1.
#include<bits/stdc++.h>
#include<windows.h>
#include<Windows.h>
using namespace std;
int g=15000000000000000000,x=30000000000000000000000,f=10000000000000000000,kj=10000000000000000000,chuan=100000000000000000000000000;
int xue=300000000000000000000000000,ff=f;
int bag[41]={999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,};
void slowout(char *p)
{
while(1)
{
if(*p!=0)
printf("%c",*p++);
else
break;
Sleep(100);}}
int zhandou(int g1,int x1,int f1,int q,int shan,int fang,char boss[20]) {
int k=0;
x=xue;
ff=f;
while(1) {
int cc=g-f1;
if(cc<=0)cc=0;
x1-=cc;
printf("你向%s攻击,%s扣了%d滴血,\
还剩%d滴血\n",boss,boss,cc,x1<0?0:x1);
if(x1<=0) {
k++;
break;}
Sleep(10);
if(rand()%fang)printf("%s十分恼怒,防御+%d\n",boss,q),f1+=q;
else printf("%s气势低沉,防御-%d\n",boss,q),f1-=q;
Sleep(10);
printf("%s向你扑来\n",boss);
Sleep(10);
int ccc=g1-f;
if(ccc<0)ccc=0;
x-=ccc;
printf("%s向你发动攻击,你扣了%d滴血,\
还剩%d滴血\n",boss,ccc,x<0?0:x);
if(x<=0) {
printf("你已死亡!\n");
Sleep(10);
break;}
Sleep(10);
if(rand()%2)printf("你十分恼怒,防御+%d\n",q),f+=q;
else printf("你气势低沉,防御-%d\n",q),f-=q;
Sleep(10);}
f=ff;
return k;}
int main()
{char name[20];
int vip,a,b,c,d,e,u,v,w,x,y,z,wuqi=0,key=0,sys=0,yhk=0,kc=0,slb=0;
int exp=0,money=300,lv=1,lv1=1;
for(int i=1;i<=40;i++)
bag[i]==0;
int xie=0,chuan=0,xz[21];
for(int i=0;i<=20;i++)
xz[i]=0;
printf("歹");
Sleep(500);
printf("徒");
Sleep(500);
printf("逃");
Sleep(500);
printf("亡\n");
Sleep(500);
printf("1.5.1正式版\n");
Sleep(500);
system("cls");
system("color 70");
Sleep(10);
slowout("在2999年,S城……\n");
Sleep(10);
slowout("这是一座充满未知的神秘城市…………\n");
Sleep(10);
slowout("某一天……\n");
Sleep(10);
Sleep(10);
slowout("警察A:这都快半年了,S城一直平安无事,你说我们俩在这里天天转悠,够无聊的。\n");
Sleep(10);
slowout("警察B:哎,咋们也是为了混口饭吃,不容易啊!\n");
Sleep(10);
slowout("警察A:算了,巡逻巡逻吧。\n");
Sleep(10);
slowout("突然,惊天动地一声巨响,两名警察应声倒地\n") ;
Sleep(10);
slowout("烟雾中,你出现了~\n\n\n");
Sleep(10);
slowout("请输入你的名字:");
cin>>name;
system("cls");
printf("确认名字:你的名字是%s\n",name);
Sleep(10);
slowout("下面正式开始游戏~//大力支持作者//\n\n\n\n\n");
Sleep(10);
printf("你,%s是一名S城的普通歹徒,然而,你想干出一番大事业。\n",name);
Sleep(10);
Sleep(10);
Sleep(10);
goto a1;
a1:{while(exp>500)
{
exp-=500;
lv+=1;
}
if(lv-lv1==1)
{
slowout("你升级了!\n");
xue+=100;
g+=50;
f+=20;
lv1++;
}
if(lv>lv1&&lv-lv1!=1)
{
int eeeee=lv-lv1;
slowout("你连升了");
cout<<eeeee;
slowout("级!\n");
xue+=100*eeeee;
g+=50*eeeee;
f+=20*eeeee;
lv1+=eeeee;
}
slowout("现在你要去哪里\n");
printf("1.大街 2.商店 3.矿场 4.实验室 5.省警察局 6.银行 7.查看背包 8.试炼场 9.黑市 10.开启VIP 11.饭店 12.抽奖机\n");
cin>>a;}
if(a==1)
{
int dajie;
srand((unsigned)time(NULL));
dajie=rand()%10;
if(dajie>=0&&dajie<=4)
{
printf("大街上走来了一个路人\n");
Sleep(10);
printf("是否打他? 1.是 2.否\n");
cin>>b;
if(b==1)
{
if(zhandou(100,350,0,10,1,2,"路人"))
{
int luren;
luren=rand()%10;
printf("胜利!\n");
Sleep(10);
printf("获得50金币,30经验\n");
money+=50;exp+=30;
if(luren>=0&&luren<=4)
{
printf("恭喜获得:小瓶攻击药水*1\n");
bag[1]++;
}
else {
printf("没有获得物品\n");
}}}
goto a1;
}
if(dajie>4&&dajie<=6)
{
printf("大街上过来了一名警察\n");
Sleep(10);
printf("是否攻击?1.是 2.否\n");
cin>>b;
if(b==1)
{
if(zhandou(200,700,50,5,1,2,"警察"))
{
int police;
police=rand()%10;
printf("胜利!\n");
Sleep(10);
printf("获得100金币,80经验\n");
money+=100;exp+=80;
if(police>=0&&police<=3)
{
printf("恭喜获得:中瓶攻击药水*1\n");
bag[2]++;
}
if(police>3&&police<=6)
{
printf("恭喜获得:长刀*1\n");
bag[7]++;
}
else printf("没有获得任何物品\n");
goto a1;
}}
goto a1;
}
if(dajie>6&&dajie<=8)
{
printf("安全。\n");
goto a1;
}
if(dajie==9)
{
printf("大街上来了一辆装甲车\n");
Sleep(10);
printf("是否攻击?1.是 2.否\n");
cin>>b;
if(b==1)
{
if(zhandou(850,3000,660,0,1,2,"装甲车"))
{
printf("你胜利了!\n");
Sleep(10);
printf("获得600金币,500经验!!!\n");
money+=600;exp+=500;
Sleep(10);
printf("你有资格驾驶这辆装甲车!\n");
bag[13]++;
}}
goto a1;
}}
if(a==2)
{
slowout("黑店老板:你要做甚么? 1.购买 2.抢劫\n");
cin>>c;
if(c==1)
{
int shangdian[16];
for(int aaaaa=1;aaaaa<=15;aaaaa++)
shangdian[aaaaa]=0;
slowout("黑店老板:你要买啥类?\n");
Sleep(10);
printf("1.长刀 200¥\n");
printf("2.青龙偃月刀 666¥\n");
printf("3.开启实验室的钥匙 500¥\n");
printf("4.银行卡(别想了,里面没钱) 300¥\n");
printf("5.手枪 800¥\n");
printf("6.机关枪 1000¥\n");
printf("7.98K 1999¥\n");
printf("8.熔炼炉 650¥\n");
printf("9.树皮/木头/白纸/碳(随机) 100¥\n");
printf("10.黑市入场券 100¥\n");
printf("11.挖矿镐 150¥\n");
printf("12.黑市终身贵宾卡 9999¥\n");
printf("13.等离子大炮 2000¥\n");
printf("14. 高级装甲车升级道具 999999¥\n");
printf("15.退出\n");
cin>>b;
shangdian[b]==1;
slowout("黑店老板:你要买几个?\n");
cin>>kj;
int sdm=0,j;
for(int i=1;i<=14;i++)
{
if(b==1){sdm==200;
j=1;}
if(b==2){sdm==666;
j=8;}
if(b==3){sdm==500;
j=0;}
if(b==4){sdm==300;
j=-1;}
if(b==5){sdm==800;
j=9;}
if(b==6){sdm==1000;
j=10;}
if(b==7){sdm==1999;
j=11;}
if(b==8){sdm==650;
j=20;}
if(b==9){sdm==100;
j=-2;}
if(b==10){sdm==100;
j=21;}
if(b==11){sdm==150;
j=31;}
if(b==12){sdm==9999;
j=22;};
if(b==13){sdm==2000;
j=12;}
if(b==14){sdm==999999;
j=-3;}
if(shangdian[i]==1)
if(money<sdm*kj)
slowout("黑店老板:钱都没有?来人,打出去!\n");
else {
slowout("购买成功!\n");
if(j!=-3&&j!=0&&j!=-1&&j!=-2){
bag[j]=1;
money-=sdm*kj;}
else {
if(j==0)
if(money<sdm*kj)
slowout("黑店老板:钱都没有?来人,打出去!\n");
else {
slowout("购买成功!\n");
sys=1;
money-=sdm*kj;}
if(j==-1)
if(money<sdm*kj)
slowout("黑店老板:钱都没有?来人,打出去!\n");
else {
slowout("购买成功!\n");
yhk=1;
money-=sdm*kj;}
if(j==-2)
if(money<sdm*kj)
slowout("黑店老板:钱都没有?来人,打出去!\n");
else {
slowout("购买成功!\n");
{{
if(money<100*kj)slowout("黑店老板:钱都没有?来人,打出去!\n");
else {
slowout("购买成功!\n");
money-=100*kj;
int dian;
for(int ss=1;ss<=kj;ss++){
dian=rand()%15;
if(dian<=4)
{
slowout("获得树皮\n");
bag[16]++;
}
if(dian>4&&dian<=7)
{
slowout("获得木头\n");
bag[17]++;
}
if(dian>7&&dian<=11)
{
slowout("获得白纸\n");
bag[18]++;
}
if(dian>11)
{
slowout("获得碳\n");
bag[19]++;
}}}}}}
if(j==-3)
if(money<sdm*kj&&bag[13]<kj)
slowout("黑店老板:钱(车)都没有?来人,打出去!\n");
else {
slowout("购买成功!\n");
bag[14]+=kj;
money-=sdm*kj;
bag[13]-=kj;}}}}
for(int aaaaa=1;aaaaa<=15;aaaaa++)
shangdian[aaaaa]=0;
}
if(c==2)
{
slowout("黑店老板:来人呀!抢劫了!\n");
Sleep(10);
printf("一名持枪警察冲了过来!你没有办法,只能迎战!\n");
Sleep(10);
if(zhandou(400,700,50,10,1,2,"持枪警察"))
{
printf("你把黑店老板狠揍了一顿,并且抢到了600金币\n");
money+=600;
}
else{
printf("抢劫没抢成,反倒赔了200金币!\n");
money-=200;
}}
Sleep(10);
goto a1;
}
if(a==3)
{
if(kc==1){
slowout("欢迎来到属于你的矿场!你要做什么?\n");
printf("1.挖矿 2.退出\n");
cin>>b;
if(b==1)
{
if(bag[31]==0)
slowout("你没有挖矿镐!\n");
if(bag[31]>0){
printf("挖矿开始!\n");
Sleep(3000);
int wk;
wk=rand()%13;
if(wk==0||wk==1||wk==2||wk==3)
{
slowout("挖中青铜矿*1\n");
bag[26]++;
}
if(wk==4||wk==5)
{
slowout("挖中铁矿*1\n");
bag[27]++;
}
if(wk==6)
{
slowout("挖中金矿*1\n");
bag[28]++;
}
if(wk==7)
{
slowout("运气超赞,挖中钻石矿*1\n");
bag[29]++;
}
if(wk==8)
{
slowout("运气爆棚,挖中翡翠矿*1,但是由于太过坚硬,废了一把稿子\n");
bag[30]++;
bag[31]--;
}
if(wk>8)
{
slowout("运气太差,啥也没挖到,稿子还断了\n");
bag[31]--;
}
}
}
}
if(kc==0)
{
slowout("你进入矿场\n");
slowout("你看见许多劳工在不停地干活,而监工们却十分清闲,如果有劳工停了一下,他们还用鞭子抽打\n");
slowout("你虽是歹徒,却也看不下去了\n");
printf("%s:",name);
slowout("你们这样太过分了,民主平等年代怎么还会有这种事!\n");
slowout("监工:哪里来的乡巴佬,多管闲事!\n");
printf("%s:",name);
slowout("(怒)老子是歹徒,不是乡巴佬!\n");
if(zhandou(350,800,100,10,1,2,"矿场监工"))
slowout("另一名监工冲了过来\n");
else{
slowout("没实力就不要装B!\n");
Sleep(10);
goto a1;
}
if(zhandou(400,900,200,10,1,2,"矿场监工"))
slowout("监工找来了总监工\n");
else{
slowout("没实力就不要装B!\n");
Sleep(10);
goto a1;
}
slowout("总监工:竟敢扰乱矿场秩序,老子杀了你!\n");
if(zhandou(600,1200,250,5,1,2,"矿场总监工"))
slowout("矿场主出现了!\n");
else{
slowout("没实力就不要装B!\n");
Sleep(10);
goto a1;
}
slowout("矿场主:乡巴佬,你不要自寻死路!\n");
printf("%s:",name);
slowout("(暴怒)再说一遍,老子不是乡巴佬!\n");
if(zhandou(800,2000,200,10,1,2,"矿场主"))
slowout("你干掉了矿场主,所有劳工都自由了!\n");
else{
slowout("没实力就不要装B!\n");
Sleep(10);
goto a1;
}
slowout("所有劳工:感谢您救了我们,以示报答,这个矿场属于您了!\n");
system("cls");
kc=1;
}
Sleep(10);
goto a1;
}
if(a==4)
{
if(sys<1)
slowout("你没有钥匙,进不去!\n");
else{
slowout("你要研制些甚么?\n");
Sleep(10);
printf("1.小瓶/中瓶/大瓶攻击药水 需要:①50¥/100¥/150¥ ②树皮*1/*2/*4\n");
printf("2.小瓶/中瓶/大瓶增血药水 需要:①50¥/100¥/200¥ ②木头*1/*2/*3\n");
printf("3.小瓶/中瓶/大瓶经验药水 需要 ①500¥/1000¥/2000¥ ②碳*3/*6/*9\n");
printf("4.退出\n") ;
printf("更多研制内容敬请期待……\n");
if (bag[20]>0){
cin>>b;
if(b==1)
{
printf("小瓶/中瓶/大瓶?\n");
cin>>c;
slowout("你要研制几瓶?\n");
cin>>kj;
if(c==1)
{
if(money<50*kj&&bag[16]<kj)
slowout("钱(或材料)不够!\n");
else{
if(money<50*kj)
{slowout("研制成功!\n");
bag[16]-=kj;
bag[1]+=kj;}
else{
slowout("研制成功!\n");
money-=50*kj;
bag[1]+=kj;}
}
}
if(c==2)
{
if(money<100*kj&&bag[16]<2*kj)
slowout("钱(或材料)不够!\n");
else{
if(money<100*kj)
{slowout("研制成功!\n");
bag[16]-=2*kj;
bag[2]+=kj;}
else{
slowout("研制成功!\n");
money-=100*kj;
bag[2]+=kj;}
}
}
if(c==3)
{
if(money<150*kj&&bag[16]<4*kj)
slowout("钱(或材料)不够!\n");
else{
if(money<150*kj)
{slowout("研制成功!\n");
bag[16]-=4*kj;
bag[3]+=kj;}
else{
slowout("研制成功!\n");
money-=150*kj;
bag[3]+=kj;}
}
}
}
if(b==2)
{
printf("小瓶/中瓶/大瓶?\n");
cin>>c;
if(c==1)
{
if(money<=50*kj&&bag[17]<kj)
slowout("钱(或材料)不够!\n");
else{
if(money<50*kj)
{slowout("研制成功!\n");
bag[17]-=kj;
bag[4]+=kj;}
else{
slowout("研制成功!\n");
money-=50*kj;
bag[4]+=kj;}
}
}
if(c==2)
{
if(money<=100*kj&&bag[17]<2*kj)
slowout("钱(或材料)不够!\n");
else{
if(money<100*kj)
{slowout("研制成功!\n");
bag[17]-=2*kj;
bag[5]+=kj;}
else{
slowout("研制成功!\n");
money-=100*kj;
bag[5]+=kj;}
}
}
if(c==3)
{
if(money<=200*kj&&bag[17]<3*kj)
slowout("钱(或材料)不够!\n");
else{
if(money<200*kj)
{slowout("研制成功!\n");
bag[17]-=3*kj;
bag[6]+=kj;}
else{
slowout("研制成功!\n");
money-=200*kj;
bag[6]+=kj;}
}
}
}
if(b==3)
{
printf("小瓶/中瓶/大瓶?\n");
cin>>c;
slowout("你要研制几瓶?\n");
cin>>kj;
if(c==1)
{
if(money<=500*kj&&bag[19]<kj*3)
slowout("钱(或材料)不够!\n");
else{
if(money<500*kj)
{slowout("研制成功!\n");
bag[19]-=3*kj;
bag[34]+=kj;}
else{
slowout("研制成功!\n");
money-=500*kj;
bag[34]+=kj;}
}
}
if(c==2)
{
if(money<=1000*kj&&bag[19]<6*kj)
slowout("钱(或材料)不够!\n");
else{
if(money<1000*kj)
{slowout("研制成功!\n");
bag[19]-=6*kj;
bag[35]+=kj;}
else{
slowout("研制成功!\n");
money-=1000*kj;
bag[35]+=kj;}
}
}
if(c==3)
{
if(money<=1500*kj&&bag[19]<9*kj)
slowout("钱(或材料)不够!\n");
else{
if(money<1500*kj)
{slowout("研制成功!\n");
bag[19]-=9*kj;
bag[36]+=kj;}
else{
slowout("研制成功!\n");
money-=1500*kj;
bag[36]+=kj;}
}
}
}
}
else slowout("你没有炼药炉\n");
}
Sleep(10);
goto a1;
}
