Android View 事件分发机制 源码解析 (上)

布局文件:

<LinearLayout xmlns:android=“http://schemas.android.com/apk/res/android”

xmlns:tools=“http://schemas.android.com/tools”

android:layout_width=“match_parent”

android:layout_height=“match_parent”

tools:context=“.MainActivity” >

<com.example.zhy_event03.MyButton

android:id=“@+id/id_btn”

android:layout_width=“wrap_content”

android:layout_height=“wrap_content”

android:text=“click me” />

最后看一眼MainActivity的代码

package com.example.zhy_event03;

import android.app.Activity;

import android.os.Bundle;

import android.util.Log;

import android.view.MotionEvent;

import android.view.View;

import android.view.View.OnTouchListener;

import android.widget.Button;

public class MainActivity extends Activity

{

protected static final String TAG = “MyButton”;

private Button mButton ;

@Override

protected void onCreate(Bundle savedInstanceState)

{

super.onCreate(savedInstanceState);

setContentView(R.layout.activity_main);

mButton = (Button) findViewById(R.id.id_btn);

mButton.setOnTouchListener(new OnTouchListener()

{

@Override

public boolean onTouch(View v, MotionEvent event)

{

int action = event.getAction();

switch (action)

{

case MotionEvent.ACTION_DOWN:

Log.e(TAG, “onTouch ACTION_DOWN”);

break;

case MotionEvent.ACTION_MOVE:

Log.e(TAG, “onTouch ACTION_MOVE”);

break;

case MotionEvent.ACTION_UP:

Log.e(TAG, “onTouch ACTION_UP”);

break;

default:

break;

}

return false;

}

});

}

}

在MainActivity中,我们还给MyButton设置了OnTouchListener这个监听~

好了,跟View事件相关一般就这三个地方了,一个onTouchEvent,一个dispatchTouchEvent,一个setOnTouchListener;

下面我们运行,然后点击按钮,查看日志输出:

08-31 06:09:39.030: E/MyButton(879): dispatchTouchEvent ACTION_DOWN

08-31 06:09:39.030: E/MyButton(879): onTouch ACTION_DOWN

08-31 06:09:39.049: E/MyButton(879): onTouchEvent ACTION_DOWN

08-31 06:09:39.138: E/MyButton(879): dispatchTouchEvent ACTION_MOVE

08-31 06:09:39.138: E/MyButton(879): onTouch ACTION_MOVE

08-31 06:09:39.147: E/MyButton(879): onTouchEvent ACTION_MOVE

08-31 06:09:39.232: E/MyButton(879): dispatchTouchEvent ACTION_UP

08-31 06:09:39.248: E/MyButton(879): onTouch ACTION_UP

08-31 06:09:39.248: E/MyButton(879): onTouchEvent ACTION_UP

我有意点击的时候蹭了一下,不然不会触发MOVE,手抖可能会打印一堆MOVE的日志~~~

好了,可以看到,不管是DOWN,MOVE,UP都会按照下面的顺序执行:

1、dispatchTouchEvent

2、 setOnTouchListener的onTouch

3、onTouchEvent

下面就跟随日志的脚步开始源码的探索~

2、dispatchTouchEvent

====================

首先进入View的dispatchTouchEvent

/**

  • Pass the touch screen motion event down to the target view, or this

  • view if it is the target.

  • @param event The motion event to be dispatched.

  • @return True if the event was handled by the view, false otherwise.

*/

public boolean dispatchTouchEvent(MotionEvent event) {

if (!onFilterTouchEventForSecurity(event)) {

return false;

}

if (mOnTouchListener != null && (mViewFlags & ENABLED_MASK) == ENABLED &&

mOnTouchListener.onTouch(this, event)) {

return true;

}

return onTouchEvent(event);

}

直接看13行:首先判断mOnTouchListener不为null,并且view是enable的状态,然后 mOnTouchListener.onTouch(this, event)返回true,这三个条件如果都满足,直接return true ; 也就是下面的onTouchEvent(event)不会被执行了;

那么mOnTouchListener是和方神圣,我们来看看:

/**

  • Register a callback to be invoked when a touch event is sent to this view.

