codeforce 599C Day at the Beach

Day at the Beach

 

limit 2s 256M

 

    One day Squidward, Spongebob and Patrick decided to go to the beach. Unfortunately, the weather was bad, so the friends were unable to ride waves. However, they decided to spent their time building sand castles.

    At the end of the day there were n castles built by friends. Castles are numbered from 1 to n, and the height of the i-th castle is equal to hi. When friends were about to leave, Squidward noticed, that castles are not ordered by their height, and this looks ugly. Now friends are going to reorder the castles in a way to obtain that condition hi ≤ hi+1 holds for all i from 1 to n - 1.

Squidward suggested the following process of sorting castles:

    Castles are split into blocks — groups of consecutive castles. Therefore the block from i to j will include castles i,i+1,...,j. A block may consist of a single castle.

    The partitioning is chosen in such a way that every castle is a part of exactly one block.

Each block is sorted independently from other blocks, that is the sequence hi,hi + 1, ..., hj becomes sorted.

    The partitioning should satisfy the condition that after each block is sorted, the sequence hi becomes sorted too. This may always be achieved by saying that the whole sequence is a single block.

    Even Patrick understands that increasing the number of blocks in partitioning will ease the sorting process. Now friends ask you to count the maximum possible number of blocks in a partitioning that satisfies all the above requirements.

 

Input

The first line of the input contains a single integer n (1 ≤ n ≤ 100 000) — the number of castles Spongebob, Patrick and Squidward made from sand during the day.

The next line contains n integers hi (1 ≤ hi ≤ 109). Thei-th of these integers corresponds to the height of the i-th castle

 

Output

Print the maximum possible number of blocks in a valid partitioning.

 

Example

Input

4

2 1 3 2

Output

2

 

题意

给定一序列,将其分组,使各组组内排序完成之后整个序列也是有序的

 

题解

    对于第i个组,显然满足max(i)<=min(i+1)

    但是这个条件没有什么卵用……

    再想一想,假设目前已经在划分i组,如果后面的元素里有aj<max(i),显然必须把aj并入第i组,也就是对于第k个元素,可不可以在这里划分取决于k之后的元素中的最小值是否大于等于k之前的那一组数的最大值。

再往深一步,就是比较k之前的最大值和k之后的最小值。

数列前缀后缀的最值都可以O(n)求出


#include<stdio.h>
#include<iostream>
#include<algorithm>

using namespace std;
typedef struct my_pair my_pair;
const int maxn=100000;

struct my_pair
{
	int extreme;
	int x;
};

int max_x[maxn+5];
my_pair min_x[maxn+5];

int arr[maxn+5];

int main(void)
{
	int n;
	scanf("%d",&n);
	
	for (int i=1;i<=n;++i)
	{
		scanf("%d",&arr[i]);
	}
	
	min_x[n].extreme=arr[n];
	min_x[n].x=n;
	for (int i=n-1;i>=1;--i)
	{
		if (arr[i]>min_x[i+1].extreme)
		{
			min_x[i]=min_x[i+1];
		}
		else
		{
			min_x[i].extreme=arr[i];
			min_x[i].x=i;
		}
	}
	
	max_x[1]=arr[1];
	for (int i=2;i<=n;++i)
	{
		max_x[i]=max(max_x[i-1],arr[i]);
	}
	
	int ans=2;
	for (int i=2;i<=n;++i)
	{
		if (max_x[i-1]<=min_x[i].extreme) ++ans;
		else
		{
			i=min_x[i].x;
		}
	}
	
