-
简介
这节课NeHe教我们怎么使用FreeType字体库来创建字体,在OSG中通过FreeType的插件已经支持FreeType字体了,前面很多课程中的字体就是使用FreeType字体库创建的。
本课的实现过程十分的简单,创建字体,然后再回调中修改字体显示:
创建字体代码如下:
- osg::Node* createFont1()
- {
- osg::MatrixTransform *zoomMT = new osg::MatrixTransform;
- zoomMT->setMatrix(osg::Matrix::translate(-3.0f,3.0f,-10.0f));
- osgText::Text *textWords = new osgText::Text;
- textWords->setColor(osg::Vec4(0,0,1,1));
- textWords->setText("Active WGL Bitmap Text With NeHe");
- textWords->setFont("Fonts/Arial.ttf");
- textWords->setCharacterSize(0.3f);
- textWords->setUpdateCallback(new Font1UpdateCallback);
- osg::Geode *fontGeode = new osg::Geode;
- fontGeode->addDrawable(textWords);
- zoomMT->addChild(fontGeode);
- return zoomMT;
- }
在字体回调中不断修改字体的显示内容:
- class Font1UpdateCallback : public osg::Drawable::UpdateCallback
- {
- public:
- virtual void update(osg::NodeVisitor*, osg::Drawable* draw)
- {
- static float cnt1 = 0.0;
- osgText::Text *text = dynamic_cast<osgText::Text*>(draw);
- if (!text)
- return;
- std::stringstream os;
- std::string str;
- os.precision(2);
- os << std::fixed << "Active WGL Bitmap Text With NeHe - " << cnt1;
- str = os.str();
- text->setText(str);
- cnt1 += 0.01;
- }
- };
将两部分添加到场景根节点中:
- osg::Group *root = new osg::Group;
- root->addChild(createFont1());
- root->addChild(createFont2());
- return root;
编译运行程序:
附:本课源码(源码中可能存在错误和不足之处,仅供参考)
- #include "../osgNeHe.h"
- #include <QtCore/QTimer>
- #include <QtGui/QApplication>
- #include <QtGui/QVBoxLayout>
- #include <osgViewer/Viewer>
- #include <osgDB/ReadFile>
- #include <osgQt/GraphicsWindowQt>
- #include <osg/MatrixTransform>
- #include <osgText/Text>
- #include <osg/AnimationPath>
- //
- class Font1UpdateCallback : public osg::Drawable::UpdateCallback
- {
- public:
- virtual void update(osg::NodeVisitor*, osg::Drawable* draw)
- {
- static float cnt1 = 0.0;
- osgText::Text *text = dynamic_cast<osgText::Text*>(draw);
- if (!text)
- return;
- std::stringstream os;
- std::string str;
- os.precision(2);
- os << std::fixed << "Active WGL Bitmap Text With NeHe - " << cnt1;
- str = os.str();
- text->setText(str);
- cnt1 += 0.01;
- }
- };
- class Font2UpdateCallback : public osg::Drawable::UpdateCallback
- {
- public:
- virtual void update(osg::NodeVisitor*, osg::Drawable* draw)
- {
- static float cnt1 = 0.0;
- osgText::Text *text = dynamic_cast<osgText::Text*>(draw);
- if (!text)
- return;
- std::stringstream os;
- std::string str;
- os.precision(2);
- os << std::fixed << "Active FreeType Text - " << cnt1;
- str = os.str();
- text->setText(str);
- cnt1 += 0.02;
- }
- };
- //
- osg::Node* createFont1()
- {
- osg::MatrixTransform *zoomMT = new osg::MatrixTransform;
- zoomMT->setMatrix(osg::Matrix::translate(-3.0f,3.0f,-10.0f));
- osgText::Text *textWords = new osgText::Text;
- textWords->setColor(osg::Vec4(0,0,1,1));
- textWords->setText("Active WGL Bitmap Text With NeHe");
- textWords->setFont("Fonts/Arial.ttf");
- textWords->setCharacterSize(0.3f);
- textWords->setUpdateCallback(new Font1UpdateCallback);
- osg::Geode *fontGeode = new osg::Geode;
- fontGeode->addDrawable(textWords);
- zoomMT->addChild(fontGeode);
- return zoomMT;
- }
- osg::Node* createFont2()
- {
