import gym
import numpy as np
import tensorflow as tf
from tensorflow.keras.layers import Dense, Input
from tensorflow.keras.models import Model
from tensorflow.keras.optimizers import Adam
import threading
import multiprocessing
import os
# 定义Actor-Critic模型
class ActorCriticModel(tf.keras.Model):
def __init__(self, state_size, action_size):
super(ActorCriticModel, self).__init__()
self.state_size = state_size
self.action_size = action_size
self.dense1 = Dense(128, activation='relu') # 第一个隐藏层
self.policy_logits = Dense(action_size) # 输出动作概率的层
self.dense2 = Dense(128, activation='relu') # 第二个隐藏层
self.values = Dense(1) # 输出状态值的层
def call(self, inputs):
x = self.dense1(inputs)
logits = self.policy_logits(x) # 计算动作概率
v = self.dense2(inputs)
values = self.values(v) # 计算状态值
return logits, values
# 训练函数
def train(global_model, optimizer, global_step):
env = gym.make('CartPole-v1') # 创建CartPole环境,替换为实际环境名称
max_episodes = 10000 # 最大训练次数
gamma = 0.99 # 折扣因子
update_freq = 5 # 更新频率
num_workers = multiprocessing.cpu_count() # 并发智能体数
for episode in range(max_episodes):
state = env.reset()
state = np.reshape(state, [1, state_size])
with tf.GradientTape() as tape:
total_reward = 0
num_steps = 0
done = False
while not done:
num_steps += 1
logits, values = global_model(state)
probs = tf.nn.softmax(logits) # 使用softmax计算动作概率
action = np.random.choice(action_size, p=probs.numpy()[0]) # 根据概率随机选择动作
next_state, reward, done, _ = env.step(action)
next_state = np.reshape(next_state, [1, state_size])
total_reward += reward
if done or num_steps >= 300: # 限制最大步数
total_reward = -100 if not done else total_reward
R = 0
else:
_, R = global_model(next_state) # 获取下一状态的值
td_target = reward + gamma * R
td_error = td_target - values
actor_loss = -tf.math.log(probs[0, action]) * td_error # Actor的损失
critic_loss = tf.square(td_error) # Critic的损失
total_loss = actor_loss + critic_loss # 综合Actor和Critic的损失
grads = tape.gradient(total_loss, global_model.trainable_variables) # 计算梯度
optimizer.apply_gradients(zip(grads, global_model.trainable_variables)) # 更新参数
if global_step % update_freq == 0:
global_model.set_weights(model.get_weights()) # 更新全局模型参数
global_step += 1
state = next_state
print(f"Episode {episode+1}: Total Reward = {total_reward}")
if __name__ == "__main__":
state_size = 4 # 状态空间维度,替换为实际状态空间维度
action_size = 2 # 动作空间维度,替换为实际动作空间维度
global_model = ActorCriticModel(state_size, action_size) # 创建全局模型
optimizer = Adam(learning_rate=0.001) # Adam优化器,替换为实际学习率
global_step = 0
workers = []
for _ in range(num_workers):
worker = threading.Thread(target=train, args=(global_model, optimizer, global_step))
workers.append(worker)
for worker in workers:
worker.start()
for worker in workers:
worker.join()
A3C 算法的简单实现(ChatGPT)
于 2023-07-19 16:12:57 首次发布