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else if(b == 32) k = 5;

else if(b == 4) k = 2;

else { this.fromRadix(s,b); return; }

this.t = 0;

this.s = 0;

var i = s.length, mi = false, sh = 0;

while(–i >= 0) {

var x = (k==8)?s[i]&0xff:intAt(s,i);

if(x < 0) {

if(s.charAt(i) == “-”) mi = true;

continue;

}

mi = false;

if(sh == 0)

this[this.t++] = x;

else if(sh+k > this.DB) {

this[this.t-1] |= (x&((1<<(this.DB-sh))-1))<<sh;

this[this.t++] = (x>>(this.DB-sh));

}

else

this[this.t-1] |= x<<sh;

sh += k;

if(sh >= this.DB) sh -= this.DB;

}

if(k == 8 && (s[0]&0x80) != 0) {

this.s = -1;

if(sh > 0) this[this.t-1] |= ((1<<(this.DB-sh))-1)<<sh;

}

this.clamp();

if(mi) BigInteger.ZERO.subTo(this,this);

}

// (protected) clamp off excess high words

function bnpClamp() {

var c = this.s&this.DM;

while(this.t > 0 && this[this.t-1] == c) --this.t;

}

// (public) return string representation in given radix

function bnToString(b) {

if(this.s < 0) return “-”+this.negate().toString(b);

var k;

if(b == 16) k = 4;

else if(b == 8) k = 3;

else if(b == 2) k = 1;

else if(b == 32) k = 5;

else if(b == 4) k = 2;

else return this.toRadix(b);

var km = (1<<k)-1, d, m = false, r = “”, i = this.t;

var p = this.DB-(i*this.DB)%k;

if(i-- > 0) {

if(p < this.DB && (d = this[i]>>p) > 0) { m = true; r = int2char(d); }

while(i >= 0) {

if(p < k) {

d = (this[i]&((1<<p)-1))<<(k-p);

d |= this[–i]>>(p+=this.DB-k);

}

else {

d = (this[i]>>(p-=k))&km;

if(p <= 0) { p += this.DB; --i; }

}

if(d > 0) m = true;

if(m) r += int2char(d);

}

}

return m?r:“0”;

}

// (public) -this

function bnNegate() { var r = nbi(); BigInteger.ZERO.subTo(this,r); return r; }

// (public) |this|

function bnAbs() { return (this.s<0)?this.negate():this; }

// (public) return + if this > a, - if this < a, 0 if equal

function bnCompareTo(a) {

var r = this.s-a.s;

if(r != 0) return r;

var i = this.t;

r = i-a.t;

if(r != 0) return r;

while(–i >= 0) if((r=this[i]-a[i]) != 0) return r;

return 0;

}

// returns bit length of the integer x

function nbits(x) {

var r = 1, t;

if((t=x>>>16) != 0) { x = t; r += 16; }

if((t=x>>8) != 0) { x = t; r += 8; }

if((t=x>>4) != 0) { x = t; r += 4; }

if((t=x>>2) != 0) { x = t; r += 2; }

if((t=x>>1) != 0) { x = t; r += 1; }

return r;

}

// (public) return the number of bits in “this”

function bnBitLength() {

if(this.t <= 0) return 0;

return this.DB*(this.t-1)+nbits(this[this.t-1]^(this.s&this.DM));

}

// (protected) r = this << n*DB

function bnpDLShiftTo(n,r) {

var i;

for(i = this.t-1; i >= 0; --i) r[i+n] = this[i];

for(i = n-1; i >= 0; --i) r[i] = 0;

r.t = this.t+n;

r.s = this.s;

}

// (protected) r = this >> n*DB

function bnpDRShiftTo(n,r) {

for(var i = n; i < this.t; ++i) r[i-n] = this[i];

r.t = Math.max(this.t-n,0);

r.s = this.s;

