deviceTmp = findDeviceByName("livingroomLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->close(deviceTmp->pinNum);
}
else if (strstr(voiceHandler->comand, "kysd") != NULL)
{
printf("打开浴室灯光\n");
deviceTmp = findDeviceByName("bathroomLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->open(deviceTmp->pinNum);
}
else if (strstr(voiceHandler->comand, "gysd") != NULL)
{
printf("关闭浴室灯光\n");
deviceTmp = findDeviceByName("bathroomLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->close(deviceTmp->pinNum);
}
else if (strstr(voiceHandler->comand, "kktd") != NULL)
{
printf("打开客厅灯光\n");
deviceTmp = findDeviceByName("upstairLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->open(deviceTmp->pinNum);
}
else if (strstr(voiceHandler->comand, "gktd") != NULL)
{
printf("关闭客厅灯光\n");
deviceTmp = findDeviceByName("upstairLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->close(deviceTmp->pinNum);
}
else if (strstr(voiceHandler->comand, "kctd") != NULL)
{
printf("打开餐厅灯光\n");
deviceTmp = findDeviceByName("restaurantLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->open(deviceTmp->pinNum);
}
else if (strstr(voiceHandler->comand, "gctd") != NULL)
{
printf("关闭餐厅灯光\n");
deviceTmp = findDeviceByName("restaurantLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->close(deviceTmp->pinNum);
}
else if (strstr(voiceHandler->comand, "kycd") != NULL) //开泳灯指令
{
printf("打开泳池灯光\n");
deviceTmp = findDeviceByName("yong", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->open(deviceTmp->pinNum);
}
else if (strstr(voiceHandler->comand, "gqbd") != NULL) //关闭全部灯指令
{
printf("关闭所有灯光\n");
deviceTmp = findDeviceByName("chu", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->close(deviceTmp->pinNum); //关闭餐厅灯
deviceTmp = findDeviceByName("bathroomLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->close(deviceTmp->pinNum); //关闭浴室灯
deviceTmp = findDeviceByName("upstairLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->close(deviceTmp->pinNum); //关闭客厅灯
deviceTmp = findDeviceByName("livingroomLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->close(deviceTmp->pinNum); //关闭卧室灯
}
else if (strstr(voiceHandler->comand, "kqbd") != NULL)
{
printf("打开所有灯光\n");
deviceTmp = findDeviceByName("restaurantLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->open(deviceTmp->pinNum);
deviceTmp = findDeviceByName("bathroomLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->open(deviceTmp->pinNum);
deviceTmp = findDeviceByName("upstairLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->open(deviceTmp->pinNum);
deviceTmp = findDeviceByName("livingroomLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->open(deviceTmp->pinNum);
}
else if (strstr(voiceHandler->comand, "gycd") != NULL) //关泳池灯指令
{
printf("关闭泳池灯光\n");
deviceTmp = findDeviceByName("yong", pdeviceHead); //搜索泳池灯设备
deviceTmp->deviceInit(deviceTmp->pinNum); //泳池灯设备初始化
deviceTmp->close(deviceTmp->pinNum); //关泳池灯
}
else if (strstr(voiceHandler->comand, "kdfs") != NULL) //开电风扇指令
{
printf("打开电风扇\n");
deviceTmp = findDeviceByName("fan", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->open(deviceTmp->pinNum);
}
else if (strstr(voiceHandler->comand, "gdfs") != NULL) //关电风扇指令
{
printf("关闭电风扇\n");
deviceTmp = findDeviceByName("fan", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->close(deviceTmp->pinNum);
