cocos2d-x基本知识点(6)---动作系列(中)

基本样条动作

画基本样条路径:CCCardinalSplineTo和CCCardinalSplineBy的用法

void ActionCardinalSpline::onEnter(){

ActionsDemo::onEnter();

this->centerSprites(2);

CCSize s = CCDirector::sharedDirector()->getWinSize();

CCPointArray *array = CCPointArray::create(20);

array->addControlPoint(ccp(0,0));

array->addControlPoint(ccp(s.width/2-30,0));

array->addControlPoint(ccp(s.width/2-30,s.height-80));

array->addControlPoint(ccp(0,s.height-80));

array->addControlPoint(ccp(0,0));

CCCardinalSplineBy *action = CCCardinalSplineBy::create(3,array,0); //拉力系数

CCActionInterval* reverse = action->reverse();

CCFiniteTimeAction *seq = CCSequence::create(action,reverse,NULL);

m_tamara->setPosition(ccp(50,50));

m_tamara->runAction(seq);

CCCardinalSplineBy* action2 = CCCardinalSplineBy::create(3,array,1);

CCActionInterval* reverse2 = action2->reverse();

CCFiniteTimeAction* seq2 = CCSequence::create(action2,reverse2,NULL);

m_kathia->setPosition(ccp(s.width/2,50));

m_kathia->runAction(seq2);

m_pArray = array;

array->ratain();

}

//CCCardinalSplineBy定义数组时,第一个点最好设置为(0,0),否则起点会被忽略掉,可以重写布景层的draw函数来把路径画出来

CCCatmullRomTo和CCCatmullRomBy的用法:

void ActionCatmullRom::onEnter(){

ActionsDemo::onEnter();

this->centerSprites(2);

CCSize s = CCDirector::sharedDirector()->getWInSize();

m_tamara->setPosition(ccp(50,50));

CCPointArray* array = CCPointArray::create(20);

array->addControlPoint(ccp(0,0));

array->addControlPoint(ccp(80,80));

array->addControlPoint(ccp(s.width-80,80));

array->addCo

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