}

// (protected) r = this << n

function bnpLShiftTo(n,r) {

var bs = n%this.DB;

var cbs = this.DB-bs;

var bm = (1<<cbs)-1;

var ds = Math.floor(n/this.DB), c = (this.s<<bs)&this.DM, i;

for(i = this.t-1; i >= 0; --i) {

r[i+ds+1] = (this[i]>>cbs)|c;

c = (this[i]&bm)<<bs;

}

for(i = ds-1; i >= 0; --i) r[i] = 0;

r[ds] = c;

r.t = this.t+ds+1;

r.s = this.s;

r.clamp();

}

// (protected) r = this >> n

function bnpRShiftTo(n,r) {

r.s = this.s;

var ds = Math.floor(n/this.DB);

if(ds >= this.t) { r.t = 0; return; }

var bs = n%this.DB;

var cbs = this.DB-bs;

var bm = (1<<bs)-1;

r[0] = this[ds]>>bs;

for(var i = ds+1; i < this.t; ++i) {

r[i-ds-1] |= (this[i]&bm)<<cbs;

r[i-ds] = this[i]>>bs;

}

if(bs > 0) r[this.t-ds-1] |= (this.s&bm)<<cbs;

r.t = this.t-ds;

r.clamp();

}

// (protected) r = this - a

function bnpSubTo(a,r) {

var i = 0, c = 0, m = Math.min(a.t,this.t);

while(i < m) {

c += this[i]-a[i];

r[i++] = c&this.DM;

c >>= this.DB;

}

if(a.t < this.t) {

c -= a.s;

while(i < this.t) {

c += this[i];

r[i++] = c&this.DM;

c >>= this.DB;

}

c += this.s;

}

else {

c += this.s;

while(i < a.t) {

c -= a[i];

r[i++] = c&this.DM;

c >>= this.DB;

}

c -= a.s;

}

r.s = (c<0)?-1:0;

if(c < -1) r[i++] = this.DV+c;

else if(c > 0) r[i++] = c;

r.t = i;

r.clamp();

}

// (protected) r = this * a, r != this,a (HAC 14.12)

// “this” should be the larger one if appropriate.

function bnpMultiplyTo(a,r) {

var x = this.abs(), y = a.abs();

var i = x.t;

r.t = i+y.t;

while(–i >= 0) r[i] = 0;

for(i = 0; i < y.t; ++i) r[i+x.t] = x.am(0,y[i],r,i,0,x.t);

r.s = 0;

r.clamp();

if(this.s != a.s) BigInteger.ZERO.subTo(r,r);

}

// (protected) r = this^2, r != this (HAC 14.16)

function bnpSquareTo® {

var x = this.abs();

var i = r.t = 2*x.t;

while(–i >= 0) r[i] = 0;

for(i = 0; i < x.t-1; ++i) {

var c = x.am(i,x[i],r,2*i,0,1);

if((r[i+x.t]+=x.am(i+1,2x[i],r,2i+1,c,x.t-i-1)) >= x.DV) {

r[i+x.t] -= x.DV;

r[i+x.t+1] = 1;

}

}

if(r.t > 0) r[r.t-1] += x.am(i,x[i],r,2*i,0,1);

r.s = 0;

r.clamp();

}

// (protected) divide this by m, quotient and remainder to q, r (HAC 14.20)

// r != q, this != m. q or r may be null.

function bnpDivRemTo(m,q,r) {

var pm = m.abs();

if(pm.t <= 0) return;

var pt = this.abs();

if(pt.t < pm.t) {

if(q != null) q.fromInt(0);

if(r != null) this.copyTo®;

return;