}
else if (strstr(voiceHandler->comand, "ks") != NULL) //开锁指令
{
printf("打开门锁\n");
deviceTmp = findDeviceByName("lock", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->open(deviceTmp->pinNum);
delay(3000);
deviceTmp->close(deviceTmp->pinNum);
}
}
pthread_mutex_unlock(&mutex); //解锁
}
}
void *write_thread(void *datas) //通知线程,向客服端发送消息
{
while (1)
{
delay(500);
write(c_fd, Message, 500);
}
}
void *read_thread(void *datas) //通过socket读取客户端发来的数据
{
int n_read;
struct Devices *deviceTmp = NULL;
while (1)
{
memset(socketHandler->comand, '\0', sizeof(socketHandler->comand));
n_read = read(c_fd, socketHandler->comand, sizeof(socketHandler->comand)); //读取客户端发来的数据
if (n_read == -1)
{
perror("read_thread");
}
else if (n_read > 0)
{
printf("客户端指令:%s\n", socketHandler->comand);
//处理客户端读到的命令
if (strstr(socketHandler->comand, "kws") != NULL) //开卧室灯
{
printf("开卧室灯\n");
deviceTmp = findDeviceByName("livingroomLight", pdeviceHead); //查找卧室灯设备
deviceTmp->deviceInit(deviceTmp->pinNum); //卧室灯设备初始化
deviceTmp->open(deviceTmp->pinNum); //打开卧室灯
}
else if (strstr(socketHandler->comand, "gws") != NULL) //关卧室灯
{
printf("关卧室灯\n");
deviceTmp = findDeviceByName("livingroomLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->close(deviceTmp->pinNum);
}
else if (strstr(socketHandler->comand, "kys") != NULL) //开浴室灯
{
printf("开浴室灯\n");
deviceTmp = findDeviceByName("bathroomLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->open(deviceTmp->pinNum);
}
else if (strstr(socketHandler->comand, "gys") != NULL) //关浴室灯
{
printf("关浴室灯\n");
deviceTmp = findDeviceByName("bathroomLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->close(deviceTmp->pinNum);
}
else if (strstr(socketHandler->comand, "kkt") != NULL) //开客厅灯
{
printf("开客厅灯\n");
deviceTmp = findDeviceByName("upstairLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->open(deviceTmp->pinNum);
}
else if (strstr(socketHandler->comand, "gkt") != NULL) //关客厅灯
{
printf("关客厅灯\n");
deviceTmp = findDeviceByName("upstairLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->close(deviceTmp->pinNum);
}
else if (strstr(socketHandler->comand, "kct") != NULL) //开餐厅灯
{
printf("开餐厅灯\n");
deviceTmp = findDeviceByName("chu", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->open(deviceTmp->pinNum);
}
else if (strstr(socketHandler->comand, "gct") != NULL) //关餐厅灯
{
printf("关餐厅灯\n");
deviceTmp = findDeviceByName("restaurantLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->close(deviceTmp->pinNum);
}
else if (strstr(socketHandler->comand, "kfs") != NULL) //开风扇
{
printf("开电风扇\n");
deviceTmp = findDeviceByName("fan", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->open(deviceTmp->pinNum);
}
else if (strstr(socketHandler->comand, "gfs") != NULL) //关风扇
{
printf("关电风扇\n");
deviceTmp = findDeviceByName("fan", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->close(deviceTmp->pinNum);
}
else if (strstr(socketHandler->comand, "kqb") != NULL) //开室内全部灯
{
printf("开室内全部灯\n");
deviceTmp = findDeviceByName("restaurantLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->open(deviceTmp->pinNum);
deviceTmp = findDeviceByName("bathroomLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->open(deviceTmp->pinNum);
deviceTmp = findDeviceByName("upstairLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->open(deviceTmp->pinNum);
