Qt的三套无边框窗体的方案:可按比例拖拽窗体大小的无边框窗口和几个常见的无边框实例...

一、可按比例拖拽窗体大小的无边框窗口

前几天接到一个需求,就是视频广播的窗体画面要可以拖拽,修改成了可以拖拽全屏的窗口之后,又有一个问题:视频画面也被拉伸了。

由于视频画面是有比例的,所以我们最好也能保证窗口画面也保持一定的比例,所以这里我就改了一下之前的无边框窗口方案如下:

优点:改造过的无边框方案,可以让无边框的窗体变换大小的时候保持一定比例,保证窗体中的画面不变形

缺点:1.不够自由,不能自由拖动

2.如果拖动的是左边,因为拖动事件实际上是先变换大小后修改坐标,那么右边就会有明显抖动

3.因为要检测当前的鼠标状态,所以是挺浪费系统资源的,较差的机型上可能会有一些意想不到的问题。

.h文件下:

enum {
    TOPLEFT = 11,
    TOP = 12,
    TOPRIGHT = 13,
    LEFT = 21,
    CENTER = 22,
    RIGHT = 23,
    BUTTOMLEFT = 31,
    BUTTOM = 32,
    BUTTOMRIGHT = 33
  };
#define FRAMESHAPE 15  
const double default_rate = 4.00 / 3.00; //画面比例参数
public:
  int CalCursorCol(QPoint pt);    //计算鼠标X的位置 
  int CalCursorPos(QPoint pt, int colPos);    //计算鼠标的位置
  void setCursorShape(int CalPos);    //设置鼠标对应位置的形状
protected:
  void mouseMoveEvent(QMouseEvent *event);
  void mousePressEvent(QMouseEvent *event);
  void mouseReleaseEvent(QMouseEvent *event);
private:
  int     m_iCalCursorPos;
  bool    m_bLeftPress;
  QRect   m_rtPreGeometry;
  QPoint  m_ptViewMousePos;

.cpp文件:

//注,要在构造函数写上setMouseTracking(true),要从表面的控件->控件的父控件 ->...->this都要写上
void Mengban::mouseMoveEvent(QMouseEvent * event)
{
  //窗体不是最大的话就改变鼠标的形状
  if (Qt::WindowMaximized != windowState())
  {
    setCursorShape(CalCursorPos(event->pos(), CalCursorCol(event->pos())));
  }
  //获取当前的点,这个点是全局的
  QPoint ptCurrentPos = QCursor::pos();
  //计算出移动的位置,当前点 - 鼠标左键按下的点
  QPoint ptMoveSize = ptCurrentPos - m_ptViewMousePos;
  QRect rtTempGeometry = m_rtPreGeometry;
  if (m_bLeftPress)
  {
    switch (m_iCalCursorPos)
    {
    //case TOPLEFT:
    //	rtTempGeometry.setTopLeft(m_rtPreGeometry.topLeft() + ptMoveSize);
    //	break;
    case TOP:
      rtTempGeometry.setTop(m_rtPreGeometry.top() + ptMoveSize.y());
      rtTempGeometry.setRight(this->x() + this->height() * default_rate);
      break;
    //case TOPRIGHT:
    //	rtTempGeometry.setTopRight(m_rtPreGeometry.topRight() + ptMoveSize);
    //	break;
    case LEFT:
      rtTempGeometry.setLeft(m_rtPreGeometry.left() + ptMoveSize.x());
      rtTempGeometry.setTop(this->y() - this->width() / default_rate + this->height());
      break;
    case RIGHT:
      rtTempGeometry.setRight(m_rtPreGeometry.right() + ptMoveSize.x());
      rtTempGeometry.setBottom(this->y() + this->width() / default_rate);
      break;
    //case BUTTOMLEFT:
    //	rtTempGeometry.setBottomLeft(m_rtPreGeometry.bottomLeft() + ptMoveSize);
    //	break;
    case BUTTOM:
      rtTempGeometry.setBottom(m_rtPreGeometry.bottom() + ptMoveSize.y());
      rtTempGeometry.setLeft(this->x() - this->height() * default_rate+this->width());
      break;
    //case BUTTOMRIGHT:
    //	rtTempGeometry.setBottomRight(m_rtPreGeometry.bottomRight() + ptMoveSize);
    //	break;
    case CENTER:
      rtTempGeometry.moveTo(rtTempGeometry.x() + ptMoveSize.x(), rtTempGeometry.y() + ptMoveSize.y());
    default:
      break;
    }
    //移动窗体,如果比最小窗体大,就移动
    if (rtTempGeometry.width() >= 360 && rtTempGeometry.height() >= 270)
      setGeometry(rtTempGeometry);

