#include <graphics.h>
#include <conio.h>
#include <time.h>
#include <stdio.h>
#include<iostream>
#include<Windows.h>
#include<string.h>
#include<math.h>
#include<time.h>
#include <tchar.h>
#include <mmsystem.h>//导入声音头文件
#pragma comment(lib,"Winmm.lib")
#define MAP_HEIGHT 30
#define MAP_WIDE 30
#define SIZE 16
//定义蛇的结点
typedef struct Snakes
{
int x;
int y;
struct Snakes* next;
}snake;//蛇的结点的位置坐标
snake* head, * tail;//定义食物的结构
struct Food
{
int x;
int y;
}food;
int SPEED = 150;
int shu=0;
int grow = 0;
int yuan[100];
int a[100];
int aa = -1;
int b11 = 0;
int an1 = 0, a2 = 1, a3 = 0;;//grow =0 表示没吃到食物,grow = 1表示吃到食物
int score = 0;
int count = 1;
char ch1 = 1;
char ch = 75;//初始方向向左
wchar_t username[1000];
TCHAR str[100];
TCHAR str1[100];
TCHAR str2[100];
TCHAR str3[100];
TCHAR str4[100];
void BGM()
{
PlaySound(TEXT("平凡之路.wav"), NULL, SND_FILENAME | SND_ASYNC | SND_LOOP);
}
void login() //登录界面//
{
char name[100];
initgraph(640, 480);
setbkcolor(RGB(137,25,237));
cleardevice();
settextcolor(BLACK);
setfont(53, 0, _T("宋体"));
outtextxy(10, 40, _T("Welcome TO Greedy Snake!"));
FlushBatchDraw();
errno_t err;
InputBox(username, 100, _T("请输入你的昵称"));
FILE* fb = fopen("username.txt", "a");
fprintf(fb, "%S ", username);
fprintf(fb, "%c", '\n');
fclose(fb);
}
void Count()
{
FILE* fp11 = fopen("count.txt", "r");
fscanf(fp11, "%d", &aa);
aa = aa + 1;
fclose(fp11);
FILE* fp111 = fopen("count.txt", "w");
fprintf(fp111, "%d", aa);
fclose(fp111);
}
void DrawMap()//打印地图
{
setbkcolor(WHITE);
cleardevice(); //调用清屏cleardevice用背景色刷新背景
for (int i = 0; i < MAP_WIDE; i++)
{
setfillcolor(BLUE);
//上边框
fillrectangle(i * SIZE, 0, (i + 1) * SIZE, SIZE);
//下边框
fillrectangle(i * SIZE, (MAP_HEIGHT - 1) * SIZE, (i + 1) * SIZE, MAP_HEIGHT * SIZE);
}
for (int i = 0; i < MAP_HEIGHT; i++)
{
setfillcolor(BLUE);
//左边框
fillrectangle(0, i * SIZE, SIZE, (i + 1) * SIZE);
//右边框
fillrectangle((MAP_WIDE - 1) * SIZE, i * SIZE, MAP_WIDE * SIZE, (i + 1) * SIZE);
}
}
//打印结点
void PrintNode(int x, int y)
{
setfillcolor(RED);
fillcircle(x * SIZE, y * SIZE, SIZE/2);
setcolor(WHITE);
circle(x * SIZE, y * SIZE, SIZE/2);
}
//删除结点
void DeleteNode(int x, int y)
{
setfillcolor(WHITE);
fillcircle(x * SIZE, y * SIZE, SIZE/2);
setcolor(WHITE);
circle(x * SIZE, y * SIZE, SIZE/2);
}
void InitMap()
{
//初始化蛇
head = (snake*)malloc(sizeof(snake));
head->x = (MAP_WIDE) / 2;
head->y = (MAP_HEIGHT) / 2;
snake* p = (snake*)malloc(sizeof(snake));
snake* q = (snake*)malloc(sizeof(snake));
p->x = head->x + 1;
p->y = head->y;
q->x = head->x + 2;
q->y = head->y;
head->next = p;
p->next = q;
tail = q;
tail->next = NULL;
snake* temp = head;
while (temp != NULL)//打印出所有结点
{
PrintNode(temp->x, temp->y);
