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Content-length: 225\r\n
Content-type: application/sdp\r\n
\r\n
v=0
o=- 91565615172 1 IN IP4 127.0.0.1
t=0 0
a=control:*
a=type:broadcast
a=rtcp-unicast: reflection
m=video 39016 RTP/AVP 96
c=IN IP4 232.123.86.248/255
a=rtpmap:96 H264/90000
a=framerate:25
a=control:track0
这个sdp描述文件里指明了多播地址和多播端口
+ 这一行表明RTCP反馈采用单播
```
a=rtcp-unicast: reflection
```
在多播的情况下,这表明服务端RTP发送到多播组,RTCP发送到多播组,RTCP接收采用单播
+ 这一行表明的多播目的端口为39016
```
m=video 39016 RTP/AVP 96
```
+ 这一行表明了多播地址为`c=IN IP4 232.123.86.248/255`
```
c=IN IP4 232.123.86.248/255
```
多播和单播的sdp文件区别主要是多播需要指定好多播地址和多播端口
关于sdp这里就不再详细讲述了,如何有不清楚请看前面的文章
**SETUP**
* C–>S
SETUP rtsp://127.0.0.1:8554/live/track0 RTSP/1.0\r\n
CSeq: 4\r\n
Transport: RTP/AVP;multicast;client_port=39016-39017
\r\n
* S–>C
RTSP/1.0 200 OK\r\n
CSeq: 4\r\n
Transport: RTP/AVP;multicast;destination=232.123.86.248;source=192.168.31.115;port=39016-39017;ttl=255
Session: 66334873
\r\n
**PLAY**
* C–>S
PLAY rtsp://127.0.0.1:8554/live RTSP/1.0\r\n
CSeq: 5\r\n
Session: 66334873
Range: npt=0.000-\r\n
\r\n
* S–>C
RTSP/1.0 200 OK\r\n
CSeq: 5\r\n
Range: npt=0.000-\r\n
Session: 66334873; timeout=60
\r\n
### 二、多播的RTSP服务器实现过程
#### 2.1 创建套接字
/*
* 作者:_JT_
* 博客:https://blog.csdn.net/weixin_42462202
*/
main()
{
/* 创建套接字 */
serverSockfd = createTcpSocket();
/\* 绑定地址和端口 \*/
bindSocketAddr(serverSockfd, "0.0.0.0", SERVER_PORT);
/\* 开始监听 \*/
listen(serverSockfd, 10);
...
while(1)
{
...
}
}
#### 2.2 创建线程向多播地址推送RTP包
在进入while循环接收客户端前,我们创建一个线程不断地向多播地址发送RTP包
main()
{
…
pthread_create(&threadId, NULL, sendRtpPacket, NULL);
while(1)
{
...
}
}
下面看一看发送函数
/*
* 作者:_JT_
* 博客:https://blog.csdn.net/weixin_42462202
*/
sendRtpPacket()
{
…
while(1)
{
…
/\* 获取一帧数据 \*/
getFrameFromH264File(fd, frame, 500000);
/\* 向多播地址发送RTP包 \*/
rtpSendH264Frame(sockfd, MULTICAST_IP, MULTICAST_PORT,
rtpPacket, frame+startCode, frameSize);
...