  }
}

void Mengban::mousePressEvent(QMouseEvent * event)
{
  m_iCalCursorPos = CalCursorPos(event->pos(), CalCursorCol(event->pos()));
  if (event->button() == Qt::LeftButton /*&& Qt::WindowMaximized != windowState()*/)
  {
    //if (m_iCalCursorPos != CENTER)
    //{
      m_bLeftPress = true;
    //}
  }
  m_rtPreGeometry = geometry();
  m_ptViewMousePos = event->globalPos();
}

void Mengban::mouseReleaseEvent(QMouseEvent * event)
{
  m_bLeftPress = false;
  QApplication::restoreOverrideCursor();
}

int Mengban::CalCursorCol(QPoint pt)
{
  return (pt.x() < FRAMESHAPE ? 1 : ((pt.x() > this->width() - FRAMESHAPE) ? 3 : 2));
}

int Mengban::CalCursorPos(QPoint pt, int colPos)
{
  return ((pt.y() < FRAMESHAPE ? 10 : ((pt.y() > this->height() - FRAMESHAPE) ? 30 : 20)) + colPos);
}

void Mengban::setCursorShape(int CalPos)
{
  Qt::CursorShape cursor;
  switch (CalPos)
  {
  //case TOPLEFT:
  //case BUTTOMRIGHT:
  //	cursor = Qt::SizeFDiagCursor;
  //	break;
  //case TOPRIGHT:
  //case BUTTOMLEFT:
  //	cursor = Qt::SizeBDiagCursor;
  //	break;
  case TOP:
  case BUTTOM:
    cursor = Qt::SizeVerCursor;
    break;
  case LEFT:
  case RIGHT:
    cursor = Qt::SizeHorCursor;
    break;
  default:
    cursor = Qt::ArrowCursor;
    break;
  }
  //qDebug() << "fresh!!";
  //qDebug() << "current cursor" << cursor;
  this->setCursor(cursor);

}

二、可拖拽大小的windows系统方案:

这个方案拖拽窗体大小是通过系统api实现的,具体怎么实现的我也不是很清楚,之后有时间系统看一下windows高级编程再回来聊聊这个技术点。这里只谈优缺点

优点:

1.windows自带api,效率更高,消耗资源更少

2.没有限制,自由拖拽大小(当然了,窗体会受到最大最小窗口大小的限制)

3.代码简单,分析方便

缺点:

1.不可修改,这部分就像个黑盒,native只是告诉你现在修改的时候那个地方是锚点,仅此而已,基本上没法修改,当然了,我什么都不知道 :<

2.因为是windows的api,所以该功能仅限windows平台

#ifndef MBASEWIDGET_H

  #define MBASEWIDGET_H



  #include <QtWidgets/QWidget>

  #include "windows.h"



  class MBaseWidget : public QWidget

  {

      Q_OBJECT



  public:

      MBaseWidget(QWidget *parent);

      ~MBaseWidget();

      void setMarginWidth(const int &);           //设置鼠标可以在界面边缘多大范围内拖动改变界面大小

      void serResizable(bool);                    //设置是否可以拖动改变大小



  protected:

      bool nativeEvent(const QByteArray & eventType, void * message, long * result);


  private:

      int m_iMarginWidth;

      bool m_bCanResize;

  };



  #endif // MBASEWIDGET_H

  #include "MBaseWidget.h"

  #include "windowsx.h"



  MBaseWidget::MBaseWidget(QWidget *parent)

      : QWidget(parent)

  {

      m_iMarginWidth = 3;
      m_bCanResize = true;
      setWindowFlags(Qt::FramelessWindowHint);

  }


  MBaseWidget::~MBaseWidget()

  {
  }



  void MBaseWidget::setMarginWidth(const int &iWidth)

  {

      m_iMarginWidth = iWidth;

  }

  void MBaseWidget::serResizable(bool bCanResize)

  {

      m_bCanResize = bCanResize;

  }

  bool MBaseWidget::nativeEvent(const QByteArray &eventType, void *message, long *result)
  {
      if (!m_bCanResize)
      {
          return QWidget::nativeEvent(eventType,message,result);
      }