if(a==5)
{
slowout("你确定要闯进去吗?不要作死! 1.确定 2.算了\n");
cin>>b;
if(b==1)
{
slowout("你走到门口,门卫拦住了你\n");
if(zhandou(200,600,50,5,1,2,"门卫"))
slowout("战斗胜利,继续前进!\n");
else{
slowout("你都还没进门就嗝屁了~告诉过你不要作死!\n");
goto a1;
}
Sleep(10);
slowout("你走了进去,一名拿着青龙偃月刀(从哪儿冒出来的?)的警察拦住了你\n");
if(zhandou(650,800,80,10,1,2,"警察"))
slowout("战斗胜利,继续前进!\n");
else{
slowout("才第二关诶!你这个菜鸟水平也敢进省警察局?\n");
goto a1;
}
Sleep(10);
slowout("你继续前进,一名铁甲警察掏出手枪对准了你!\n");
if(zhandou(600,1000,400,15,1,2,"铁甲警察"))
slowout("战斗胜利,继续前进!\n");
else{
slowout("你也不赖了,可战力还需提高!\n");
goto a1;
}
Sleep(10);
slowout("你就要走到省警察局大楼的门口了,忽然,一名凭空出现的警察掏出了98K!\n");
if(zhandou(1000,1100,150,10,1,2,"警察"))
slowout("战斗胜利,继续前进!\n");
else{
slowout("你完蛋了,变强后再来吧!\n");
goto a1;
}
Sleep(10);
slowout("你走到了大楼门口,省警察局局长出现了!\n");
slowout("局长:大胆歹徒,竟敢闯入省警察局,我要让你有去无回!\n");
slowout("省警察局局长派出了一名保镖!\n");
if(zhandou(900,1800,300,20,1,2,"局长保镖"))
slowout("局长:什么?!你赢了!走着瞧!\n");
else{
slowout("你凉了……\n");
goto a1;
}
Sleep(10);
slowout("局长:没想到你这么难打,只好派出我的精英保镖了!\n");
if(zhandou(1100,2200,450,20,1,2,"精英保镖"))
slowout("局长:你这么厉害?!看来只能请求支援了!\n");
else{
slowout("……你失败了,下次再来吧!\n");
goto a1;
}
Sleep(10);
slowout("局长:呼叫上级,呼叫上级,请求支援!\n");
slowout("一辆超强装甲车开了过来~\n");
slowout("你有一次逃跑的机会,是否逃跑?1.逃跑 2.继续战斗!\n");
cin>>c;
if(c==1)
{
slowout("你溜了,作者表示很鄙视,但还是奖励你800金币,1000经验\n");
money+=800;
exp+=1000;
goto a1;
}
if(zhandou(1200,4000,800,0,1,2,"超强装甲车"))
slowout("局长:纳尼!只能使出终极武器了!\n");
else{
slowout("NO 作 NO die!\n");
goto a1;
}
Sleep(10);
slowout("一辆坦克说来就来了……\n");
slowout("你已无法逃跑,决一死战吧!\n");
if(zhandou(2000,7500,1000,0,1,2,"坦克"))
slowout("局长:这……这怎么可能!\n");
else{
slowout("你被坦克轰死了~\n");
goto a1;
}
Sleep(10);
slowout("局长:我要亲自上,干掉你这个家伙!呃啊啊啊啊啊啊啊\n");
slowout("局长进入了暴怒状态,血量暴增!\n");
if(zhandou(1100,15000,0,100,1,2,"省警察局局长"))
slowout("你把省警察局局长干掉了!你占领了整个省警察局!\n");
else{
slowout("唉,都最后一关了,真是遗憾!\n");
goto a1;
}
Sleep(10);
system("cls");
slowout("你成功占领了省警察局,任务完成,游戏成功!\n\n\n\n\n\n\n\n\n");
slowout("请不要关闭游戏,不然你会后悔的");
Sleep(5000);
system("cls");
slowout("此时……国防部……\n");
slowout("国防部部长:什么?!一个歹徒就把省警察局给占了?警察局的人都干什么吃的?!\n");
slowout("国防部议员:部长,省警察局有很多的弹药和武器,我认为现在可以发射导弹,炸掉警察局,也炸掉那歹徒的老巢\n");
slowout("国防部部长:嗯……好,就这样办!\n");
slowout("导弹发射系统:准备发射导弹,准备发射导弹,目标:S城,省警察局。倒计时开始\n");
Sleep(10);
printf("五 ");
Sleep(10);
printf("四 ");
Sleep(10);
printf("三 ");
Sleep(10);
printf("二 ");
Sleep(10);
printf("一\n");
Sleep(10);
printf("歹徒逃亡第二部,敬请期待!\n");
Sleep(3000);
return 0;
}
Sleep(10);
goto a1;
}
if(a==6)
{
slowout("前台:你要在银行作甚么? 1.存钱 2.抢银行\n");
cin>>b;
if(b==1)
{
if(yhk<1) slowout("你没有银行卡,存不了钱!\n");
else{
slowout("你要存多少钱?\n");
cin>>c;
if(c>money)
slowout("前台:小伙子,你没有那么多钱!\n");
else {
printf("存钱成功!\n");
Sleep(10);
money-=c;
printf("等待中……\n");
Sleep(10000);
int cunqian;
cunqian=rand()%10;
if(cunqian<=1)
{
slowout("运气不错,收获利息1.5倍!\n");
c*=1.5;
money+=c;
}
if(cunqian>1&&cunqian<=4)
{
slowout("运气不错,收获利息1.2倍!\n");
c*=1.2;
money+=c;
}
if(cunqian>4&&cunqian<=7)
{
slowout("很遗憾,运气不好,存的钱只剩一半了\n");
c*=0.5;
money+=c;
}
if(cunqian>7)
slowout("很遗憾,运气不好,存的钱都打水漂了\n");
}
}
}
if(b==2)
{
slowout("前台:喂,110吗?这里有人抢银行啊!你们快来啊!\n");
Sleep(10);
printf("一名防弹持枪警察冲了过来!\n");
Sleep(10);
if(zhandou(900,1500,300,15,1,2,"防弹持枪警察"))
{
int qiang;
qiang=rand()%10;
if(qiang<=4){
slowout("抢银行成功了!获得1000元\n");
money+=1000;
}
if(qiang>4&&qiang<=7){
slowout("抢银行成功了!获得2000元\n");
money+=2000;
}
if(qiang>7&&qiang<=9){
slowout("抢银行成功了!获得3000元\n");
money+=3000;
}
if(qiang>9){
slowout("抢银行成功了!获得5000元\n");
money+=5000;
}
}
else{
slowout("抢银行没成功,你被警察带走了……你被关了一个月,还被罚了500金币\n");
money-=500;
slowout("一个月后……\n");
}
}
Sleep(10);
goto a1;
}
if(a==7)
{
printf("1.查看属性 2.查看武器 3.查看药水 4.查看其它\n");
cin>>b;
if(b==1){
b1:
system("cls");
printf("%s\n",name);
printf("等级:%d\n",lv);
printf("金币:%d\n",money);
printf("经验:%d\n",exp);
printf("血量:%d\n",xue);
printf("攻击:%d\n",g);
printf("防御:%d\n",f);
printf("试炼币:%d\n",slb);
printf("请输入0退出\n");
cin>>c;
if(c==0){
system("cls");
goto a1;
}
else
goto b1;
}
if(b==2)
{
b2://7.长刀 8.青龙偃月刀(乱入) 9.手枪 10.机关枪 11.98K
//12.等离子大炮 13.装甲车 14.高级装甲车 15.坦克
system("cls");
printf("7.长刀*%d\n8.青龙偃月刀*%d\n9.手枪*%d\n10.机关枪*%d\n11.98K*%d\n",bag[7],bag[8],bag[9],bag[10],bag[11]);
printf("12.等离子大炮*%d\n13.装甲车*%d\n14.高级装甲车*%d\n15.坦克*%d\n",bag[12],bag[13],bag[14],bag[15]);
printf("输入1穿上装备,输入2卸下装备,输入0退出\n");
cin>>c;
if(c==0)
{
system("cls");
goto a1;
}
if(c==1)
{
slowout("请输入要穿上的装备。\n");
cin>>d;
if(bag[d]==0)
{
slowout("抱歉,你没有这件装备!\n");
goto b2;
}
if(chuan==1)
{
slowout("你已经穿上装备了!请先卸下原有装备!\n");
goto b2;
}
if(bag[d]>0&&chuan==0)
{
slowout("装备成功!\n");
chuan=1;
system("cls");
wuqi=d;
if(d==7)
{
xue+=150;g+=100;f+=20;xz[7]==1;
}
if(d==8)
{
xue+=200;g+=200;f+=35;xz[8]==1;
}
if(d==9)
{
xue+=200;g+=250;f+=50;xz[9]==1;
}
if(d==10)
{
xue+220;g+=330;f+=60;xz[10]==1;
}
if(d==11)
{
xue+=230;g+=400;f+=60;xz[11]==1;
}
if(d==12)
{
xue+=250;g+=600;f+=80;xz[12]==1;
}
if(d==13)
{
xue+=400;g+=700;f+=300;xz[13]==1;
}
if(d==14)
{
xue+=420;g+=700;f+=380;xz[14]==1;
}
if(d==15)
{
xue+=650;g+=1000;f+=500;xz[15]==1;
}
}
}
if(c==2)
{
slowout("请输入你要卸下的装备\n");
cin>>d;
if(wuqi!=d)
{
slowout("你还没有穿这件装备!\n");
goto b2;
}
if(wuqi==d)
{
slowout("成功卸下装备!\n");
chuan=0;
if(d==7)
{
xue-=150;g-=100;f-=20;xz[7]==0;
}
if(d==8)
{
xue-=200;g-=200;f-=35;xz[8]==0;
}
if(d==9)
{
xue-=200;g-=250;f-=50;xz[9]==0;
}
if(d==10)
{
xue-=220;g-=330;f-=60;xz[10]==0;
}
if(d==11)
{
xue-=230;g-=400;f-=60;xz[11]==0;
}
if(d==12)
{
xue-=250;g-=600;f-=80;xz[12]==0;
}
if(d==13)
{
xue-=400;g-=700;f-=300;xz[13]==0;
}
if(d==14)
{
xue-=420;g-=700;f-=380;xz[14]==0;
}
if(d==15)
{
xue-=650;g-=1000;f-=500;xz[15]==0;
}
goto b2;
}
}
else goto b2;
}
if(b==3)
{
b3:
system("cls");
printf("1.小瓶攻击药水*%d\n2.中瓶*%d\n3.大瓶*%d\n",bag[1],bag[2],bag[3]);
printf("4.小瓶增血药水*%d\n5.中瓶*%d\n6.大瓶*%d\n",bag[4],bag[5],bag[6]);
printf("7.小瓶经验药水*%d\n8.中瓶*%d\n9.大瓶*%d\n",bag[34],bag[35],bag[36]);
printf("输入1喝下药水,输入0退出\n");
cin>>c;
if(c==0)
{
system("cls");
goto a1;
}
if(c==1)
{
slowout("请输入药水序号\n");
cin>>d;
slowout("请输入要使用的数量\n");
cin>>e;
if(d!=7&&d!=8&&d!=9)
if(e>bag[d]||e<=0)
{
slowout("你没有那么多药水!\n");
goto b3;
}
if(d==7||d==8||d==9)
if(e>bag[27+d]||e<=0)
{
slowout("你没有那么多药水!\n");
goto b3;
}
if(d!=7&&d!=8&&d!=9)
if(e<=bag[d]&&e>0)
{
slowout("成功喝下药水\n");
bag[d]-=e;
if(d==1)
g+=10*e;
if(d==2)
g+=20*e;
if(d==3)
g+=35*e;
if(d==4)
xue+=40*e;
if(d==5)
xue+=75*e;
if(d==6)
xue+=100*e;
system("cls");
}
if(d==7||d==8||d==9)
if(e<=bag[d+27]&&e>0){
bag[d+27]-=e;
if(d==7)
exp+=500*e;
if(d==8)
exp+=1000*e;
if(d==9)
exp+=2000*e;
}
goto a1;
}
}
if(b==4)
{
b4:
system("cls");
printf("树皮*%d\n木头*%d\n白纸*%d\n碳*%d\n熔炼炉*%d\n",bag[16],bag[17],bag[18],bag[19],bag[20]);
/*21.黑市入场券 22.黑市终身贵宾卡 23.黑市交易券 24.试炼券 25.抽奖券*/
printf("黑市入场券*%d\n黑市终身贵宾卡*%d\n试炼1.2倍经验符*%d\n试炼券*%d\n抽奖券*%d\n",bag[21],bag[22],bag[23],bag[24],bag[25]);
/*26.青铜矿 27.铁矿 28.金矿 29.钻石矿 30.翡翠矿 31.挖矿镐*/
printf("青铜矿*%d\n铁矿*%d\n金矿*%d\n钻石矿*%d\n翡翠矿*%d\n挖矿镐*%d\n",bag[26],bag[27],bag[28],bag[29],bag[30],bag[31]);
printf("输入0退出\n");
cin>>c;
if(c==0)
{
system("cls");
goto a1;
}
else goto b4;
}
Sleep(10);
goto a1;
}
if(a==8)
{
slowout("请选择模式,1为战斗试炼场,2为商店,3抢劫\n");
cin>>c;
if(c==1)
if(bag[24]==0){
slowout("你没有试炼券\n");
Sleep(10);
goto a1;
}
else{
slowout("即将迎来您的对手:小猪佩奇\n");
{
printf("试炼场上来了一只小猪佩奇\n");
Sleep(10);
printf("是否攻击?1.是 2.否\n");
cin>>b;
if(b==1)
{
if(zhandou(250,3000,560,0,1,2,"小猪佩奇"))
{
printf("你胜利了!\n");
Sleep(10);
printf("获得500试炼币!!!\n");
slb+=500;
Sleep(10);
{
printf("试炼场上来了一辆火箭\n");
Sleep(10);
printf("是否攻击?1.是 2.否\n");
cin>>b;
if(b==1)
{
if(zhandou(1550,1,2000,0,1,2,"火箭"))
{
printf("你胜利了!\n");
Sleep(10);
printf("获得2000试炼币!!!\n");
slb+=2000;
Sleep(10);
}
}
}
goto a1;
}
}
}
Sleep(10);
goto a1;
}
if(c==2)
{
slowout("商店老板:你要买啥类?\n");
Sleep(10);
printf("1. 坦克 23333¥\n");
printf("2. 退出\n");
cin>>b;
if(b==1)
{
slowout("商店老板:你要买几个?\n");
cin>>kj;
if(slb<23333*kj)
slowout("没钱还来买东西\n");
else {
slowout("购买成功\n");
bag[15]+=kj;
slb-=23333*kj;}
}
goto a1;
}
if(c==3)
{
slowout("商店老板:抢劫了,救命啊\n");
slowout("一名未来战士小跑而来,你避无可避,只能迎战\n");
if(zhandou(1780,12200,1220,10,1,2,"未来战士"))
slowout("你干掉了未来战士,获得了2000试炼币!\n");
else{
slowout("没实力就不要装B!\n");
Sleep(10);
goto a1;
}
Sleep(10);
slb+=2000;
goto a1;
}
}
if(a==9)
{
if(bag[22]==0)
{
slowout("黑衣人:您好,黑市是秘密地点,请问您有黑市入场券吗?\n");
printf("1.进入(消耗黑市入场券*1) 2.算了\n");
cin>>b;
if(b==1)
{ if(bag[21]==0)
slowout("入场券不足。\n");
else{
bag[21]--;
int hs;
hs=rand()%3;
if(hs==0)
{
printf("今日上架:\n");
printf("1.500¥ 交换 300经验\n");
printf("2.碳*2 交换 中瓶攻击药水*4\n");
printf("3.小瓶增血药水*3 交换 金币*400\n");
cin>>c;
if(c==1)
{
if(money<500)
slowout("钱不够!\n");
else
{
printf("交易成功,获得300经验\n");
exp+=300;money-=500;
}
}
if(c==2)
{
if(bag[19]<2)
slowout("材料不足。\n");
else{
printf("交易成功,获得中瓶攻击药水*4\n");
bag[19]-=2;
bag[2]+=4;
}
}
if(c==3)
{
if(bag[4]<3)
slowout("药水不足\n");
else{
printf("交易成功,获得金币*400\n");
bag[4]-=3;
money+=400;
}
}
}
if(hs>0)
printf("黑市歇业中……\n");
}
}
}
if(bag[22]>0)
{
slowout("黑衣人:啊,您有终身贵宾卡!赶快迎接!\n");
printf("%s",name);
slowout("大摇大摆地走了进去。\n");
printf("贵宾上架:\n");
printf("1.金币*100 交换 抽奖券*3\n");
printf("2.钻石矿*1 交换 金币*1000\n");
printf("3.小瓶攻击药水*2 交换 大瓶增血药水*5\n");
cin>>c;
if(c==1)
{
if(money<100)
slowout("金币不足!\n");
else{
slowout("交易成功,获得抽奖券*3\n");
money-=100;
bag[25]+=3;
}
}
if(c==2)
{
if(bag[29]==0)
slowout("钻石矿不足。\n");
else{
slowout("交易成功,获得金币*1000\n");
money+=1000;
bag[29]--;
}
}
if(c==3)
{
if(bag[1]<2)
slowout("药水不足。\n");
else{
slowout("交易成功,获得大瓶增血药水*5\n");
bag[1]-=2;
bag[6]+=5;
}
}
}
Sleep(10);
goto a1;
}
if(a==10)
{
if(vip!=1)
{
system("cls");
printf("-----------VIP模式特权:-------------\n");
printf(" 1.超高金币 \n");
printf(" 2.超高生命值 \n");
printf(" 3.超高攻击力 \n");
printf(" 4.抽奖券*9\n");
printf(" 5.直接拥有最强武器——坦克\n");
Sleep(50);
printf("请输入密码:");
cin>>d;
if(d==1)
{
for(int ii=1; ii<=5; ii++) {
system("color 10");
system("color 20");
system("color 30");
system("color 40");
system("color 50");
system("color 60");
system("color 70");
system("color 80");
system("color 90");
system("color a0");
system("color b0");
system("color c0");
system("color d0");
system("color e0");
system("color f0");
}
