// Hearts with borders
CustomPaint(
size: const Size(200, 120),
painter: MyPainter(Colors.purple, Colors.black, 10),
),
CustomPaint(
size: const Size(200, 240),
painter: MyPainter(Colors.red, Colors.redAccent, 5),
),
CustomPaint(
size: const Size(50, 100),
painter: MyPainter(Colors.amber, Colors.indigo, 10),
),
最终代码
这是main.dart中的完整代码,它生成了上面屏幕截图中显示的很酷的心形:
// main.dart
import ‘package:flutter/material.dart’;
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return MaterialApp(
// Hide the debug banner
debugShowCheckedModeBanner: false,
title: ‘breeze’,
theme: ThemeData(
primarySwatch: Colors.indigo,
),
home: const HomeScreen(),
);
}
}
// Implementing our heart painter
class MyPainter extends CustomPainter {
// The color of the heart
final Color bodyColor;
// The color of the border of the heart
final Color borderColor;
// The thickness of the border
final double borderWith;
MyPainter(this.bodyColor, this.borderColor, this.borderWith);
@override
void paint(Canvas canvas, Size size) {
// The body of the heart
final Paint body = Paint();
body
…color = bodyColor
…style = PaintingStyle.fill
…strokeWidth = 0;
// The border of the heart
final Paint border = Paint();
border
…color = borderColor
…style = PaintingStyle.stroke
…strokeCap = StrokeCap.round
…strokeWidth = borderWith;
final double width = size.width;
final double height = size.height;
final Path path = Path();
path.moveTo(0.5 * width, height * 0.4);
path.cubicTo(0.2 * width, height * 0.1, -0.25 * width, height * 0.6,
0.5 * width, height);
path.moveTo(0.5 * width, height * 0.4);
path.cubicTo(0.8 * width, height * 0.1, 1.25 * width, height * 0.6,
0.5 * width, height);
canvas.drawPath(path, body);
canvas.drawPath(path, border);
}
@override
bool shouldRepaint(CustomPainter oldDelegate) {
return true;
}
}
class HomeScreen extends StatefulWidget {
const HomeScreen({Key? key}) : super(key: key);
@override
State createState() => _HomeScreenState();
}
class _HomeScreenState extends State {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text(‘KindaCode.com’),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.spaceAround,
mainAxisSize: MainAxisSize.min,
children: [
// Non-border heart
CustomPaint(
size: const Size(280, 260),
painter: MyPainter(Colors.pink, Colors.transparent, 0),
),
// Hearts with borders
CustomPaint(
size: const Size(200, 120),
painter: MyPainter(Colors.purple, Colors.black, 10),
),
CustomPaint(
size: const Size(200, 240),
painter: MyPainter(Colors.red, Colors.redAccent, 5),
),
CustomPaint(
size: const Size(50, 100),
painter: MyPainter(Colors.amber, Colors.indigo, 10),
),
],
)),
);
}
}
您可以在官方文档中找到有关 CustomPaint 小部件和 CustomPainter 类的更多详细信息:
尾声
面试成功其实都是必然发生的事情,因为在此之前我做足了充分的准备工作,不单单是纯粹的刷题,更多的还会去刷一些Android核心架构进阶知识点,比如:JVM、高并发、多线程、缓存、热修复设计、插件化框架解读、组件化框架设计、图片加载框架、网络、设计模式、设计思想与代码质量优化、程序性能优化、开发效率优化、设计模式、负载均衡、算法、数据结构、高级UI晋升、Framework内核解析、Android组件内核等。
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