deviceTmp = findDeviceByName("livingroomLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->open(deviceTmp->pinNum);
}
else if (strstr(socketHandler->comand, "gqb") != NULL) //关室内全部灯
{
printf("关室内全部灯\n");
deviceTmp = findDeviceByName("restaurantLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->close(deviceTmp->pinNum);
deviceTmp = findDeviceByName("bathroomLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->close(deviceTmp->pinNum);
deviceTmp = findDeviceByName("upstairLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->close(deviceTmp->pinNum);
deviceTmp = findDeviceByName("livingroomLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->close(deviceTmp->pinNum);
}
else if (strstr(socketHandler->comand, "ks") != NULL) //开锁
{
printf("开锁\n");
deviceTmp = findDeviceByName("lock", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->open(deviceTmp->pinNum);
}
else if (strstr(socketHandler->comand, "gs") != NULL) //关锁
{
deviceTmp = findDeviceByName("lock", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->close(deviceTmp->pinNum);
}
else if (strstr(socketHandler->comand, "kjk") != NULL) //开监控
{
printf("打开监控\n");
pthread_create(&monitoringThread, NULL, monitoring_thread, NULL); //启动视频监控线程
}
else if (strstr(socketHandler->comand, "gjk") != NULL) //关监控
{
printf("关闭监控\n");
// pthread_cancel(monitoringThread);
system("killall -TERM mjpg_streamer"); //关闭摄像头监控功能
}
else if (strstr(socketHandler->comand, "khw") != NULL) //打开人体红外检测
{
printf("启动人体红外检测线程\n");
beep = 3; //人体红外使用蜂鸣器
deviceTmp = findDeviceByName("buzzser", pdeviceHead);
deviceTmp->open(deviceTmp->pinNum);
delay(700);
deviceTmp->close(deviceTmp->pinNum);
if (infrared_flag == 0)
{
pthread_create(&infraredThread, NULL, infrared_thread, NULL);
infrared_flag = 1;
}
}
else if (strstr(socketHandler->comand, "ghw") != NULL) //关闭人体红外检测
{
printf("关闭人体红外检测\n");
memset(Message[4], 0, sizeof Message[4]); //清空数组
sprintf(Message[4], "未启用!");
if (infrared_flag == 1)
{
pthread_cancel(infraredThread); //停止人体红外线程
infrared_flag = 0;
}
beep = 3; //人体红外使用蜂鸣器
deviceTmp = findDeviceByName("buzzser", pdeviceHead);
deviceTmp->open(deviceTmp->pinNum);
delay(400);
deviceTmp->close(deviceTmp->pinNum);
delay(300);
deviceTmp->open(deviceTmp->pinNum);
delay(400);
deviceTmp->close(deviceTmp->pinNum);
}
else if (strstr(socketHandler->comand, "gjms") != NULL) //归家模式
{
printf("开室内全部灯\n");
deviceTmp = findDeviceByName("restaurantLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->open(deviceTmp->pinNum);
deviceTmp = findDeviceByName("bathroomLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->open(deviceTmp->pinNum);
deviceTmp = findDeviceByName("upstairLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->open(deviceTmp->pinNum);
deviceTmp = findDeviceByName("livingroomLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->open(deviceTmp->pinNum);
printf("关闭人体红外检测\n");
memset(Message[4], 0, sizeof Message[4]); //清空数组
sprintf(Message[4], "未启用!");
if (infrared_flag == 1)
{
pthread_cancel(infraredThread); //停止人体红外线程
infrared_flag = 0;
}
beep = 3; //人体红外使用蜂鸣器
deviceTmp = findDeviceByName("buzzser", pdeviceHead);
deviceTmp->open(deviceTmp->pinNum);
delay(400);
deviceTmp->close(deviceTmp->pinNum);
delay(300);
deviceTmp->open(deviceTmp->pinNum);