slowout("恭喜密码正确!成功开启VIP模式!!!\n");
money+=99999;
xue+=9999;
g+=999;
bag[25]+=9;
bag[15]++;
vip=1;
Sleep(10);
system("color 0A");
system("cls");
goto a1;
}
else {
slowout("不晓得密码就别开启了,你只配玩普通模式!\n");
Sleep(10);
system("cls");
goto a1;
}
}
else {
slowout("你已经是VIP了!\n");
goto a1;
}
}
if(a==11)
{
slowout("境泽:欢迎光临真香饭店,我是店长境泽。你要点什么?\n");
printf(" 真香菜单\n");
printf("1.独家秘制招牌真香蛋炒饭 300¥\n");
printf("2.宫保鸡丁 150¥\n");
printf("3.鱼香肉丝 180¥\n");
printf("4.番茄炒蛋 200¥\n");
printf("0.退出\n");
cin>>b;
int fd;
if(b==1)
{
if(money<300)
slowout("你的钱不够!\n");
else{
printf("%s:真香!\n",name);
money-=300;
Sleep(10);
slowout("获得150经验\n");
exp+=150;
fd=rand()%5;
if(fd==0)
{
slowout("你元气爆棚,加血500滴,加攻击力200点,加防御力80点!\n");
g+=200;xue+=500;f+=80;
}
if(fd==1)
{
slowout("你感觉全身充满了力量,加攻击力200点,防御力50点!\n");
g+=200;f+=50;
}
if(fd==2)
{
slowout("你奇迹般地获得了2张试炼券!\n");
bag[24]+=2;
}
}
}
if(b==2)
{
if(money<150)
slowout("你的钱不够!\n");
else{
printf("%s:味道不错!\n",name);
money-=150;
Sleep(10);
slowout("加经验80点\n");
exp+=80;
fd=rand()%3;
if(fd==0)
{
slowout("你运气很好,获得黑市终身贵宾卡一张!\n");
bag[22]++;
}
if(fd==1)
{
slowout("你奇迹般地获得了3张抽奖券!\n");
bag[25]+=3;
}
}
}
if(b==3)
{
if(money<180)
slowout("你的钱不够!\n");
else{
printf("%s:太好吃了!",name);
money-=180;
Sleep(10);
slowout("获得经验80点\n");
exp+=80;
fd=rand()%2;
if(fd==0)
{
slowout("你从鱼香肉丝中获得了神奇的力量,血量加300滴!\n");
xue+=300;
}
}
}
if(b==4)
{
if(money<200)
slowout("你的钱不够!\n");
else{
printf("%s:DELICIOUS!\n",name);
money-=200;
Sleep(10);
slowout("获得经验100点\n");
exp+=100;
fd=rand()%2;
if(fd==0)
{
slowout("你瞬间爆发出神力,加攻击力200点,防御力30点!\n");
g+=200;f+=30;
}
}
}
Sleep(10);
goto a1;
}
if(a==12)
{
slowout("欢迎来到抽奖机!拥有抽奖券即有机会获得以下惊喜大礼!\n");
printf("1.试炼券*3 2.500金币 3.试炼券*2 4.黑市入场券*3 5.2000经验\n");
printf("6.1000金币 7.大瓶增血药水*10 8.钻石矿*5(终极大奖)\n");
printf("1.开始抽奖(消耗抽奖券*1)2.退出\n");
cin>>b;
if(b==1)
{
int aca;
cin>>aca;
if(bag[25]<=aca)
slowout("抽奖券不足!\n");
else{
printf("正在抽奖中……\n");
bag[25]-=aca;
Sleep(5000);
for(int i=0;i<=aca;i++){int cj;
cj=rand()%11;
if(cj==1)
{
slowout("获得试炼券*3\n");
bag[24]+=3;
}
if(cj==2)
{
slowout("获得500金币\n");
money+=500;
}
if(cj==3)
{
slowout("获得试炼券*2\n");
bag[24]+=2;
}
if(cj==4)
{
slowout("获得黑市入场券*3\n");
bag[22]+=3;
}
if(cj==5)
{
slowout("获得2000经验\n");
exp+=2000;
}
if(cj==6)
{
slowout("获得1000金币\n");
money+=1000;
}
if(cj==7||cj==8)
{
slowout("获得大瓶增血药水*10\n");
bag[6]+=10;
}
if(cj==9)
{
slowout("抽中大奖:钻石矿*5\n");
bag[29]+=5;
}
if(cj>9)
slowout("很遗憾,没有抽中!\n");
}
}
Sleep(10);
goto a1;
}
}
if(a>12||a<1){slowout("输出错误\n");
goto a1; }
return 0;
}
2.
#include<bits/stdc++.h>
#include<windows.h>
using namespace std;
int bag[21];//1.钻石套装 2.经验之石(S)3.经验之石(M)4.经验之石(L)5.万能石 6.
void slowout(char* p)
{
while (1)
{
if (*p != 0)
printf("%c", *p++);
else
break;
Sleep(100);
}
}
int main()
{
int xue = 1000, xmax = 1000, g = 300, f = 50, money = 500, exp = 0, lv = 1, lv1 = 1, kg = 0, hos = 0;
int renwu = 0, total = 0;
int ren[4];
for (int ii = 1; ii <= 4; ii++)
ren[ii] = 0;
for (int ii = 1; ii <= 20; ii++)
bag[ii] = 0;
int a, b, c, d, e, h, i, j, k;
int gxue, gg, gf;
int di = 0, fs = 0;
char name[20];
int jn;
printf("歹徒逃亡 2——魔法之城\n");
Sleep(500);
printf("2.0正式版\n");
Sleep(1000);
printf("额………………出品\n");
Sleep(3000);
system("cls");
slowout("给自己取一个更帅的名字吧:");
cin >> name;
printf("%s,游戏开始!\n", name);
Sleep(1000);
system("cls");
printf("歹徒逃亡系列第二部,全新启程!\n");
Sleep(1000);
system("cls");
slowout("经过三天三夜的长途跋涉,你来到了M城\n");
slowout("这时,一封信飘到了你手里。\n");
printf("是否看信? 1.看信 2.不看\n");
cin >> a;
if (a == 1)
{
system("cls");
slowout(" 来自作者的一封信\n");
slowout(" 为了让第二部的游戏更好玩,我特意在编写M城时加入了魔法元素。\n");
slowout(" 也就是说,这座城里的每个人都会魔法,都拥有各自的技能,包括路人。\n");
slowout(" 所以,没有技能的你要小心了……祝你好运!(哈哈哈哈哈哈哈哈)\n\n\n\n\n\n");
Sleep(1000);
printf("输入任意数字退出\n");
cin >> b;
}
system("cls");
srand((unsigned)time(NULL));
a1:slowout("你要到哪里去?\n");
printf("1.十字路口 2.商店 3.魔法部 4.国防部 5.银行 6.赌城 7.医院 8.背包 9.开挂 10.任务生成器 0.退出\n");
if (xue > xmax) xue = xmax;
cin >> a;
if (a == 1)
{
int shi;
shi = rand() % 10;
if (shi == 0 || shi == 1)
{
printf("十字路口上来了一名路人\n");
gxue = 400; gg = 150; gf = 20;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> b;
if (b == 1)
{
printf("你向路人发起攻击,路人减血%d滴", g - gf);
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
slowout("获得 100金币,50经验\n");
money += 100; exp += 50;
if (ren[1] == 1)
total++;
goto a2;
}
if (gxue > 0) {
jn = rand() % 3;
if (jn == 0)
{
printf("路人使出了技能“回血”!增加血量100点!\n");
gxue += 100;
Sleep(1000);
}
printf("路人对你发起攻击,你减血%d滴", gg - f);
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (b == 2)
goto a1;
} while (gxue > 0 && xue > 0);
}
if (shi == 2 || shi == 3)
{
printf("十字路口上来了一名路人\n");
gxue = 400; gg = 150; gf = 20;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> b;
if (b == 1)
{
printf("你向路人发起攻击,路人减血%d滴", g - gf);
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n\n");
Sleep(1000);
slowout("获得 100金币,50经验\n");
money += 100; exp += 50;
if (ren[1] == 1)
total++;
goto a2;
}
if (gxue > 0) {
jn = rand() % 3;
if (jn == 0)
{
printf("路人使出了技能“狂暴”!攻击力增强100!\n");
gg += 100;
Sleep(1000);
}
printf("路人对你发起攻击,你减血%d滴", gg - f);
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (b == 2)
goto a1;
} while (gxue > 0 && xue > 0);
}
if (shi == 4 || shi == 5)
{
printf("十字路口上来了一名警察\n");
gxue = 500; gg = 250; gf = 40;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> b;
if (b == 1)
{
printf("你向警察发起攻击,警察减血%d滴", g - gf);
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
slowout("获得 200金币,120经验\n");
money += 200; exp += 120;
if (ren[1] == 1)
total++;
goto a2;
}
if (gxue > 0) {
jn = rand() % 3;
if (jn == 0)
{
printf("警察使出了技能“武装”!攻击力增强100,防御力增强50!\n");
gg += 100; gf += 50;
Sleep(1000);
}
printf("警察对你发起攻击,你减血%d滴", gg - f);
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (b == 2)
goto a1;
} while (gxue > 0 && xue > 0);
}
if (shi == 6 || shi == 7)
{
printf("十字路口上来了一名盔甲警察\n");
gxue = 650; gg = 300; gf = 100;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> b;
if (b == 1)
{
printf("你向盔甲警察发起攻击,盔甲警察减血%d滴", g - gf);
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
slowout("获得 350金币,250经验\n");
money += 350; exp += 250;
if (ren[1] == 1)
total++;
goto a2;
}
if (gxue > 0) {
jn = rand() % 3;
if (jn == 0)
{
printf("盔甲警察使出了技能“护盾”!增加防御力100!\n");
gf += 100;
Sleep(1000);
}
printf("盔甲警察对你发起攻击,你减血%d滴", gg - f);
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (b == 2)
goto a1;
} while (gxue > 0 && xue > 0);
}
if (shi == 8)
{
printf("十字路口上来了一辆装甲车!\n");
gxue = 1500; gg = 650; gf = 200;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> b;
if (b == 1)
{
printf("你向装甲车发起攻击,装甲车减血%d滴", g - gf);
if (gf <= g)
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
slowout("获得 700金币,500经验\n");
money += 700; exp += 500;
if (ren[1] == 1)
total++;
goto a2;
}
if (gxue > 0) {
jn = rand() % 3;
if (jn == 0)
{
printf("装甲车使出了绝技“全副武装”!增加血量200点,攻击力150,防御力50!\n");
gxue += 200; gg += 150; gf += 50;
Sleep(1000);
}
printf("装甲车对你发起攻击,你减血%d滴", gg - f);
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (b == 2)
goto a1;
} while (gxue > 0 && xue > 0);
}
if (shi == 9)
{
int tank = 0;
printf("十字路口上来了一辆坦克!\n");
gxue = 2200; gg = 900; gf = 300;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> b;
if (b == 1)
{
printf("你向坦克发起攻击,坦克减血%d滴", g - gf);
if (gf <= g)
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
slowout("获得 1200金币,800经验\n");
money += 1200; exp += 800;
if (ren[1] == 1)
total++;
goto a2;
}
if (gxue > 0) {
jn = rand() % 4;
if (jn == 0)
{
printf("坦克使出了技能“炮击”!你被击中了!减血500滴!\n");
xue -= 500;
Sleep(1000);
}
if (jn == 1)
{
printf("坦克使出了绝技“炮火连天”!你受到灼烧伤害,每回合减血200滴!\n");
tank = 1;
Sleep(1000);
}
if (tank == 1)
{
printf("灼烧伤害中,减血200滴。\n");
xue -= 200;
}
printf("坦克对你发起攻击,你减血%d滴", gg - f);
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (b == 2)
goto a1;
} while (gxue > 0 && xue > 0);
}
Sleep(1000);
goto a1;
}
if (a == 2)
{
slowout("店老板:欢迎来到童叟无欺的信用商店。偶是老板blyat。你要买什么?\n");
printf("1.经验之石(S) 500¥\n2.经验之石(M) 1000¥\n3.经验之石(L) 1800¥\n0.退出\n");
cin >> b;
if (b == 1)
{
if (money < 500)
slowout("没钱就别来买东西!\n");
else {
slowout("购买成功!\n");
money -= 500;
bag[2]++;
if (ren[2] == 1)
total++;
}
}
if (b == 2)
{
if (money < 1000)
slowout("没钱就别来买东西!\n");
else {
slowout("购买成功!\n");
money -= 1000;
bag[3]++;
if (ren[2] == 1)
total++;
}
}
if (b == 3)
{
if (money < 1800)
slowout("没钱就别来买东西!\n");
else {
slowout("购买成功!\n");
money -= 1800;
bag[4]++;
if (ren[2] == 1)
total++;
}
}
Sleep(1000);
goto a1;
}
if (a == 3)
{
slowout("任务:占领魔法部,可获得丰厚奖励! 1.开始挑战 2.变强后再来。(本任务中所加血量均是临时血量)\n");
cin >> b;
if (b == 1)
{
slowout("你走向魔法部,门卫拦住你,说:干什么的!\n");
gxue = 450; gg = 300; gf = 50;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> c;
if (c == 1)
{
printf("你向门卫发起攻击,门卫减血%d滴", g - gf);
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
Sleep(1000);
printf("加血100滴\n");
xue += 100;
}
if (gxue > 0) {
jn = rand() % 3;
if (jn == 0)
{
printf("门卫使出了技能“天谴”!你减血200滴!\n");
xue -= 200;
Sleep(1000);
}
printf("门卫对你发起攻击,你减血%d滴", gg - f);
if (gg - f >= 0)
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (c == 2)
goto a1;
} while (gxue > 0 && xue > 0);
slowout("你干掉门卫,继续前进。\n");
slowout("一个从地上冒出来的黑衣人把你拦下了!\n");
gxue = 700; gg = 450; gf = 100;
int cr = 0, i = 0;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> c;
if (c == 1)
{
if (cr == 1)
printf("你被缠绕住,不能攻击!\n");
if (cr == 0)
{
printf("你向黑衣人发起攻击,黑衣人减血%d滴", g - gf);
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
}
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
Sleep(1000);
printf("加血300滴。\n");
xue += 300;
}
if (gxue > 0) {
jn = rand() % 2;
if (jn == 0)
{
printf("黑衣人使出了技能“缠绕”!你在一回合内无法攻击!\n");
cr = 1;
i = 2;
Sleep(1000);
}
printf("黑衣人对你发起攻击,你减血%d滴", gg - f);
if (gg - f >= 0)
xue -= gg - f;
i--;
if (i <= 0)
cr = 0;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (c == 2)
goto a1;
} while (gxue > 0 && xue > 0);
slowout("干掉黑衣人,继续前进。\n");
slowout("你走进魔法部大楼,机器人警察准备对你发射激光束!\n");
gxue = 800; gg = 400; gf = 150;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> c;
if (c == 1)
{
