三子棋的实现
#pragma once
#include<stdlib.h>
#include<time.h>
#include<stdio.h>
#define ROW 3
#define COL 3
void init_board(char board[ROW][COL], int row, int col);
void print_board(char board[ROW][COL], int row, int col);
void play_move(char board[ROW][COL], int row, int col);
void computer_move(char board[ROW][COL], int row, int col);
char is_win(char board[ROW][COL], int row, int col);
#define _CRT_SECURE_NO_WARNINGS 1
#include<stdio.h>
#include "games.h"
void init_board(char board[ROW][COL], int row, int col) {
int i = 0;
for (i = 0; i < row; i++) {
int j = 0;
for (j = 0; j < col; j++) {
board[i][j] = ' ';
}
}
}
void print_board(char board[ROW][COL], int row, int col) {
int i = 0;
for (i = 0; i < row; i++) {
int j = 0;
for (j = 0; j < col; j++) {
printf(" %c ", board[i][j]);
if (j < col - 1) {
printf("|");
}
}
printf("\n");
if (i < row - 1) {
for (j = 0; j < col; j++) {
printf("---");
if (j < col - 1) {
printf("|");
}
}
printf("\n");
}
}
}
void play_move(char board[ROW][COL], int row, int col) {
printf("玩家下棋->");
while (1) {
int x = 0;
int y = 0;
scanf("%d %d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col) {
if (board[x - 1][y - 1] == ' ') {
board[x - 1][y - 1] = '*';
break;
}
else {
printf("坐标被占用,重新输入->");
}
}
else {
printf("非法坐标");
}
}
}
void computer_move(char board[ROW][COL], int row, int col) {
printf("电脑下棋->\n");
while (1) {
int x = rand() % row;
int y = rand() % col;
if (board[x][y] == ' ') {
board[x][y] = '#';
break;
}
}
}
int is_full(char board[ROW][COL], int row, int col) {
int i = 0;
int j = 0;
for (i = 0; i < row; i++) {
for (j = 0; j < col; j++) {
if (board[i][j] == ' ') {
return 0;
}
}
}
return 1;
}
char is_win(char board[ROW][COL], int row, int col) {
int i = 0;
for (i = 0; i < row; i++) {
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ') {
return board[i][0];
}
}
for (i = 0; i < col; i++) {
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ') {
return board[0][i];
}
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ') {
return board[1][1];
}
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ') {
return board[1][1];
}
if (is_full(board, row, col) == 1) {
return 'Q';
}
return 'C';
}
#define _CRT_SECURE_NO_WARNINGS 1
#include<stdio.h>
#include "games.h"
void menu() {
printf("**********************\n");
printf("******* 1 - play *****\n");
printf("******* 0- exit *****\n");
printf("**********************\n");
}
void game() {
char ret = 0;
char board[ROW][COL];
init_board(board, ROW, COL);
print_board(board, ROW, COL);
while (1) {
play_move(board, ROW, COL);
print_board(board, ROW, COL);
ret = is_win(board, ROW, COL);
if (ret != 'C') {
break;
}
computer_move(board, ROW, COL);
print_board(board, ROW, COL);
ret = is_win(board, ROW, COL);
if (ret != 'C') {
break;
}
}
if (ret == "#") {
printf("电脑赢\n");
}
else if (ret == '*') {
printf("玩家赢\n");
}
else {
printf("平局\n");
}
}
void test() {
srand((unsigned int)time(NULL));
int input = 0;
do {
menu();
printf("请选择->");
scanf("%d",&input);
switch (input) {
case 1:
game();
break;
case 0:
printf("退出游戏");
break;
default :
printf("选择错误,重新输入\n");
break;
}
} while (input);
}
int main() {
test();
}
扫雷的实现
#pragma once
#include<stdio.h>
#define EASY_COUNT 15
#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2
void init_board(char board[ROWS][COLS], int rows, int cols,char ret);
void display_board(char show[ROWS][COLS], int row, int col);