	printf("%d\n",ans-1);
}


### 回答1: #include <stdio.h> int main(){ //定义一个3*3的数组用来存储棋盘 int board[3][3]={0}; int x,y,turn=1; while (1){ //打印棋盘 printf("当前棋盘:\n"); for (x=0;x<3;x++){ for (y=0;y<3;y++){ printf("%d ",board[x][y]); } printf("\n"); } //根据turn的值来判断谁轮到落子 if (turn==1){ printf("轮到X落子,请输入落子的位置(x y):"); }else { printf("轮到O落子,请输入落子的位置(x y):"); } scanf("%d %d",&x,&y); //将落子位置的值设置为对应的值 board[x][y] = turn; //改变轮到谁落子 turn = -turn; //判断谁赢了 if (board[0][0]==board[1][1] && board[1][1]==board[2][2] && board[2][2]!=0){ printf("游戏结束,获胜者是%c\n",board[0][0]==1?'X':'O'); break; } if (board[2][0]==board[1][1] && board[1][1]==board[0][2] && board[0][2]!=0){ printf("游戏结束,获胜者是%c\n",board[2][0]==1?'X':'O'); break; } for (x=0;x<3;x++){ if (board[x][0]==board[x][1] && board[x][1]==board[x][2] && board[x][2]!=0){ printf("游戏结束,获胜者是%c\n", board[x][0] == 1 ? 'X' : 'O'); break; } if (board[0][x]==board[1][x] && board[1][x]==board[2][x] && board[2][x]!=0){ printf("游戏结束,获胜者是%c\n", board[0][x] == 1 ? 'X' : 'O'); break; } } } return 0; } ### 回答2: 为了回答这个问题,需要提供题目的具体要求和规则。由于提供的信息不够具体,无法为您提供准确的代码。但是,我可以给您一个简单的Tic-tac-toe游戏的示例代码,供您参考: ```c #include <stdio.h> #include <stdbool.h> // 判断游戏是否结束 bool isGameOver(char board[][3]) { // 判断每行是否有3个相同的棋子 for(int i = 0; i < 3; i++) { if(board[i][0] != '.' && board[i][0] == board[i][1] && board[i][0] == board[i][2]) { return true; } } // 判断每列是否有3个相同的棋子 for(int i = 0; i < 3; i++) { if(board[0][i] != '.' && board[0][i] == board[1][i] && board[0][i] == board[2][i]) { return true; } } // 判断对角线是否有3个相同的棋子 if(board[0][0] != '.' && board[0][0] == board[1][1] && board[0][0] == board[2][2]) { return true; } if(board[0][2] != '.' && board[0][2] == board[1][1] && board[0][2] == board[2][0]) { return true; } return false; } // 输出棋盘 void printBoard(char board[][3]) { for(int i = 0; i < 3; i++) { for(int j = 0; j < 3; j++) { printf("%c ", board[i][j]); } printf("\n"); } } int main() { char board[3][3]; // 初始化棋盘 for(int i = 0; i < 3; i++) { for(int j = 0; j < 3; j++) { board[i][j] = '.'; } } int player = 1; // 玩家1先下 int row, col; while(true) { printf("Player %d's turn:\n", player); printf("Row: "); scanf("%d", &row); printf("Column: "); scanf("%d", &col); // 判断输入是否合法 if(row < 0 || row >= 3 || col < 0 || col >= 3 || board[row][col] != '.') { printf("Invalid move. Try again.\n"); continue; } // 下棋 board[row][col] = (player == 1) ? 'X' : 'O'; // 输出棋盘 printBoard(board); // 判断游戏是否结束 if(isGameOver(board)) { printf("Player %d wins!\n", player); break; } // 切换玩家 player = (player == 1) ? 2 : 1; } return 0; } ``` 这段代码实现了一个简单的命令行下的Tic-tac-toe游戏。玩家1使用'X'棋子,玩家2使用'O'棋子。玩家依次输入行和列,下棋后更新棋盘,并判断游戏是否结束。当游戏结束时,会输出获胜者并结束游戏。 ### 回答3: 题目要求实现一个井字棋游戏的判断胜负函数。给定一个3x3的井字棋棋盘,用C语言编写一个函数,判断当前是否存在某个玩家获胜或者平局。 题目要求代码中定义一个3x3的字符数组board来表示棋盘,其中 'X' 表示玩家1在该位置放置了一个棋子, 'O' 表示玩家2在该位置放置了一个棋子, '.' 表示该位置没有棋子。 下面是实现此题的C语言代码: ```c #include <stdio.h> #include <stdbool.h> // 用于使用bool类型 bool checkWin(char board[3][3]) { // 检查每一行是否有获胜的情况 for (int row = 0; row < 3; row++) { if (board[row][0] == board[row][1] && board[row][1] == board[row][2] && board[row][0] != '.') { return true; } } // 检查每一列是否有获胜的情况 for (int col = 0; col < 3; col++) { if (board[0][col] == board[1][col] && board[1][col] == board[2][col] && board[0][col] != '.') { return true; } } // 检查对角线是否有获胜的情况 if ((board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[0][0] != '.') || (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[0][2] != '.')) { return true; } return false; // 没有获胜的情况 } int main() { char board[3][3]; // 存储棋盘状态 // 读取棋盘状态 for (int i = 0; i < 3; i++) { scanf("%s", board[i]); } // 调用检查胜负的函数,并输出结果 if (checkWin(board)) { printf("YES\n"); } else { printf("NO\n"); } return 0; } ``` 这个程序中定义了一个函数checkWin,用于检查是否有玩家获胜。遍历棋盘的每一行、每一列和对角线,判断是否有连续相同的字符且不为'.',如果有,则返回true;否则返回false。 在主函数main中,首先定义一个3x3的字符数组board,然后通过循环从标准输入中读取棋盘状态。接着调用checkWin函数进行胜负判断,并根据结果输出"YES"或者"NO"。最后返回0表示程序正常结束。 请注意,该代码只包含了检查胜负的功能,并没有包含其他如用户输入、判断平局等功能。如果需要完整的游戏代码,请告知具体要求。
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值