buf.writeInt(bytes.size)
buf.writeBytes(bytes)
return buf
}
fun decode(buf:ByteBuf): Packet {
buf.skipBytes(4) // 魔数由单独的 Handler 进行校验
buf.skipBytes(1)
val serializationMethod = buf.readByte()
val serializer = SerializerFactory.getSerializer(serializationMethod)
val command = buf.readByte()
val clazz = PacketFactory.getPacket(command)
val length = buf.readInt() // 数据的长度
val bytes = ByteArray(length) // 定义需要读取的字符数组
buf.readBytes(bytes)
return serializer.deserialize(clazz, bytes)
}
}
==========================================================================
启动 TCP 服务的方法
fun execute() {
boss = NioEventLoopGroup()
worker = NioEventLoopGroup()
val bootstrap = ServerBootstrap()
bootstrap.group(boss, worker).channel(NioServerSocketChannel::class.java)
.option(ChannelOption.SO_BACKLOG, 100)
.childOption(ChannelOption.SO_KEEPALIVE, true)
.childOption(ChannelOption.SO_REUSEADDR, true)
.childOption(ChannelOption.TCP_NODELAY, true)
.childHandler(object : ChannelInitializer() {
@Throws(Exception::class)
override fun initChannel(nioSocketChannel: NioSocketChannel) {
val pipeline = nioSocketChannel.pipeline()
pipeline.addLast(ServerIdleHandler())
pipeline.addLast(MagicNumValidator())
pipeline.addLast(PacketCodecHandler)
pipeline.addLast(HeartBeatHandler)
pipeline.addLast(ResponseHandler)
}
})
val future: ChannelFuture = bootstrap.bind(TCP_PORT)
future.addListener(object : ChannelFutureListener {
@Throws(Exception::class)
override fun operationComplete(channelFuture: ChannelFuture) {
if (channelFuture.isSuccess) {
logInfo(logger, “TCP Server is starting…”)
} else {
logError(logger,channelFuture.cause(),“TCP Server failed”)
}
}
})
}
其中,ServerIdleHandler: 表示 5 分钟内没有收到心跳,则断开连接。
class ServerIdleHandler : IdleStateHandler(0, 0, HERT_BEAT_TIME) {
private val logger: Logger = LoggerFactory.getLogger(ServerIdleHandler::class.java)
@Throws(Exception::class)
override fun channelIdle(ctx: ChannelHandlerContext, evt: IdleStateEvent) {
logInfo(logger) {
ctx.channel().close()
“$HERT_BEAT_TIME 秒内没有收到心跳,则断开连接”
}
}
companion object {
private const val HERT_BEAT_TIME = 300
}
}
MagicNumValidator:用于 TCP 报文的魔数校验。
class MagicNumValidator : LengthFieldBasedFrameDecoder(Int.MAX_VALUE, LENGTH_FIELD_OFFSET, LENGTH_FIELD_LENGTH) {
private val logger: Logger = LoggerFactory.getLogger(this.javaClass)
@Throws(Exception::class)
override fun decode(ctx: ChannelHandlerContext, in
: ByteBuf): Any? {
if (in
.getInt(in
.readerIndex()) !== MAGIC_NUMBER) { // 魔数校验不通过,则关闭连接
logInfo(logger,“魔数校验失败”)
ctx.channel().close()
return null
}
return super.decode(ctx, in
)
}
companion object {
private const val LENGTH_FIELD_OFFSET = 7
private const val LENGTH_FIELD_LENGTH = 4
}
}
PacketCodecHandler: 解析报文的 Handler。
PacketCodecHandler 继承自 ByteToMessageCodec ,它是用来处理 byte-to-message 和message-to-byte,便于解码字节消息成 POJO 或编码 POJO 消息成字节。
@ChannelHandler.Sharable
object PacketCodecHandler : MessageToMessageCodec<ByteBuf, Packet>() {
override fun encode(ctx: ChannelHandlerContext, msg: Packet, list: MutableList) {
val byteBuf = ctx.channel().alloc().ioBuffer()
PacketManager.encode(byteBuf, msg)
list.add(byteBuf)
}
override fun decode(ctx: ChannelHandlerContext, msg: ByteBuf, list: MutableList) {
list.add(PacketManager.decode(msg));
}
}
HeartBeatHandler:心跳的 Handler,接收 TCP 客户端发来的"ping",然后给客户端返回"pong"。
@ChannelHandler.Sharable
object HeartBeatHandler : SimpleChannelInboundHandler(){
private val logger: Logger = LoggerFactory.getLogger(this.javaClass)
override fun channelRead0(ctx: ChannelHandlerContext, msg: HeartBeatPacket) {
