     c[6] = 0x30;

                     c[7] = 0x30;

              }

              else if(inbyte4 < 16)

              {

                     c[6] = 0x30;

                     c[7] = afterbyte4[0];

              }

              else

              {

                     c[6] = afterbyte4[0];

                     c[7] = afterbyte4[1];

              }

       }

 

       if(JieFu)

       {

              if(i > 0x3f)

                     i = 0x3f;

       }

       else if(i > 0x32)

              i = 32;

       if(ShuFu)

              i = i | 0x80;

       if(JieFu)

              i = i | 0x40;

       itoa(i, inbyte1, 16);

 

       if(inbyte1 == 0)

       {

              c[0] = 0x30;

              c[1] = 0x30;

       }

       else if(i < 16)

       {

              c[0] = 0x30;

              c[1] = inbyte1[0];

       }

       else

       {

              c[0] = inbyte1[0];

              c[1] = inbyte1[1];

       }

      

       for(i = 0; i < 8; i ++)

       {

              if((c[i] > 0x60) && (c[i] < 0x67))

                     c[i] = c[i] - 0x20;

       }

 

       c[8] = 0x00;

}

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