使用SIP做过VOIP通话的同学,肯定被RTP丢包弄的焦头烂额,必定尝试过不少的办法,比方:
1、丢包重传(NACK)
2、前向纠错(FEC)
3、丢帧处理
但效果往往不尽如人意,那有没有一劳永逸的方法?确实,网络发展到现在,家庭带宽随随便便都是百兆的今天,为什么还有让人困扰不已的丢包问题?为何不换成TCP传输,假如延时容许的情况下,UDT就是为了解决这个问题的。
启动:在 int trtp_manager_start(trtp_manager_t* self)中:
实现:
1、丢包重传(NACK)
2、前向纠错(FEC)
3、丢帧处理
但效果往往不尽如人意,那有没有一劳永逸的方法?确实,网络发展到现在,家庭带宽随随便便都是百兆的今天,为什么还有让人困扰不已的丢包问题?为何不换成TCP传输,假如延时容许的情况下,UDT就是为了解决这个问题的。
UDT建立于UDP之上,并引入新的拥塞控制和数据可靠性控制机制。UDT是面向连接的双向的应用层协议。它同时支持可靠的数据流传输和部分可靠的数据报传输,UDT的特点是不用进行开发,直接利用库的发送函数就可以实现可靠的数据传输。
Doubango rtp接收和发送函数修改:
/* use transport udt*/
#include "udt_api.h"
void *udt_transport_mainthread(void *param)
{
trtp_manager_t *self = param;
if(!self){
TSK_DEBUG_ERROR("udt_transport_mainthread Invalid parameter");
return 0;
}
TSK_DEBUG_INFO("ii udt_transport_mainthread enter, self->is_originated:%d", self->is_originated);
int rcv_buf = (int)tmedia_defaults_get_rtpbuff_size();
int snd_buf = (int)tmedia_defaults_get_rtpbuff_size();
int clientFD = -1;
int socketfDUDT = -1;
int clientSocket = -1;
if (self->is_originated){
//first listen
int ret = init_udt(&socketfDUDT, (self->rtp.public_port), 0);
self->serverSocket = socketfDUDT;
TSK_DEBUG_INFO("socketfDUDT:%d listent", socketfDUDT);
set_connect_buff_udt(&socketfDUDT, rcv_buf, snd_buf);//set buff size
listen_udt(&socketfDUDT);
clientFD = accept_udt(&socketfDUDT);
if (clientFD == -1){
TSK_DEBUG_ERROR("clientFd is failed");
tsk_safeobj_lock(self);
self->mainThreadId[0] = NULL;
tsk_safeobj_unlock(self);//lyz@xdja.com add for crash.
goto FAILED;
}
TSK_DEBUG_INFO("clientFD:%d enter", clientFD);
if (!tmedia_defaults_get_single_connect()){
//after connect 2 user
ret = init_udt(&clientSocket, (self->rtp.public_port + 3), 0);
set_connect_buff_udt(&clientSocket, rcv_buf, snd_buf);//set buff size
if (0 != ret || clientSocket == -1){
TSK_DEBUG_ERROR("clientSocket connect init is failed");
tsk_safeobj_lock(self);
self->mainThreadId[0] = NULL;
tsk_safeobj_unlock(self);//lyz@xdja.com add for crash.
goto FAILED;
}
ret = connect_udt(&clientSocket, self->rtp.remote_ip, self->rtp.remote_port);
if (-1 == ret){
TSK_DEBUG_ERROR("clientSocket connect is failed");
tsk_safeobj_lock(self);
self->mainThreadId[0] = NULL;
tsk_safeobj_unlock(self);//lyz@xdja.com add for crash.
goto FAILED;
}
TSK_DEBUG_INFO("clientSocket:%d enter", clientSocket);
self->clientSocket = clientSocket;
}
}else{
//first connect 2 user
int ret = init_udt(&clientSocket, (self->rtp.public_port + 3), 0);
if (0 != ret || clientSocket == -1){
TSK_DEBUG_ERROR("ii clientSocket connect init is failed");
tsk_safeobj_lock(self);
self->mainThreadId[0] = NULL;
tsk_safeobj_unlock(self);//lyz@xdja.com add for crash.
goto FAILED;
}
set_connect_buff_udt(&clientSocket, rcv_buf, snd_buf);//set buff size
ret = connect_udt(&clientSocket, self->rtp.remote_ip, self->rtp.remote_port);
if (-1 == ret){
TSK_DEBUG_ERROR("clientSocket connect is failed");
tsk_safeobj_lock(self);
self->mainThreadId[0] = NULL;
tsk_safeobj_unlock(self);//lyz@xdja.com add for crash.
