下面看下ThreadLocal的get()、set()方法。
/**
- Returns the value in the current thread’s copy of this
- thread-local variable. If the variable has no value for the
- current thread, it is first initialized to the value returned
- by an invocation of the {@link #initialValue} method.
- @return the current thread’s value of this thread-local
*/
public T get() {
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null) {
ThreadLocalMap.Entry e = map.getEntry(this);
if (e != null) {
@SuppressWarnings(“unchecked”)
T result = (T)e.value;
return result;
}
}
return setInitialValue();
}
/**
- Variant of set() to establish initialValue. Used instead
- of set() in case user has overridden the set() method.
- @return the initial value
*/
private T setInitialValue() {
T value = initialValue();
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null)
map.set(this, value);
else
createMap(t, value);
return value;
}
get():获取当前线程的ThreadLocalMap,这里可以先理解成普通 键值对的Map。然后传入threadLocal实例,获取键值对Entry,然后获取Entry的value。如果map为空或value为空则会初始化map、value。
/**
- Sets the current thread’s copy of this thread-local variable
- to the specified value. Most subclasses will have no need to
- override this method, relying solely on the {@link #initialValue}
- method to set the values of thread-locals.
- @param value the value to be stored in the current thread’s copy of
-
this thread-local.
/
public void set(T value) {
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null)
map.set(this, value);
else
createMap(t, value);
}
/*
- Create the map associated with a ThreadLocal. Overridden in
- InheritableThreadLocal.
- @param t the current thread
- @param firstValue value for the initial entry of the map
*/
void createMap(Thread t, T firstValue) {
t.threadLocals = new ThreadLocalMap(this, firstValue);
}
set()中也是获取当前线程的ThreadLocalMap,然后ThreadLocal实例作为key, 和value一起设置给map。没有map就去创建并把value初始化进去。
我们再去看下Thread,有个默认为空的ThreadLocalMap实例threadLocals。
/* ThreadLocal values pertaining to this thread. This map is maintained
- by the ThreadLocal class. */
ThreadLocal.ThreadLocalMap threadLocals = null;
那ThreadLocalMap是啥呢?ThreadLocalMap是ThreadLocal的内部类,作用类似Map,内部有个Entry[]的属性table。所以上面看的get、set方法就是对ThreadLocalMap的Entry[]取和存 。下面详细看下。
/**
- Construct a new map initially containing (firstKey, firstValue).
- ThreadLocalMaps are constructed lazily, so we only create
- one when we have at least one entry to put in it.
*/
ThreadLocalMap(ThreadLocal<?> firstKey, Object firstValue) {
table = new Entry[INITIAL_CAPACITY];
int i = firstKey.threadLocalHashCode & (INITIAL_CAPACITY - 1);
table[i] = new Entry(firstKey, firstValue);
size = 1;
setThreshold(INITIAL_CAPACITY);
}
/**
- Get the entry associated with key. This method
- itself handles only the fast path: a direct hit of existing
- key. It otherwise relays to getEntryAfterMiss. This is
- designed to maximize performance for direct hits, in part
- by making this method readily inlinable.
- @param key the thread local object
- @return the entry associated with key, or null if no such
*/
private Entry getEntry(ThreadLocal<?> key) {
int i = key.threadLocalHashCode & (table.length - 1);
Entry e = table[i];
if (e != null && e.get() == key)
return e;
else
return getEntryAfterMiss(key, i, e);
}
/**
- Set the value associated with key.
- @param key the thread local object
- @param value the value to be set
*/
private void set(ThreadLocal<?> key, Object value) {
// We don’t use a fast path as with get() because it is at
// least as common to use set() to create new entries as
// it is to replace existing ones, in which case, a fast
// path would fail more often than not.