  • @param l the touch listener to attach to this view

*/

public void setOnTouchListener(OnTouchListener l) {

mOnTouchListener = l;

}

其实就是我们在Activity中设置的setOnTouchListener。

也就是说:如果我们设置了setOnTouchListener,并且return true,那么View自己的onTouchEvent就不会被执行了,当然了,本例我们return false,我们还得往下探索 ;

已经解决一个常见的问题:View的onTouchListener和onTouchEvent的调用关系,相信大家应该已经明白了~let’s go;继续往下。

3、View的onTouchEvent:

=====================

接下来是View的onTouchEvent:

/**

  • Implement this method to handle touch screen motion events.

  • @param event The motion event.

  • @return True if the event was handled, false otherwise.

*/

public boolean onTouchEvent(MotionEvent event) {

final int viewFlags = mViewFlags;

if ((viewFlags & ENABLED_MASK) == DISABLED) {

// A disabled view that is clickable still consumes the touch

// events, it just doesn’t respond to them.

return (((viewFlags & CLICKABLE) == CLICKABLE ||

(viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE));

}

if (mTouchDelegate != null) {

if (mTouchDelegate.onTouchEvent(event)) {

return true;

}

}

if (((viewFlags & CLICKABLE) == CLICKABLE ||

(viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)) {

switch (event.getAction()) {

case MotionEvent.ACTION_UP:

boolean prepressed = (mPrivateFlags & PREPRESSED) != 0;

if ((mPrivateFlags & PRESSED) != 0 || prepressed) {

// take focus if we don’t have it already and we should in

// touch mode.

boolean focusTaken = false;

if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {

focusTaken = requestFocus();

}

if (!mHasPerformedLongPress) {

// This is a tap, so remove the longpress check

removeLongPressCallback();

// Only perform take click actions if we were in the pressed state

if (!focusTaken) {

// Use a Runnable and post this rather than calling

// performClick directly. This lets other visual state

// of the view update before click actions start.

if (mPerformClick == null) {

mPerformClick = new PerformClick();

}

if (!post(mPerformClick)) {

performClick();

}

}

}

if (mUnsetPressedState == null) {

mUnsetPressedState = new UnsetPressedState();

}

if (prepressed) {

mPrivateFlags |= PRESSED;

refreshDrawableState();

postDelayed(mUnsetPressedState,

ViewConfiguration.getPressedStateDuration());

} else if (!post(mUnsetPressedState)) {

// If the post failed, unpress right now

mUnsetPressedState.run();

}

removeTapCallback();

}

break;

case MotionEvent.ACTION_DOWN:

if (mPendingCheckForTap == null) {

mPendingCheckForTap = new CheckForTap();

}

mPrivateFlags |= PREPRESSED;

mHasPerformedLongPress = false;

postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout());

break;

case MotionEvent.ACTION_CANCEL:

mPrivateFlags &= ~PRESSED;

refreshDrawableState();

removeTapCallback();

break;

case MotionEvent.ACTION_MOVE:

final int x = (int) event.getX();

final int y = (int) event.getY();

// Be lenient about moving outside of buttons

int slop = mTouchSlop;

if ((x < 0 - slop) || (x >= getWidth() + slop) ||

(y < 0 - slop) || (y >= getHeight() + slop)) {

// Outside button

removeTapCallback();

if ((mPrivateFlags & PRESSED) != 0) {

// Remove any future long press/tap checks

removeLongPressCallback();

// Need to switch from pressed to not pressed

mPrivateFlags &= ~PRESSED;

refreshDrawableState();

}

}

break;

}

return true;

}

return false;

}

代码还是比较长的,

10-15行,如果当前View是Disabled状态且是可点击则会消费掉事件(return true);可以忽略,不是我们的重点;

17-21行,如果设置了mTouchDelegate,则会将事件交给代理者处理,直接return true,如果大家希望自己的View增加它的touch范围,可以尝试使用TouchDelegate,这里也不是重点,可以忽略;

