#include "stdafx.h"
#include <windows.h>
#include <stdio.h>
#include <process.h>
HANDLE SERVER;
HANDLE CLIENT;
char buf[1024];
DWORD WINAPI Server(PVOID pvPrarm){
char temp[1024];
BOOL fShutdown = FALSE;
while(!fShutdown){
WaitForSingleObject(SERVER,INFINITE);
strcpy(temp,buf);
if(!fShutdown){
strcat(buf,"!!!");
}
fShutdown = (strcmp(temp,"shutdown") == 0);
Sleep(1000);
printf("%d\n",fShutdown);
SetEvent(CLIENT);
}
return 0;
}
DWORD WINAPI Client(PVOID pvPrarm){
BOOL fShutdown = FALSE;
while(!fShutdown){
printf("Cin>");
scanf("%s",buf);
SetEvent(SERVER);
WaitForSingleObject(CLIENT,INFINITE);
if(!fShutdown){
puts(buf);
}
fShutdown = (strcmp(buf,"shutdown!!!") == 0);
}
return 0;
}
int _tmain(int argc, _TCHAR* argv[])
{
memset(buf,0,1024);
HANDLE H[2];
unsigned int SID,TID;
SERVER = CreateEvent(NULL,FALSE,FALSE,NULL);
CLIENT = CreateEvent(NULL,FALSE,FALSE,NULL);
_beginthreadex(NULL,0,(unsigned int (__stdcall *)(void *))Server,NULL,0,&SID);
_beginthreadex(NULL,0,(unsigned int (__stdcall *)(void *))Client,NULL,0,&TID);
H[0] = OpenThread(PROCESS_ALL_ACCESS,FALSE,SID);
H[1] = OpenThread(PROCESS_ALL_ACCESS,FALSE,TID);
WaitForMultipleObjects(2,H,TRUE,INFINITE);
system("pause");
CloseHandle(H[0]);
CloseHandle(H[1]);
CloseHandle(SERVER);
CloseHandle(CLIENT);
return 0;
}