package com.sky;
public class App {
public static void main(String[] args) {
/*
* 完成控制台版的三步
* 准备牌
* 洗牌
* 发牌
*
* "♠","♥","♦","♣"
* "3","4","5","6","7","8","9","10","J","Q","K","A","2"
* */
new PokerGM();
}
}
package com.sky;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.TreeSet;
/*
{1=♥3, 2=♥4, 3=♥5, 4=♥6, 5=♥7, 6=♥8, 7=♥9, 8=♥10, 9=♥J, 10=♥Q, 11=♥K, 12=♥A, 13=♥2,
14=♠3, 15=♠4, 16=♠5, 17=♠6, 18=♠7, 19=♠8, 20=♠9, 21=♠10, 22=♠J, 23=♠Q, 24=♠K, 25=♠A, 26=♠2,
27=♣3, 28=♣4, 29=♣5, 30=♣6, 31=♣7, 32=♣8, 33=♣9, 34=♣10, 35=♣J, 36=♣Q, 37=♣K, 38=♣A, 39=♣2,
40=♦3, 41=♦4, 42=♦5, 43=♦6, 44=♦7, 45=♦8, 46=♦9, 47=♦10, 48=♦J, 49=♦Q, 50=♦K, 51=♦A, 52=♦2,
53=大王, 54=大王}
底牌的牌为[]
玩家一的牌为[]
玩家二的牌为[]
玩家三的牌为[]
*/
/*
{1=♥3, 2=♠3, 3=♣3, 4=♦3,
5=♥4, 6=♠4, 7=♣4, 8=♦4,
9=♥5, 10=♠5, 11=♣5, 12=♦5, 1
3=♥6, 14=♠6, 15=♣6, 16=♦6,
17=♥7, 18=♠7, 19=♣7, 20=♦7,
21=♥8, 22=♠8, 23=♣8, 24=♦8,
25=♥9, 26=♠9, 27=♣9, 28=♦9,
29=♥10, 30=♠10, 31=♣10, 32=♦10,
33=♥J, 34=♠J, 35=♣J, 36=♦J,
37=♥Q, 38=♠Q, 39=♣Q, 40=♦Q,
41=♥K, 42=♠K, 43=♣K, 44=♦K,
45=♥A, 46=♠A, 47=♣A, 48=♦A,
49=♥2, 50=♠2, 51=♣2, 52=♦2,
53=大王, 54=大王}
底牌的牌为[]
玩家一的牌为[]
玩家二的牌为[]
玩家三的牌为[]
*/
public class PokerGM {
// static ArrayList<String> pokers = new ArrayList<>();
static HashMap<Integer, String> pokers = new HashMap<>();
static ArrayList<Integer> list = new ArrayList<>();
// static ArrayList<String> pokers2 = new ArrayList<>();
// static HashMap<Integer, String> pokers2 = new HashMap<>();
//static 代码块,准备牌
static {
//准备两个string类型的数组分别存储花色和数字
String[] flowers = {"♥", "♠", "♣", "♦"};
String[] numbers = {"3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K", "A", "2"};
//将两个数组组合在一起,得到完整的牌
int j = 1;
for (String n : numbers) {
for (String f : flowers) {
pokers.put(j, (f + n));
list.add(j);
j++;
}
}
pokers.put(j, "大王");
list.add(j);
// pokers.add("大王");
// pokers.add("小王");
pokers.put(j + 1, "大王");
list.add(j + 1);
// pokers2.clone();
HashMap<Integer, String> pokers2 = (HashMap<Integer, String>) pokers.clone();
System.out.println(pokers2);
}
PokerGM() {
Collections.shuffle(list);
//创建四个集合,底牌,玩家一,玩家二,玩家三
TreeSet<Integer> dipai = new TreeSet<>();
TreeSet<Integer> play01 = new TreeSet<>();
TreeSet<Integer> play02 = new TreeSet<>();
TreeSet<Integer> play03 = new TreeSet<>();
//底牌给三张,其他玩家平均分
for (int i = 0; i < list.size(); i++) {
if (i <= 2) {
dipai.add(list.get(i));
} else {
if (i % 3 == 0) {
play01.add(list.get(i));
} else if (i % 3 == 1) {
play02.add(list.get(i));
} else {
play03.add(list.get(i));
}
}
}
lookpokers("底牌", dipai);
lookpokers("玩家一", play01);
lookpokers("玩家二", play02);
lookpokers("玩家三", play03);
}
//玩家的名字,玩家的牌
public void lookpokers(String name, TreeSet<Integer> ts) {
System.out.print(name + "的牌为:");
for (int a : ts) {
System.out.print(pokers.get(a) + " ");
}
System.out.println();
}
}