这个是一个自定义控件,ScrollView 滑到头,能够反弹。给人一种有弹性的效果。
有兴趣的朋友可以试一下。
import android.content.Context;
import android.graphics.Rect;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
import android.view.animation.Animation;
import android.view.animation.Animation.AnimationListener;
import android.view.animation.TranslateAnimation;
import android.widget.ScrollView;
/**
* ElasticScrollView有弹性的ScrollView
*/
public class ElasticScrollView extends ScrollView {
private View inner;
private float y;
private Rect normal = new Rect();
private boolean animationFinish = true;
public ElasticScrollView(Context context) {
super(context);
}
public ElasticScrollView(Context context, AttributeSet attrs) {
super(context, attrs);
}
@Override
protected void onFinishInflate() {
if (getChildCount() > 0) {
inner = getChildAt(0);
}
}
@Override
public boolean onTouchEvent(MotionEvent ev) {
if (inner == null) {
return super.onTouchEvent(ev);
} else {
commOnTouchEvent(ev);
}
return super.onTouchEvent(ev);
}
public void commOnTouchEvent(MotionEvent ev) {
if (animationFinish) {
int action = ev.getAction();
switch (action) {
case MotionEvent.ACTION_DOWN:
// System.out.println("ACTION_DOWN");
y = ev.getY();
super.onTouchEvent(ev);
break;
case MotionEvent.ACTION_UP:
// System.out.println("ACTION_UP");
y = 0;
if (isNeedAnimation()) {
animation();
}
super.onTouchEvent(ev);
break;
case MotionEvent.ACTION_MOVE:
// System.out.println("ACTION_MOVE");
final float preY = y == 0 ? ev.getY() : y;
float nowY = ev.getY();
int deltaY = (int) (preY - nowY);
// 滚动
// scrollBy(0, deltaY);
y = nowY;
// 当滚动到最上或者最下时就不会再滚动,这时移动布局
if (isNeedMove()) {
if (normal.isEmpty()) {
// 保存正常的布局位置
normal.set(inner.getLeft(), inner.getTop(), inner.getRight(), inner.getBottom());
}
// 移动布局
inner.layout(inner.getLeft(), inner.getTop() - deltaY / 2, inner.getRight(), inner.getBottom() - deltaY / 2);
} else {
super.onTouchEvent(ev);
}
break;
default:
break;
}
}
}
// 开启动画移动
public void animation() {
// 开启移动动画
TranslateAnimation ta = new TranslateAnimation(0, 0, 0, normal.top - inner.getTop());
ta.setDuration(400);
ta.setAnimationListener(new AnimationListener() {
@Override
public void onAnimationStart(Animation animation) {
animationFinish = false;
}
@Override
public void onAnimationRepeat(Animation animation) {
}
@Override
public void onAnimationEnd(Animation animation) {
inner.clearAnimation();
// 设置回到正常的布局位置
inner.layout(normal.left, normal.top, normal.right, normal.bottom);
normal.setEmpty();
animationFinish = true;
}
});
inner.startAnimation(ta);
}
// 是否需要开启动画
public boolean isNeedAnimation() {
return !normal.isEmpty();
}
// 是否需要移动布局
public boolean isNeedMove() {
int offset = inner.getMeasuredHeight() - getHeight();
int scrollY = getScrollY();
if (scrollY == 0 || scrollY == offset) {
return true;
}
return false;
}
}