delay(400);
deviceTmp->close(deviceTmp->pinNum);
beep = 0;
}
else if (strstr(socketHandler->comand, "ljms") != NULL) //离家模式
{
printf("关全部灯\n");
deviceTmp = findDeviceByName("restaurantLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->close(deviceTmp->pinNum);
deviceTmp = findDeviceByName("bathroomLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->close(deviceTmp->pinNum);
deviceTmp = findDeviceByName("upstairLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->close(deviceTmp->pinNum);
deviceTmp = findDeviceByName("livingroomLight", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->close(deviceTmp->pinNum);
printf("关电风扇\n");
deviceTmp = findDeviceByName("fan", pdeviceHead);
deviceTmp->deviceInit(deviceTmp->pinNum);
deviceTmp->close(deviceTmp->pinNum);
printf("启动人体红外检测线程\n");
beep = 3; //人体红外使用蜂鸣器
deviceTmp = findDeviceByName("buzzser", pdeviceHead);
deviceTmp->open(deviceTmp->pinNum);
delay(700);
deviceTmp->close(deviceTmp->pinNum);
beep = 0;
if (infrared_flag == 0)
{
pthread_create(&infraredThread, NULL, infrared_thread, NULL);
infrared_flag = 1;
}
}
else if (strstr(socketHandler->comand, "face") != NULL)
{
//启动人脸识别线程
printf("进行人脸识别开锁\n");
pthread_create(&cameraThread, NULL, cameraThread_func, NULL);
}
}
else
{
printf("客户端退出\n");
pthread_cancel(writeThread); //停止通知线程
write_flag = 0; //通知线程标志位置0,通知线程关闭
pthread_exit(NULL); //退出本线程
}
}
}
void *socket_thread(void *datas) //开启socket服务端,并将socket服务端初始化
{
int n_read = 0;
pthread_t readPthread;
struct sockaddr_in c_addr;
memset(&c_addr, 0, sizeof(struct sockaddr_in));
int clen = sizeof(struct sockaddr_in);
socketHandler = findCommandByName("socketServer", pCommandHead); //在控制工厂找到socket
if (socketHandler == NULL)
{
printf("查找套接字处理程序错误\n");
pthread_exit(NULL);
}
else
{
printf("%s 初始化成功\n", socketHandler->commandName);
}
socketHandler->Init(socketHandler, NULL, NULL); //初始化socket
while (1)
{
c_fd = accept(socketHandler->sfd, (struct sockaddr *)&c_addr, &clen);
printf("c_fd = %d\n", c_fd);
if (write_flag == 0) //通知线程处于关闭状态
{
write_flag = 1;
pthread_create(&writeThread, NULL, write_thread, NULL); //打开通知线程
}
pthread_create(&readPthread, NULL, read_thread, NULL);
}
}
//检测按键状态
void *key_thread()
{
int val;
while (1)
{
val = digitalRead(key);//获取key引脚状态给val
if (val == 0) //防止重复检测
{
delay(500);
val = digitalRead(key);
if (val == 1) //按键按下,启动人脸识别线程
{
pthread_create(&cameraThread, NULL, cameraThread_func, NULL);
}
}
}
}
int main()
{
char name[32] = {‘\0’};
//树莓派库初始化
if (wiringPiSetup() == -1)
{
printf("硬件接口初始化失败\n");
return -1;
}
pthread_mutex_init(&mutex, NULL); //初始化互斥量(锁)
// 1、指令工厂初始化
pCommandHead = addVoiceContrlToInputCommanderLink(pCommandHead); //语音识别初始化
pCommandHead = addsocketContrlToInputCommanderLink(pCommandHead); //服务器初始化
// 2、设备控制工程初始化
pdeviceHead = addBathroomLightToDeviceLink(pdeviceHead); //浴室灯光初始化
pdeviceHead = addupStairLightToDeviceLink(pdeviceHead); //卧室灯光初始化
pdeviceHead = addlivingroomLightToDeviceLink(pdeviceHead); //客厅灯光初始化
pdeviceHead = addrestaurantLightToDeviceLink(pdeviceHead); //餐厅灯光初始化
pdeviceHead = addDoorLockToDeviceLink(pdeviceHead); //门锁初始化
pdeviceHead = addFanToDeviceLink(pdeviceHead); //电风扇初始化
pdeviceHead = addBuzzerToDeviceLink(pdeviceHead); //蜂鸣器初始化
pdeviceHead = addFireToDeviceLink(pdeviceHead); //火焰传感器初始化
pdeviceHead = addVibrateToDeviceLink(pdeviceHead); //震动传感器初始化
