Drawable drawable = new BitmapDrawable(bitmap);
return drawable;
}
/**
-
Bitmap转byte[]
-
@param bitmap
-
@return
*/
public static byte[] bitmapToByte(Bitmap bitmap) {
ByteArrayOutputStream out = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.PNG, 100, out);
return out.toByteArray();
}
/**
-
byte[]转Bitmap
-
@param data
-
@return
*/
public static Bitmap byteToBitmap(byte[] data) {
if(data.length != 0) {
return BitmapFactory.decodeByteArray(data, 0, data.length);
}
return null;
}
/**
-
绘制带圆角的图像
-
@param src
-
@param radius
-
@return
*/
public static Bitmap createRoundedCornerBitmap(Bitmap src, int radius) {
final int w = src.getWidth();
final int h = src.getHeight();
// 高清量32位图
Bitmap bitmap = Bitmap.createBitmap(w, h, Config.ARGB_8888);
Paint paint = new Paint();
Canvas canvas = new Canvas(bitmap);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(0xff424242);
// 防止边缘的锯齿
paint.setFilterBitmap(true);
Rect rect = new Rect(0, 0, w, h);
RectF rectf = new RectF(rect);
// 绘制带圆角的矩形
canvas.drawRoundRect(rectf, radius, radius, paint);
// 取两层绘制交集,显示上层
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
// 绘制图像
canvas.drawBitmap(src, rect, rect, paint);
return bitmap;
}
/**
-
创建选中带提示图片
-
@param context
-
@param srcId
-
@param tipId
-
@return
*/
public static Drawable createSelectedTip(Context context, int srcId, int tipId) {
Bitmap src = BitmapFactory.decodeResource(context.getResources(), srcId);
Bitmap tip = BitmapFactory.decodeResource(context.getResources(), tipId);
final int w = src.getWidth();
final int h = src.getHeight();
Bitmap bitmap = Bitmap.createBitmap(w, h, Config.ARGB_8888);
Paint paint = new Paint();
Canvas canvas = new Canvas(bitmap);
//绘制原图
canvas.drawBitmap(src, 0, 0, paint);
//绘制提示图片
canvas.drawBitmap(tip, (w - tip.getWidth()), 0, paint);
return bitmapToDrawable(bitmap);
}
/**
-
带倒影的图像
-
@param src
-
@return
*/
public static Bitmap createReflectionBitmap(Bitmap src) {
// 两个图像间的空隙
final int spacing = 4;
final int w = src.getWidth();
final int h = src.getHeight();
// 绘制高质量32位图
Bitmap bitmap = Bitmap.createBitmap(w, h + h / 2 + spacing, Config.ARGB_8888);
// 创建燕X轴的倒影图像
Matrix m = new Matrix();
m.setScale(1, -1);
Bitmap t_bitmap = Bitmap.createBitmap(src, 0, h / 2, w, h / 2, m, true);
Canvas canvas = new Canvas(bitmap);
Paint paint = new Paint();
// 绘制原图像
canvas.drawBitmap(src, 0, 0, paint);
// 绘制倒影图像
canvas.drawBitmap(t_bitmap, 0, h + spacing, paint);
// 线性渲染-沿Y轴高到低渲染
Shader shader = new LinearGradient(0, h + spacing, 0, h + spacing + h / 2, 0x70ffffff, 0x00ffffff, Shader.TileMode.MIRROR);
paint.setShader(shader);
// 取两层绘制交集,显示下层。
paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));
// 绘制渲染倒影的矩形
canvas.drawRect(0, h + spacing, w, h + h / 2 + spacing, paint);
return bitmap;
}
/**
-
独立的倒影图像
-
@param src
-
@return
*/
public static Bitmap createReflectionBitmapForSingle(Bitmap src) {
final int w = src.getWidth();
final int h = src.getHeight();
// 绘制高质量32位图
Bitmap bitmap = Bitmap.createBitmap(w, h / 2, Config.ARGB_8888);
// 创建沿X轴的倒影图像
Matrix m = new Matrix();
m.setScale(1, -1);
Bitmap t_bitmap = Bitmap.createBitmap(src, 0, h / 2, w, h / 2, m, true);
Canvas canvas = new Canvas(bitmap);
Paint paint = new Paint();
// 绘制倒影图像
canvas.drawBitmap(t_bitmap, 0, 0, paint);
// 线性渲染-沿Y轴高到低渲染
Shader shader = new LinearGradient(0, 0, 0, h / 2, 0x70ffffff,
0x00ffffff, Shader.TileMode.MIRROR);
paint.setShader(shader);
// 取两层绘制交集。显示下层。
paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));
// 绘制渲染倒影的矩形
canvas.drawRect(0, 0, w, h / 2, paint);
return bitmap;
}
public static Bitmap createGreyBitmap(Bitmap src) {
final int w = src.getWidth();
final int h = src.getHeight();
Bitmap bitmap = Bitmap.createBitmap(w, h, Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
Paint paint = new Paint();
// 颜色变换的矩阵
ColorMatrix matrix = new ColorMatrix();
// saturation 饱和度值,最小可设为0,此时对应的是灰度图;为1表示饱和度不变,设置大于1,就显示过饱和
matrix.setSaturation(0);
ColorMatrixColorFilter filter = new ColorMatrixColorFilter(matrix);
paint.setColorFilter(filter);
canvas.drawBitmap(src, 0, 0, paint);
return bitmap;
}
/**
-
保存图片
-
@param src
-
@param filepath
-
