//点圆圆柱单继承,即圆类继承点【圆心】类,再由圆柱类继承圆类,求出面积和体积
#include<iostream>
using namespace std;
const double pi = 3.14;
class Point
{
private://private即可,圆类求面积和体积用不到圆心
double _x, _y;
public:
Point(double x = 0, double y = 0)
{
_x = x;
_y = y;
}
double area()
{
return 0.0;
}
double volume()
{
return 0.0;
}
};
class Circle : public Point
{
protected://这里若用private的话,Cylinder求面积和体积就无法使用了
double _r;
public:
Circle(double r = 0.0, double x = 0.0, double y = 0.0)
:Point(x, y)
{
_r = r;
}
double area()
{
return pi * _r * _r;
}
double volume()
{
return 0.0;
}
};
class Cylinder : public Circle
{
private:
double _h;
public:
Cylinder(double x = 0.0, double y = 0.0, double r = 0.0, double h = 0.0)
:Circle(r, x, y)
{
_h = h;
}
double area()
{ //上下底圆的面积+侧面积:长方形面积
return 2 * pi * _r * _r + 2 * pi * _r * _h;
}
double volume()
{ //圆柱体积为底面积*高
return Circle::area() * _h;
}
};
int main()
{
Circle cir(2.1, 1.1, 2.2);
Cylinder cy(2.2, 2.3, 2.4, 1.2);
cout << cir.area() << " " << cir.volume() << endl;
cout << cy.area() << " " << cy.volume() << endl;
return 0;
}
/*13.8474 0
54.2592 21.7037
Press any key to continue*/