void set_board(char mine[ROWS][COLS], int row, int col);
void find_board(char mine[ROWS][COLS],char show[ROWS][COLS],int row, int col);
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void init_board(char board[ROWS][COLS], int rows, int cols,char ret) {
int i = 0;
for (i = 0; i < rows; i++) {
int j = 0;
for (j = 0; j < cols; j++) {
board[i][j] = ret;
}
}
}
void display_board(char show[ROWS][COLS], int row, int col) {
int i = 0;
for (i = 0; i <= col; i++) {
printf("%d ", i);
}
printf("\n");
int j = 0;
for (i = 1; i <= row; i++) {
printf("%d ", i);
for (j = 1; j <=col; j++) {
printf("%c ", show[i][j]);
}
printf("\n");
}
}
void set_board(char mine[ROWS][COLS], int row, int col) {
int x = 0;
int y = 0;
int count = EASY_COUNT;
while (count) {
x = rand() % row + 1;
y = rand() % col + 1;
if (mine[x][y] == '0') {
mine[x][y] = '1';
}
count--;
}
}
int get_mine_count(char mine[ROWS][COLS], int x, int y) {
return mine[x - 1][y] + mine[x - 1][y - 1] + mine[x + 1][y + 1] + mine[x][y - 1] + mine[x][y + 1]
+ mine[x - 1][y - 1] + mine[x - 1][y + 1] + mine[x - 1][y] - 8 * '0';
}
void find_board(char mine[ROWS][COLS],char show[ROWS][COLS], int row, int col) {
int x = 0;
int y = 0;
int win = 0;
while (win<row * col - EASY_COUNT) {
printf("请输入你要排查的坐标->");
scanf("%d %d", &x, &y);
if (x >= 1 && x<=row && y >= 0 && y<=col) {
if (show[x][y] != '*') {
printf("该坐标已经排查过了,重新输入->\n");
continue;
}
else if (mine[x][y] == '1') {
printf("很遗憾,你被炸死了,游戏结束\n");
break;
}
else {
int n = get_mine_count(mine, x, y);
show[x][y] = n+'0';
display_board(show, ROW, COL);
win++;
}
}
else {
printf("非法坐标,请重新输入->\n");
}
}
if (win == row + col - EASY_COUNT) {
printf("排雷成功");
}
}
#define _CRT_SECURE_NO_WARNINGS 1
#include<stdio.h>
#include "game.h"
void menu() {
printf("**************************\n");
printf("********1 - play *********\n");
printf("********0 - exit *********\n");
printf("**************************\n");
}
void game() {
srand((unsigned int)time(NULL));
char mine[ROWS][COLS];
char show[ROWS][COLS];
init_board(mine, ROWS, COLS, '0');
init_board(show, ROWS, COLS, '*');
display_board(show, ROW, COL);
set_board(mine, ROW, COL);
find_board(mine, show, ROW, COL);
}
int main() {
int input = 0;
do {
menu();
printf("请选择->");
scanf("%d", &input);
switch (input) {
case 1:
printf("开始游戏->\n");
game();
break;
case 0:
printf("退出游戏->\n1 ");
break;
default:
printf("选择错误,重新选择->\n");
break;
}
} while (input);
}
通讯录的实现
#pragma once
#include<stdio.h>
#include<stdlib.h>
#include<assert.h>
#define NAME_MAX 20
#define SEX_MAX 10
#define DEFAULT_SZ 3
#define size 2
typedef struct stu {
char name[NAME_MAX];
int age;
float score;
char sex[SEX_MAX];
}postal;
typedef struct s {
postal* ptf;
int sz;
int capacity;
}Contact;
void InitContact(Contact* pc);
void AddContact(Contact* pc);
void ShowContact(Contact* pc);
void SearchContact(Contact* pc);
void DelContact(Contact* pc);
void ModifyContact(Contact* pc);
void DestoryContact(Contact* pc);
void SaveContact(Contact* pc);
void LoadContact(Contact* pc);
#define _CRT_SECURE_NO_WARNINGS 1
#include "Contact.h"
void InitContact(Contact* pc) {
pc->sz = 0;
pc->ptf = (postal*)calloc(DEFAULT_SZ, sizeof(postal));
pc->capacity = DEFAULT_SZ;
LoadContact(pc);
}
void check_capacity(Contact* pc) {
assert(pc);
if (pc->capacity == pc->sz) {
postal* pf = (postal*)realloc(pc->ptf, (pc->capacity + size) * sizeof(postal));
if (pf == NULL) {
perror("realloc");
}
pc->ptf = pf;