      MSG* msg = (MSG*)message;
      switch(msg->message)
          {
          case WM_NCHITTEST:

              int xPos = GET_X_LPARAM(msg->lParam) - this->frameGeometry().x();
              int yPos = GET_Y_LPARAM(msg->lParam) - this->frameGeometry().y();
              if(xPos < m_iMarginWidth && yPos<m_iMarginWidth)                    //左上角
                  *result = HTTOPLEFT;
              else if(xPos>=width()-m_iMarginWidth&&yPos<m_iMarginWidth)          //右上角
                  *result = HTTOPRIGHT;
              else if(xPos<m_iMarginWidth&&yPos>=height()-m_iMarginWidth)         //左下角
                  *result = HTBOTTOMLEFT;
              else if(xPos>=width()-m_iMarginWidth&&yPos>=height()-m_iMarginWidth)//右下角
                  *result = HTBOTTOMRIGHT;
              else if(xPos < m_iMarginWidth)                                     //左边
                  *result =  HTLEFT;
              else if(xPos>=width()-m_iMarginWidth)                              //右边
                  *result = HTRIGHT;
              else if(yPos<m_iMarginWidth)                                       //上边
                  *result = HTTOP;
              else if(yPos>=height()-m_iMarginWidth)                             //下边
                  *result = HTBOTTOM;
              else              //其他部分不做处理,返回false,留给其他事件处理器处理
                 return false;
              return true;
          }
          return false;         //此处返回false,留给其他事件处理器处理

  }

三、之前用的老的frameless方案:

最开始在网上找的frameless的方案,没什么好说的,详情见一个关于如何将widget变成一个像商用软件那样 不可拖拽大小、没有开启、关闭等按钮的固定窗口

讲道理,我发现莫名其妙的其实在这里就包含了前两种写法,但是我莫名其妙地一点都没用过。所以说抄代码也要看源码啊

内容如下:

在程序中定义Padding 为2,并同时定义枚举类型。

#define PADDING 2
    enum Direction { UP=0, DOWN=1, LEFT, RIGHT, LEFTTOP, LEFTBOTTOM, RIGHTBOTTOM, RIGHTTOP, NONE };

在.cpp中设置当前窗口

this->setWindowFlags(Qt::FramelessWindowHint);                //取消标题栏
    // 去掉标题栏,去掉工具栏,窗口置顶
    setWindowFlags(Qt::FramelessWindowHint | Qt::Tool | Qt::WindowStaysOnTopHint);
    setWindowOpacity(0.7); //设置窗体透明度
    重写mouseMoveEvent,mousePressEvent,mouseReleaseEvent

MainWindow.h

public:
        void region(const QPoint &currentGlobalPoint);  //鼠标的位置,改变光标
    protected:
        //鼠标按下移动及释放事件
        void mousePressEvent(QMouseEvent *event);
        void mouseMoveEvent(QMouseEvent *event);
        void mouseReleaseEvent(QMouseEvent *event);

    private:
        QPoint m_movePoint;  //鼠标的位置
        bool isLeftPressDown;  // 判断左键是否按下
        Direction dir;        // 窗口大小改变时,记录改变方向

MainWindow.cpp

void MainWindow::region(const QPoint &currentGlobalPoint)
{
  // 获取窗体在屏幕上的位置区域,topLeft为坐上角点,rightButton为右下角点
  QRect rect = this->rect();

  QPoint topLeft = this->mapToGlobal(rect.topLeft()); //将左上角的(0,0)转化为全局坐标
  QPoint rightButton = this->mapToGlobal(rect.bottomRight());

  int x = currentGlobalPoint.x(); //当前鼠标的坐标
  int y = currentGlobalPoint.y();

  if(((topLeft.x() + PADDING >= x) && (topLeft.x() <= x))
          && ((topLeft.y() + PADDING >= y) && (topLeft.y() <= y)))
  {
      // 左上角
      dir = LEFTTOP;
      this->setCursor(QCursor(Qt::SizeFDiagCursor));  // 设置光标形状
  }else if(((x >= rightButton.x() - PADDING) && (x <= rightButton.x()))
            && ((y >= rightButton.y() - PADDING) && (y <= rightButton.y())))
  {
      // 右下角
      dir = RIGHTBOTTOM;
      this->setCursor(QCursor(Qt::SizeFDiagCursor));
  }else if(((x <= topLeft.x() + PADDING) && (x >= topLeft.x()))
            && ((y >= rightButton.y() - PADDING) && (y <= rightButton.y())))
  {
      //左下角
      dir = LEFTBOTTOM;
      this->setCursor(QCursor(Qt::SizeBDiagCursor));
  }else if(((x <= rightButton.x()) && (x >= rightButton.x() - PADDING))
            && ((y >= topLeft.y()) && (y <= topLeft.y() + PADDING)))
  {
      // 右上角
      dir = RIGHTTOP;
      this->setCursor(QCursor(Qt::SizeBDiagCursor));
  }else if((x <= topLeft.x() + PADDING) && (x >= topLeft.x()))
  {
      // 左边
      dir = LEFT;
      this->setCursor(QCursor(Qt::SizeHorCursor));
  }else if((x <= rightButton.x()) && (x >= rightButton.x() - PADDING))
  {
      // 右边
      dir = RIGHT;
      this->setCursor(QCursor(Qt::SizeHorCursor));
  }else if((y >= topLeft.y()) && (y <= topLeft.y() + PADDING))
  {
      // 上边
      dir = UP;
      this->setCursor(QCursor(Qt::SizeVerCursor));
  }else if((y <= rightButton.y()) && (y >= rightButton.y() - PADDING))
  {
      // 下边
      dir = DOWN;
      this->setCursor(QCursor(Qt::SizeVerCursor));
  }else
  {
      // 默认
      dir = NONE;
      this->setCursor(QCursor(Qt::ArrowCursor));
  }   }
//三个鼠标事件的重写 //鼠标按下事件