pdeviceHead = addcameraToDeviceLink(pdeviceHead); //摄像头模块初始化
pdeviceHead = addInfraredToDeviceLink(pdeviceHead); //人体感应传感器初始化
pthread_create(&voiceThread, NULL, voice_thread, NULL); // 语音线程启动
pthread_create(&socketThread, NULL, socket_thread, NULL); // socket服务器线程启动
pthread_create(&fireThread, NULL, fire_thread, NULL); //火灾报警线程启动
pthread_create(&vibrateThread, NULL, vibrate_thread, NULL); //震动报警线程启动
pthread_create(&keyThread, NULL, key_thread, NULL); //按键检测线程启动
pthread_create(&dht11Thread, NULL, dht11_thread, NULL); // 温湿度检测线程启动
pthread_join(voiceThread, NULL);
pthread_join(socketThread, NULL);
pthread_join(fireThread, NULL);
pthread_join(vibrateThread, NULL);
pthread_join(infraredThread, NULL);
pthread_join(keyThread, NULL);
pthread_join(cameraThread, NULL);
pthread_join(monitoringThread, NULL);
pthread_join(clientWemosThread, NULL);
pthread_join(dht11Thread, NULL);
pthread_join(writeThread, NULL);
pthread_mutex_destroy(&mutex); //销毁互斥量
return 0;
}
#### bathroomLight.c(浴室灯)
#include “contrlDevices.h”
int bathroomLightOpen(int pinNum)
{
digitalWrite(pinNum, HIGH);
}
int bathroomLightClose(int pinNum)
{
digitalWrite(pinNum, LOW);
}
int bathroomLightCloseInit(int pinNum)
{
pinMode(pinNum, OUTPUT);
digitalWrite(pinNum, LOW);
// printf(“浴室灯初始化成功\n”);
}
int bathroomLightCloseStatus(int status)
{
}
struct Devices bathroomLight = {
.deviceName = “bathroomLight”,
.pinNum = 24,
.open = bathroomLightOpen,
.close = bathroomLightClose,
.deviceInit = bathroomLightCloseInit,
.changStatus = bathroomLightCloseStatus};
struct Devices *addBathroomLightToDeviceLink(struct Devices *phead)
{
if (phead == NULL)
{
return &bathroomLight;
}
else
{
bathroomLight.next = phead;
phead = &bathroomLight;
}
return phead;
}
#### buzzer.c(蜂鸣器)
#include “contrlDevices.h”
int buzzerOpen(int pinNum)
{
digitalWrite(pinNum, LOW);
}
int buzzerClose(int pinNum)
{
digitalWrite(pinNum, HIGH);
}
int buzzerInit(int pinNum)
{
pinMode(pinNum, OUTPUT);
digitalWrite(pinNum, HIGH);
}
struct Devices buzzer = {
.deviceName = “buzzser”,
.pinNum = 7,
.open = buzzerOpen,
.close = buzzerClose,
.deviceInit = buzzerInit};
struct Devices *addBuzzerToDeviceLink(struct Devices *phead)
{
if (phead == NULL)
{
return &buzzer;
}
else
{
buzzer.next = phead;
phead = &buzzer;
}
return phead;
}
#### camera.c(监控)
#include “contrlDevices.h”
#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <stdlib.h>
#include <curl/curl.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <sys/types.h>
#include <unistd.h>
#define door_lock 29 //门锁
void postUrl();
size_t readData1(void *ptr, size_t size, size_t nmemb, void *stream);
char *getFace1();
char *getPicFromOCRBase641(char *Filepath);
struct Devices *addcameraToDeviceLink(struct Devices *phead);
char ocrRetBuf[1024] = {‘\0’}; //全局变量,用来接收对比两张照片结果的数据
size_t readData1(void *ptr, size_t size, size_t nmemb, void *stream)
//回调函数,把从后台的数据拷贝给ocrRetBuf
{
strncpy(ocrRetBuf, ptr, 1024);
}
char *getFace1()
{
printf(“拍照中…\n”);
system(“raspistill -q 5 -t 1 -o image.jpg”); //-q 是图片质量,在0~100之间,我们调成5,压缩图片质量,生成的照片名字为imag.jpg
//-t 是拍照延时,设定1s后拍照
while (access("./image.jpg", F_OK) != 0); //判断是否拍照完毕
printf("拍照完成\n");
char *base64BufFaceRec = getPicFromOCRBase641("./image.jpg");
// system("rm image.jpg");
return base64BufFaceRec; //返回刚才拍照的base64
}