}
}
#### 2.2 接收客户端连接
进入while循环后,开始接收客户端,然后处理客户端请求
main()
{
…
while(1)
{
/\* 接收客户端 \*/
acceptClient(serverSockfd, clientIp, &clientPort);
/\* 处理客户端 \*/
doClient(clientSockfd, clientIp, clientPort);
}
}
下面仔细看一看如何处理客户端请求
#### 2.3 解析命令
先解析请求方法,然后解析序列号,再根据不同地请求做不同的处理,然后再放回结果给客户端
/*
* 作者:_JT_
* 博客:https://blog.csdn.net/weixin_42462202
*/
doClient()
{
…
while(1)
{
/* 接收请求 */
recv(clientSockfd, rBuf, BUF_MAX_SIZE, 0);
…
/* 解析请求方法 */
sscanf(line, “%s %s %s\r\n”, method, url, version)
…
/* 解析序列号 */
sscanf(line, “CSeq: %d\r\n”, &cseq);
/\* 处理请求 \*/
if(!strcmp(method, "OPTIONS"))
handleCmd\_OPTIONS(sBuf, cseq);
else if(!strcmp(method, "DESCRIBE"))
handleCmd\_DESCRIBE(sBuf, cseq, url);
else if(!strcmp(method, "SETUP"))
handleCmd\_SETUP(sBuf, cseq, localIp);
else if(!strcmp(method, "PLAY"))
handleCmd\_PLAY(sBuf, cseq);
/\* 返回结果给客户端 \*/
send(clientSockfd, sBuf, strlen(sBuf), 0);
}
}
#### 2.4 处理请求
* OPTIONS
handleCmd_OPTIONS()
{
sprintf(result, “RTSP/1.0 200 OK\r\n”
“CSeq: %d\r\n”
“Public: OPTIONS, DESCRIBE, SETUP, PLAY\r\n”
“\r\n”,
cseq);
}
* DESCRIBE
发送多播的sdp描述文件
handleCmd_DESCRIBE()
{
/* 多播sdp */
sprintf(sdp, “v=0\r\n”
“o=- 9%ld 1 IN IP4 %s\r\n”
“t=0 0\r\n”
“a=control:*\r\n”
“a=type:broadcast\r\n”
“a=rtcp-unicast: reflection\r\n”
“m=video %d RTP/AVP 96\r\n”
“c=IN IP4 %s/255\r\n”
“a=rtpmap:96 H264/90000\r\n”
“a=control:track0\r\n”,
time(NULL),
localIp,
MULTICAST_PORT,
MULTICAST_IP);
sprintf(result, "RTSP/1.0 200 OK\r\nCSeq: %d\r\n"
"Content-Base: %s\r\n"
"Content-type: application/sdp\r\n"
"Content-length: %d\r\n\r\n"
"%s",
cseq,
url,
strlen(sdp),
sdp);
}
* SETUP
handleCmd_SETUP()
{
sprintf(result, “RTSP/1.0 200 OK\r\n”
“CSeq: %d\r\n”
“Transport: RTP/AVP;multicast;destination=%s;”
“source=%s;port=%d- %d;ttl=255\r\n”
“Session: 66334873\r\n”
“\r\n”,
cseq,
MULTICAST_IP,
localIp,
MULTICAST_PORT,
MULTICAST_PORT+1);
}
* PLAY
handleCmd_PLAY()
{
sprintf(result, “RTSP/1.0 200 OK\r\n”
“CSeq: %d\r\n”
“Range: npt=0.000-\r\n”
“Session: 66334873; timeout=60\r\n\r\n”,
cseq);
}
在play回复完成之后,客户端就会去多播地址拉取媒体流,然后播放
#### 源码
源码有三个文件:`multicast_rtsp_server`、`rtp.h`、`rtp.c`
##### multicast\_rtsp\_server.c
/*
* 作者:_JT_
* 博客:https://blog.csdn.net/weixin_42462202
*/
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <time.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <assert.h>
#include <pthread.h>
#include “rtp.h”
#define H264_FILE_NAME “test.h264”
#define MULTICAST_IP “239.255.255.11”
#define SERVER_PORT 8554
#define MULTICAST_PORT 9832
#define BUF_MAX_SIZE (1024*1024)
static int createTcpSocket()
{
int sockfd;
int on = 1;
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if(sockfd < 0)
return -1;
setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, (const char\*)&on, sizeof(on));
return sockfd;
}
static int createUdpSocket()
{
int sockfd;
int on = 1;
sockfd = socket(AF_INET, SOCK_DGRAM, 0);
if(sockfd < 0)
return -1;
setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, (const char\*)&on, sizeof(on));
return sockfd;
}
static int bindSocketAddr(int sockfd, const char* ip, int port)
{
struct sockaddr_in addr;
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
addr.sin_addr.s_addr = inet\_addr(ip);
if(bind(sockfd, (struct sockaddr \*)&addr, sizeof(struct sockaddr)) < 0)
return -1;
return 0;
}
static int acceptClient(int sockfd, char* ip, int* port)
{
int clientfd;
socklen_t len = 0;
struct sockaddr_in addr;
memset(&addr, 0, sizeof(addr));
len = sizeof(addr);
clientfd = accept(sockfd, (struct sockaddr \*)&addr, &len);
if(clientfd < 0)
return -1;
strcpy(ip, inet\_ntoa(addr.sin_addr));
\*port = ntohs(addr.sin_port);
return clientfd;
}
static inline int startCode3(char* buf)
{
if(buf[0] == 0 && buf[1] == 0 && buf[2] == 1)
return 1;
else
return 0;
}
static inline int startCode4(char* buf)
{
if(buf[0] == 0 && buf[1] == 0 && buf[2] == 0 && buf[3] == 1)
return 1;
else
return 0;
}
static char* findNextStartCode(char* buf, int len)
{
int i;
if(len < 3)
return NULL;
for(i = 0; i < len-3; ++i)
{
if(startCode3(buf) || startCode4(buf))
return buf;
++buf;
}
if(startCode3(buf))
return buf;
return NULL;
}
static int getFrameFromH264File(int fd, char* frame, int size)
{
int rSize, frameSize;
char* nextStartCode;
if(fd < 0)
return fd;
rSize = read(fd, frame, size);
if(!startCode3(frame) && !startCode4(frame))
return -1;
nextStartCode = findNextStartCode(frame+3, rSize-3);
if(!nextStartCode)
{
lseek(fd, 0, SEEK\_SET);
frameSize = rSize;
}
else
{
frameSize = (nextStartCode-frame);
lseek(fd, frameSize-rSize, SEEK\_CUR);
}
return frameSize;
}
static int rtpSendH264Frame(int socket, const char* ip, int16_t port,
struct RtpPacket* rtpPacket, uint8_t* frame, uint32_t frameSize)
{
uint8_t naluType; // nalu第一个字节
int sendBytes = 0;
int ret;
naluType = frame[0];
if (frameSize <= RTP_MAX_PKT_SIZE) // nalu长度小于最大包场:单一NALU单元模式
{
/\*
* 0 1 2 3 4 5 6 7 8 9
* ±±±±±±±±±±±±±±±±±±±±+
* |F|NRI| Type | a single NAL unit … |
* ±±±±±±±±±±±±±±±±±±±±+
*/
memcpy(rtpPacket->payload, frame, frameSize);
ret = rtpSendPacket(socket, ip, port, rtpPacket, frameSize);
if(ret < 0)
return -1;
rtpPacket->rtpHeader.seq++;
sendBytes += ret;
if ((naluType & 0x1F) == 7 || (naluType & 0x1F) == 8) // 如果是SPS、PPS就不需要加时间戳
goto out;
}
else // nalu长度小于最大包场:分片模式
{
/\*
* 0 1 2
* 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3
* ±±±±±±±±±±±±±±±±±±±±±±±±±±±+
* | FU indicator | FU header | FU payload … |
* ±±±±±±±±±±±±±±±±±±±±±±±±±±±+
*/
/\*
* FU Indicator
* 0 1 2 3 4 5 6 7
* ±±±±±±±±+
* |F|NRI| Type |
* ±--------------+
*/
/\*
* FU Header
* 0 1 2 3 4 5 6 7
* ±±±±±±±±+
* |S|E|R| Type |
* ±--------------+
*/
int pktNum = frameSize / RTP_MAX_PKT_SIZE; // 有几个完整的包
int remainPktSize = frameSize % RTP_MAX_PKT_SIZE; // 剩余不完整包的大小
int i, pos = 1;
/\* 发送完整的包 \*/
for (i = 0; i < pktNum; i++)
{
rtpPacket->payload[0] = (naluType & 0x60) | 28;