@param format:[Bitmap.CompressFormat.PNG,Bitmap.CompressFormat.JPEG]
-
@return
*/
public static boolean saveImage(Bitmap src, String filepath, CompressFormat format) {
boolean rs = false;
File file = new File(filepath);
try {
FileOutputStream out = new FileOutputStream(file);
if(src.compress(format, 100, out)) {
out.flush(); //写入流
}
out.close();
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
return rs;
}
/**
-
添加水印效果
-
@param src 源位图
-
@param watermark 水印
-
@param direction 方向
-
@param spacing 间距
-
@return
*/
public static Bitmap createWatermark(Bitmap src, Bitmap watermark, int direction, int spacing) {
final int w = src.getWidth();
final int h = src.getHeight();
Bitmap bitmap = Bitmap.createBitmap(w, h, Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
canvas.drawBitmap(src, 0, 0, null);
if(direction == LEFT_TOP) {
canvas.drawBitmap(watermark, spacing, spacing, null);
} else if(direction == LEFT_BOTTOM){
canvas.drawBitmap(watermark, spacing, h - watermark.getHeight() - spacing, null);
} else if(direction == RIGHT_TOP) {
canvas.drawBitmap(watermark, w - watermark.getWidth() - spacing, spacing, null);
} else if(direction == RIGHT_BOTTOM) {
canvas.drawBitmap(watermark, w - watermark.getWidth() - spacing, h - watermark.getHeight() - spacing, null);
}
return bitmap;
}
/**
-
合成图像
-
@param direction
-
@param bitmaps
-
@return
*/
public static Bitmap composeBitmap(int direction, Bitmap… bitmaps) {
if(bitmaps.length < 2) {
return null;
}
Bitmap firstBitmap = bitmaps[0];
for (int i = 0; i < bitmaps.length; i++) {
firstBitmap = composeBitmap(firstBitmap, bitmaps[i], direction);
}
return firstBitmap;
}
/**
-
合成两张图像
-
@param firstBitmap
-
@param secondBitmap
-
@param direction
-
@return
*/
private static Bitmap composeBitmap(Bitmap firstBitmap, Bitmap secondBitmap,
int direction) {
if(firstBitmap == null) {
return null;
}
if(secondBitmap == null) {
return firstBitmap;
}
final int fw = firstBitmap.getWidth();
final int fh = firstBitmap.getHeight();
final int sw = secondBitmap.getWidth();
final int sh = secondBitmap.getHeight();
Bitmap bitmap = null;
Canvas canvas = null;
if(direction == TOP) {
bitmap = Bitmap.createBitmap(sw > fw ? sw : fw, fh + sh, Config.ARGB_8888);
canvas = new Canvas(bitmap);
canvas.drawBitmap(secondBitmap, 0, 0, null);
canvas.drawBitmap(firstBitmap, 0, sh, null);
} else if(direction == BOTTOM) {
bitmap = Bitmap.createBitmap(fw > sw ? fw : sw, fh + sh, Config.ARGB_8888);
canvas = new Canvas(bitmap);
canvas.drawBitmap(firstBitmap, 0, 0, null);
canvas.drawBitmap(secondBitmap, 0, fh, null);
} else if(direction == LEFT) {
bitmap = Bitmap.createBitmap(fw + sw, sh > fh ? sh : fh, Config.ARGB_8888);
canvas = new Canvas(bitmap);
canvas.drawBitmap(secondBitmap, 0, 0, null);
canvas.drawBitmap(firstBitmap, sw, 0, null);
} else if(direction == RIGHT) {
bitmap = Bitmap.createBitmap(fw + sw, fh > sh ? fh : sh,
Config.ARGB_8888);
canvas = new Canvas(bitmap);
canvas.drawBitmap(firstBitmap, 0, 0, null);
canvas.drawBitmap(secondBitmap, fw, 0, null);
}
return bitmap;
}
}
在简、美音乐播放器程序中的体现
我就定义了一个方法,就把专辑倒影的效果完美实现出来了。
/**
- 显示专辑封面
*/
private void showArtwork(Mp3Info mp3Info) {
Bitmap bm = MediaUtil.getArtwork(this, mp3Info.getId(), mp3Info.getAlbumId(), true, false);
//切换播放时候专辑图片出现透明效果
Animation albumanim = AnimationUtils.loadAnimation(PlayerActivity.this, R.anim.album_replace);
//开始播放动画效果
musicAlbum.startAnimation(albumanim);
最后
在此为大家准备了四节优质的Android高级进阶视频:
架构师项目实战——全球首批Android开发者对Android架构的见解
附相关架构及资料
往期Android高级架构资料、源码、笔记、视频。高级UI、性能优化、架构师课程、NDK、混合式开发(ReactNative+Weex)微信小程序、Flutter全方面的Android进阶实践技术,群内还有技术大牛一起讨论交流解决问题。
《Android学习笔记总结+移动架构视频+大厂面试真题+项目实战源码》,点击传送门,即可获取!
3Info.getId(), mp3Info.getAlbumId(), true, false);
//切换播放时候专辑图片出现透明效果
Animation albumanim = AnimationUtils.loadAnimation(PlayerActivity.this, R.anim.album_replace);
//开始播放动画效果
musicAlbum.startAnimation(albumanim);
最后
在此为大家准备了四节优质的Android高级进阶视频:
架构师项目实战——全球首批Android开发者对Android架构的见解
附相关架构及资料
[外链图片转存中…(img-tto7iYew-1714760011741)]
往期Android高级架构资料、源码、笔记、视频。高级UI、性能优化、架构师课程、NDK、混合式开发(ReactNative+Weex)微信小程序、Flutter全方面的Android进阶实践技术,群内还有技术大牛一起讨论交流解决问题。
《Android学习笔记总结+移动架构视频+大厂面试真题+项目实战源码》,点击传送门,即可获取!