- osg::MatrixTransform *zoomMT = new osg::MatrixTransform;
- zoomMT->setMatrix(osg::Matrix::translate(0.0f,-2.0f,-1.0f));
- osg::MatrixTransform *rotZ = new osg::MatrixTransform;
- rotZ->setMatrix(osg::Matrix::rotate(0, osg::Z_AXIS));
- rotZ->addUpdateCallback(new osg::AnimationPathCallback(osg::Vec3(), osg::Z_AXIS, 0.5));
- osg::MatrixTransform *transMT = new osg::MatrixTransform;
- transMT->setMatrix(osg::Matrix::translate(-5, 0, -10));
- zoomMT->addChild(rotZ);
- rotZ->addChild(transMT);
- osgText::Text *textWords = new osgText::Text;
- textWords->setColor(osg::Vec4(1,0,0,1));
- textWords->setText("Active FreeType Text");
- textWords->setFont("Fonts/Arial.ttf");
- textWords->setCharacterSize(0.6f);
- textWords->setUpdateCallback(new Font2UpdateCallback);
- osg::Geode *fontGeode = new osg::Geode;
- fontGeode->addDrawable(textWords);
- transMT->addChild(fontGeode);
- return zoomMT;
- }
- //
- class ViewerWidget : public QWidget, public osgViewer::Viewer
- {
- public:
- ViewerWidget(osg::Node *scene = NULL)
- {
- QWidget* renderWidget = getRenderWidget( createGraphicsWindow(0,0,100,100), scene);
- QVBoxLayout* layout = new QVBoxLayout;
- layout->addWidget(renderWidget);
- layout->setContentsMargins(0, 0, 0, 1);
- setLayout( layout );
- connect( &_timer, SIGNAL(timeout()), this, SLOT(update()) );
- _timer.start( 10 );
- }
- QWidget* getRenderWidget( osgQt::GraphicsWindowQt* gw, osg::Node* scene )
- {
- osg::Camera* camera = this->getCamera();
- camera->setGraphicsContext( gw );
- const osg::GraphicsContext::Traits* traits = gw->getTraits();
- camera->setClearColor( osg::Vec4(0.0, 0.0, 0.0, 1.0) );
- camera->setViewport( new osg::Viewport(0, 0, traits->width, traits->height) );
- camera->setProjectionMatrixAsPerspective(45.0f, static_cast<double>(traits->width)/static_cast<double>(traits->height), 0.1f, 100.0f );
- camera->setViewMatrixAsLookAt(osg::Vec3d(0, 0, 0), osg::Vec3d(0, 0, -1), osg::Vec3d(0, 1, 0));
- this->setSceneData( scene );
- return gw->getGLWidget();
- }
- osgQt::GraphicsWindowQt* createGraphicsWindow( int x, int y, int w, int h, const std::string& name="", bool windowDecoration=false )
- {
- osg::DisplaySettings* ds = osg::DisplaySettings::instance().get();
- osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
- traits->windowName = name;
- traits->windowDecoration = windowDecoration;
- traits->x = x;
- traits->y = y;
- traits->width = w;
- traits->height = h;
- traits->doubleBuffer = true;
- traits->alpha = ds->getMinimumNumAlphaBits();
- traits->stencil = ds->getMinimumNumStencilBits();
- traits->sampleBuffers = ds->getMultiSamples();
- traits->samples = ds->getNumMultiSamples();
- return new osgQt::GraphicsWindowQt(traits.get());
- }
- virtual void paintEvent( QPaintEvent* event )
- {
- frame();
- }
- protected:
- QTimer _timer;
- };
- osg::Node* buildScene()
- {
- osg::Group *root = new osg::Group;
- root->addChild(createFont1());
- root->addChild(createFont2());
- return root;
- }
- int main( int argc, char** argv )
- {
- QApplication app(argc, argv);
- ViewerWidget* viewWidget = new ViewerWidget(buildScene());
- viewWidget->setGeometry( 100, 100, 640, 480 );
- viewWidget->show();
- return app.exec();
- }