goto FAILED;
}
self->clientSocket = clientSocket;
TSK_DEBUG_INFO("ii clientSocket:%d enter", clientSocket);
if (!tmedia_defaults_get_single_connect()){
//second listen
ret = init_udt(&socketfDUDT, (self->rtp.public_port), 0);
self->serverSocket = socketfDUDT;
TSK_DEBUG_INFO("ii socketfDUDT:%d listent", socketfDUDT);
set_connect_buff_udt(&socketfDUDT, rcv_buf, snd_buf);//set buff size
listen_udt(&socketfDUDT);
clientFD = accept_udt(&socketfDUDT);
if (clientFD == -1){
TSK_DEBUG_ERROR("clientFd is failed");
tsk_safeobj_lock(self);
self->mainThreadId[0] = NULL;
tsk_safeobj_unlock(self);//lyz@xdja.com add for crash.
goto FAILED;
}
TSK_DEBUG_INFO("ii clientFD:%d enter", clientFD);
}else{
tsk_safeobj_lock(self);
self->mainThreadId[0] = NULL;
tsk_safeobj_unlock(self);//lyz@xdja.com add for crash.
}
}
if (tmedia_defaults_get_single_connect()){
if (self->is_originated){
char buffer[4096];
while(self->is_started){
int received = recvdata_udt(&clientFD, buffer, sizeof(buffer), 0);
if (received <= -1) {
continue;
}
_trtp_manager_recv_data(self, buffer, received, -1, NULL);
}
}
}else{
char buffer[4096];
while(self->is_started){
int received = recvdata_udt(&clientFD, buffer, sizeof(buffer), 0);
if (received <= -1) {
continue;
}
_trtp_manager_recv_data(self, buffer, received, -1, NULL);
}
}
FAILED:
if (-1 !=clientFD){
close_udt(clientFD);
}
if (-1 !=socketfDUDT){
close_udt(socketfDUDT);
}
TSK_DEBUG_INFO("udt_transport_mainthread end.");
return 0;
}
int udt_transport_send(trtp_manager_t* self, char* encodedData, int encodedDataLen){
TSK_DEBUG_INFO("senddata_udt START:%d", encodedDataLen);
int ret = senddata_udt(&self->clientSocket, encodedData, encodedDataLen, 0);
if (-1 == ret){
TSK_DEBUG_ERROR("senddata_udt failed");
return -1;
}
TSK_DEBUG_INFO("senddata_udt ret:%d", ret);
return ret;
}
/* add end */
启动:在 int trtp_manager_start(trtp_manager_t* self)中:
if(!self->transport || !self->transport->master){
//use other transport --udt:
if (tmedia_defaults_get_use_udt_socket() != 0){
//use other transport.
self->clientSocket = -1;
self->serverSocket = -1;
self->is_started = tsk_true;
if ((ret = tsk_thread_create(self->mainThreadId, udt_transport_mainthread, self))){ /* More important than "tsk_runnable_start" ==> start it first. */
TSK_DEBUG_FATAL("Failed to create udt main thread [%d]", ret);
}else{
TSK_DEBUG_INFO("udt thread create success.");
#if !TNET_UNDER_APPLE
ret = tsk_thread_set_priority(self->mainThreadId[0], TSK_THREAD_PRIORITY_TIME_CRITICAL);
#endif
tsk_safeobj_unlock(self);
return 0;
}
}
//add end.
TSK_DEBUG_ERROR("RTP/RTCP manager not prepared");
ret = -2;
goto bail;
}
UDT协议封装:
int init_udt(int *usock, int port, bool rendezvous);
int connect_udt(void* usocket, char *peerip, int port);
int set_connect_buff_udt(void* usocket, int send_buf_size, int recv_buf_size);
int recvdata_udt(void* usocket, char* buf, int size, int flags);
int senddata_udt(void* usocket, char* buf, int size, int flags);
int listen_udt(void* usocket);
int accept_udt(void* usocket);
int close_udt(int usock);
实现:
#include <winsock2.h>
#include <ws2tcpip.h>
#include <wspiapi.h>
#include <iostream>
#include <udt.h>
#include <arpa/inet.h>
#include <android/log.h>
#define TAG "UDT_API"
extern "C" int init_udt(int *usock, int port, bool rendezvous);
extern "C" int connect_udt(void* usocket, char *peerip, int port);
extern "C" int set_connect_buff_udt(void* usocket, int send_buf_size, int recv_buf_size);
extern "C" int recvdata_udt(void* usocket, char* buf, int size, int flags);
extern "C" int senddata_udt(void* usocket, char* buf, int size, int flags);
extern "C" int listen_udt(void* usocket);
extern "C" int accept_udt(void* usocket);
extern "C" int close_udt(int usock);
using namespace std;
const int g_IP_Version = AF_INET;
const int g_Socket_Type = SOCK_DGRAM;
const char g_Localhost[] = "127.0.0.1";
int init_udt(int *usock, int port, bool rendezvous){
addrinfo hints;
addrinfo* res;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_flags = AI_PASSIVE;
hints.ai_family = AF_INET;
hints.ai_socktype = g_Socket_Type;
if (usock == NULL){
return -1;
}
char service[16];
sprintf(service, "%d", port);
if (0 != getaddrinfo(NULL, service, &hints, &res))
{
cout << "illegal port number or port is busy.\n" << endl;
__android_log_print(ANDROID_LOG_WARN, TAG, "illegal port number or port is busy:%s", UDT::getlasterror().getErrorMessage() );
return -1;
}
UDTSOCKET retFD = UDT::socket(res->ai_family, res->ai_socktype, res->ai_protocol);
// since we will start a lot of connections, we set the buffer size to smaller value.