Entry[] tab = table;
int len = tab.length;
int i = key.threadLocalHashCode & (len-1);
for (Entry e = tab[i];
e != null;
e = tab[i = nextIndex(i, len)]) {
ThreadLocal<?> k = e.get();
if (k == key) {
e.value = value;
return;
}
if (k == null) {
replaceStaleEntry(key, value, i);
return;
}
}
tab[i] = new Entry(key, value);
int sz = ++size;
if (!cleanSomeSlots(i, sz) && sz >= threshold)
rehash();
}
使用Entry[] 存多个threadLocal-value键值对,数组下标index与是ThreadLocal 实例的hashCode相关。而ThreadLocalMap唯一实例是createMap(Thread t, T firstValue)赋给Thread的变量threadLocals。 例如 线程A threadLocalMap的table[] 可以存储 int、String、boolean类型的3个键值对threadLocal-int, threadLocal-String、threadLocal-Boolean。还是上面的例子。
(常规的HashMap的键值得类型是固定的;threadLocalMap的key是ThreadLocal,value是T,即可以存多种类型的value)
ThreadLocal booleanThreadLocal = new ThreadLocal<>();
ThreadLocal integerThreadLocal = new ThreadLocal<>();
booleanThreadLocal.set(true);
integerThreadLocal.set(0);
Log.i(TAG, "testThreadLocal: main thread, boolean= "+booleanThreadLocal.get());
Log.i(TAG, "testThreadLocal: main thread, int = "+integerThreadLocal.get());
new Thread(new Runnable() {
@Override
public void run() {
booleanThreadLocal.set(false);
integerThreadLocal.set(1);
Log.i(TAG, “testThreadLocal: a thread, boolean=”+booleanThreadLocal.get());
Log.i(TAG, "testThreadLocal: a thread, int = "+integerThreadLocal.get());
}
}).start();
new Thread(new Runnable() {
@Override
public void run() {
booleanThreadLocal.set(null);
integerThreadLocal.set(2);
Log.i(TAG, “testThreadLocal: b thread, boolean=”+booleanThreadLocal.get());
Log.i(TAG, "testThreadLocal: b thread, int = "+integerThreadLocal.get());
}
}).start();
结果:
2020-01-08 10:15:38.623 8976-8976/com.hfy.demo01 I/hfy: testThreadLocal: main thread, boolean= true
2020-01-08 10:15:38.623 8976-8976/com.hfy.demo01 I/hfy: testThreadLocal: main thread, int = 0
2020-01-08 10:15:38.624 8976-9226/com.hfy.demo01 I/hfy: testThreadLocal: a thread, boolean=false
2020-01-08 10:15:38.624 8976-9226/com.hfy.demo01 I/hfy: testThreadLocal: a thread, int = 1
2020-01-08 10:15:38.626 8976-9227/com.hfy.demo01 I/hfy: testThreadLocal: b thread, boolean=null
2020-01-08 10:15:38.626 8976-9227/com.hfy.demo01 I/hfy: testThreadLocal: b thread, int = 2
到目前为止我们知道,ThreadLocal的作用,就是操作线程内部的threadLocals,存和取value。value的实际类型就是 实例化ThreadLocal时定义的泛型T。
2.2 messageQueue
messageQueue,消息队列,实际是单向链表。看下存、取消息。
enqueueMessage(),存消息,单链表的插入。
boolean enqueueMessage(Message msg, long when) {
if (msg.target == null) {
throw new IllegalArgumentException(“Message must have a target.”);
}
if (msg.isInUse()) {
throw new IllegalStateException(msg + " This message is already in use.");
}
synchronized (this) {
if (mQuitting) {
IllegalStateException e = new IllegalStateException(
msg.target + " sending message to a Handler on a dead thread");
Log.w(TAG, e.getMessage(), e);
msg.recycle();
return false;
}
msg.markInUse();
msg.when = when;
Message p = mMessages;
boolean needWake;
if (p == null || when == 0 || when < p.when) {
// New head, wake up the event queue if blocked.
msg.next = p;
mMessages = msg;
needWake = mBlocked;
} else {
// Inserted within the middle of the queue. Usually we don’t have to wake
// up the event queue unless there is a barrier at the head of the queue
// and the message is the earliest asynchronous message in the queue.
needWake = mBlocked && p.target == null && msg.isAsynchronous();
Message prev;
for (;😉 {
prev = p;
p = p.next;
if (p == null || when < p.when) {
break;
}
if (needWake && p.isAsynchronous()) {
needWake = false;
}
}
msg.next = p; // invariant: p == prev.next
prev.next = msg;
}
// We can assume mPtr != 0 because mQuitting is false.
if (needWake) {
nativeWake(mPtr);
}
}
return true;
}
next():取一条消息,没有消息就无限循环,会阻塞。
Message next() {
//…
//有msg就return,没有消息就无限循环,会阻塞。如quit,return null。
for (;😉 {
if (nextPollTimeoutMillis != 0) {
Binder.flushPendingCommands();
}
nativePollOnce(ptr, nextPollTimeoutMillis);
synchronized (this) {
// Try to retrieve the next message. Return if found.
final long now = SystemClock.uptimeMillis();
Message prevMsg = null;
Message msg = mMessages;
if (msg != null && msg.target == null) {
// Stalled by a barrier. Find the next asynchronous message in the queue.
do {
prevMsg = msg;
msg = msg.next;
} while (msg != null && !msg.isAsynchronous());
}
if (msg != null) {
if (now < msg.when) {
// Next message is not ready. Set a timeout to wake up when it is ready.
nextPollTimeoutMillis = (int) Math.min(msg.when - now, Integer.MAX_VALUE);
} else {
// Got a message.
mBlocked = false;
if (prevMsg != null) {
prevMsg.next = msg.next;
} else {
mMessages = msg.next;
}
msg.next = null;
if (DEBUG) Log.v(TAG, "Returning message: " + msg);
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