iOS 添加各种view

<pre name="code" class="plain">import UIKit

class ViewController: UIViewController {
    var topView = UIView();
    var bodyView = UIView();
    var bottomView = UIView();
    var frameWidth:CGFloat = 0;
    var frameHeight:CGFloat = 0;
    let topHeight:CGFloat = 60;
    var a:String = "hello"
    let b:CGFloat = 2
    var c:Int = 7
    override func viewDidLoad() {
        super.viewDidLoad()
        // Do any additional setup after loading the view, typically from a nib.
        self.view.backgroundColor = UIColor.grayColor();
        self.initData();
        self.initTopView();
        self.initBodyView();
    }
    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be
    }
    
    func initData(){
        frameHeight = self.view.frame.height;
        frameWidth = self.view.frame.width;
    }
    func initTopView(){
        topView.frame = CGRectMake(0, 0, frameWidth, topHeight);
        topView.backgroundColor = UIColor.whiteColor();
        let title = UILabel(frame: CGRectMake(0,0,frameWidth,topHeight));
        title.text = "swift";
        title.textAlignment = NSTextAlignment.Center;
        title.textColor = UIColor.blackColor();
        topView.addSubview(title);
        self.view.addSubview(topView);
    }
    func initBodyView(){
        bodyView.frame = CGRectMake(0, topView.frame.height,frameWidth,frameHeight - topHeight);
        bodyView.backgroundColor = UIColor.orangeColor();
        let img = UIImage(named: "fly.jpg");
        let imgWidth:CGFloat = 198;
        let imgHeight:CGFloat = 200;
        let imageView = UIImageView(frame: CGRectMake((frameWidth - imgWidth)/2, (bodyView.frame.height - imgHeight)/2, imgWidth, imgHeight));
        imageView.image = img;
        bodyView.addSubview(imageView);
        self.view.addSubview(bodyView);
    }
    func initBottomView(){
    
    }
}



                
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