printf("你向机器人警察发起攻击,机器人警察减血%d滴", g - gf);
if (gf <= g)
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
Sleep(1000);
printf("加血500滴\n");
xue += 500;
}
if (gxue > 0) {
jn = rand() % 3;
if (jn == 0)
{
printf("机器人警察使出了绝技“激光扫射”!你减血500滴!\n");
xue -= 500;
Sleep(1000);
}
printf("机器人警察对你发起攻击,你减血%d滴", gg - f);
if (gg - f >= 0)
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (c == 2)
goto a1;
} while (gxue > 0 && xue > 0);
slowout("你走向走廊深处,魔法部议员出现在走廊尽头!\n");
slowout("议员举起了魔杖!\n");
int tt = 0, j = 0;
gxue = 1100; gg = 600; gf = 150;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> c;
if (c == 1)
{
printf("你向魔法部议员发起攻击,魔法部议员减血%d滴", g - gf);
if (gf <= g)
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
Sleep(1000);
printf("加血1000滴\n");
xue += 1000;
}
if (gxue > 0) {
jn = rand() % 2;
if (jn == 0)
{
printf("魔法部议员使出了绝技“钻心刻骨”!你将在5回合内连续受到疼痛攻击!\n");
tt = 1; j = 6;
Sleep(1000);
}
if (tt == 1)
{
printf("疼痛伤害中,减血100滴。\n");
xue -= 100;
}
j--;
if (j <= 0)
tt == 0;
printf("魔法部议员对你发起攻击,你减血%d滴", gg - f);
if (gg - f >= 0)
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (c == 2)
goto a1;
} while (gxue > 0 && xue > 0);
slowout("走廊尽头是一扇门,你走了进去\n");
slowout("一进门,魔法部部长举起老魔杖(爱信不信)对准了你!\n");
int k = 0, sleep = 0;
gxue = 2200; gg = 1200; gf = 300;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> c;
if (c == 1)
{
if (sleep == 1)
printf("你正在昏睡中,不能攻击!\n");
if (sleep == 0)
{
printf("你向BOSS魔法部部长发起攻击,BOSS魔法部部长减血%d滴", g - gf);
if (gf <= g)
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
}
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
Sleep(1000);
system("cls");
slowout("你占领了魔法部,获得:2000金币,1000经验!\n");
if (bag[1] == 0)
{
slowout("恭喜获得超级宝物:钻石套装\n已为你自动装备钻石套装,提升属性:血量+800,攻击力+400,防御力+100\n");
xmax += 800; g += 400; f += 100;
bag[1] = 1;
}
money += 2000; exp += 1000;
goto a2;
//待定
}
if (gxue > 0) {
jn = rand() % 5;
if (jn == 0)
{
printf("BOSS魔法部部长使出了绝技“阿瓦达索命”!你减血1000滴!\n");
xue -= 1000;
Sleep(1000);
}
if (jn == 1)
{
printf("BOSS魔法部部长使出了绝技“昏昏欲睡”!你在一回合内无法攻击!\n");
sleep = 1;
k = 2;
Sleep(1000);
}
if (jn == 2)
{
printf("BOSS魔法部部长使出了绝技“超级狂暴”!加血500滴,攻击力增强250,防御力增强100!\n");
gxue += 500; gg += 250; gf += 100;
Sleep(1000);
}
printf("BOSS魔法部部长对你发起攻击,你减血%d滴", gg - f);
k--;
if (k <= 0)
sleep = 0;
if (gg - f >= 0)
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (c == 2)
goto a1;
} while (gxue > 0 && xue > 0);
}
Sleep(1000);
goto a1;
}
if (a == 4)
{
slowout("终极任务:占领国防部! 1.开始挑战 2.待会儿\n");
cin >> b;
if (b == 2)
goto a1;
if (b == 1)
{
slowout("高级门卫抽出钻石剑把你拦下了!\n");
gxue = 650; gg = 400; gf = 80;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> c;
if (c == 1)
{
printf("你向高级门卫发起攻击,高级门卫减血%d滴", g - gf);
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
Sleep(1000);
printf("加血300滴\n");
xue += 300;
}
if (gxue > 0) {
jn = rand() % 3;
if (jn == 0)
{
printf("高级门卫使出了技能“飞斩”!你减血400滴!\n");
xue -= 400;
Sleep(1000);
}
printf("高级门卫对你发起攻击,你减血%d滴", gg - f);
if (gg - f >= 0)
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (c == 2)
goto a1;
} while (gxue > 0 && xue > 0);
slowout("你把门卫砍倒后,闯了进去。\n");
slowout("你看到了终极大BOSS——国防部部长,准备开打吧!\n");
Sleep(2000);
system("cls");
slowout("呵呵呵呵呵 你以为终极任务就这么容易吗?这不是额………………的风格……国防部部长用魔杖召唤出了国防部议员!\n");
gxue = 1200; gg = 600; gf = 150;
int gfb = 0;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> c;
if (c == 1)
{
printf("你向国防部议员发起攻击,国防部议员减血%d滴", g - gf);
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0 && gfb == 1)
{
printf("你胜利了!\n");
Sleep(1000);
printf("加血700滴\n");
xue += 700;
}
if (gxue <= 0 && gfb == 0)
{
printf("国防部部长使出绝技“浴火重生”!国防部议员满血复活了!\n");
gxue = 1200;
gfb = 1;
Sleep(1000);
}
if (gxue > 0) {
jn = rand() % 4;
if (jn == 0)
{
printf("国防部部长用魔杖给议员加血500滴!\n");
gxue += 500;
Sleep(1000);
}
if (jn == 1)
{
printf("国防部部长用魔杖给议员加了一层护盾!议员防御力提升200!\n");
gf += 200;
Sleep(1000);
}
if (jn == 2)
{
printf("国防部部长用魔杖把议员激怒了,议员攻击力提升500!\n");
gg += 500;
Sleep(1000);
}
printf("国防部议员对你发起攻击,你减血%d滴", gg - f);
if (gg - f >= 0)
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (c == 2)
goto a1;
} while (gxue > 0 && xue > 0);
slowout("国防部部长派出了机器人保镖!\n");
gxue = 1800; gg = 800; gf = 300;
int bb = 0;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> c;
if (c == 1)
{
if (bb > 0)
printf("你无法攻击!\n");
if (bb <= 0)
{
printf("你向机器人保镖发起攻击,机器人保镖减血%d滴", g - gf);
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
}
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
Sleep(1000);
printf("加血1000滴\n");
xue += 1000;
}
if (gxue > 0) {
jn = rand() % 4;
if (jn == 0)
{
printf("国防部部长用魔杖把你捆住了,两回合内无法攻击!\n");
bb = 3;
Sleep(1000);
}
if (jn == 1)
{
printf("国防部部长用魔杖使机器人保镖进入狂暴状态!机器人保镖增血500滴,攻击力增强200,防御力增强100!\n");
gxue += 500; gg += 200; gf += 100;
Sleep(1000);
}
printf("机器人保镖对你发起攻击,你减血%d滴", gg - f);
bb--;
if (gg - f >= 0)
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (c == 2)
goto a1;
} while (gxue > 0 && xue > 0);
slowout("国防部部长:不知天高地厚的家伙,我要亲自灭了你!\n");
gxue = 5000; gg = 1500; gf = 500;
int bbb = 0;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> c;
if (c == 1)
{
if (bbb > 0)
printf("你无法攻击!\n");
if (bbb <= 0)
{
printf("你向国防部部长发起攻击,国防部部长减血%d滴", g - gf);
gxue -= g - gf;
if (gxue <= 0)
gxue = 1;
printf(",剩余血量%d滴\n", gxue);
}
Sleep(1000);
if (gxue == 1)
{
printf("%s", name);
slowout(":你都只有一滴血了,投降吧!\n");
slowout("国防部部长:(冷笑)你以为终极BOSS那么容易打败吗!\n");
slowout("国防部部长说着,用魔杖对准一辆坦克发射\n");
slowout("那坦克空无一人,但它却自己启动,开到你面前。\n");
Sleep(1000);
goto a11;
}
if (gxue > 0) {
jn = rand() % 10;
if (jn == 0)
{
printf("国防部部长用魔杖把你捆住了,两回合内无法攻击!\n");
bbb = 3;
Sleep(1000);
}
printf("国防部部长对你发起攻击,你减血%d滴", gg - f);
bbb--;
if (gg - f >= 0)
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (c == 2)
goto a1;
} while (gxue > 0 && xue > 0);
}
a11:gxue = 4000; gg = 1400; gf = 499;
int tank = 0;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> b;
if (b == 1)
{
printf("你向坦克发起攻击,坦克减血%d滴", g - gf);
if (gf <= g)
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
Sleep(1000);
printf("加血1200滴\n");
xue += 1200;
}
if (gxue > 0) {
jn = rand() % 4;
if (jn == 0)
{
printf("坦克使出了技能“炮击”!你被击中了!减血500滴!\n");
xue -= 500;
Sleep(1000);
}
if (jn == 1)
{
printf("坦克使出了绝技“炮火连天”!你受到灼烧伤害,每回合减血200滴!\n");
tank = 1;
Sleep(1000);
}
if (tank == 1)
{
printf("灼烧伤害中,减血200滴。\n");
xue -= 200;
}
printf("坦克对你发起攻击,你减血%d滴", gg - f);
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (b == 2)
goto a1;
} while (gxue > 0 && xue > 0);
slowout("当你与坦克对决时,国防部部长悄悄给自己回满了血。\n");
slowout("他用魔杖向直升机发射了一个咒语,那直升机飞过来,悬在你头顶上方。\n");
gxue = 5000; gg = 1500; gf = 400;
int xxue = 0;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> b;
if (b == 1)
{
printf("你向国防部部长发起攻击,国防部部长减血%d滴", g - gf);
if (gf <= g)
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
goto b11;
}
if (gxue > 0) {
jn = rand() % 4;
if (jn == 0)
{
printf("国防部部长使出了绝技“神锋无影”!");
int shen;
shen = rand() % 10;
if (shen == 0)
shen = 2;
if (shen == 1)
shen = 3;
printf("你被连中%d刀,减血%d滴!\n", shen, shen * 150);
xue -= shen * 150;
Sleep(1000);
}
if (jn == 1)
{
printf("国防部部长使出了绝技“星石陨落”!你减血1500滴!\n");
xue -= 1500;
Sleep(1000);
}
if (jn == 2)
{
printf("国防部部长使出了绝技“强力吸血”!该效果持续3回合!\n");
xxue = 4;
Sleep(1000);
}
xxue--;
int plane;
plane = rand() % 10;
if (plane < 2) plane = 3;
printf("直升机向你扔下%d个炸弹,你减血%d滴!\n", plane, plane * 100);
xue -= plane * 100;
Sleep(1000);
if (xxue > 0)
{
printf("国防部部长从你那里吸血400滴。\n");
xue -= 400;
gxue += 400;
}
printf("国防部部长对你发起攻击,你减血%d滴", gg - f);
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
} while (gxue > 0 && xue > 0);
b11:
slowout("占领国防部,终极任务完成!\n");
slowout("请不要关闭,马上为您带来后续剧情……\n");
Sleep(5000);
system("cls");
slowout("你占领国防部的消息很快传到了首都VT市。\n");
slowout("一天后,3000年的8月26日,在新世纪的第n天,一道总统令发布了。\n");
slowout(" 总统令第001号\n");
slowout(" 从即日起,将全国通缉歹徒");
printf("%s", name);
slowout("。一旦发现,务必即刻处决,捉拿者可获得重赏。\n");
slowout(" 总统 额………………\n");
slowout(" 3000年8月26日\n\n\n");
printf("敬请期待第三部——刺杀行动!\n");
Sleep(3000);
return 0;
}
if (a == 5)
{
slowout("暂未开放。\n");
Sleep(1000);
goto a1;
}
if (a == 6)
{
slowout("暂未开放。\n");
//printf("你的本金:%d\n",money);
//printf("请选择:\n1.掷骰子\n2.猜数\n3.21点\n4.退出赌城\n");
Sleep(1000);
goto a1;
}
if (a == 7)
{
if (hos == 0)
{
slowout("神秘医生:Hello,你好啊。只要你能打败我,我就可以有偿为你恢复血量哦~!\n");
gxue = 900; gg = 600; gf = 150;
int ys = 0;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> c;
if (c == 1)
{
printf("你向神秘医生发起攻击,神秘医生减血%d滴", g - gf);
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0 && ys == 2)
{
printf("你胜利了!\n");
Sleep(1000);
slowout("神秘医生:你挺厉害的,以后你就可以找我回血了!\n");
hos = 1;
}
if (gxue <= 0 && ys < 2)
{
printf("神秘医生使出绝技“起死回生”!神秘医生满血复活了!\n");
gxue = 1200;
ys++;
Sleep(1000);
}
if (gxue > 0) {
jn = rand() % 2;
if (jn == 0)
{
printf("神秘医生使出了绝技“华佗再世”!生命恢复500滴!\n");
gxue += 500;
Sleep(1000);
}
printf("神秘医生对你发起攻击,你减血%d滴", gg - f);
if (gg - f >= 0)
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (c == 2)
goto a1;
} while (gxue > 0 && xue > 0);
}
if (hos == 1)
{
slowout("神秘医生:你好啊!只要");
int huix;
huix = 150 + lv * 50;
printf("%d", huix);
slowout("金币,就可以回满血了哦!\n");
printf("是否回血?1.是 2.否\n");
cin >> b;
if (b == 1)
{
if (xue == xmax)
slowout("你都已经满血了,没必要回血!\n");
else {
if (money < huix)
slowout("钱不够!\n");
else {
slowout("你的血量已满。\n");
money -= huix;
xue = xmax;
if (ren[3] == 1)
total++;
}
}
}
}
Sleep(1000);
goto a1;
}
if (a == 8)
{
printf("1.查看属性 2.查看物品\n");
cin >> b;
if (b == 1)
printf("歹徒姓名:%s\n等级:%d\n血量:%d/%d\n攻击力:%d\n防御力:%d\n金币:%d\n经验:%d\n还需%d经验可升级\n", name, lv, xue, xmax, g, f, money, exp, 500 * lv - exp);
if (b == 2) {
printf("1.钻石套装*%d\n2.经验之石(S)*%d\n3.经验之石(M)*%d\n4.经验之石(L)*%d\n", bag[1], bag[2], bag[3], bag[4]);
printf("输入序号来使用物品,输入0退出。\n");
cin >> c;
if (c == 1)
{
if (bag[1] == 0)
slowout("你没有钻石套装!\n");
else
slowout("你已经装备钻石套装了!\n");
}
if (c == 2)
{
if (bag[2] == 0)
slowout("物品不足。\n");
else {
printf("使用经验之石,增加经验300\n");
bag[2]--;
exp += 300;
goto a2;
}
}
if (c == 3)
{
if (bag[3] == 0)
slowout("物品不足。\n");
else {
printf("使用经验之石,增加经验600\n");
bag[3]--;
exp += 600;
goto a2;
}
}
if (c == 4)
{
if (bag[4] == 0)
