Byte[] by1 = new Byte[10]; int sum = 0; string sumstr = ""; do { int getby1 = socket1.Receive(by1, by1.Length, 0); sum += getby1; sumstr += Encoding.UTF8.GetString(by1, 0, getby1); } while (sum <= 10); int leng = Convert.ToInt32(sumstr.Substring(0,10)); Byte[] bytesReceived1 = new Byte[leng]; socket1.ReceiveBufferSize = leng; string recvStr = sumstr.Substring(10); int lengOK = recvStr.Length; do { int byy = socket1.Receive(bytesReceived1); lengOK += byy; recvStr += Encoding.UTF8.GetString(bytesReceived1, 0, byy); } while (leng - lengOK > 0);
//SOCKET读取长数据就像在吃一根冰棒, 咬第一口也就是do循环的第一次 尽管嘴巴(bytesReceived1数组的长度)足以容纳整根雪糕(完
//整待接收数据),但是(咬一口)读取的数据byy(咬一口到嘴里的)数据只有1 /3 或1 /4 或更少, 第二次读取会紧跟第一次读取的末尾 //进行读取,你吃一口雪糕后咬二口的时候不用担心吃进嘴巴的第一口还在冰棒上,就这样循环到将整根冰棒吃完!
socket接收数据不全解决方案
最新推荐文章于 2024-06-29 02:54:25 发布