temp = temp->next;
}
//初始化食物
srand((int)time(NULL));
food.x = rand() % (MAP_WIDE - 10) + 2;
food.y = rand() % (MAP_HEIGHT - 10) + 2;
if (food.x > 28 || food.y > 28)
{
food.x = food.x - 3;
food.y = food.y - 3;
}
PrintNode(food.x, food.y);
}
float Distance(int x1,int y1,int x2,int y2)
{
return(sqrt((x1 - x2)*(x1-x2) + (y1 - y2)*(y1-y2)));
}
//Distance(judge->x, judge->y, food.x, food.y) <= 2
void UpdataFood()
{
//如果蛇的结点与食物的坐标相等了,则需要创造新的食物
snake* judge = head;
while (judge->next != NULL)//遍历所有结点
{
if (judge->x == food.x && judge->y == food.y)
{
//setfillcolor(WHITE);
//solidcircle(food.x*16, food.y*16, 16);
food.x = rand() % (MAP_WIDE - 10) + 2; //生成2~MAP_WIDE - 2的随机数
food.y = rand() % (MAP_HEIGHT - 10) + 2; //生成2~MAP_HEIGHT - 2的随机数
if (food.x >28 || food.y >28)
continue;
PrintNode(food.x, food.y);
score=score+10;
grow = 1;
settextcolor(GREEN);
_stprintf_s(str1, _T("%d"), score);
outtextxy(500,40, str1);
break;
}
judge = judge->next;
}
}
void ChangeBody()
{
snake* p = head;
int midx, midy, _midx, _midy;
midx = p->x;
midy = p->y;
while (p->next != NULL)
{
_midx = p->next->x;
_midy = p->next->y;
p->next->x = midx;
p->next->y = midy;
midx = _midx;
midy = _midy;
p = p->next;
}
}
void MoveSnake()
{
char oldch = ch;//记录原来的方向
if (_kbhit())
{
ch = _getch();//新的方向
ch = _getch();
if (ch ==' ')
{
an1=1;
ch = oldch;
}
}
//控制方向:向左的时候不能向右转,向上的时候不能向下,向右不能向左,向下不能向上
if ((ch ==77) && (oldch == 75))
//保持原来的方向不变
ch = oldch;
if ((oldch ==72) && (ch ==80))
ch = oldch;
if ((oldch == 77) && (ch ==75))
ch = oldch;
if ((oldch ==80&& ch ==72))
ch = oldch;
if (ch != 72 && ch != 80 && ch != 75&& ch !=77)
ch = oldch;
//先清空所有结点,再打印,实现动态效果
snake* p = head;
while (p != NULL)
{
DeleteNode(p->x, p->y);
p = p->next;
}
//记录下尾结点的坐标,为吃到食物生成新结点做准备
int a = tail->x, b = tail->y;
//除头结点外 ,剩余结点前面结点的坐标赋值给后面的结点
ChangeBody();
//更新头结点的坐标
switch (ch)
{ //向右边转
case 77:
head->x += 1;
break;
//左转
case 75:
head->x -= 1;
break;
//向上
case 72:
head->y--;
break;
//向下
case 80:
head->y++;
break;
default:
break;
}
//如果吃到食物,就用尾插法插入一个结点
if (grow)
{
snake* newnode;
newnode = (snake*)malloc(sizeof(snake));
newnode->x = a;
newnode->y = b;
tail->next = newnode;
tail = newnode;//更新尾结点
tail->next = NULL;
grow = 0;//更新grow的值
}
//重新打印所有结点
p = head;
setfillcolor(BLACK);
fillcircle(p->x * SIZE, p->y * SIZE, SIZE / 2);
setcolor(WHITE);
circle(p->x * SIZE,p-> y * SIZE, SIZE / 2);
p = p->next;
while (p != NULL)
{
PrintNode(p->x, p->y);
p = p->next;
}
Sleep(SPEED);
//控制速度
}
bool Finish()//判断是否结束
{
//蛇撞墙,或者蛇头撞到身上,则游戏结束
if (head->x <= 1 || head->x >= (MAP_WIDE - 1) || head->y <= 1 || head->y >= (MAP_HEIGHT - 1))
return 0;
snake* p = head->next;
while (p != NULL)
{
if (head->x == p->x && head->y == p->y)
return 0;