slowout("物品不足。\n");
else {
printf("使用经验之石,增加经验1000\n");
bag[4]--;
exp += 1000;
goto a2;
}
}
}
Sleep(1000);
goto a1;
}
if (a == 9)
{
if (kg == 1)
slowout("本游戏禁止重复开挂!\n");
if (kg == 0) {
printf("请输入开挂密匙:");
cin >> b;
if (b != 1)
{
slowout("密码错误,为了惩罚你这个不知天高地厚的家伙,你的金币我全没收了。\n");
money = 0;
}
if (b == 1)
{
slowout("恭喜你成功开挂,变身为cyka blyat!\n");
money = 9999;
xmax = 19999;
xue = xmax;
g = 1111;
f = 555;
kg = 1;
}
}
Sleep(1000);
goto a1;
}
if (a == 10)
{
system("cls");
if (renwu == 0)
{
int suiji;
suiji = rand() % 4;
if (suiji == 0)
suiji = 1;
if (suiji == 1)
{
printf("任务:在十字路口击杀任意10个目标。 可获奖励:300金币 200经验。\n");
printf("1.接受任务 2.放弃\n");
cin >> b;
if (b == 2)
{
system("cls");
goto a1;
}
if (b == 1)
{
printf("任务开始!!!\n");
Sleep(2000);
ren[1] = 1;
renwu = 1;
goto a1;
}
}
if (suiji == 2)
{
printf("任务:在商店购买任意5件物品。 可获奖励:200金币 经验之石(M)*3。\n");
printf("1.接受任务 2.放弃\n");
cin >> b;
if (b == 2)
{
system("cls");
goto a1;
}
if (b == 1)
{
printf("任务开始!!!\n");
Sleep(2000);
ren[2] = 1;
renwu = 1;
goto a1;
}
}
if (suiji == 3)
{
printf("任务:在医院回血5次。 可获奖励:250金币 经验之石(L)*2。\n");
printf("1.接受任务 2.放弃\n");
cin >> b;
if (b == 2)
{
system("cls");
goto a1;
}
if (b == 1)
{
printf("任务开始!!!\n");
Sleep(2000);
ren[3] = 1;
renwu = 1;
goto a1;
}
}
}
if (renwu == 1)
{
if (ren[1] == 1)
{
printf("当前任务:在十字路口击杀任意10个目标。\n任务进度:%d/10\n", total);
if (total >= 10)
{
printf("任务已完成。获得:300金币 200经验\n");
money += 300; exp += 200; ren[1] = 0; renwu = 0; total = 0;
}
}
if (ren[2] == 1)
{
printf("当前任务:在商店购买任意5件物品。\n任务进度:%d/5\n", total);
if (total >= 5)
{
printf("任务已完成。获得:200金币 经验之石(M)*3\n");
money += 200; bag[3] += 3; ren[2] = 0; renwu = 0; total = 0;
}
}
if (ren[3] == 1)
{
printf("当前任务:在医院回血5次。\n任务进度:%d/5\n", total);
if (total >= 5)
{
printf("任务已完成。获得:250金币 经验之石(L)*2\n");
money += 250; bag[4] += 2; ren[3] = 0; renwu = 0; total = 0;
}
}
}
Sleep(5000);
system("cls");
goto a2;
}
if (a < 0 || a>9)
{
slowout("请不要乱输!!!\n");
Sleep(1000);
goto a1;
}
if (a == 0)
return 0;
a2:
lv = exp / 500 + 1;
if (lv == lv1 + 1)
{
slowout("你升级了!\n");
xmax += 100;
xue = xmax;
g += 20;
f += 5;
lv1 += 1;
}
if (lv == lv1 + 2)
{
slowout("你连升两级!\n");
xmax += 200;
xue = xmax;
g += 40;
f += 10;
lv1 += 2;
}
if (lv == lv1 + 3)
{
slowout("你连升3级!\n");
xmax += 300;
xue = xmax;
g += 60;
f += 15;
lv1 += 3;
}
if (lv == lv1 + 4)
{
slowout("你连升4级!\n");
xmax += 400;
xue = xmax;
g += 80;
f += 20;
lv1 += 4;
}
Sleep(1000);
goto a1;
}
3.
#include<bits/stdc++.h>
#include<windows.h>
#include<dir.h>
#define MAX 100
using namespace std;
int xue_yuan = 99999999, xmax_yuan = 99999999, g_yuan = 99999999;
double f_yuan = 0.05;
int xue = 9999900, xmax = 99000, g = 79099995, money =9999990, xep = 9999, lv = 9009;
int ren = 0, a, b, c, d, hui_he = 0, face = 0, n = 0, zi_ge = 0, yin_hang = 0, h = 0, jiu_dian = 0, da_gong = 0, Time = 0;
int zhuang[3] = { 0,0,0 };
double f = f_yuan;
char name[20];
int bag[21];
int k[3] = { 0,0,0 };
int BUILD[50] = { 0 };
struct Read
{
char str[100000];
char miwen[50][20];
}READ;
void slowout(char* p)
{
while (1)
{
//int
if (*p != 0)
printf("%c", *p++);
else
break;
Sleep(20);
}
Sleep(500);
}
int _3zhandou(int x1, int g1, double f1, char boss[20], int mf, int shu_l) //g1敌人攻击 x1敌人血量 f1敌人防御
{
int k1 = 0, tan_ke = 0, i = 0, chan_rao = 0, j = 0, tt = 0, shen = 0, x = 0, xxue = 0, xuex = 0, shu_i = 0;
int cc = 0, ccc = 0;
int sj, jn;
int fx1 = x1, fg1 = g1;
for (shu_i = 1; shu_i <= shu_l; ++shu_i)
{
while (1)
{
if (f1 > 0.8)
f1 = 0.8;
if (f > 0.8)
f = 0.8;
if (chan_rao != 0)
printf("你因魔法而本回合内无法攻击!\n");
else
{
cc = g * (1.0 - f1);
x1 -= cc;
if (x1 <= 0)
x1 = 0;
printf("你向第%d个%s发起攻击,%s减血%d滴,还剩%d滴血!\n", shu_i, boss, boss, cc, x1);
Sleep(500);
}
if (x1 <= 0)
{
k1++;
break;
}
ccc = g1 * (1.0 - f);
xue -= ceil(ccc);
if (xue < 0)
xue = 0;
printf("第%d个%s对你发起攻击,你减血%d滴,还剩%d滴血!\n", shu_i, boss, ccc, xue);
if (xue <= 0)
{
slowout("你凉了……\n");
xue_yuan = 1000;
xmax_yuan = 1000;
g_yuan = 75;
xue = xue_yuan;
xmax = xmax_yuan;
g = g_yuan;
xep = 0;
lv = 1;
f = f_yuan;
if (zhuang[0] == 1)
{
g = g_yuan;
g += 200;
}
else if (zhuang[0] == 2)
{
f = f_yuan;
f += 0.1;
}
if (zhuang[1] == 9)
{
g = g_yuan;
g += 50;
}
else if (zhuang[1] == 10)
{
g = g_yuan;
g += 75;
}
else if (zhuang[1] == 11)
{
g = g_yuan;
g += 100;
}
else if (zhuang[1] == 12)
{
g = g_yuan;
g += 150;
}
else if (zhuang[1] == 13)
{
g = g_yuan;
g += 250;
}
if (zhuang[2] == 14)
{
xue = xue_yuan;
xmax = xmax_yuan;
g = g_yuan;
f = f_yuan;
f += 0.4;
g += 1000;
xue += 2000;
xmax += 2000;
}
else if (zhuang[2] == 15)
{
xue = xue_yuan;
xmax = xmax_yuan;
g = g_yuan;
f = f_yuan;
f += 0.5;
g += 1500;
xue += 2750;
xmax += 2750;
}
else if (zhuang[2] == 16)
{
xue = xue_yuan;
xmax = xmax_yuan;
g = g_yuan;
f = f_yuan;
f += 0.6;
g += 2250;
xue + 3000;
xmax += 3000;
}
else if (zhuang[2] == 17)
{
xue = xue_yuan;
xmax = xmax_yuan;
g = g_yuan;
f = f_yuan;
f += 0.65;
g += 2500;
xue += 4000;
xmax += 4000;
}
return 0;
}
Sleep(500);
jn = rand() % 3;
if (jn == 0)
{
if (mf == 1)
{
printf("%s使出了技能“回血”!增加血量100点!\n", boss, mf);
x1 += 100;
}
else if (mf == 2)
{
printf("%s使出了技能“狂暴”!攻击力增强100!\n", boss);
g1 += 100;
}
else if (mf == 3)
{
printf("%s使出了技能“武装”!攻击力增强100,防御力增强5!\n", boss);
g1 += 100; f1 += 0.05;
}
else if (mf == 4)
{
printf("%s使出了技能“护盾”!增加防御力10!\n", boss);
f1 += 0.1;
}
else if (mf == 5)
{
printf("%s使出了技能“全副武装”!增加血量200点,攻击力150,防御力8!\n", boss);
x1 += 200; g1 += 150; f1 += 0.08;
}
else if (mf == 6)
{
sj = rand() % 2;
if (sj == 0)
{
printf("%s使出了技能“炮击”!你被击中了!减血500滴!\n", boss);
xue -= 500;
}
else
{
printf("%s使出了技能“炮火连天”!你受到灼烧伤害,每回合减血200滴!\n", boss);
tan_ke = 1;
}
}
else if (mf == 7)
{
printf("%s使出了技能“天谴”!你减血200滴!\n", boss);
xue -= 200;
}
else if (mf == 8)
{
printf("%s使出了技能“缠绕”!你在一回合内无法攻击!\n", boss);
chan_rao = 1;
i = 2;
}
else if (mf == 9)
{
printf("%s使出了技能“激光扫射”!你减血500滴!\n", boss);
xue -= 500;
}
else if (mf == 10)
{
printf("%s使出了技能“钻心刻骨”!你将在5回合内连续受到疼痛攻击!\n", boss);
tt = 1; j = 5;
}
else if (mf == 11)
{
sj = rand() % 3;
if (sj == 0)
{
printf("%s使出了技能“阿瓦达索命”!你减血1000滴!\n", boss);
xue -= 1000;
}
if (sj == 1)
{
printf("%s使出了技能“超级狂暴”!加血500滴,攻击力增强250,防御力增强10!\n", boss);
x1 += 500; g1 += 250; f1 += 0.1;
}
if (sj == 2)
{
printf("%s使出了技能“昏昏欲睡”!你在一回合内无法攻击!\n", boss);
chan_rao = 1;
i = 2;
}
}
else if (mf == 12)
{
printf("%s使出了技能“飞斩”!你减血400滴!\n", boss);
xue -= 400;
}
else if (mf == 13)
{
printf("%s使出了技能“激光轰击”!你减血500滴!\n", boss);
xue -= 500;
}
else if (mf == 14)
{
sj = rand() % 3;
if (sj == 0)
{
printf("国防部部长用魔杖给议员加血500滴!\n");
g1 += 500;
}
else if (sj == 1)
{
printf("国防部部长用魔杖给议员加了一层护盾!议员防御力提升20!\n");
f1 += 0.2;
}
else if (sj == 2)
{
printf("国防部部长用魔杖把议员激怒了,议员攻击力提升500!\n");
g1 += 500;
}
}
else if (mf == 15)
{
sj = rand() % 2;
if (sj == 0)
{
printf("国防部部长用魔杖把你捆住了,两回合内无法攻击!\n");
chan_rao = 1;
i = 3;
}
else
{
printf("国防部部长用魔杖使机器人保镖进入狂暴状态!机器人保镖增血500滴,攻击力增强200,防御力增强10!\n");
x1 += 500; g1 += 200; f1 += 0.1;
}
}
else if (mf == 16)
{
sj = rand() % 3;
if (sj == 0)
{
printf("%s使出了技能“神锋无影”!", boss);
shen = rand() % 8;
shen += 3;
printf("你被连中%d刀,减血%d滴!\n", shen, shen * 150);
xue -= shen * 150;
}
if (sj == 1)
{
printf("%s使出了技能“星石陨落”!你减血1500滴!\n", boss);
xue -= 1500;
}
if (sj == 2)
{
printf("%s使出了技能“强力吸血”!该效果持续3回合!\n", boss);
xxue = 4; x = 1; xuex = 1;
}
}
else if (mf == 17)
{
sj = rand() % 2;
if (sj == 0)
{
printf("%s使出了技能“机枪扫射”!", boss);
shen = rand() % 8;
shen += 3;
printf("你被连中%d枪,减血%d滴!\n", shen, shen * 150);
xue -= shen * 150;
}
else
{
printf("%s使出了技能“激光扫射”!你减血500滴!\n", boss);
xue -= 500;
}
}
else if (mf == 18)
{
sj = rand() % 2;
if (sj == 0)
{
printf("%s使出了技能“机枪扫射II”!", boss);
shen = rand() % 18;
shen += 13;
printf("你被连中%d枪,减血%d滴!\n", shen, shen * 175);
xue -= shen * 150;
}
else if (sj == 1)
{
printf("%s使出了技能“火焰喷射”!你受到灼烧伤害,每回合减血400滴!\n", boss);
tan_ke = 2;
}
}
else if (mf == 19)
{
sj = rand() % 3;
if (sj == 0)
{
printf("%s使出了技能“爆破”!你受到爆炸伤害,减血1000滴!\n", boss);
xue -= 1000;
}
if (sj == 1)
{
printf("%s使出了技能“凋零”!你受到凋零伤害,每回合减血800滴!\n", boss);
tan_ke = 4;
}
if (sj == 2)
{
printf("%s使出了技能“汲取”!每回合被吸血800滴,并每回合增加15防御!该效果持续3回合!\n", boss);
xxue = 4; x = 2; xuex = 1;
}
}
Sleep(500);
}
//炮火连天 火焰喷射 凋零
if (tan_ke > 0)
{
if (tan_ke == 1)
printf("灼烧伤害中,减血200滴。\n");
if (tan_ke == 2)
printf("灼烧伤害中,减血400滴。\n");
if (tan_ke == 4)
printf("凋零伤害中,减血800滴。\n");
xue -= ceil(ceil(200 * tan_ke) * f);
}
//缠绕 昏昏欲睡 国防部部长用魔杖把你捆住
i--;
if (i <= 0)
chan_rao = 0;
//钻心刻骨
j--;
if (j == 0)
tt = 0;
if (tt == 1)
{
printf("疼痛伤害中,减血100滴。\n");
xue -= ceil(ceil(100) * f);
}
//强力吸血
if (x == 1)
{
xxue--;
if (xxue == 0)
{
xuex = 0;
x = 0;
}
if (xuex == 1)
{
printf("国防部部长从你那里吸血400滴。\n");
xue -= 400;
x1 += 400;
}
}
//汲取
if (x == 2)
{
xxue--;
if (xxue == 0)
{
xuex = 0;
x = 0;
}
if (xuex == 1)
{
printf("国防部部长从你那里吸血800滴,并增加15防御。\n");
xue -= 800;
x1 += 800;
f1 += 0.15;
}
}
}
x1 = fx1, g1 = fg1;
}
if (xue <= ceil(0.25 * xmax))
xue = ceil(0.25 * xmax);
return k1;
}
void ji()
{
int _ji = 0;
for (int sheng = 1; xep >= 500; ++sheng)
{
xep -= 500;
_ji++;
}
printf("你升了%d级,增加%d攻击,%d血量!\n", _ji, 5 * _ji, 5 * _ji);
lv += _ji;
g += 5 * _ji;
xue += 5 * _ji;
xmax += 5 * _ji;
xue_yuan += 5 * _ji;
xmax_yuan += 5 * _ji;
Sleep(1000);
}
int high, width;//地图高度与宽度
int bird_x, bird_y;//小鸟的位置
int through, wall;//通道的x坐标和墙的起始坐标y
int Map[MAX][MAX];//记录页面的显示
/*0代表空白,1代表小鸟的位置,2代表墙
3代表上下围墙,4代表左右围墙*/
bool book[MAX][MAX];//代表改点有围墙
int score;//记录得分
bool result = 0;//游戏结果1代表失败,0代表胜利,不过永远赢不了~~
void startup()
{
score = 0;
high = 20;
width = 50;
bird_x = high / 2;
bird_y = width / 4;
through = high / 2;
wall = width / 4 * 3;
result = 0;
}
int REST()
{
if (50 - score > 5)
return 50 - score;
else
return 5;
}
void startMap()
{
int i, j;
for (i = 1; i <= high - 1; i++)
{
Map[i][1] = 4;
for (j = 2; j <= width - 1; j++)
Map[i][j] = 0;
Map[i][width] = 4;
}
//下方围墙的初始化
i = high;
for (j = 1; j <= width; j++)
Map[i][j] = 3;
//小鸟位置的初始化
Map[bird_x][bird_y] = 1;
//墙的初始化
for (i = 1; i <= high - 1; i++)
{
Map[i][wall] = 2;
book[i][wall] = 1;
}
//通道的初始化
for (i = through - 4; i <= through + 4; i++)//通道的大小可以自定义.