接下来到我们的重点了:

23行的判断:如果我们的View可以点击或者可以长按,则,注意IF的范围,最终一定return true ;

if (((viewFlags & CLICKABLE) == CLICKABLE ||

(viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)) {

//…

return true;

}

接下来就是   switch (event.getAction())了,判断事件类型,DOWN,MOVE,UP等;

我们按照例子执行的顺序,先看  case MotionEvent.ACTION_DOWN (71-78行):

1、MotionEvent.ACTION_DOWN


75行:给mPrivateFlags设置一个PREPRESSED的标识

76行:设置mHasPerformedLongPress=false;表示长按事件还未触发;

77行:发送一个延迟为ViewConfiguration.getTapTimeout()的延迟消息,到达延时时间后会执行CheckForTap()里面的run方法:

1、ViewConfiguration.getTapTimeout()为115毫秒;

2、CheckForTap

private final class CheckForTap implements Runnable {

public void run() {

mPrivateFlags &= ~PREPRESSED;

mPrivateFlags |= PRESSED;

refreshDrawableState();

if ((mViewFlags & LONG_CLICKABLE) == LONG_CLICKABLE) {

postCheckForLongClick(ViewConfiguration.getTapTimeout());

}

}

}

在run方法里面取消mPrivateFlags的PREPRESSED,然后设置PRESSED标识,刷新背景,如果View支持长按事件,则再发一个延时消息,检测长按;

private void postCheckForLongClick(int delayOffset) {

mHasPerformedLongPress = false;

if (mPendingCheckForLongPress == null) {

mPendingCheckForLongPress = new CheckForLongPress();

}

mPendingCheckForLongPress.rememberWindowAttachCount();

postDelayed(mPendingCheckForLongPress,

ViewConfiguration.getLongPressTimeout() - delayOffset);

}

class CheckForLongPress implements Runnable {

private int mOriginalWindowAttachCount;

public void run() {

if (isPressed() && (mParent != null)

&& mOriginalWindowAttachCount == mWindowAttachCount) {

if (performLongClick()) {

mHasPerformedLongPress = true;

}

}

}

可以看到,当用户按下,首先会设置标识为PREPRESSED

如果115后,没有抬起,会将View的标识设置为PRESSED且去掉PREPRESSED标识,然后发出一个检测长按的延迟任务,延时为:ViewConfiguration.getLongPressTimeout() - delayOffset(500ms -115ms),这个115ms刚好时检测额PREPRESSED时间;也就是用户从DOWN触发开始算起,如果500ms内没有抬起则认为触发了长按事件:

1、如果此时设置了长按的回调,则执行长按时的回调,且如果长按的回调返回true;才把mHasPerformedLongPress置为ture;

2、否则,如果没有设置长按回调或者长按回调返回的是false;则mHasPerformedLongPress依然是false;

好了DOWN就分析完成了;大家回个神,下面回到VIEW的onTouchEvent中的ACTION_MOVE:

2、MotionEvent.ACTION_MOVE


86到105行:

87-88行:拿到当前触摸的x,y坐标;

91行判断当然触摸点有没有移出我们的View,如果移出了:

1、执行removeTapCallback();

2、然后判断是否包含PRESSED标识,如果包含,移除长按的检查:removeLongPressCallback();

3、最后把mPrivateFlags中PRESSED标识去除,刷新背景;

private void removeTapCallback() {

if (mPendingCheckForTap != null) {

mPrivateFlags &= ~PREPRESSED;

removeCallbacks(mPendingCheckForTap);

}

}

这个是移除,DOWN触发时设置的PREPRESSED的检测;即当前触发时机在DOWN触发不到115ms时,你就已经移出控件外了;

如果115ms后,你才移出控件外,则你的当前mPrivateFlags一定为PRESSED且发送了长按的检测;

就会走上面的2和3;首先移除removeLongPressCallback()

private void removeLongPressCallback() {

if (mPendingCheckForLongPress != null) {

removeCallbacks(mPendingCheckForLongPress);