p = p->next;
}
return 1;
}
void BUTTON1()
{
int x = 150, y = 20;
int w = 300, h = 100;
TCHAR text[20] = L"开始";
setbkmode(TRANSPARENT);
//setfillcolor(GREEN);
//fillroundrect(x, y, x + w, y + h, 10, 10);
// TCHAR s1[] = L"Arial BLACK";
settextstyle(100, 0, text);
settextcolor(WHITE);
int tx = x + (w - textwidth(text)) / 2;
int ty = y + (h - textheight(text)) / 2;
setbkmode(TRANSPARENT);
outtextxy(tx, ty, text);
}
void BUTTON2()
{
int x = 150, y = 350;
int w = 300, h = 100;
TCHAR text[20] = L"排名";
setbkmode(TRANSPARENT);
//setfillcolor(GREEN);
//fillroundrect(x, y, x + w, y + h, 10, 10);
settextstyle(100, 0, text);
settextcolor(WHITE);
int tx = x + (w - textwidth(text)) / 2;
int ty = y + (h - textheight(text)) / 2;
setbkmode(TRANSPARENT);
outtextxy(tx, ty, text);
}
void BUTTON3()
{
int x = 150, y = 150;
int w = 300, h = 100;
TCHAR text[20] = L"难度";
// setbkmode(TRANSPARENT);
// setfillcolor(GREEN);
//fillroundrect(x, y, x + w, y + h, 10, 10);
// TCHAR s1[] = L"Arial BLACK";
settextstyle(100, 0, text);
settextcolor(WHITE);
int tx = x + (w - textwidth(text)) / 2;
int ty = y + (h - textheight(text)) / 2;
setbkmode(TRANSPARENT);
outtextxy(tx, ty, text);
}
void BUTTON4()
{
int x = 150, y = 20;
int w = 300, h = 100;
TCHAR text[20] = L"简单";
setbkmode(TRANSPARENT);
// setfillcolor(GREEN);
//fillroundrect(x, y, x + w, y + h, 10, 10);
// TCHAR s1[] = L"Arial BLACK";
settextstyle(100, 0, text);
settextcolor(WHITE);
int tx = x + (w - textwidth(text)) / 2;
int ty = y + (h - textheight(text)) / 2;
setbkmode(TRANSPARENT);
outtextxy(tx, ty, text);
}
void BUTTON5()
{
int x = 150, y = 350;
int w = 300, h = 100;
TCHAR text[20] = L"困难";
setbkmode(TRANSPARENT);
//setfillcolor(GREEN);
///fillroundrect(x, y, x + w, y + h, 10, 10);
// TCHAR s1[] = L"Arial BLACK";
settextstyle(100, 0, text);
settextcolor(WHITE);
int tx = x + (w - textwidth(text)) / 2;
int ty = y + (h - textheight(text)) / 2;
setbkmode(TRANSPARENT);
outtextxy(tx, ty, text);
}
void BUTTON6()
{
int x = 150, y = 150;
int w = 300, h = 100;
TCHAR text[20] = L"中等";
setbkmode(TRANSPARENT);
//setfillcolor(GREEN);
//fillroundrect(x, y, x + w, y + h, 10, 10);
// TCHAR s1[] = L"Arial BLACK";
settextstyle(100, 0, text);
settextcolor(WHITE);
int tx = x + (w - textwidth(text)) / 2;
int ty = y + (h - textheight(text)) / 2;
setbkmode(TRANSPARENT);
outtextxy(tx, ty, text);
}
void PLAY()
{
FILE* fp11111 = fopen("count.txt", "r");
fscanf(fp11111, "%d", &b11);
fclose(fp11111);
int i,j,max=0;
login();
initgraph(640, 480);
DrawMap();
InitMap();
FILE* fpp = fopen("排名.txt", "r");
settextcolor(BLACK);
setfont(30, 0, _T("宋体"));
outtextxy(500,0,L"得分:");
settextcolor(GREEN);
outtextxy(500, 40, '0');
settextcolor(BLACK);