{
Map[i][wall] = 0;
book[i][wall] = 0;
}
}
void HideCursor()//隐藏光标
{
CONSOLE_CURSOR_INFO cursor_info = { 1, 0 };
SetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE), &cursor_info);
}
void gotoxy(int x, int y)//清理一部分屏幕
{
HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
COORD pos;
pos.X = x;
pos.Y = y;
SetConsoleCursorPosition(handle, pos);
}
void UPdatewithOutinput()//与输入无关的更新
{
bird_x++;
wall--;
if (book[bird_x][bird_y] == 1 || bird_x > high || bird_x <= 0)//当小鸟死亡时
{
result = 1;
}
if (wall == bird_y - 1)//当小鸟走过墙时得一分
score++;
if (wall < 1)
{
srand(time(NULL));
through = rand() % high;
while (through <= 3 || through >= high - 2)
{
through = rand() % high;
}
}
if (wall < 1)
{
wall = width / 4 * 3;
}
memset(book, 0, sizeof(book));
Sleep(REST());
}
void UPdatewithinput()
{
char input;
if ((GetAsyncKeyState(' ') & 0x8000) && bird_x > 2)//判断是否有键盘输入
bird_x -= 2;//小鸟向上蹦两格
}
void show()
{
gotoxy(0, 0);
int i, j;
for (i = 1; i <= high; i++)
{
for (j = 1; j <= width; j++)
{
switch (Map[i][j])
{
case 0:
printf(" ");
break;
case 1:
printf("@");
break;
case 2:
printf("*");
break;
case 3:
printf("~");
break;
case 4:
printf("|");
break;
}
}
printf("\n");
}
printf("你的分数是:%d\n\n", score);
printf("操作说明:空格键向上移动\n");
}
int dagong()
{
printf("每一分是200元!\n");
Sleep(1000);
system("cls");
Sleep(1000);
startup();
while (1)
{
HideCursor();
startMap();
show();
UPdatewithOutinput();
if (result == 1)
break;
UPdatewithinput();
}
system("cls");
printf("你输了");
system("pause");
system("pause");
system("pause");
system("pause");
system("pause");
return score;
}
void begin()
{
slowout("需要指引吗?(1需要 / 2不了)\n");
cin >> a;
if (a == 2)
goto a1;
slowout("歹徒逃亡 3——刺杀行动\n");
slowout("1.3.2正式版\n");
slowout("exdtables 荣誉出品\n");
slowout("绝对原创 不喜勿喷!!!\n");
slowout("特别致谢cyka blyat ,感谢提供《歹徒逃亡》的前两部!\n");
slowout("特别致谢flappy bird 作者!\n");
slowout("游戏中有部分bug,望谅解!\n");
system("cls");
slowout("话说你占领了M城的国防部,贼嗨皮!~!~!~!\n");
slowout("只可是VT市的总统之都已经炸开了锅……\n");
slowout("“那小子太优秀了,提一点好的意见吧,总统。”\n");
slowout("“(他/她)不好惹,呵呵呵将军,带上这个火速赶往M城,嘿嘿嘿~~~”\n");
slowout("“总统,您放心,我会让《歹徒逃亡 3——刺杀行动》这个系列代码不超过100行的(他也不知道自己会打脸)。”\n");
Sleep(1000);
system("cls");
slowout("M城…………\n");
slowout("你正在准备接手国防部部长名号,呵呵呵将军来了……\n");
slowout("“尊敬的新任国防部部长呀,请看!”\n");
slowout("只见他拿出核铳(“核铳”是向阿西莫夫的科幻小说致敬!)瞄准了你,并向你开了一枪…………\n");
slowout("没有防御罩的你,自然被轰到十万八千里开外…………\n");
slowout("的一个小水池中,不知水是否也有魔法(特别致谢cyka blyat的《歹徒逃亡 2——魔法之城》),你活了下来。\n");
slowout("自然的,我们不知道你在《歹徒逃亡 2——魔法之城》中的姓名、攻击等数据。\n");
slowout("所以说:“你脑子被炸坏了,物品也毁了。”\n");
slowout("请再起一个名字:\n");
cin >> name;
printf("%s,游戏开始!\n", name);
Sleep(1500);
system("cls");
slowout("你四处瞅了瞅,发现这里是A城。VT首都的临城!\n");
slowout("你也发现墙上贴满了你的通缉令。便赶紧向城郊跑去,定居了下来。\n");
slowout("“咦?你这是什么纸?”你好奇的看了看后,便收进背包里了(开始游戏后再看)。\n");
system("pause");
system("cls");
return;
a1:
slowout("请起一个名字:\n");
cin >> name;
printf("%s,游戏开始!\n", name);
Sleep(1500);
}
void Turn_off()
{
int fy = ceil(f_yuan * 100), ff = ceil(f * 100);
FILE* fp = fopen("C:\\歹徒逃亡\\play.txt", "w+");
fprintf(fp, "%s ", name);
fprintf(fp, "%d %d %d %d ", xue_yuan, xmax_yuan, g_yuan, fy);
fprintf(fp, "%d %d %d %d %d %d %d ", xue, xmax, g, money, xep, lv, ff);
fprintf(fp, "%d ", hui_he);
fprintf(fp, "%d ", face);
fprintf(fp, "%d ", zi_ge);
fprintf(fp, "%d ", yin_hang);
fprintf(fp, "%d ", h);
fprintf(fp, "%d ", jiu_dian);
fprintf(fp, "%d ", da_gong);
fprintf(fp, "%d ", Time);
fprintf(fp, "%d %d %d ", k[0], k[1], k[2]);
fprintf(fp, "%d %d %d ", zhuang[0], zhuang[1], zhuang[2]);
for (int i = 1; i <= 17; ++i)
fprintf(fp, "%d ", bag[i]);
fclose(fp);
}
int Have()
{
FILE* fp = fopen("C:\\歹徒逃亡\\play.txt", "r+");
char ch;
ch = fgetc(fp);
fclose(fp);
if (ch != EOF)
return 1;
else
return 0;
}
void Build()
{
int i = 0, k1 = 0;
char ch;
ch = READ.str[k1];
while (ch != '\0')
{
if (ch != ' ')
{
name[k1] = ch;
k1++;
}
else
break;
ch = READ.str[k1];
}
i = 1;
ch = READ.str[k1];
while (ch != '\0')
{
while (ch != ' ')
{
BUILD[i] = BUILD[i] * 10 + ch - 48;
k1++;
ch = READ.str[k1];
}
i++;
ch = READ.str[++k1]; //等于 k++; ch=READ.str[k];
}
/* for(int j=0;j<=42;++j)
printf("%d ",BUILD[j]);
printf("\n");
system("pause");*/ //测试
i = 2;//方便复制代码
xue_yuan = BUILD[i++];
xmax_yuan = BUILD[i++];
g_yuan = BUILD[i++];
f_yuan = BUILD[i++];
xue = BUILD[i++];
xmax = BUILD[i++];
g = BUILD[i++];
money = BUILD[i++];
xep = BUILD[i++];
lv = BUILD[i++];
f = BUILD[i++];
hui_he = BUILD[i++];
face = BUILD[i++];
zi_ge = BUILD[i++];
yin_hang = BUILD[i++];
h = BUILD[i++];
jiu_dian = BUILD[i++];
da_gong = BUILD[i++];
Time = BUILD[i++]; //i=20;
for (i = 21; i <= 23; ++i)
k[i - 21] = BUILD[i];
for (i = 24; i <= 26; ++i)
zhuang[i - 24] = BUILD[i];
for (i = 27; i <= 43; ++i)
bag[i - 26] = BUILD[i]; //bag从1开始
f_yuan = f_yuan / 100.0;
f = f / 100.0;
}
void Turn_on()
{
slowout("是否使用存档?(1是 / 2否)\n");
cin >> a;
if (a == 1)
{
FILE* fp = fopen("C:\\歹徒逃亡\\play.txt", "r+");
char ch;
ch = fgetc(fp);
for (int i = 0; ch != EOF; ++i)
{
READ.str[i] = ch;
ch = fgetc(fp);
}
fclose(fp);
Build();
}
else
begin();
}
int main()
{
system("cls");
system("color 70");
mkdir("C:\\歹徒逃亡");//XP系统可能会报错,可在运行一次后注释
for (int i = 1; i <= 20; i++)
bag[i] = 0;
int gxue, gg;
double gf;
srand((unsigned)time(NULL));
if (Have())
Turn_on();
else
begin();
a1:
Turn_off();
if (yin_hang != 0)
hui_he++;
if (jiu_dian != 0)
money += 500;
if (Time != 0)
Time--;
system("cls");
slowout("你要到哪里去?\n");
printf("1.大街 2.练兵场 3.市政府 4.整容店 5.银行 6.赌场 7.工厂 8.医院 9.酒店 10.状态 11.新手指引 0.退出\n");
cin >> a;
if (face == 0 && a != 4 && a != 11 && a != 10 && a != 12 && a != 0)
{
printf("你看见了三名警卫机器人!\n");
Sleep(500);
slowout("警卫机器人:“这不是M城来的歹徒吗?抓住他!”\n");
Sleep(500);
gxue = 1500; gg = 300; gf = 0.3;
if (_3zhandou(gxue, gg, gf, "警卫机器人", 17, 3))
{
slowout("你胜利了!\n");
slowout("获得 1000金币,600经验\n");
money += 1000; xep += 600;
if (xep >= 500)
ji();
}
else
goto a1;
}
if (a == 1)
{
ren = rand() % 10;
if (ren == 0 || ren == 1 || ren == 2 || ren == 3)
{
printf("大街上来了一名路人\n");
gxue = 400; gg = 150; gf = 0.02;
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> b;
Sleep(1000);
if (b == 1)
{
n = rand() % 2 + 1;
if (_3zhandou(gxue, gg, gf, "路人", n, 1))
{
slowout("你胜利了!\n");
slowout("获得 100金币,50经验\n");
money += 100; xep += 50;
if (xep >= 500)
ji();
}
}
goto a1;
}
else if (ren == 4 || ren == 5)
{
printf("你在大街上看见了一家店铺。\n");
cout << endl << "是否抢劫/购买?(1/2)";
cin >> b;
if (b == 1)
{
slowout("老板:“快来警察呀!有人抢劫啦!”\n");
gxue = 500; gg = 250; gf = 0.05;
if (_3zhandou(gxue, gg, gf, "警察", 3, 2))
{
slowout("你胜利了!\n");
int qian = rand() % 5 + 1;
printf("抢到 %d金币\n", 200 * qian);
money += 200 * qian;
}
}
else if (b == 2)
{
slowout("老板:“你要买什么?”\n\n");
printf("你的金币:%d\n", money);
int fen = 0, dong_xi = 0, dian = rand() % 3;
if (dian == 0)
{
while (1)
{
printf("你的金币:%d\n", money);
printf(" 1.手雷 250 金币 / 个\n");
printf(" 2.盾牌 300 金币 / 个\n");
printf(" 0.退出\n\n\n");
slowout("您买什么?\n");
cin >> dong_xi;
if (dong_xi == 0)
break;
else if (dong_xi == 1)
{
if (money >= 250)
{
slowout("购买成功!\n");
money -= 250;
bag[1]++;
slowout("老板:“还买点啥?”\n");
}
else
{
slowout("老板:“没钱还买!走吧!”\n");
break;
}
}
else if (dong_xi == 2)
{
if (money >= 300)
{
slowout("购买成功!\n");
money -= 300;
bag[2]++;
slowout("老板:“还买点啥?”\n");
}
else
{
slowout("老板:“没钱还买!走吧!”\n");
break;
}
}
}
}
else if (dian == 1)
{
while (1)
{
printf("你的金币:%d\n", money);
printf(" 1.小瓶攻击药水 500 金币 / 瓶\n");
printf(" 2.中瓶攻击药水 750 金币 / 瓶\n");
printf(" 3.大瓶攻击药水 1200 金币 / 瓶\n");
printf(" 4.小瓶增血药水 500 金币 / 瓶\n");
printf(" 5.中瓶增血药水 750 金币 / 瓶\n");
printf(" 6.大瓶增血药水 1200 金币 / 瓶\n");
printf(" 0.退出\n\n\n");
slowout("您买什么?\n");
cin >> dong_xi;
if (dong_xi == 0)
break;
slowout("您买多少?\n");
cin >> fen;
if (dong_xi == 1)
{
if (money >= 500 * fen)
{
slowout("购买成功!\n");
money -= 500 * fen;
bag[3] += fen;
slowout("老板:“还买点啥?”\n");
}
else
{
slowout("老板:“没钱还买!走吧!”\n");
break;
}
}
if (dong_xi == 2)
{
if (money >= 750 * fen)
{
slowout("购买成功!\n");
money -= 750 * fen;
bag[4] += fen;
slowout("老板:“还买点啥?”\n");
}
else
{
slowout("老板:“没钱还买!走吧!”\n");
break;
}
}
if (dong_xi == 3)
{
if (money >= 1200 * fen)
{
slowout("购买成功!\n");
money -= 1200 * fen;
bag[5] += fen;
slowout("老板:“还买点啥?”\n");
}
else
{
slowout("老板:“没钱还买!走吧!”\n");
break;
}
}
if (dong_xi == 4)
{
if (money >= 500 * fen)
{
slowout("购买成功!\n");
money -= 500 * fen;
bag[6] += fen;
slowout("老板:“还买点啥?”\n");
}
else
{
slowout("老板:“没钱还买!走吧!”\n");
break;
}
}
if (dong_xi == 5)
{
if (money >= 750 * fen)
{
slowout("购买成功!\n");
money -= 750 * fen;
bag[7] += fen;
slowout("老板:“还买点啥?”\n");
}
else
{
slowout("老板:“没钱还买!走吧!”\n");
break;
}
}
if (dong_xi == 6)
{
if (money >= 1200 * fen)
{
slowout("购买成功!\n");
money -= 1200 * fen;
bag[8] += fen;
slowout("老板:“还买点啥?”\n");
