//此文件为源.cpp
#define _CRT_SECURE_NO_WARNINGS 1
#include<stdio.h>
#include "text.cpp"
void menu()
{
printf("**********************\n");
printf("**** 1.play 0.exit***\n");
printf("**********************\n");
}
void game()
{
char ret = 0;
char board[ROW][COL] = { 0 };
Initboard(board,ROW,COL);
Displayboard(board,ROW,COL);
while(1)
{
playmove(board,ROW,COL);
Displayboard(board, ROW, COL);
ret=iswin(board,ROW,COL);
if(ret!='c')
{
break;
}
Computermove(board,ROW,COL);
Displayboard(board, ROW, COL);
ret=iswin(board, ROW, COL);
if (ret != 'c')
{
break;
}
}
if(ret=='*')
{
printf("玩家赢\n");
}
else if(ret=='#')
{
printf("电脑赢\n");
}
else
{
printf("平局\n");
}
}
void test()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择>:");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("选择错误,请重新选择 !\n");
break;
}
} while (input);
}
int main()
{
test();
return 0;
}
//此文件为源2.cpp
#define _CRT_SECURE_NO_WARNINGS 1
#include<stdio.h>
#include "text.cpp"
void Initboard(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for(i=0;i<row;i++)
{
for (j = 0;j<col;j++)
{
board[i][j] = ' ';
}
}
}
void Displayboard(char board[ROW][COL], int row, int col)
{
int i = 0;
for(i=0;i<row;i++)
{
int j = 0;
for (j = 0;j < col;j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
printf("|");
}
printf("\n");
if (i < row - 1)
{
int j = 0;
for(j=0;j<col;j++)
{
printf("---");
if(j<col-1)
printf("|");
}
printf("\n");
}
}
}
void playmove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("玩家走:>\n");
while (1)
{
printf("请输入要下的坐标:>");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{if(board[x-1][y-1]==' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
{
printf("该坐标被占用\n");
}
}
else
{
printf("坐标非法,请重新输入!\n");
}
}
}
void Computermove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("电脑走:>\n");
while(1)
{
x = rand() % row;
y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
int isfull(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for(i=0;i<row;i++)
{
for (j = 0;j<col;j++)
{if(board[i][j]==' ')
{
return 0;
}
}
}
return 1;
}
char iswin(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0;i < row;i++)
{
if(board[i][0]==board[i][1]&&board[i][1]==board[i][2]&&board[i][1]!=' ')
{
return board[i][1];
}
}
for(i=0;i<col;i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' ')
{
return board[1][i];
}
}
if(board[0][0]==board[1][1]&&board[1][1]==board[2][2]&&board[1][1]!=' ')
{
return board[1][1];
}
if(board[0][2]==board[1][1]&&board[1][1]==board[2][0]&&board[1][1]!=' ')
{
return board[1][1];
}
if(1==isfull(board,ROW,COL))
{
return 'Q';
}
return 'c';
}
//此文件为text.cpp
#define ROW 3
#define COL 3
#include <time.h>
#include<stdlib.h>
void Initboard(char board[ROW][COL],int row,int col);
void Displayboard(char board[ROW][COL],int row,int col);
void playmove(char board[ROW][COL],int row,int col);
void Computermove(char board[ROW][COL],int row, int col);
char iswin(char board[ROW][COL], int row, int col);
利用c语言实现三子棋
于 2023-12-12 20:53:16 首次发布