}

}

然后把mPrivateFlags中PRESSED标识去除,刷新背景;

好了,MOVE我们也分析完成了,总结一下:只要用户移出了我们的控件:则将mPrivateFlags取出PRESSED标识,且移除所有在DOWN中设置的检测,长按等;

下面再回个神,回到View的onTouchEvent的ACTION_UP:

3、MotionEvent.ACTION_UP


26到69行:

27行:判断mPrivateFlags是否包含PREPRESSED

28行:如果包含PRESSED或者PREPRESSED则进入执行体,也就是无论是115ms内或者之后抬起都会进入执行体。

36行:如果mHasPerformedLongPress没有被执行,进入IF

38行:removeLongPressCallback();移除长按的检测

45-50行:如果mPerformClick如果mPerformClick为null,初始化一个实例,然后立即通过handler添加到消息队列尾部,如果添加失败则直接执行 performClick();添加成功,在mPerformClick的run方法中就是执行performClick();

终于执行了我们的click事件了,下面看一下performClick()方法:

public boolean performClick() {

sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_CLICKED);

if (mOnClickListener != null) {

playSoundEffect(SoundEffectConstants.CLICK);

mOnClickListener.onClick(this);

return true;

}

return false;

}

if (mOnClickListener != null) {

mOnClickListener.onClick(this);

return true;

}

久违了~我们的mOnClickListener ;

别激动,还没结束,回到ACTION_UP,

58行:如果prepressed为true,进入IF体:

为mPrivateFlags设置表示为PRESSED,刷新背景,125毫秒后执行mUnsetPressedState

否则:mUnsetPressedState.run();立即执行;也就是不管咋样,最后mUnsetPressedState.run()都会执行;

看看这个UnsetPressedState主要干什么:

private final class UnsetPressedState implements Runnable {

public void run() {

setPressed(false);

}

}

public void setPressed(boolean pressed) {

if (pressed) {

mPrivateFlags |= PRESSED;

} else {

mPrivateFlags &= ~PRESSED;

}

refreshDrawableState();

dispatchSetPressed(pressed);

}

把我们的mPrivateFlags中的PRESSED取消,然后刷新背景,把setPress转发下去。

ACTION_UP的最后一行:removeTapCallback(),如果mPendingCheckForTap不为null,移除;

4、总结

【附】相关架构及资料

往期Android高级架构资料、源码、笔记、视频。高级UI、性能优化、架构师课程、NDK、混合式开发(ReactNative+Weex)微信小程序、Flutter全方面的Android进阶实践技术,群内还有技术大牛一起讨论交流解决问题。
《Android学习笔记总结+移动架构视频+大厂面试真题+项目实战源码》点击传送门,即可获取!
setPressedState.run();立即执行;也就是不管咋样,最后mUnsetPressedState.run()都会执行;

看看这个UnsetPressedState主要干什么:

private final class UnsetPressedState implements Runnable {

public void run() {

setPressed(false);

}

}

public void setPressed(boolean pressed) {

if (pressed) {

mPrivateFlags |= PRESSED;

} else {

mPrivateFlags &= ~PRESSED;

}

refreshDrawableState();

dispatchSetPressed(pressed);

}

把我们的mPrivateFlags中的PRESSED取消,然后刷新背景,把setPress转发下去。

ACTION_UP的最后一行:removeTapCallback(),如果mPendingCheckForTap不为null,移除;

4、总结

【附】相关架构及资料

[外链图片转存中…(img-zxhGsVyt-1714404638932)]

[外链图片转存中…(img-KYE1TZkk-1714404638934)]

往期Android高级架构资料、源码、笔记、视频。高级UI、性能优化、架构师课程、NDK、混合式开发(ReactNative+Weex)微信小程序、Flutter全方面的Android进阶实践技术,群内还有技术大牛一起讨论交流解决问题。
《Android学习笔记总结+移动架构视频+大厂面试真题+项目实战源码》点击传送门,即可获取!

  • 28
    点赞
  • 21
    收藏
    觉得还不错? 一键收藏
  • 1
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论 1
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值