}
else
{
slowout("老板:“没钱还买!走吧!”\n");
break;
}
}
}
}
else if (dian == 2)
{
while (1)
{
printf("你的金币:%d\n", money);
printf(" 1.钻石剑 1500 金币 / 把\n");
printf(" 2.武士刀 1800 金币 / 把\n");
printf(" 3.青龙偃月刀 2400 金币 / 把\n");
printf(" 4.回旋镖 2000 金币 / 把\n");
printf(" 5.火铳 3000 金币 / 把\n");
printf(" 0.退出\n\n\n");
slowout("您买什么?\n");
cin >> dong_xi;
if (dong_xi == 0)
break;
else if (dong_xi == 1)
{
if (money >= 1500)
{
slowout("购买成功!\n");
money -= 1500;
bag[9]++;
slowout("老板:“还买点啥?”\n");
}
else
{
slowout("老板:“没钱还买!走吧!”\n");
break;
}
}
else if (dong_xi == 2)
{
if (money >= 1800)
{
slowout("购买成功!\n");
money -= 1800;
bag[10]++;
slowout("老板:“还买点啥?”\n");
}
else
{
slowout("老板:“没钱还买!走吧!”\n");
break;
}
}
else if (dong_xi == 3)
{
if (money >= 2400)
{
slowout("购买成功!\n");
money -= 2400;
bag[11]++;
slowout("老板:“还买点啥?”\n");
}
else
{
slowout("老板:“没钱还买!走吧!”\n");
break;
}
}
else if (dong_xi == 4)
{
if (money >= 2000)
{
slowout("购买成功!\n");
money -= 2000;
bag[12]++;
slowout("老板:“还买点啥?”\n");
}
else
{
slowout("老板:“没钱还买!走吧!”\n");
break;
}
}
else if (dong_xi == 5)
{
if (money >= 3000)
{
slowout("购买成功!\n");
money -= 3000;
bag[13]++;
slowout("老板:“还买点啥?”\n");
}
else
{
slowout("老板:“没钱还买!走吧!”\n");
break;
}
}
}
}
}
}
else if (ren == 5 || ren == 6)
{
printf("大街上来了一名警卫机器人!\n");
Sleep(1000);
if (face == 0)
slowout("警卫机器人:“这不是M城来的歹徒吗?抓住他!”\n");
gxue = 1500; gg = 300; gf = 0.3;
if (_3zhandou(gxue, gg, gf, "警卫机器人", 17, 1))
{
slowout("你胜利了!\n");
slowout("获得 1000金币,600经验\n");
money += 1000; xep += 600;
if (xep >= 500)
ji();
}
goto a1;
}
else if (ren == 7)
{
printf("大街上来了一辆装甲车!\n");
gxue = 2000; gg = 600; gf = 0.4;
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> b;
Sleep(1000);
if (b == 1)
{
if (_3zhandou(gxue, gg, gf, "装甲车", 5, 1))
{
slowout("你胜利了!\n");
slowout("获得 1200金币,800经验\n");
money += 1200; xep += 800;
int car = rand() % 25;
if (car == 0)
{
slowout("你也幸运地获取了这辆装甲车!\n");
bag[14]++;
}
if (xep >= 500)
ji();
}
}
goto a1;
}
else if (ren == 8)
{
printf("大街上来了一辆坦克!\n");
gxue = 2750; gg = 700; gf = 0.5;
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> b;
Sleep(1000);
if (b == 1)
{
if (_3zhandou(gxue, gg, gf, "坦克", 6, 1))
{
slowout("你胜利了!\n");
slowout("获得 1500金币,1000经验\n");
money += 1500; xep += 1000;
int car = rand() % 25;
if (car == 0)
{
slowout("你也幸运地获取了这辆坦克!\n");
bag[15]++;
}
if (xep >= 500)
ji();
}
}
goto a1;
}
else if (ren == 9)
{
printf("大街上来了一辆直升机!\n");
gxue = 3250; gg = 800; gf = 0.6;
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> b;
Sleep(1000);
if (b == 1)
{
if (_3zhandou(gxue, gg, gf, "直升机", 17, 1))
{
slowout("你胜利了!\n");
slowout("获得 1800金币,1200经验\n");
money += 1800; xep += 1200;
int car = rand() % 25;
if (car == 0)
{
slowout("你也幸运地获取了这架直升机!\n");
bag[16]++;
}
if (xep >= 500)
ji();
}
}
goto a1;
}
Sleep(1000);
goto a1;
}
else if (a == 2)
{
if (k[0] != 0)
{
slowout("你已经占领此地了。\n");
goto a1;
}
slowout("你真的要进去?不要作死!进入/离开?(1/2)\n");
cin >> b;
if (b == 1)
{
slowout("在大门口你就看见两名武装警察!\n是否闯入/离开?(1/2)\n");
gxue = 800; gg = 350; gf = 0.1;
cin >> c;
if (c == 1)
{
if (_3zhandou(gxue, gg, gf, "武装警察", 4, 2))
{
slowout("你胜利了!\n");
slowout("回复200点血量!\n");
xue += 200;
}
slowout("你刚进入操场,就被两辆装甲车拦住了。\n");
slowout("士兵:“你是谁呀?别进入我们练兵场!吃我一炮!”\n");
gxue = 2000; gg = 600; gf = 0.4;
if (_3zhandou(gxue, gg, gf, "装甲车", 5, 2))
{
slowout("你胜利了!\n");
slowout("回复300点血量!\n");
xue += 300;
}
else
goto a1;
slowout("接着你看到了两辆直升机朝你飞来。你没有办法逃跑,只能与他们决战!\n");
gxue = 3250; gg = 850; gf = 0.6;
if (_3zhandou(gxue, gg, gf, "直升机", 17, 2))
{
slowout("你胜利了!\n");
slowout("回复450点血量!\n");
xue += 450;
}
else
goto a1;
slowout("刚刚打败了他们,整沾沾自喜。忽然你发现练兵场场长来了。\n");
slowout("练兵场场长:“不错呀小子,都能打到这里来了。不过我不会再让你闯下去!”\n");
slowout("练兵场场长说着就拿出魔杖,将两辆直升机进化成武装直升机了!\n");
gxue = 4500; gg = 1000; gf = 0.65;
if (_3zhandou(gxue, gg, gf, "武装直升机", 18, 2))
{
slowout("你胜利了!\n");
slowout("回复800点血量!\n");
xue += 800;
}
else
goto a1;
slowout("练兵场场长:“什么!?这都不怕!?好吧,只能我亲自来与你决战了!”\n");
gxue = 6000; gg = 1100; gf = 0.6;
if (_3zhandou(gxue, gg, gf, "练兵场场长", 16, 1))
{
slowout("你胜利了!获得了一架武装直升机!\n");
bag[17]++;
k[0] = 1;
zi_ge++;
slowout("获得8000金币,2000经验\n");
money += 5000; xep += 2000;
if (xep >= 500)
ji();
}
}
}
Sleep(1000);
goto a1;
}
else if (a == 3)
{
if (zi_ge == 3)
{
slowout("你真的要进去/离开?(1/2)\n");
cin >> b;
if (b == 1)
{
slowout("你谨慎地推开大门,却发现并没有什么异样,跟普通的大楼没什么区别。\n");
slowout("“怎么会这样呢?市政府的防守不应该很严密吗?”你正疑惑着。\n");
slowout("突然你看见了三名武装警察!\n");
gxue = 800; gg = 350; gf = 0.1;
if (_3zhandou(gxue, gg, gf, "武装警察", 4, 3))
{
slowout("你胜利了!\n");
slowout("回复200点血量!\n");
xue += 200;
}
slowout("你来到市长办公室... ... ... ... ... ... ... ... ... ...\n");
slowout("突然,市长出来了!\n");
slowout("市长:“你以为我们认不出你?错,你的DNA早就被我们提取了!”\n");
slowout("士兵们,上!!\n");
slowout("你看见了三辆装甲车!\n");
gxue = 2000; gg = 600; gf = 0.4;
if (_3zhandou(gxue, gg, gf, "装甲车", 5, 3))
{
slowout("你胜利了!\n");
slowout("回复1000点血量!\n");
xue += 1000;
}
else
goto a1;
slowout("市长:“我还有坦克!”\n");
gxue = 2750; gg = 700; gf = 0.5;
if (_3zhandou(gxue, gg, gf, "坦克", 6, 2))
{
slowout("你胜利了!\n");
slowout("回复1500点血量!\n");
xue += 1500;
}
slowout("市长:“这... ... ... 直升机,来吧!”\n");
slowout("接着你看到了两辆直升机朝你飞来。你没有办法逃跑,只能与他们决战!\n");
gxue = 3500; gg = 825; gf = 0.6;
if (_3zhandou(gxue, gg, gf, "直升机", 17, 2))
{
slowout("你胜利了!\n");
slowout("回复2000点血量!\n");
xue += 2000;
}
else
goto a1;
slowout("你正高兴,市长却将直升机进化成武装直升机!!!\n");
gxue = 4500; gg = 1000; gf = 0.65;
if (_3zhandou(gxue, gg, gf, "武装直升机", 18, 2))
{
slowout("你胜利了!\n");
slowout("回复2500点血量!\n");
xue += 2500;
}
else
goto a1;
slowout("市长:“我…………我要与你决战!”\n");
gxue = 30000; gg = 600; gf = 0.5;
if (_3zhandou(gxue, gg, gf, "市长", 19, 1))
{
slowout("你胜利了!\n");
slowout("已占领市政府!任务完成!\n");
slowout("自然地,请查看后续剧情…………\n");
Sleep(5000);
system("cls");
slowout("3000年2月5日\n");
slowout("VT市\n");
slowout("总统:“呵呵呵将军,你的任务失败了,打算怎么挽回?”\n");
slowout("呵呵呵将军:“已派遣全球力量,势必将其拿下!”\n");
Sleep(2000);
slowout("《歹徒逃亡》4 ——决战首都 敬请期待!\n");
Turn_off();
return 0;
}
else
goto a1;
}
goto a1;
}
else
slowout("你没有资格进入市政局!!!\n");
Sleep(1000);
goto a1;
}
else if (a == 4)
{
slowout("整容师:“你要整容吗?花费1000金币。”整容/离开?(1/2)\n");
cin >> b;
if (b == 1)
{
if (money >= 1000)
{
money -= 1000;
slowout("整容中…………\n");
slowout("整容中…………\n");
slowout("整容中…………\n");
slowout("整容成功!\n");
face = 1;
}
else
slowout("整容师:“钱不够还来!? 快走吧!”\n");
}
Sleep(1000);
goto a1;
}
else if (a == 5)
{
slowout("你要干什么?办业务/抢劫(1/2)\n");
cin >> b;
if (b == 1)
{
slowout("服务员:“您需要什么服务吗?”。存钱/取钱(1/2)\n");
cin >> c;
if (c == 1)
{
if (yin_hang != 0)
{
slowout("服务员:“业务正在办理,目前无法存钱。”\n");
goto a1;
}
slowout("服务员:“您要存多少?”\n\n");
printf(" 金额 利润率 回合\n");
printf("1. 1000元 2%% 2回合\n");
printf("2. 2500元 4%% 4回合\n");
printf("3. 5000元 6%% 6回合\n");
printf("4. 10000元 8%% 8回合\n");
printf("5. 25000元 10%% 10回合\n");
printf("6. 退出\n");
cin >> d;
if (d == 1)
{
if (money >= 1000)
{
money -= 1000;
yin_hang = 1040;
hui_he = 0;
h = 2;
}
else
slowout("钱不够!\n");
}
else if (d == 2)
{
if (money >= 2500)
{
money -= 2500;
yin_hang = 2900;
hui_he = 0;
h = 4;
}
else
slowout("钱不够!\n");
}
else if (d == 3)
{
if (money >= 5000)
{
money -= 5000;
yin_hang = 6800;
hui_he = 0;
h = 6;
}
else
slowout("钱不够!\n");
}
else if (d == 4)
{
if (money >= 10000)
{
money -= 10000;
yin_hang = 16400;
hui_he = 0;
h = 8;
}
else
slowout("钱不够!\n");
}
else if (d == 5)
{
if (money >= 25000)
{
money -= 25000;
yin_hang = 50000;
hui_he = 0;
h = 10;
}
else
slowout("钱不够!\n");
}
}
else if (c == 2)
{
if (hui_he < h)
slowout("时间未到!\n");
else
{
slowout("可以取钱~\n");
money += yin_hang;
yin_hang = 0;
hui_he = 0;
}
}
}
else if (b == 2)
{
slowout("服务员:“快来警察呀!有人抢劫啦!”\n");
gxue = 500; gg = 250; gf = 0.05;
if (_3zhandou(gxue, gg, gf, "警察", 3, 3))
{
slowout("你胜利了!\n");
int qian = rand() % 5 + 1;
printf("抢到 %d金币\n", 500 * qian);
money += 500 * qian;
}
}
Sleep(1000);
goto a1;
}
else if (a == 6)
{
slowout("赌场是一个可以快速致富的地方。\n");
slowout("请选择你要玩的游戏。\n");
printf("1.掷骰子\n");
printf("2.比押金\n");
printf("0.退出\n");
cin >> b;
if (b == 1)
{
int m = 0, AIdu = 0, PCdu = 0;
slowout("你要付多少赌金?\n");
cin >> m;
if (money < m)
{
slowout("钱不够!\n");
goto a1;
}
Sleep(2000);
PCdu = rand() % 6 + 1;
AIdu = rand() % 6 + 1;
if (PCdu < AIdu)
{
slowout("对不起您输了,赌金扣光!\n");
money -= m;
}
if (PCdu > AIdu)
{
slowout("恭喜您赢了,赌金双倍!\n");
money += m;
}
if (PCdu == AIdu)
{
slowout("平局。\n");
}
}
else if (b == 2)
{
int m = 0;
slowout("你要付多少赌金?\n");
cin >> m;
if (money < m)
{
slowout("钱不够!\n");
goto a1;
}
Sleep(2000);
int bi = rand() % 3 + 1, AI = 5000 * bi;
if (m > AI)
{
slowout("恭喜您赢了,获得对方赌金!\n");
money += AI;
}
else
{
slowout("对不起您输了,赌金扣光!\n");
money -= m;
}
}
Sleep(1000);
goto a1;
}
else if (a == 7)
{
slowout("您是要打工还是搞破坏?(1/2)\n");
cin >> b;
if (b == 1)
{
if (Time == 0)
{
da_gong = 0;
da_gong = dagong();
