原文地址:http://blog.csdn.net/geolo/article/details/6249155
其他代码都不重要,重要的就是C代码
NativeRenderer.cpp
- #include <jni.h>
- #include <android/log.h>
- #include <GLES2/gl2.h>
- #include <GLES2/gl2ext.h>
- #include <GLES/gl.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <math.h>
- const GLfloat gTriangleVertices[] = {
- -0.5f, -0.5f, 0.5f,
- 0.5f, -0.5f,0.5f,
- 0.0f,-0.5f, 1.0f,
- 0.0f, 0.0f, 0.5f,
- };
- const GLfloat _colorArray[] = {
- 1.0f,0.0f,0.0f,1.0f,
- 0.0f,1.0f,0.0f,1.0f,
- 0.0f,0.0f,1.0f,1.0f,
- 1.0f,1.0f,1.0f,1.0f,
- };
- const GLbyte _indexArray[] = {
- 0,1,3,
- 0,2,1,
- 0,3,2,
- 1,2,3,
- };
- GLfloat _xAngle = 0.0f;
- GLfloat _yAngle = 0.0f;
- extern "C" {
- JNIEXPORT void JNICALL Java_com_geolo_android_MyRenderer_nativeSurfaceCreated(JNIEnv * env, jobject obj);
- JNIEXPORT void JNICALL Java_com_geolo_android_MyRenderer_nativeSurfaceChanged(JNIEnv * env, jobject obj, jint width, jint height);
- JNIEXPORT void JNICALL Java_com_geolo_android_MyRenderer_nativeDrawFrame(JNIEnv * env, jobject obj);
- JNIEXPORT void JNICALL Java_com_geolo_android_MyGLSurfaceView_setXYangle(JNIEnv * env, jobject obj,jfloat x , jfloat y);
- };
- JNIEXPORT void JNICALL Java_com_geolo_android_MyRenderer_nativeSurfaceCreated(JNIEnv * env, jobject obj){
- }
- JNIEXPORT void JNICALL Java_com_geolo_android_MyRenderer_nativeSurfaceChanged(JNIEnv * env, jobject obj,jint w,jint h){
- }
- JNIEXPORT void JNICALL Java_com_geolo_android_MyRenderer_nativeDrawFrame(JNIEnv * env, jobject obj){
- glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
- //glClear( GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
- // glVertexAttribPointer(3, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices);
- // glColorAttribPointer(4 , GL_FLOAT , 0, _colorArray );
- // glDrawArrays(GL_TRIANGLES, 0, 3);
- glClear(GL_COLOR_BUFFER_BIT);
- //glLoadIdentity();
- glRotatef(_xAngle, 0.5f, 0.0f, 0.0f);
- glRotatef(_yAngle, 0.0f, 0.5f, 0.0f);
- //顶点
- glVertexPointer(3, GL_FLOAT, 0, gTriangleVertices);
- //顶点颜色
- glColorPointer(4, GL_FLOAT, 0, _colorArray);
- glDrawElements(GL_TRIANGLES, 12, GL_UNSIGNED_BYTE, _indexArray);
- }
- JNIEXPORT void JNICALL Java_com_geolo_android_MyGLSurfaceView_setXYangle(JNIEnv * env, jobject obj,jfloat x , jfloat y){
- _xAngle = x;
- _yAngle = y;
- }
第二重要的部分是:Android.mk
- # Copyright (C) 2009 The Android Open Source Project
- #
- # Licensed under the Apache License, Version 2.0 (the "License");
- # you may not use this file except in compliance with the License.
- # You may obtain a copy of the License at
- #
- # http://www.apache.org/licenses/LICENSE-2.0
- #
- # Unless required by applicable law or agreed to in writing, software
- # distributed under the License is distributed on an "AS IS" BASIS,
- # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- # See the License for the specific language governing permissions and
- # limitations under the License.
- #
- LOCAL_PATH:= $(call my-dir)
- include $(CLEAR_VARS)
- LOCAL_MODULE := Geolo3D
- LOCAL_CFLAGS := -Werror
- LOCAL_SRC_FILES := NativeRenderer.cpp
- LOCAL_LDLIBS := -llog -lGLESv2 -lGLESv1_CM -ldl
- include $(BUILD_SHARED_LIBRARY)
其中Android.mk重要的部分是:LOCAL_LDLIBS := -llog -lGLESv2 -lGLESv1_CM -ldl
比如,如果没有-ldl 是不能在C/C++中调用 glVertexPointer(3, GL_FLOAT, 0, gTriangleVertices);和
glColorPointer(4, GL_FLOAT, 0, _colorArray);
-ldl是个函数库,我没有这方面的资料文档,如果那个哥们有这些文档,请发给我,geolo@vip.qq.com。谢谢。。。