logInfo(logger,“收到心跳包:${GsonUtils.toJson(msg)}”)
msg.msg = “pong” // 返回 pong 给到客户端
ctx.writeAndFlush(msg)
}
}
ResponseHandler:通用的处理接收 TCP 客户端发来指令的 Handler,可以根据对应的指令去查询对应的 Handler 并处理其命令。
object ResponseHandler: SimpleChannelInboundHandler() {
private val logger: Logger = LoggerFactory.getLogger(this.javaClass)
private val handlerMap: ConcurrentHashMap<Byte, SimpleChannelInboundHandler> = ConcurrentHashMap()
init {
handlerMap[LOGIN] = LoginHandler
…
handlerMap[ERROR] = ErrorHandler
}
override fun channelRead0(ctx: ChannelHandlerContext, msg: Packet) {
logInfo(logger,“收到客户端的指令: ${msg.command}”)
val handler: SimpleChannelInboundHandler? = handlerMap[msg.command]
handler?.let {
logInfo(logger,“找到响应指令的 Handler: ${it.javaClass.simpleName}”)
it.channelRead(ctx, msg)
} ?: logInfo(logger,“未找到响应指令的 Handler”)
}
@Throws(Exception::class)
override fun channelInactive(ctx: ChannelHandlerContext) {
val insocket = ctx.channel().remoteAddress() as InetSocketAddress
val clientIP = insocket.address.hostAddress
val clientPort = insocket.port
logError(logger,“客户端掉线: $clientIP : $clientPort”)
super.channelInactive(ctx)
}
}
==========================================================================
模拟一个客户端的实现
val topLevelClass = object : Any() {}.javaClass.enclosingClass
val logger: Logger = LoggerFactory.getLogger(topLevelClass)
fun main() {
val worker = NioEventLoopGroup()
val bootstrap = Bootstrap()
bootstrap.group(worker).channel(NioSocketChannel::class.java)
.handler(object : ChannelInitializer() {
@Throws(Exception::class)
override fun initChannel(channel: SocketChannel) {
channel.pipeline().addLast(PacketCodecHandler)
channel.pipeline().addLast(ClientIdleHandler())
channel.pipeline().addLast(ClientLogin())
}
})
val future: ChannelFuture = bootstrap.connect(“127.0.0.1”, TCP_PORT).addListener(object : ChannelFutureListener {
@Throws(Exception::class)
override fun operationComplete(channelFuture: ChannelFuture) {
if (channelFuture.isSuccess()) {
logInfo(logger,“connect to server success!”)
} else {
logger.info("failed to connect the server! ")
System.exit(0)
}
}
})
try {
future.channel().closeFuture().sync()
logInfo(logger,“与服务端断开连接!”)
} catch (e: InterruptedException) {
e.printStackTrace()
}
}
其中,PacketCodecHandler 跟服务端使用的解析报文的 Handler 是一样的。
ClientIdleHandler:客户端实现心跳,每隔 30 秒发送一次心跳。
class ClientIdleHandler : IdleStateHandler(0, 0, HEART_BEAT_TIME) {
private val logger = LoggerFactory.getLogger(ClientIdleHandler::class.java)
@Throws(Exception::class)
override fun channelIdle(ctx: ChannelHandlerContext, evt: IdleStateEvent?) {
logInfo(logger,“发送心跳…”)
ctx.writeAndFlush(HeartBeatPacket())
}
companion object {
private const val HEART_BEAT_TIME = 30
}
}
ClientLogin:登录服务端的 Handler。
@ChannelHandler.Sharable
class ClientLogin: ChannelInboundHandlerAdapter() {
private val logger: Logger = LoggerFactory.getLogger(this.javaClass)
@Throws(Exception::class)
override fun channelActive(ctx: ChannelHandlerContext) {
val packet: LoginPacket = LoginPacket()
logInfo(logger,“packet = ${GsonUtils.toJson(packet)}”)
val byteBuf = PacketManager.encode(packet)
ctx.channel().writeAndFlush(byteBuf)
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override fun channelActive(ctx: ChannelHandlerContext) {
val packet: LoginPacket = LoginPacket()
logInfo(logger,“packet = ${GsonUtils.toJson(packet)}”)
val byteBuf = PacketManager.encode(packet)
ctx.channel().writeAndFlush(byteBuf)
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