}

if(r == null) r = nbi();

var y = nbi(), ts = this.s, ms = m.s;

var nsh = this.DB-nbits(pm[pm.t-1]);   // normalize modulus

if(nsh > 0) { pm.lShiftTo(nsh,y); pt.lShiftTo(nsh,r); }

else { pm.copyTo(y); pt.copyTo®; }

var ys = y.t;

var y0 = y[ys-1];

if(y0 == 0) return;

var yt = y0*(1<<this.F1)+((ys>1)?y[ys-2]>>this.F2:0);

var d1 = this.FV/yt, d2 = (1<<this.F1)/yt, e = 1<<this.F2;

var i = r.t, j = i-ys, t = (q==null)?nbi():q;

y.dlShiftTo(j,t);

if(r.compareTo(t) >= 0) {

r[r.t++] = 1;

r.subTo(t,r);

}

BigInteger.ONE.dlShiftTo(ys,t);

t.subTo(y,y);   // “negative” y so we can replace sub with am later

while(y.t < ys) y[y.t++] = 0;

while(–j >= 0) {

// Estimate quotient digit

var qd = (r[–i]==y0)?this.DM:Math.floor(r[i]*d1+(r[i-1]+e)*d2);

if((r[i]+=y.am(0,qd,r,j,0,ys)) < qd) {   // Try it out

y.dlShiftTo(j,t);

r.subTo(t,r);

while(r[i] < --qd) r.subTo(t,r);

}

}

if(q != null) {

r.drShiftTo(ys,q);

if(ts != ms) BigInteger.ZERO.subTo(q,q);

}

r.t = ys;

r.clamp();

if(nsh > 0) r.rShiftTo(nsh,r);   // Denormalize remainder

if(ts < 0) BigInteger.ZERO.subTo(r,r);

}

// (public) this mod a

function bnMod(a) {

var r = nbi();

this.abs().divRemTo(a,null,r);

if(this.s < 0 && r.compareTo(BigInteger.ZERO) > 0) a.subTo(r,r);

return r;

}

// Modular reduction using “classic” algorithm

function Classic(m) { this.m = m; }

function cConvert(x) {

if(x.s < 0 || x.compareTo(this.m) >= 0) return x.mod(this.m);

else return x;

}

function cRevert(x) { return x; }

function cReduce(x) { x.divRemTo(this.m,null,x); }

function cMulTo(x,y,r) { x.multiplyTo(y,r); this.reduce®; }

function cSqrTo(x,r) { x.squareTo®; this.reduce®; }

Classic.prototype.convert = cConvert;

Classic.prototype.revert = cRevert;

Classic.prototype.reduce = cReduce;

Classic.prototype.mulTo = cMulTo;

Classic.prototype.sqrTo = cSqrTo;

// (protected) return “-1/this % 2^DB”; useful for Mont. reduction

// justification:

//         xy == 1 (mod m)

//         xy = 1+km

//   xy(2-xy) = (1+km)(1-km)

// x[y(2-xy)] = 1-k2m2

// x[y(2-xy)] == 1 (mod m^2)

// if y is 1/x mod m, then y(2-xy) is 1/x mod m^2

// should reduce x and y(2-xy) by m^2 at each step to keep size bounded.

// JS multiply “overflows” differently from C/C++, so care is needed here.

function bnpInvDigit() {

if(this.t < 1) return 0;

var x = this[0];

if((x&1) == 0) return 0;

var y = x&3;       // y == 1/x mod 2^2

y = (y*(2-(x&0xf)*y))&0xf;   // y == 1/x mod 2^4

y = (y*(2-(x&0xff)*y))&0xff;   // y == 1/x mod 2^8

y = (y*(2-(((x&0xffff)*y)&0xffff)))&0xffff;   // y == 1/x mod 2^16

// last step - calculate inverse mod DV directly;

// assumes 16 < DB <= 32 and assumes ability to handle 48-bit ints

y = (y*(2-x*y%this.DV))%this.DV;       // y == 1/x mod 2^dbits

// we really want the negative inverse, and -DV < y < DV

return (y>0)?this.DV-y:-y;