printf("你获得%d元!", 200 * da_gong);
money += 200 * da_gong;
Time = 3;
}
else
slowout("工厂关门!");
}
else if (b == 2)
{
if (k[1] != 0)
{
slowout("你已经占领此地了。\n");
goto a1;
}
slowout("厂长:“有人要搞破坏呀!”\n");
slowout("三名警察向你走来!\n");
gxue = 500; gg = 250; gf = 0.05;
if (_3zhandou(gxue, gg, gf, "警察", 3, 3))
{
slowout("你胜利了!\n");
slowout("加血200滴!\n");
xue += 200;
}
else
goto a1;
slowout("厂长:“新鲜出炉的装甲车,快上!”\n");
gxue = 2000; gg = 600; gf = 0.4;
if (_3zhandou(gxue, gg, gf, "装甲车", 5, 2))
{
slowout("你胜利了!\n");
slowout("加血500滴!\n");
xue += 500;
}
slowout("厂长:“蛤?魔法师,快给我上!”\n");
gxue = 1500; gg = 450; gf = 0.3;
if (_3zhandou(gxue, gg, gf, "魔法师", 11, 1))
{
slowout("你胜利了!\n");
slowout("加血750滴!\n");
xue += 750;
}
else
goto a1;
slowout("厂长:“我,我跟你拼了!”\n");
gxue = 3000; gg = 600; gf = 0.45;
if (_3zhandou(gxue, gg, gf, "厂长", 11, 1))
{
slowout("你胜利了!\n");
slowout("获得3000金币,1000经验……………………\n");
slowout("…………和一辆坦克!\n");
money += 3000;
xep += 1000;
bag[15]++;
zi_ge++;
k[1] = 1;
if (xep >= 500)
ji();
}
else
goto a1;
}
Sleep(1000);
goto a1;
}
else if (a == 8)
{
slowout("欢迎光临医院,你要疗伤吗?(1/2)\n");
cin >> b;
if (b == 1)
{
if (xue == xmax)
{
slowout("你很健康,无需治疗。\n");
}
else
{
printf("需要%d金币。\n", xmax - xue);
if (money < xmax - xue)
printf("钱不够!\n");
else
{
money -= xmax - xue;
xue = xmax;
}
}
}
Sleep(1000);
goto a1;
}
else if (a == 9)
{
if (k[2] != 0)
{
slowout("你已经占领此地了。\n");
goto a1;
}
slowout("你来到酒店,发现不少人都无法无章。\n");
slowout("身为歹徒的你,也看不下去了。\n");
slowout("你来到办公室,想找他们讨论一下。\n");
slowout("谁曾想三个保安冲来了!\n");
gxue = 500; gg = 250; gf = 0.05;
if (_3zhandou(gxue, gg, gf, "警察", 3, 3))
{
slowout("你胜利了!\n");
slowout("回复300点血量!\n");
xue += 300;
}
else
goto a1;
slowout("酒店老板:“你是什么人?\n警卫机器人,快上!”\n");
gxue = 1500; gg = 300; gf = 0.3;
if (_3zhandou(gxue, gg, gf, "警卫机器人", 17, 2))
{
slowout("你胜利了!\n");
slowout("回复800点血量!\n");
xue += 800;
}
else
goto a1;
printf("%s", name);
slowout(":“我只是想提醒你们,整改一下酒店风气,别那么紧张。”\n");
slowout("酒店老板:“好吧,你只要能打败我,我就让你接替我!”\n");
gxue = 5000; gg = 900; gf = 0.6;
if (_3zhandou(gxue, gg, gf, "酒店老板", 17, 1))
{
slowout("你胜利了!\n");
slowout("获得3000金币,1000经验!并每回合收获500金币!\n");
xue = xmax;
money += 3000;
xep += 1000;
k[2] = 1;
zi_ge++;
if (xep >= 500)
ji();
}
Sleep(1000);
goto a1;
}
else if (a == 10)
{
b1:
system("cls");
printf("------------------- 歹徒 %s 的状态 -------------------\n", name);
printf(" \n");
printf(" 姓名 %s \n", name);
printf(" 金币 %d \n", money);
printf(" 血量 %d \n", xue);
printf(" 血量上限 %d \n", xmax);
printf(" 攻击 %d \n", g);
printf(" 等级 %d \n", lv);
printf(" 经验 %d 还有%d经验升级 \n", xep, 500 - xep);
printf(" 防御 %.0lf%% \n", 100.0 * f);
printf(" \n");
printf(" \n");
printf(" 副手 ");
if (zhuang[0] == 0)
printf("无\n");
else if (zhuang[0] == 1)
printf("手雷\n");
else if (zhuang[0] == 2)
printf("盾牌\n");
printf(" 武器 ");
if (zhuang[1] == 0)
printf("无\n");
else if (zhuang[1] == 9)
printf("钻石剑\n");
else if (zhuang[1] == 10)
printf("武士刀\n");
else if (zhuang[1] == 11)
printf("青龙偃月刀\n");
else if (zhuang[1] == 12)
printf("回旋镖\n");
else if (zhuang[1] == 13)
printf("火铳\n");
printf(" 载具 ");
if (zhuang[2] == 0)
printf("无\n");
else if (zhuang[2] == 14)
printf("装甲车\n");
else if (zhuang[2] == 15)
printf("坦克\n");
else if (zhuang[2] == 16)
printf("直升机\n");
else if (zhuang[2] == 17)
printf("武装直升机\n");
printf(" \n");
printf("------------------------------------------------------\n\n\n");
printf("-----------------------你的物品-----------------------\n");
printf(" \n");
printf("1. 手雷 %d \n", bag[1]);
printf("2. 盾牌 %d \n", bag[2]);
printf("3. 小瓶攻击药水 %d \n", bag[3]);
printf("4. 中瓶攻击药水 %d \n", bag[4]);
printf("5. 大瓶攻击药水 %d \n", bag[5]);
printf("6. 小瓶增血药水 %d \n", bag[6]);
printf("7. 中瓶增血药水 %d \n", bag[7]);
printf("8. 大瓶增血药水 %d \n", bag[8]);
printf("9. 钻石剑 %d \n", bag[9]);
printf("10. 武士刀 %d \n", bag[10]);
printf("11. 青龙偃月刀 %d \n", bag[11]);
printf("12. 回旋镖 %d \n", bag[12]);
printf("13. 火铳 %d \n", bag[13]);
printf("14. 装甲车 %d \n", bag[14]);
printf("15. 坦克 %d \n", bag[15]);
printf("16. 直升机 %d \n", bag[16]);
printf("17. 武装直升机 %d \n", bag[17]);
printf("0. 退出\n\n\n");
printf("你要使用什么?\n");
cin >> b;
if (bag[b] == 0 && b != 0)
{
slowout("你没有这玩意!");
goto b1;
}
if (b == 1)
{
printf("该副手增加200攻击,是否使用?(1/2)\n");
cin >> c;
if (c == 1)
{
if (zhuang[0] != 0)
bag[zhuang[0]]++;
zhuang[0] = b;
bag[b]--;
g = g_yuan;
g += 200;
}
}
else if (b == 2)
{
printf("该副手增加10防御,是否使用?(1/2)\n");
cin >> c;
if (c == 1)
{
if (zhuang[0] != 0)
bag[zhuang[0]]++;
zhuang[0] = b;
bag[b]--;
f = f_yuan;
f += 0.1;
}
}
else if (b == 3)
{
printf("该药水增加10攻击,是否使用?(1/2)\n");
cin >> c;
if (c == 1)
{
printf("用多少?");
cin >> d;
if (d > bag[b])
{
printf("不够!\n");
Sleep(1000);
goto a1;
}
for (int i = 1; i <= d; ++i)
{
bag[3]--;
g_yuan += 10;
g += 10;
}
}
}
else if (b == 4)
{
printf("该药水增加25攻击,是否使用?(1/2)\n");
cin >> c;
if (c == 1)
{
printf("用多少?");
cin >> d;
if (d > bag[b])
{
printf("不够!\n");
Sleep(1000);
goto a1;
}
for (int i = 1; i <= d; ++i)
{
bag[4]--;
g_yuan += 25;
g += 25;
}
}
}
else if (b == 5)
{
printf("该药水增加40攻击,是否使用?(1/2)\n");
cin >> c;
if (c == 1)
{
printf("用多少?");
cin >> d;
if (d > bag[b])
{
printf("不够!\n");
Sleep(1000);
goto a1;
}
for (int i = 1; i <= d; ++i)
{
bag[5]--;
g_yuan += 40;
g += 40;
}
}
}
else if (b == 6)
{
printf("该药水增加50血量,是否使用?(1/2)\n");
cin >> c;
if (c == 1)
{
printf("用多少?");
cin >> d;
if (d > bag[b])
{
printf("不够!\n");
Sleep(1000);
goto a1;
}
for (int i = 1; i <= d; ++i)
{
bag[6]--;
xue_yuan += 50;
xmax_yuan += 50;
xue += 50;
xmax += 50;
}
}
}
else if (b == 7)
{
printf("该药水增加200血量,是否使用?(1/2)\n");
cin >> c;
if (c == 1)
{
printf("用多少?");
cin >> d;
if (d > bag[b])
{
printf("不够!\n");
Sleep(1000);
goto a1;
}
for (int i = 1; i <= d; ++i)
{
bag[7]--;
xue_yuan += 200;
xmax_yuan += 200;
xue += 200;
xmax += 200;
}
}
}
else if (b == 8)
{
printf("该药水增加500血量,是否使用?(1/2)\n");
cin >> c;
if (c == 1)
{
printf("用多少?");
cin >> d;
if (d > bag[b])
{
printf("不够!\n");
Sleep(1000);
goto a1;
}
for (int i = 1; i <= d; ++i)
{
bag[8]--;
xue_yuan += 500;
xmax_yuan += 500;
xue += 500;
xmax += 500;
}
}
}
else if (b == 9)
{
printf("该武器增加50攻击,是否使用?(1/2)\n");
cin >> c;
if (c == 1)
{
if (zhuang[1] != 0)
bag[zhuang[1]]++;
zhuang[1] = b;
bag[b]--;
g = g_yuan;
g += 50;
}
}
else if (b == 10)
{
printf("该武器增加75攻击,是否使用?(1/2)\n");
cin >> c;
if (c == 1)
{
if (zhuang[1] != 0)
bag[zhuang[1]]++;
zhuang[1] = b;
bag[b]--;
g = g_yuan;
g += 75;
}
}
else if (b == 11)
{
printf("该武器增加100攻击,是否使用?(1/2)\n");
cin >> c;
if (c == 1)
{
if (zhuang[1] != 0)
bag[zhuang[1]]++;
zhuang[1] = b;
bag[b]--;
g = g_yuan;
g += 100;
}
}
else if (b == 12)
{
printf("该武器增加150攻击,是否使用?(1/2)\n");
cin >> c;
if (c == 1)
{
if (zhuang[1] != 0)
bag[zhuang[1]]++;
zhuang[1] = b;
bag[b]--;
g = g_yuan;
g += 150;
}
}
else if (b == 13)
{
printf("该武器增加250攻击,是否使用?(1/2)\n");
cin >> c;
if (c == 1)
{
if (zhuang[1] != 0)
bag[zhuang[1]]++;
zhuang[1] = b;
bag[b]--;
g = g_yuan;
g += 250;
}
}
else if (b == 14)
{
printf("该载具增加400防御,1000攻击,2000血量,是否使用?(1/2)\n");
cin >> c;
if (c == 1)
{
if (zhuang[2] != 0)
bag[zhuang[2]]++;
zhuang[2] = b;
bag[b]--;
xue = xue_yuan;
xmax = xmax_yuan;
g = g_yuan;
f = f_yuan;
f += 0.4;
g += 1000;
xue += 2000;
xmax += 2000;
if (zhuang[0] == 1)
g += 200;
else if (zhuang[0] == 2)
f += 0.1;
}
}
else if (b == 15)
{
printf("该载具增加500防御,1500攻击,2750血量,是否使用?(1/2)\n");
cin >> c;
if (c == 1)
{
if (zhuang[2] != 0)
bag[zhuang[2]]++;
zhuang[2] = b;
bag[b]--;
xue = xue_yuan;
xmax = xmax_yuan;
g = g_yuan;
f = f_yuan;
f += 0.5;
g += 1500;
xue += 2750;
xmax += 2750;
if (zhuang[0] == 1)
g += 200;
else if (zhuang[0] == 2)
f += 0.1;
}
}
else if (b == 16)
{
printf("该载具增加600防御,2250攻击,3000血量,是否使用?(1/2)\n");
cin >> c;
if (c == 1)
{
if (zhuang[2] != 0)
bag[zhuang[2]]++;
zhuang[2] = b;
bag[b]--;
xue = xue_yuan;
xmax = xmax_yuan;
g = g_yuan;
f = f_yuan;
f += 0.6;
g += 2250;
xue + 3000;
xmax += 3000;
if (zhuang[0] == 1)
g += 200;
else if (zhuang[0] == 2)
f += 0.1;
}
}
else if (b == 17)
{
printf("该载具增加650防御,2500攻击,4000血量,是否使用?(1/2)\n");
cin >> c;
if (c == 1)
{
if (zhuang[2] != 0)
bag[zhuang[2]]++;
zhuang[2] = b;
bag[b]--;
xue = xue_yuan;
xmax = xmax_yuan;
g = g_yuan;
f = f_yuan;
f += 0.65;
g += 2500;
xue += 4000;
xmax += 4000;
if (zhuang[0] == 1)
g += 200;
else if (zhuang[0] == 2)
f += 0.1;
}
}
Sleep(1000);
goto a1;
}
else if (a == 11)
{
slowout("A城的军事力量远超过国防部,不要在大街上欺负每一个行人。\n");
slowout("还有,你的开挂系统也没了。(作者前两部都开了外挂打,觉得很没意思!)\n");
slowout("重点是A城很发达,每个重地都有警卫机器人防守,况且他们都有魔法!\n");
slowout("还有,你可能会面临一个人对抗多个敌人的情况!\n");
slowout("请注意,规范输入!\n");
slowout("你最好在他们联网抓住你之前完成刺杀行动,拿到机器人控制权。\n\n\n");
slowout(" 祝你好运!\n\n");
slowout(" 这是作者为你编写的新手指引\n");
system("pause");
goto a1;
}
else if (a == 0)
{
Turn_off();
return 0;
}
else
goto a1;
}