int snd_buf = 16000;
int rcv_buf = 16000;
UDT::setsockopt(retFD, 0, UDT_SNDBUF, &snd_buf, sizeof(int));
UDT::setsockopt(retFD, 0, UDT_RCVBUF, &rcv_buf, sizeof(int));
//int fc = 16;
//UDT::setsockopt(retFD, 0, UDT_FC, &fc, sizeof(int));
bool reuse = true;
UDT::setsockopt(retFD, 0, UDT_REUSEADDR, &reuse, sizeof(bool));
UDT::setsockopt(retFD, 0, UDT_RENDEZVOUS, &rendezvous, sizeof(bool));
if (UDT::ERROR == UDT::bind(retFD, res->ai_addr, res->ai_addrlen))
{
__android_log_print(ANDROID_LOG_WARN, TAG, "err, init failed:%s", UDT::getlasterror().getErrorMessage() );
cout << "bind: " << UDT::getlasterror().getErrorMessage() << endl;
return -1;
}
*usock = retFD;//set output socket fd.
freeaddrinfo(res);
return 0;
}
int connect_udt(void* usocket, char *peerip, int port){
if (usocket == NULL || peerip == NULL){
return -1;
}
UDTSOCKET usock = *(UDTSOCKET*)usocket;
addrinfo hints, *peer;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_flags = AI_PASSIVE;
hints.ai_family = g_IP_Version;
hints.ai_socktype = g_Socket_Type;
char buffer[16];
sprintf(buffer, "%d", port);
if (0 != getaddrinfo(peerip, buffer, &hints, &peer))
{
return -1;
}
int newsock = UDT::connect(usock, peer->ai_addr, peer->ai_addrlen);
freeaddrinfo(peer);
return newsock;
}
int recvdata_udt(void* usocket, char* buf, int size, int flags){
if (usocket == NULL){
return -1;
}
UDTSOCKET recver = *(UDTSOCKET*)usocket;
int rs;
//if (UDT::ERROR == (rs = UDT::recv(recver, buf, size, 0)))
if (UDT::ERROR == (rs = UDT::recvmsg(recver, buf, size)))
{
cout << "recv:" << UDT::getlasterror().getErrorMessage() << endl;
if (UDT::getlasterror().getErrorCode() == 2001 || UDT::getlasterror().getErrorCode() == 5004){
return -1;
}
__android_log_print(ANDROID_LOG_WARN, TAG, "err, recvdata_udt failed:%s", UDT::getlasterror().getErrorMessage() );
return -1;
}
return rs;
}
int set_connect_buff_udt(void* usocket, int send_buf_size, int recv_buf_size){
if (usocket == NULL){
return -1;
}
UDTSOCKET sock = *(UDTSOCKET*)usocket;
UDT::setsockopt(sock, 0, UDT_SNDBUF, &send_buf_size, sizeof(int));
UDT::setsockopt(sock, 0, UDT_RCVBUF, &recv_buf_size, sizeof(int));
return 0;
}
int senddata_udt(void* usocket, char* buf, int size, int flags){
if (usocket == NULL){
return -1;
}
UDTSOCKET client = *(UDTSOCKET*)usocket;
int sent = 0;
while (sent < size){
//int ret = UDT::send(client, (((const char*)buf) + sent), (int)(size - sent), flags);
int ret = UDT::sendmsg(client, (((const char*)buf) + sent), (int)(size - sent), -1, true);
if (sent < 0)
{
__android_log_print(ANDROID_LOG_WARN, TAG, "err, senddata_udt failed:%s", UDT::getlasterror().getErrorMessage() );
cout << "send: " << UDT::getlasterror().getErrorMessage() << endl;
return -1;
}
else{
__android_log_print(ANDROID_LOG_WARN, TAG, " senddata_udt ret:%d, size:%d", ret, size);
sent += ret;
}
}
return sent;
}
int listen_udt(void* usocket){
if (usocket == NULL){
return -1;
}
UDTSOCKET serv = *(UDTSOCKET*)usocket;
return UDT::listen(serv, 1024);
}
int accept_udt(void* usocket){
if (usocket == NULL){
return -1;
}
UDTSOCKET serv = *(UDTSOCKET*)usocket;
sockaddr_in clientaddr;
int addrlen = sizeof(clientaddr);
UDTSOCKET new_sock = UDT::accept(serv, (sockaddr*)&clientaddr, &addrlen);
if (new_sock == UDT::INVALID_SOCK)
{
return -1;
}
char ip[16];
cout << "new connection: " << inet_ntoa(clientaddr.sin_addr) << ":" << ntohs(clientaddr.sin_port) << endl;
return new_sock;
}
int close_udt(int usock){
UDT::close(usock);
return 0;
}