}

// Montgomery reduction

function Montgomery(m) {

this.m = m;

this.mp = m.invDigit();

this.mpl = this.mp&0x7fff;

this.mph = this.mp>>15;

this.um = (1<<(m.DB-15))-1;

this.mt2 = 2*m.t;

}

// xR mod m

function montConvert(x) {

var r = nbi();

x.abs().dlShiftTo(this.m.t,r);

r.divRemTo(this.m,null,r);

if(x.s < 0 && r.compareTo(BigInteger.ZERO) > 0) this.m.subTo(r,r);

return r;

}

// x/R mod m

function montRevert(x) {

var r = nbi();

x.copyTo®;

this.reduce®;

return r;

}

// x = x/R mod m (HAC 14.32)

function montReduce(x) {

while(x.t <= this.mt2)   // pad x so am has enough room later

x[x.t++] = 0;

for(var i = 0; i < this.m.t; ++i) {

// faster way of calculating u0 = x[i]*mp mod DV

var j = x[i]&0x7fff;

var u0 = (jthis.mpl+(((jthis.mph+(x[i]>>15)*this.mpl)&this.um)<<15))&x.DM;

// use am to combine the multiply-shift-add into one call

j = i+this.m.t;

x[j] += this.m.am(0,u0,x,i,0,this.m.t);

// propagate carry

while(x[j] >= x.DV) { x[j] -= x.DV; x[++j]++; }

}

x.clamp();

x.drShiftTo(this.m.t,x);

if(x.compareTo(this.m) >= 0) x.subTo(this.m,x);

}

// r = “x^2/R mod m”; x != r

function montSqrTo(x,r) { x.squareTo®; this.reduce®; }

// r = “xy/R mod m”; x,y != r

function montMulTo(x,y,r) { x.multiplyTo(y,r); this.reduce®; }

Montgomery.prototype.convert = montConvert;

Montgomery.prototype.revert = montRevert;

Montgomery.prototype.reduce = montReduce;

Montgomery.prototype.mulTo = montMulTo;

Montgomery.prototype.sqrTo = montSqrTo;

// (protected) true iff this is even

function bnpIsEven() { return ((this.t>0)?(this[0]&1):this.s) == 0; }

// (protected) this^e, e < 2^32, doing sqr and mul with “r” (HAC 14.79)

function bnpExp(e,z) {

if(e > 0xffffffff || e < 1) return BigInteger.ONE;

var r = nbi(), r2 = nbi(), g = z.convert(this), i = nbits(e)-1;

g.copyTo®;

while(–i >= 0) {

z.sqrTo(r,r2);

if((e&(1<<i)) > 0) z.mulTo(r2,g,r);

else { var t = r; r = r2; r2 = t; }

}

return z.revert®;

}

// (public) this^e % m, 0 <= e < 2^32

function bnModPowInt(e,m) {

var z;

if(e < 256 || m.isEven()) z = new Classic(m); else z = new Montgomery(m);

return this.exp(e,z);

}

// protected

BigInteger.prototype.copyTo = bnpCopyTo;

BigInteger.prototype.fromInt = bnpFromInt;

BigInteger.prototype.fromString = bnpFromString;

BigInteger.prototype.clamp = bnpClamp;

BigInteger.prototype.dlShiftTo = bnpDLShiftTo;

BigInteger.prototype.drShiftTo = bnpDRShiftTo;

BigInteger.prototype.lShiftTo = bnpLShiftTo;

BigInteger.prototype.rShiftTo = bnpRShiftTo;

BigInteger.prototype.subTo = bnpSubTo;

BigInteger.prototype.multiplyTo = bnpMultiplyTo;

BigInteger.prototype.squareTo = bnpSquareTo;

BigInteger.prototype.divRemTo = bnpDivRemTo;

BigInteger.prototype.invDigit = bnpInvDigit;

BigInteger.prototype.isEven = bnpIsEven;

BigInteger.prototype.exp = bnpExp;

// public

BigInteger.prototype.toString = bnToString;

BigInteger.prototype.negate = bnNegate;

BigInteger.prototype.abs = bnAbs;

BigInteger.prototype.compareTo = bnCompareTo;

BigInteger.prototype.bitLength = bnBitLength;

BigInteger.prototype.mod = bnMod;

BigInteger.prototype.modPowInt = bnModPowInt;

// “constants”

BigInteger.ZERO = nbv(0);

BigInteger.ONE = nbv(1);

// Copyright © 2005 Tom Wu

// All Rights Reserved.