char *getPicFromOCRBase641(char *Filepath)
{
int fd;
int filelen;
char cmd[128] = {‘\0’};
sprintf(cmd, "base64 %s > tmpFile", Filepath);//拼凑字符 执行base64+照片名 结果存放在tmpFile
system(cmd); //执行
fd = open("./tmpFile", O_RDWR);
filelen = lseek(fd, 0, SEEK_END); //计算指针偏移量 就是数据大小
lseek(fd, 0, SEEK_SET); //移动光标
char *bufpic = (char *)malloc(filelen + 2);
memset(bufpic, '\0', filelen + 2);
read(fd, bufpic, filelen + 128); //读到bufpic中
system("rm -rf tmpFile");
close(fd);
return bufpic; //返回读的内容
}
void postUrl()
{
CURL *curl;
CURLcode res;
struct Devices *deviceTmp = NULL;
//分开定义,然后字符串拼接
char *key = "*******************";
char *secret = "********************";
int typeId = 21;
char *format = "xml";
char *base64BufPic1 = getFace1(); //摄像头拍的
char *base64BufPic2 = getPicFromOCRBase641("nb.jpg");//房主照片
int len = strlen(key) + strlen(secret) + strlen(base64BufPic1) + strlen(base64BufPic2) + 128; //分配空间不够会导致栈溢出
char *postString = (char *)malloc(len);
memset(postString, '\0', len); //因为postString是一个指针,不能用sizeof来计算其指向的大小
sprintf(postString, "img1=%s&img2=%s&key=%s&secret=%s&typeId=%d&format=%s", base64BufPic1, base64BufPic2, key, secret, typeId, format); //根据平台的传参格式编写
curl = curl_easy_init();
if (curl)
{
curl_easy_setopt(curl, CURLOPT_POSTFIELDS, postString); //指定post内容,传入参数
curl_easy_setopt(curl, CURLOPT_URL, "https://netocr.com/api/faceliu.do"); // 指定url
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, readData1); //回调函数readDate读取返回值
res = curl_easy_perform(curl); //类似于状态码
printf("OK:%d\n", res);
if (strstr(ocrRetBuf, "是") != NULL)
{ //判断翔云后台返回的字符串中有没有“是”
printf("是同一个人\n");
digitalWrite(door_lock, LOW); //打开门锁
delay(3000); //等待3s
digitalWrite(door_lock, HIGH); //关闭门锁
}
else
{
printf("不是同一个人\n");
}
curl_easy_cleanup(curl);
}
}
struct Devices camera = {
.deviceName = "camera",
.justDoOnce = postUrl,
.getFace = getFace1,
.getPicFromOCRBase64 = getPicFromOCRBase641,
.readData = readData1
};
struct Devices *addcameraToDeviceLink(struct Devices *phead)
{
if (phead == NULL)
{
return &camera;
}
else
{
camera.next = phead;
phead = &camera;
}
}
#### doorLock.c(门锁)
#include “contrlDevices.h”
int doorLockOpen(int pinNum)
{
//digitalWrite(pinNum, LOW);
for(int i=0;i<20;i++)
{
digitalWrite(pinNum,HIGH);
delay(2);
digitalWrite(pinNum,LOW);
delay(18);
}
pinMode(pinNum,INPUT);
pinMode(pinNum,OUTPUT);
}
int doorLockClose(int pinNum)
{
digitalWrite(pinNum, HIGH);
}
int doorLockCloseInit(int pinNum)
{
pinMode(pinNum, OUTPUT);
digitalWrite(pinNum, HIGH);
}
int doorLockCloseStatus(int status)
{
}
//门锁
struct Devices doorLock = {
.deviceName = “lock”,
.pinNum = 28,
.open = doorLockOpen,
.close = doorLockClose,
.deviceInit = doorLockCloseInit,
.changStatus = doorLockCloseStatus};
struct Devices *addDoorLockToDeviceLink(struct Devices *phead)
{
if (phead == NULL)
{
return &doorLock;
}
else
{
doorLock.next = phead;
phead = &doorLock;
}
return phead;
}
#### fan.c(风扇)
#include “contrlDevices.h”
int fanOpen(int pinNum)
{
pinMode(pinNum, OUTPUT);
}
int fanClose(int pinNum)
{
pinMode(pinNum, INPUT);
}
int fanCloseInit(int pinNum) //风扇有问题 设为输出就转 输入就停 高低电平影响不了
{
pinMode(pinNum, INPUT);
printf(“电风扇初始化成功\n”);
}
int fanCloseStatus(int status)
{
}
struct Devices fan = {
.deviceName = “fan”,
.pinNum = 26,
.open = fanOpen,
.close = fanClose,
.deviceInit = fanCloseInit,
