设计模式之创建者模式

 

 

https://www.cnblogs.com/snailclimb/p/builderpattern.html

 

 

UML说明图

/**
 * 
 * Product(产品角色)
 * 
 * */
public class Meal{
	private String food;
	private String drink;
	public String getFood() {
		return food;
	}
	public void setFood(String food) {
		this.food = food;
	}
	public String getDrink() {
		return drink;
	}
	public void setDrink(String drink) {
		this.drink = drink;
	} 
}

 

 

/**
 * 
 * Builder(抽象建造者)
 * 
 * */
public abstract class MealBuilder{
	Meal meal = new Meal();
	
	public abstract void buildFood();
	public abstract void buildDrink();
	
	public Meal getMeal(){
		return meal;
	}
}
/**
 * 
 * ConcreteBuilder(具体建造者): A套餐
 * 
 * */
public class MealA extends MealBuilder{

	@Override
	public void buildFood() {
		meal.setFood("薯条");
	}

	@Override
	public void buildDrink() {
		meal.setDrink("可乐");
	}
}
/**
 * 
 * ConcreteBuilder(具体建造者): B套餐
 * 
 * */
public class MealB extends MealBuilder{

	@Override
	public void buildFood() {
		meal.setFood("鸡翅");
	}

	@Override
	public void buildDrink() {
		meal.setDrink("柠檬果汁");
	}
}
/**
 * 
 * 指挥者Director
 * 
 * */
public class KFCWaiter {
	
	private MealBuilder  mealBuilder;
	
	
	//1、构造方法的方式注入builder对象
	public KFCWaiter(MealBuilder mealBuilder){
		this.mealBuilder = mealBuilder;
	}
	
	public Meal construct(){
		//准备食物
		mealBuilder.buildFood();
		//准备饮料
		mealBuilder.buildDrink();

		return mealBuilder.getMeal();

	}
}

public class Test {
	public static void main(String[] argvs) {
		//套餐A
		MealA a = new MealA();
		//通知准备套餐A的服务员
		KFCWaiter waiter = new KFCWaiter(a);
		//获取套餐
		Meal mealA = waiter.construct();
		System.out.println("套餐A的组成部分:"+"食物:"+mealA.getFood()+";   "+"饮品:"+mealA.getDrink());
		

		//套餐B
		MealB b = new MealB();
		//通知准备套餐B的服务员
	        waiter = new KFCWaiter(b);
		//获取套餐
		Meal mealB = waiter.construct();
		System.out.println("套餐B的组成部分:"+"食物:"+mealB.getFood()+";   "+"饮品:"+mealB.getDrink());
	
	} 
}

 

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