// See “LICENSE” for details.

// Extended JavaScript BN functions, required for RSA private ops.

// (public)

function bnClone() { var r = nbi(); this.copyTo®; return r; }

// (public) return value as integer

function bnIntValue() {

if(this.s < 0) {

if(this.t == 1) return this[0]-this.DV;

else if(this.t == 0) return -1;

}

else if(this.t == 1) return this[0];

else if(this.t == 0) return 0;

// assumes 16 < DB < 32

return ((this[1]&((1<<(32-this.DB))-1))<<this.DB)|this[0];

}

// (public) return value as byte

function bnByteValue() { return (this.t==0)?this.s:(this[0]<<24)>>24; }

// (public) return value as short (assumes DB>=16)

function bnShortValue() { return (this.t==0)?this.s:(this[0]<<16)>>16; }

// (protected) return x s.t. r^x < DV

function bnpChunkSize® { return Math.floor(Math.LN2*this.DB/Math.log®); }

// (public) 0 if this == 0, 1 if this > 0

function bnSigNum() {

if(this.s < 0) return -1;

else if(this.t <= 0 || (this.t == 1 && this[0] <= 0)) return 0;

else return 1;

}

// (protected) convert to radix string

function bnpToRadix(b) {

if(b == null) b = 10;

if(this.signum() == 0 || b < 2 || b > 36) return “0”;

var cs = this.chunkSize(b);

var a = Math.pow(b,cs);

var d = nbv(a), y = nbi(), z = nbi(), r = “”;

this.divRemTo(d,y,z);

while(y.signum() > 0) {

r = (a+z.intValue()).toString(b).substr(1) + r;

y.divRemTo(d,y,z);

}

return z.intValue().toString(b) + r;

}

// (protected) convert from radix string

function bnpFromRadix(s,b) {

this.fromInt(0);

if(b == null) b = 10;

var cs = this.chunkSize(b);

var d = Math.pow(b,cs), mi = false, j = 0, w = 0;

for(var i = 0; i < s.length; ++i) {

var x = intAt(s,i);

if(x < 0) {

if(s.charAt(i) == “-” && this.signum() == 0) mi = true;

continue;

}

w = b*w+x;

if(++j >= cs) {

this.dMultiply(d);

this.dAddOffset(w,0);

j = 0;

w = 0;

}

}

if(j > 0) {

this.dMultiply(Math.pow(b,j));

this.dAddOffset(w,0);

}

if(mi) BigInteger.ZERO.subTo(this,this);

}

// (protected) alternate constructor

function bnpFromNumber(a,b,c) {

if(“number” == typeof b) {

// new BigInteger(int,int,RNG)

if(a < 2) this.fromInt(1);

else {

this.fromNumber(a,c);

if(!this.testBit(a-1))   // force MSB set

this.bitwiseTo(BigInteger.ONE.shiftLeft(a-1),op_or,this);

if(this.isEven()) this.dAddOffset(1,0); // force odd

while(!this.isProbablePrime(b)) {

this.dAddOffset(2,0);

if(this.bitLength() > a) this.subTo(BigInteger.ONE.shiftLeft(a-1),this);

}

}

}

else {

// new BigInteger(int,RNG)

var x = new Array(), t = a&7;

x.length = (a>>3)+1;

b.nextBytes(x);

if(t > 0) x[0] &= ((1<<t)-1); else x[0] = 0;

this.fromString(x,256);