pc->capacity += size;
}
printf("开辟成功\n");
}
void AddContact(Contact* pc) {
assert(pc);
printf("输入年纪->");
scanf("%d", &(pc->ptf[pc->sz].age));
printf("输入名字->");
scanf("%s", pc->ptf[pc->sz].name);
printf("输入分数->");
scanf("%f", &(pc->ptf[pc->sz].score));
printf("输入性别->");
scanf("%s", pc->ptf[pc->sz].sex);
pc->sz++;
if (pc->capacity == pc->sz) {
check_capacity(pc);
}
}
void ShowContact(Contact* pc) {
printf("%-20s\t%-15s\t%-15s\t%-15s\n", "年纪", "姓名", "分数", "性别");
int i = 0;
int pos = 0;
for (i = 0; i < pc->sz; i++) {
pos = i;
printf("%-20d\t%-15s\t%-15f\t%-15s\n", pc->ptf[pos].age, pc->ptf[pos].name,
pc->ptf[pos].score, pc->ptf[pos].sex);
}
}
int is_isist(char name[], Contact* pc) {
int i = 0;
for (i = 0; i < pc->sz; i++) {
if (strcmp(pc->ptf[i].name, name) == 0) {
return i;
}
}
return -1;
}
void SearchContact(Contact* pc) {
char name[NAME_MAX] = { 0 };
printf("输入你要查找的姓名->");
scanf("%s", name);
int pos = is_isist(name, pc);
if (pos == -1) {
printf("查找的人不存在");
}
else {
printf("%-20s\t%-15s\t%-15s\t%-15s\n", "年纪", "姓名", "分数", "性别");
printf("%-20d\t%-15s\t%-15f\t%-15s\n", pc->ptf[pos].age, pc->ptf[pos].name,
pc->ptf[pos].score, pc->ptf[pos].sex);
}
}
void DelContact(Contact* pc) {
char name[NAME_MAX];
printf("请输入你要删除的姓名->");
scanf("%s", name);
int pos = is_isist(name, pc);
if (pos == -1) {
printf("删除的人不存在");
}
else {
int i = 0;
for (i = pos; i < pc->sz-1; i++) {
pc->ptf[pos] = pc->ptf[pos + 1];
}
pc->sz--;
}
printf("删除成功!\n");
}
void ModifyContact(Contact* pc) {
char name[NAME_MAX];
printf("请输入你要修改的姓名->");
scanf("%s", name);
int pos = is_isist(name, pc);
if (pos == -1) {
printf("修改的人不存在");
}
else {
printf("输入年纪->");
scanf("%d", &(pc->ptf[pos].age));
printf("输入名字->");
scanf("%s", pc->ptf[pos].name);
printf("输入分数->");
scanf("%f", &(pc->ptf[pos].score));
printf("输入性别->");
scanf("%s", pc->ptf[pos].sex);
}
printf("修改成功!\n");
}
void DestoryContact(Contact* pc) {
free(pc->ptf);
pc->ptf = NULL;
pc = NULL;
pc->capacity = 0;
pc->sz = 0;
}
void SaveContact(Contact* pc) {
int i = 0;
assert(pc);
FILE* pf = fopen("contact.txt", "wb");
if (pf == NULL) {
perror("fopen");
return;
}
for (i = 0; i < pc->sz; i++) {
fwrite(pc->ptf, sizeof(postal), 1, pf);
}
printf("保存成功!");
fclose(pf);
pf = NULL;
}
void LoadContact(Contact* pc) {
FILE* ptr = fopen("contact.txt", "rb");
if (ptr == NULL) {
perror("fopen");
}
else {
postal tmp = {0};
int i = 0;
while (fread(&tmp, sizeof(postal), 1, ptr)&&i<pc->sz) {
check_capacity(pc);
pc->ptf[i] = tmp;
i++;
}
fclose(ptr);
ptr = NULL;
}
}
这最后的数据读取和写入可能有些问题,由于比较忙,没有来得及改,大家可以自己研究一下
#define _CRT_SECURE_NO_WARNINGS 1
#include<stdio.h>
#include "Contact.h"
void menu() {
printf("***************************\n");
printf("************6 - free*******\n");
printf("******* 0-exit 2-show******\n");
printf("***** 3-Search 4-distory***\n");
printf("***** 1-Add 5-Modify********\n");
printf("***************************\n");
}
int main() {
int input = 0;
printf("请输入你要选择的数字->");
scanf("%d", &input);
Contact con;
InitContact(&con);
do {
menu();
scanf("%d", &input);
switch (input) {
case 1:
AddContact(&con);
break;
case 2:
ShowContact(&con);
break;
case 3:
SearchContact(&con);
break;
case 4:
DelContact(&con);
break;
case 5:
ModifyContact(&con);
break;
case 0:
SaveContact(&con);
DestoryContact(&con);
printf("退出游戏\n");
break;
default :
printf("选择错误,重新选择->");
break;
}
} while (input);
}
由于国庆回家后有点忙,文章就是提供了一下代码,有问题的话可以自己探讨和研究,回学校后我会纠正这些问题的