目标
GStreamer有一系列把音频转换成视频的element。他们可以用于科学的目的或者增加音乐播放器的趣味性。本教程展示:
如何允许音频的可视化
如何选择可视化element
介绍
在playbin2里面运行音频可视化是非常容易的。当遇到一个只有音频的流时,只需要正确地设置playbin2的一些标志就行了。它会自己创建必要的element然后显示的。
如果你想要增加实际的element的趣味性,你要自己实例化它然后通过vis-plug属性来告诉playbin2。
本教程GStreamer注册的所有关于可视化的element,选择了goom并传给了playbin2
一个有趣的音乐播放器
#include <gst/gst.h>
/* playbin2 flags */
typedef enum {
GST_PLAY_FLAG_VIS = (1 << 3) /* Enable rendering of visualizations when there is no video stream. */
} GstPlayFlags;
/* Return TRUE if this is a Visualization element */
static gboolean filter_vis_features (GstPluginFeature *feature, gpointer data) {
GstElementFactory *factory;
if (!GST_IS_ELEMENT_FACTORY (feature))
return FALSE;
factory = GST_ELEMENT_FACTORY (feature);
if (!g_strrstr (gst_element_factory_get_klass (factory), "Visualization"))
return FALSE;
return TRUE;
}
int main(int argc, char *argv[]) {
GstElement *pipeline, *vis_plugin;
GstBus *bus;
GstMessage *msg;
GList *list, *walk;
GstElementFactory *selected_factory = NULL;
guint flags;
/* Initialize GStreamer */
gst_init (&argc, &argv);
/* Get a list of all visualization plugins */
list = gst_registry_feature_filter (gst_registry_get_default (), filter_vis_features, FALSE, NULL);
/* Print their names */
g_print("Available visualization plugins:\n");
for (walk = list; walk != NULL; walk = g_list_next (walk)) {
const gchar *name;
GstElementFactory *factory;
factory = GST_ELEMENT_FACTORY (walk->data);
name = gst_element_factory_get_longname (factory);
g_print(" %s\n", name);
if (selected_factory == NULL || g_str_has_prefix (name, "GOOM")) {
selected_factory = factory;
}
}
/* Don't use the factory if it's still empty */
/* e.g. no visualization plugins found */
if (!selected_factory) {
g_print ("No visualization plugins found!\n");
return -1;
}
/* We have now selected a factory for the visualization element */
g_print ("Selected '%s'\n", gst_element_factory_get_longname (selected_factory));
vis_plugin = gst_element_factory_create (selected_factory, NULL);
if (!vis_plugin)
return -1;
/* Build the pipeline */
pipeline = gst_parse_launch ("playbin2 uri=http://radio.hbr1.com:19800/ambient.ogg", NULL);
/* Set the visualization flag */
g_object_get (pipeline, "flags", &flags, NULL);
flags |= GST_PLAY_FLAG_VIS;
g_object_set (pipeline, "flags", flags, NULL);
/* set vis plugin for playbin2 */
g_object_set (pipeline, "vis-plugin", vis_plugin, NULL);
/* Start playing */
gst_element_set_state (pipeline, GST_STATE_PLAYING);
/* Wait until error or EOS */
bus = gst_element_get_bus (pipeline);
msg = gst_bus_timed_pop_filtered (bus, GST_CLOCK_TIME_NONE, GST_MESSAGE_ERROR | GST_MESSAGE_EOS);
/* Free resources */
if (msg != NULL)
gst_message_unref (msg);
gst_plugin_feature_list_free (list);
gst_object_unref (bus);
gst_element_set_state (pipeline, GST_STATE_NULL);
gst_object_unref (pipeline);
return 0;
}
工作流程
首先,我们都知道通过设置GST_PLAY_FLAG_VIS标志可以让playbin2的音频可视化。如果媒体文件里面已经包含了视频,那么这个标志就不起作用。
/* Set the visualization flag */
g_object_get (pipeline, "flags", &flags, NULL);
flags |= GST_PLAY_FLAG_VIS;
g_object_set (pipeline, "flags", flags, NULL);
如果用户没有指定可视化插件,playbin2会使用goom来做(如果没有这个element就不能进行音频可视化)。本教程剩下的部分会显示如何来发现一个可用的可视化element并指定playbin2使用。
/* Get a list of all visualization plugins */
list = gst_registry_feature_filter (gst_registry_get_default (), filter_vis_features, FALSE, NULL);
gst_registry_feature_filter()检查GStreamer当前所有注册的element并选择那些filter_vis_features函数返回TRUE的element。
/* Return TRUE if this is a Visualization element */
static gboolean filter_vis_features (GstPluginFeature *feature, gpointer data) {
GstElementFactory *factory;
if (!GST_IS_ELEMENT_FACTORY (feature))
return FALSE;
factory = GST_ELEMENT_FACTORY (feature);
if (!g_strrstr (gst_element_factory_get_klass (factory), "Visualization"))
return FALSE;
return TRUE;
}
这里牵涉到一点关于GStreamer element的理论:每一个GStreamer在运行时加载的文件都被认为是插件。一个插件可以有多个功能,不同种类的功能。
这个函数简单的丢弃了所有不能批量复现的功能以及不包含“可视化”这个功能的插件。
/* Print their names */
g_print("Available visualization plugins:\n");
for (walk = list; walk != NULL; walk = g_list_next (walk)) {
const gchar *name;
GstElementFactory *factory;
factory = GST_ELEMENT_FACTORY (walk->data);
name = gst_element_factory_get_longname (factory);
g_print(" %s\n", name);
if (selected_factory == NULL || g_str_has_prefix (name, "GOOM")) {
selected_factory = factory;
}
}
一旦我们有了可视化插件的列表,我们会打印出它们的名字(gst_element_factory_get_longname())并选择一个(比如:GOOM)。
/* We have now selected a factory for the visualization element */
g_print ("Selected '%s'\n", gst_element_factory_get_longname (selected_factory));
vis_plugin = gst_element_factory_create (selected_factory, NULL);
if (!vis_plugin)
return -1;
选中的工厂用来生成一个GstElement,通过vis-plugin属性来传给playbin2。
/* set vis plugin for playbin2 */
g_object_set (pipeline, "vis-plugin", vis_plugin, NULL);
Bingo,就这么简单。