}

}

// (public) convert to bigendian byte array

function bnToByteArray() {

var i = this.t, r = new Array();

r[0] = this.s;

var p = this.DB-(i*this.DB)%8, d, k = 0;

if(i-- > 0) {

if(p < this.DB && (d = this[i]>>p) != (this.s&this.DM)>>p)

r[k++] = d|(this.s<<(this.DB-p));

while(i >= 0) {

if(p < 8) {

d = (this[i]&((1<<p)-1))<<(8-p);

d |= this[–i]>>(p+=this.DB-8);

}

else {

d = (this[i]>>(p-=8))&0xff;

if(p <= 0) { p += this.DB; --i; }

}

if((d&0x80) != 0) d |= -256;

if(k == 0 && (this.s&0x80) != (d&0x80)) ++k;

if(k > 0 || d != this.s) r[k++] = d;

}

}

return r;

}

function bnEquals(a) { return(this.compareTo(a)==0); }

function bnMin(a) { return(this.compareTo(a)<0)?this:a; }

function bnMax(a) { return(this.compareTo(a)>0)?this:a; }

// (protected) r = this op a (bitwise)

function bnpBitwiseTo(a,op,r) {

var i, f, m = Math.min(a.t,this.t);

for(i = 0; i < m; ++i) r[i] = op(this[i],a[i]);

if(a.t < this.t) {

f = a.s&this.DM;

for(i = m; i < this.t; ++i) r[i] = op(this[i],f);

r.t = this.t;

}

else {

f = this.s&this.DM;

for(i = m; i < a.t; ++i) r[i] = op(f,a[i]);

r.t = a.t;

}

r.s = op(this.s,a.s);

r.clamp();

}

// (public) this & a

function op_and(x,y) { return x&y; }

function bnAnd(a) { var r = nbi(); this.bitwiseTo(a,op_and,r); return r; }

// (public) this | a

function op_or(x,y) { return x|y; }

function bnOr(a) { var r = nbi(); this.bitwiseTo(a,op_or,r); return r; }

// (public) this ^ a

function op_xor(x,y) { return x^y; }

function bnXor(a) { var r = nbi(); this.bitwiseTo(a,op_xor,r); return r; }

// (public) this & ~a

function op_andnot(x,y) { return x&~y; }

function bnAndNot(a) { var r = nbi(); this.bitwiseTo(a,op_andnot,r); return r; }

// (public) ~this

function bnNot() {

var r = nbi();

for(var i = 0; i < this.t; ++i) r[i] = this.DM&~this[i];

r.t = this.t;

r.s = ~this.s;

return r;

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我们在看视频学习的时候,不能光动眼动脑不动手,比较科学的学习方法是在理解之后运用它们,这时候练手项目就很适合了。

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光学理论是没用的,要学会跟着一起敲,要动手实操,才能将自己的所学运用到实际当中去,这时候可以搞点实战案例来学习。

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我们学习Python必然是为了找到高薪的工作,下面这些面试题是来自阿里、腾讯、字节等一线互联网大厂最新的面试资料,并且有阿里大佬给出了权威的解答,刷完这一套面试资料相信大家都能找到满意的工作。

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最后祝你好运!!!

一个人可以走的很快,但一群人才能走的更远。如果你从事以下工作或对以下感兴趣,欢迎戳这里加入程序员的圈子,让我们一起学习成长!

AI人工智能、Android移动开发、AIGC大模型、C C#、Go语言、Java、Linux运维、云计算、MySQL、PMP、网络安全、Python爬虫、UE5、UI设计、Unity3D、Web前端开发、产品经理、车载开发、大数据、鸿蒙、计算机网络、嵌入式物联网、软件测试、数据结构与算法、音视频开发、Flutter、IOS开发、PHP开发、.NET、安卓逆向、云计算

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