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简单的自定义view

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自定义图形类:

package com.example.dell.androidtwo;

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Rect;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;

/**
 * Created by dell on 2016/8/31.
 */

public class Round extends View {

    //定义矩形长宽
    private static final int WIDTH = 90;
    private Rect rect = new Rect(0, 0, WIDTH, WIDTH);
    //画笔
    private static Paint paint = new Paint();
    //点击位置和图形边界的偏移量
    private int deltaX,deltaY;
    //代码调用构造
    public Round(Context context) {
        super(context);
        paint.setColor(Color.BLACK);
        paint.setAntiAlias(true);
    }
    //XML调用构造
    public Round(Context context, AttributeSet attrs) {
        super(context, attrs);
        paint.setColor(Color.RED);
        paint.setAntiAlias(true);
    }
    //绘制图形
    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        canvas.drawCircle(rect.centerX(),rect.centerY(),WIDTH/2, paint);
    }
    //触摸移动并优化
    @Override
    public boolean onTouchEvent(MotionEvent event) {

        int x = (int) event.getX();
        int y = (int) event.getY();
        switch(event.getAction()) {
            case MotionEvent.ACTION_DOWN:

                if(!rect.contains(x, y)) {
                    //没有在矩形上点击,不处理触摸消息
                    return false;
                }
                deltaX = x - rect.left;
                deltaY = y - rect.top;

                break;
            case MotionEvent.ACTION_MOVE:

            case MotionEvent.ACTION_UP:
                Rect old = new Rect(rect);
                //更新矩形的位置
                rect.left = x - deltaX;
                rect.top = y - deltaY;
                rect.right = rect.left + WIDTH;
                rect.bottom = rect.top + WIDTH;

                old.union(rect);//要刷新的区域,求新矩形区域与旧矩形区域的并集
                invalidate(old);//出于效率考虑,设定脏区域,只进行局部刷新,不是刷新整个view
                break;
        }
        return true;//处理了触摸消息,消息不再传递
    }

}

主类:

package com.example.dell.androidtwo;

import android.content.res.Resources;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;

public class Hello extends AppCompatActivity {

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        //XML调用
        setContentView(R.layout.activity_hello);
        //代码调用
       /* Round round = new Round(this);
        setContentView(round);*/


    }
}

XML调用时的布局:

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:paddingBottom="@dimen/activity_vertical_margin"
    android:paddingLeft="@dimen/activity_horizontal_margin"
    android:paddingRight="@dimen/activity_horizontal_margin"
    android:paddingTop="@dimen/activity_vertical_margin"
    tools:context="com.example.dell.androidtwo.Hello">

    <com.example.dell.androidtwo.Round
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        />
</RelativeLayout>
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