rtpPacket->payload[1] = naluType & 0x1F;
if (i == 0) //第一包数据
rtpPacket->payload[1] |= 0x80; // start
else if (remainPktSize == 0 && i == pktNum - 1) //最后一包数据
rtpPacket->payload[1] |= 0x40; // end
memcpy(rtpPacket->payload+2, frame+pos, RTP_MAX_PKT_SIZE);
ret = rtpSendPacket(socket, ip, port, rtpPacket, RTP_MAX_PKT_SIZE+2);
if(ret < 0)
return -1;
rtpPacket->rtpHeader.seq++;
sendBytes += ret;
pos += RTP_MAX_PKT_SIZE;
}
/\* 发送剩余的数据 \*/
if (remainPktSize > 0)
{
rtpPacket->payload[0] = (naluType & 0x60) | 28;
rtpPacket->payload[1] = naluType & 0x1F;
rtpPacket->payload[1] |= 0x40; //end
memcpy(rtpPacket->payload+2, frame+pos, remainPktSize+2);
ret = rtpSendPacket(socket, ip, port, rtpPacket, remainPktSize+2);
if(ret < 0)
return -1;
rtpPacket->rtpHeader.seq++;
sendBytes += ret;
}
}
out:
return sendBytes;
}
static char* getLineFromBuf(char* buf, char* line)
{
while(*buf != ‘\n’)
{
*line = *buf;
line++;
buf++;
}
\*line = '\n';
++line;
\*line = '\0';
++buf;
return buf;
}
static int handleCmd_OPTIONS(char* result, int cseq)
{
sprintf(result, “RTSP/1.0 200 OK\r\n”
“CSeq: %d\r\n”
“Public: OPTIONS, DESCRIBE, SETUP, PLAY\r\n”
“\r\n”,
cseq);
return 0;
}
static int handleCmd_DESCRIBE(char* result, int cseq, char* url)
{
char sdp[500];
char localIp[100];
sscanf(url, "rtsp://%[^:]:", localIp);
sprintf(sdp, "v=0\r\n"
"o=- 9%ld 1 IN IP4 %s\r\n"
"t=0 0\r\n"
"a=control:\*\r\n"
"a=type:broadcast\r\n"
"a=rtcp-unicast: reflection\r\n"
"m=video %d RTP/AVP 96\r\n"
"c=IN IP4 %s/255\r\n"
"a=rtpmap:96 H264/90000\r\n"
"a=control:track0\r\n",
time(NULL),
localIp,
MULTICAST_PORT,
MULTICAST_IP);
sprintf(result, "RTSP/1.0 200 OK\r\nCSeq: %d\r\n"
"Content-Base: %s\r\n"
"Content-type: application/sdp\r\n"
"Content-length: %d\r\n\r\n"
"%s",
cseq,
url,
strlen(sdp),
sdp);
return 0;
}
static int handleCmd_SETUP(char* result, int cseq, char* localIp)
{
sprintf(result, “RTSP/1.0 200 OK\r\n”
“CSeq: %d\r\n”
“Transport: RTP/AVP;multicast;destination=%s;source=%s;port=%d-%d;ttl=255\r\n”
“Session: 66334873\r\n”
“\r\n”,
cseq,
MULTICAST_IP,
localIp,
MULTICAST_PORT,
MULTICAST_PORT+1);
return 0;
}
static int handleCmd_PLAY(char* result, int cseq)
{
sprintf(result, “RTSP/1.0 200 OK\r\n”
“CSeq: %d\r\n”
“Range: npt=0.000-\r\n”
“Session: 66334873; timeout=60\r\n\r\n”,
cseq);
return 0;
}
既有适合小白学习的零基础资料,也有适合3年以上经验的小伙伴深入学习提升的进阶课程,涵盖了95%以上C C++开发知识点,真正体系化!
由于文件比较多,这里只是将部分目录截图出来,全套包含大厂面经、学习笔记、源码讲义、实战项目、大纲路线、讲解视频,并且后续会持续更新
localIp,
MULTICAST_PORT,
MULTICAST_PORT+1);
return 0;
}
static int handleCmd_PLAY(char* result, int cseq)
{
sprintf(result, “RTSP/1.0 200 OK\r\n”
“CSeq: %d\r\n”
“Range: npt=0.000-\r\n”
“Session: 66334873; timeout=60\r\n\r\n”,
cseq);
return 0;
}
[外链图片转存中…(img-nUaS4ZCJ-1715797113524)]
[外链图片转存中…(img-O2t700Au-1715797113524)]
既有适合小白学习的零基础资料,也有适合3年以上经验的小伙伴深入学习提升的进阶课程,涵盖了95%以上C C++开发知识点,真正体系化!
由于文件比较多,这里只是将部分目录截图出来,全套包含大厂面经、学习笔记、源码讲义、实战项目、大纲路线、讲解视频,并且后续会持续更新