.changStatus = fanCloseStatus
};
struct Devices *addFanToDeviceLink(struct Devices *phead)
{
if (phead == NULL)
{
return &fan;
}
else
{
fan.next = phead;
phead = &fan;
}
return phead;
}
#### fire.c(火焰传感)
#include “contrlDevices.h”
int fireInit(int pinNum)
{
pinMode(pinNum, INPUT);
digitalWrite(pinNum, HIGH);
}
int readFireStatus(int pinNum)
{
return digitalRead(pinNum);
}
struct Devices fire = {
.deviceName = “fire”,
.pinNum = 25,
.deviceInit = fireInit,
.readStatus = readFireStatus
};
struct Devices *addFireToDeviceLink(struct Devices *phead)
{
if (phead == NULL)
{
return &fire;
}
else
{
fire.next = phead;
phead = &fire;
}
return phead;
}
#### infrared.c(人体红外)
#include “contrlDevices.h”
int infraredInit(int pinNum)
{
pinMode(pinNum, INPUT);
digitalWrite(pinNum, HIGH);
// printf(“人体感应传感器初始化成功\n”);
}
int readinfraredStatus(int pinNum)
{
return digitalRead(pinNum);
}
struct Devices infrared = {
.deviceName = “infrared”,
.pinNum = 5,
.deviceInit = infraredInit,
.readStatus = readinfraredStatus};
struct Devices *addInfraredToDeviceLink(struct Devices *phead)
{
if (phead == NULL)
{
return &infrared;
}
else
{
infrared.next = phead;
phead = &infrared;
}
return phead;
}
#### livingroomLight.c(卧室灯)
#include “contrlDevices.h”
int livingroomLightOpen(int pinNum)
{
digitalWrite(pinNum, HIGH);
}
int livingroomLightClose(int pinNum)
{
digitalWrite(pinNum, LOW);
}
int livingroomLightCloseInit(int pinNum)
{
pinMode(pinNum, OUTPUT);
digitalWrite(pinNum, LOW);
}
int livingroomLightCloseStatus(int status)
{
}
struct Devices livingroomLight = {
.deviceName = “livingroomLight”,
.pinNum = 21,
.open = livingroomLightOpen,
.close = livingroomLightClose,
.deviceInit = livingroomLightCloseInit,
.changStatus = livingroomLightCloseStatus};
struct Devices *addlivingroomLightToDeviceLink(struct Devices *phead)
{
if (phead == NULL)
{
return &livingroomLight;
}
else
{
livingroomLight.next = phead;
phead = &livingroomLight;
}
return phead;
}
#### restaurantLight.c(餐厅灯)
#include “contrlDevices.h”
int restaurantLightOpen(int pinNum)
{
digitalWrite(pinNum, HIGH);
}
int restaurantLightClose(int pinNum)
{
digitalWrite(pinNum, LOW);
}
int restaurantLightCloseInit(int pinNum)
{
pinMode(pinNum, OUTPUT);
digitalWrite(pinNum, LOW);
}
int restaurantLightCloseStatus(int status)
{
}
struct Devices restaurantLight = {
.deviceName = “restaurantLight”,
.pinNum = 23,
.open = restaurantLightOpen,
.close = restaurantLightClose,
.deviceInit = restaurantLightCloseInit,
.changStatus = restaurantLightCloseStatus};
struct Devices *addrestaurantLightToDeviceLink(struct Devices *phead)
{
if (phead == NULL)
{
return &restaurantLight;
}
else
{
restaurantLight.next = phead;
phead = &restaurantLight;
}
return phead;
}
#### socketContrl.c(socket控制)
#include <wiringPi.h>
#include <stdio.h>
#include <stdlib.h>
#include <wiringSerial.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <string.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include “inputCommand.h”
int socketgetCommand(struct InputCommander *socketMes)
{
int c_fd;
int n_read;
struct sockaddr_in c_addr;
memset(&c_addr, 0, sizeof(struct sockaddr_in));
int clen = sizeof(struct sockaddr_in);
// 4.accept
c_fd = accept(socketMes->sfd, (struct sockaddr *)&c_addr, &clen);
n_read = read(c_fd, socketMes->comand, sizeof(socketMes->comand));