outtextxy(500, 80, L"倒计时:");
settextcolor(BLACK);
outtextxy(500, 160, L"最高分:");
settextcolor(BLACK);
outtextxy(500, 250, L"玩家名:");
settextcolor(GREEN);
outtextxy(500, 300, username);
for (i = 0; i < b11; i++)
{
fscanf(fpp, "%d", &a[i]);
if (a[i] > max)
{
max = a[i];
}
fscanf(fpp, "%*[^\n]%*c");
}
_stprintf_s(str4, _T("%d"), max);
settextcolor(GREEN);
outtextxy(500, 200, str4);
fclose(fpp);
time_t start;
time(&start);
struct tm start_tm;
localtime_s(&start_tm, &start);//倒计时准备
while (Finish())
{
FlushBatchDraw();
time_t current;
// 更新current
time(¤t);
// 计算倒计时
struct tm current_tm;
localtime_s(¤t_tm, ¤t);
// 倒计时为99秒
int now = 99 - (current_tm.tm_hour * 3600 + current_tm.tm_min * 60 + current_tm.tm_sec) + (start_tm.tm_hour * 3600 + start_tm.tm_min * 60 + start_tm.tm_sec);
_stprintf_s(str, _T("%d"), now);
settextcolor(GREEN);
outtextxy(500, 120, str);
if (now == 0)
{
break;
}
MoveSnake();
while (an1)
{
ch1 = _getch();
if (ch1 == ' ')
{
an1 = 0;
}
};
UpdataFood();
}
//int num = 999;
FILE* fa = fopen("排名.txt", "a");
fprintf(fa, "%d", score);
fprintf(fa, "%c", '\n');
fclose(fa);
setbkcolor(BLACK);
cleardevice();
Count();
}
void RANK()
{
int cf = 0;
int i;
int x = 1;
initgraph(640, 480);
setbkcolor(WHITE);
cleardevice();
settextcolor(GREEN);
outtextxy(100, 20, L"玩家");
outtextxy(200, 20, L"得分");
outtextxy(50, 20, L"名次");
outtextxy(50, 50, '1');
outtextxy(50, 50+100, '2');
outtextxy(50, 50+200, '3');
outtextxy(50, 50+300, '4');
outtextxy(50, 50+400, '5');
int b[5],c[5], max = 0, temp = 0,p=0;
wchar_t name[100],q[100];
int j,k,b1=0,count=0;
FILE* fp = fopen("排名.txt", "r");
for (i = 0; i < b11; i++)
{
fscanf(fp, "%d", &a[i]);
fscanf(fp, "%*[^\n]%*c");
}
fclose(fp);
for (i = 0; i < 100; i++)
{
yuan[i] = a[i];
}
for (i = 0; i < b11; i++)
{
for (j = i + 1; j < b11; j++)
{
if (a[j] > a[i])
{
temp = a[i];
a[i] = a[j];
a[j] = temp;
}
}
if (b11 < 5)
{
shu = b11;
}
else
{
shu = 5;
}
}for (i = 0; i < shu; i++)
{
b[i] = a[i];
}
FILE* fp1 = fopen("排名.txt", "r");
for (i = 0; i < shu; i++)
{
for (j = 0; j < b11; j++)
{
if (b[i] == yuan[j] && cf == 1)
{
c[++i] = j;
}
if (b[i] == yuan[j] && cf != 1)
{
c[i] = j;
cf = 1;
}
}
cf = 0;
rewind(fp1);
}
fclose(fp1);
FILE* fp3 = fopen("排名.txt", "r");
FILE* fp2 = fopen("username.txt", "r");
for (i = 0; i < shu; i++)
{
for (j = 0; j < c[i];j++)
{
fscanf(fp2, "%*[^\n]%*c");
fscanf(fp3, "%*[^\n]%*c");
}
fscanf(fp2, "%S",&name );
fscanf(fp3, "%S", &q);
settextcolor(BLACK);
outtextxy(100, 50+100*i, name);
outtextxy(200, 50+100*i, q);
FlushBatchDraw();
rewind(fp2);
rewind(fp3);
}
fclose(fp2);
fclose(fp3);
while (1)
{
if (getchar())
{
break;
}
}
}
void choice()
{
int count = 0;
initgraph(640,480);