if (n_read == -1)
{
perror("读");
}
else if (n_read > 0)
{
printf("\n获取:%d\n", n_read);
}
else
{
printf("客户端退出\n");
}
return n_read;
}
int socketInit(struct InputCommander *socketMes, char *ipAdress, char *port)
{
int s_fd;
struct sockaddr_in s_addr;
memset(&s_addr, 0, sizeof(struct sockaddr_in));
// 1.socket
s_fd = socket(AF_INET, SOCK_STREAM, 0);
if (s_fd == -1)
{
perror("socket");
exit(-1);
}
s_addr.sin_family = AF_INET;
s_addr.sin_port = htons(atoi(socketMes->port));
inet_aton(socketMes->ipAdress, &s_addr.sin_addr);
//解决服务器程序结束后端口被占用的情况
int opt = 1;
setsockopt(s_fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt));
// 2.bind
bind(s_fd, (struct sockaddr *)&s_addr, sizeof(struct sockaddr_in));
// 3.listen
listen(s_fd, 10);
printf("套接字服务器侦听......\n");
socketMes->sfd = s_fd;
return s_fd;
}
struct InputCommander socketContrl = {
.commandName = “socketServer”,
.comand = {‘\0’},
.port = “8088”,
.ipAdress = “192.168.137.167”,
.Init = socketInit,
.getCommand = socketgetCommand,
.log = {‘\0’},
.next = NULL};
struct InputCommander *addsocketContrlToInputCommanderLink(struct InputCommander *phead)
{
if (phead == NULL)
{
return &socketContrl;
}
else
{
socketContrl.next = phead;
phead = &socketContrl;
}
return phead;
}
#### upstairLight.c(客厅灯)
#include <stdlib.h>
#include <fcntl.h>
#include “contrlDevices.h”
int upstairLightOpen(int pinNum) //打开客厅灯函数
{
digitalWrite(pinNum, HIGH);
}
int upstairLightClose(int pinNum) //关闭客厅灯函数
{
digitalWrite(pinNum, LOW);
}
int upstairLightCloseInit(int pinNum) //初始化函数
{
pinMode(pinNum, OUTPUT); //配置引脚为输出引脚
digitalWrite(pinNum, LOW); //引脚输出高电平,即默认为关闭状态
}
int upstairLightCloseStatus(int status)
{
}
struct Devices upstairLight = { //客厅灯设备链表节点
.deviceName = “upstairLight”,
.pinNum = 22,
.open = upstairLightOpen,
.close = upstairLightClose,
.deviceInit = upstairLightCloseInit,
.changStatus = upstairLightCloseStatus
};
struct Devices *addupStairLightToDeviceLink(struct Devices *phead) //头插法将设备节点加入设备工厂链表函数
{
if (phead == NULL)
{
return &upstairLight;
}
else
{
upstairLight.next = phead;
phead = &upstairLight;
}
}
#### vibrate.c(震动传感器)
#include “contrlDevices.h”
int vibrateInit(int pinNum)
{
pinMode(pinNum, INPUT);
digitalWrite(pinNum, HIGH);
}
int readvibrateStatus(int pinNum)
{
return digitalRead(pinNum);
}
struct Devices vibrate = {
.deviceName = “vibrate”,
.pinNum = 1,
.deviceInit = vibrateInit,
.readStatus = readvibrateStatus};
struct Devices *addVibrateToDeviceLink(struct Devices *phead)
{
if (phead == NULL)
{
return &vibrate;
}
else
{
vibrate.next = phead;
phead = &vibrate;
}
return phead;
}
#### voiceContrl.c(语音模块)
#include <wiringPi.h>
#include <stdio.h>
#include <stdlib.h>
#include <wiringSerial.h>
#include <unistd.h>
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readvibrateStatus};
struct Devices *addVibrateToDeviceLink(struct Devices *phead)
{
if (phead == NULL)
{
return &vibrate;
}
else
{
vibrate.next = phead;
phead = &vibrate;
}
return phead;
}
#### voiceContrl.c(语音模块)
#include <wiringPi.h>
#include <stdio.h>
#include <stdlib.h>
#include <wiringSerial.h>
#include <unistd.h>
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[外链图片转存中…(img-Go0iRcFX-1712296022244)]
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资料整理不易,觉得有帮助的朋友可以帮忙点赞分享支持一下小编~
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