setbkcolor(RGB(37,142,255));
cleardevice();
BUTTON4();
BUTTON5();
BUTTON6();
FlushBatchDraw();
ExMessage msg1; //声明一个消息指针
while (true) {
if (peekmessage(&msg1, EM_MOUSE)) {
switch (msg1.message)
{
case WM_LBUTTONDOWN:
if (msg1.x >= 150 && msg1.x <= 450 && msg1.y >= 20 && msg1.y < 120)
{
SPEED = 300;
count++;
}
if (msg1.x >= 150 && msg1.x <= 450 && msg1.y >= 350 && msg1.y < 450)
{
SPEED = 100;
count++;
}
if (msg1.x >= 150 && msg1.x <= 450 && msg1.y >= 150 && msg1.y < 250)
{
SPEED = 200;
count++;
}break;
//case WM_MOUSEMOVE:
//if (msg.x >= 240 && msg.x <= 240 + 50 && msg.y >= 50 && msg.y <= 50 + 40)
// {
//}break;
//tipInfo(tipInfoRect, title[0]);
//if (msg.x >= 220 && msg.x <= 220 + 170 && msg.y >= 140 && msg.y <= 140 + 50)
//tipInfo(tipInfoRect, title[1]);
// if (msg.x >= 220 && msg.x <= 220 + 170 && msg.y >= 230 && msg.y <= 230 + 50)
//tipInfo(tipInfoRect, title[2]);
// if (msg.x >= 220 && msg.x <= 220 + 170 && msg.y >= 320 && msg.y <= 320 + 50)
// tipInfo(tipInfoRect, title[3]);
default:break;
}
if (count == 1)
{
break;
}
}
}
//FlushBatchDraw();
}
int main()
{
FILE* fp11111 = fopen("count.txt", "r");
fscanf(fp11111, "%d", &b11);
fclose(fp11111);
IMAGE bjut;
BGM();
char a[1000];
int i, j,num=0,max=0;
initgraph(640, 480);
BeginBatchDraw();
setbkmode(TRANSPARENT);
loadimage(&bjut, _T("C:\\Users\\licha\\Desktop\\贪吃蛇是\\R-C.jpeg"), 640, 480);
putimage(0, 0, &bjut);
FlushBatchDraw();
BUTTON1();
BUTTON2();
BUTTON3();
ExMessage msg; //声明一个消息指针
while (true) {
setbkmode(TRANSPARENT);
loadimage(&bjut, _T("C:\\Users\\licha\\Desktop\\贪吃蛇是\\R-C.jpeg"), 640, 480);
putimage(0, 0, &bjut);
BUTTON1();
BUTTON2();
BUTTON3();
FlushBatchDraw();
if (peekmessage(&msg, EM_MOUSE)) {
switch (msg.message)
{
case WM_LBUTTONDOWN:
if (msg.x >= 150 && msg.x <= 450 && msg.y >=20&& msg.y <120)
{
if (msg.x >= 150 && msg.x <= 450 && msg.y >= 20 && msg.y < 120)
PLAY();
score = 0;
continue;
}
if (msg.x >= 150 && msg.x <= 450 && msg.y >= 350 && msg.y < 450)
{
FILE* fp11111 = fopen("count.txt", "r");
fscanf(fp11111, "%d", &b11);
fclose(fp11111);
RANK();
continue;
}
if (msg.x >= 150 && msg.x <= 450 && msg.y >= 150 && msg.y < 250)
{
choice();
continue;
}break;
//case WM_MOUSEMOVE:
//if (msg.x >= 240 && msg.x <= 240 + 50 && msg.y >= 50 && msg.y <= 50 + 40)
// {
//}break;
//tipInfo(tipInfoRect, title[0]);
//if (msg.x >= 220 && msg.x <= 220 + 170 && msg.y >= 140 && msg.y <= 140 + 50)
//tipInfo(tipInfoRect, title[1]);
// if (msg.x >= 220 && msg.x <= 220 + 170 && msg.y >= 230 && msg.y <= 230 + 50)
//tipInfo(tipInfoRect, title[2]);
// if (msg.x >= 220 && msg.x <= 220 + 170 && msg.y >= 320 && msg.y <= 320 + 50)
// tipInfo(tipInfoRect, title[3]);
default:break;
}
}
}
system("pause");
}