  void MainWindow::mousePressEvent(QMouseEvent *event)
  {
  switch(event->button())
  {
      case Qt::LeftButton:
          isLeftPressDown = true;

          if(dir != NONE)
          {
              this->mouseGrabber(); //返回当前抓取鼠标输入的窗口
          }
          else
          {
              m_movePoint = event->globalPos() - this->frameGeometry().topLeft();
              //globalPos()鼠标位置,topLeft()窗口左上角的位置
          }
          break;
      case Qt::RightButton:
          this->setWindowState(Qt::WindowMinimized);
          break;
      default:
          MainWindow::mousePressEvent(event);
  }   }
//鼠标移动事件 void MainWindow::mouseMoveEvent(QMouseEvent *event) { QPoint globalPoint = event->globalPos(); //鼠标全局坐标

  QRect rect = this->rect();  //rect == QRect(0,0 1280x720)
  QPoint topLeft = mapToGlobal(rect.topLeft());
  QPoint bottomRight = mapToGlobal(rect.bottomRight());

  if (this->windowState() != Qt::WindowMaximized)
  {
      if(!isLeftPressDown)  //没有按下左键时
      {
          this->region(globalPoint); //窗口大小的改变——判断鼠标位置,改变光标形状
      }
      else
      {
          if(dir != NONE)
          {
              QRect newRect(topLeft, bottomRight); //定义一个矩形  拖动后最大1000*1618

              switch(dir)
              {
                  case LEFT:

                      if(bottomRight.x() - globalPoint.x() <= this->minimumWidth())
                      {
                          newRect.setLeft(topLeft.x());  //小于界面的最小宽度时,设置为左上角横坐标为窗口x
                          //只改变左边界
                      }
                      else
                      {
                          newRect.setLeft(globalPoint.x());
                      }
                      break;
                  case RIGHT:
                      newRect.setWidth(globalPoint.x() - topLeft.x());  //只能改变右边界
                      break;
                  case UP:
                      if(bottomRight.y() - globalPoint.y() <= this->minimumHeight())
                      {
                          newRect.setY(topLeft.y());
                      }
                      else
                      {
                          newRect.setY(globalPoint.y());
                      }
                      break;
                  case DOWN:
                      newRect.setHeight(globalPoint.y() - topLeft.y());
                      break;
                  case LEFTTOP:
                      if(bottomRight.x() - globalPoint.x() <= this->minimumWidth())
                      {
                          newRect.setX(topLeft.x());
                      }
                      else
                      {
                          newRect.setX(globalPoint.x());
                      }

                      if(bottomRight.y() - globalPoint.y() <= this->minimumHeight())
                      {
                          newRect.setY(topLeft.y());
                      }
                      else
                      {
                          newRect.setY(globalPoint.y());
                      }
                      break;
                   case RIGHTTOP:
                        if (globalPoint.x() - topLeft.x() >= this->minimumWidth())
                        {
                            newRect.setWidth(globalPoint.x() - topLeft.x());
                        }
                        else
                        {
                            newRect.setWidth(bottomRight.x() - topLeft.x());
                        }
                        if (bottomRight.y() - globalPoint.y() >= this->minimumHeight())
                        {
                            newRect.setY(globalPoint.y());
                        }
                        else
                        {
                            newRect.setY(topLeft.y());
                        }
                        break;
                   case LEFTBOTTOM:
                        if (bottomRight.x() - globalPoint.x() >= this->minimumWidth())
                        {
                            newRect.setX(globalPoint.x());
                        }
                        else
                        {
                            newRect.setX(topLeft.x());
                        }
                        if (globalPoint.y() - topLeft.y() >= this->minimumHeight())
                        {
                            newRect.setHeight(globalPoint.y() - topLeft.y());
                        }
                        else
                        {
                            newRect.setHeight(bottomRight.y() - topLeft.y());
                        }
                        break;
                    case RIGHTBOTTOM:
                        newRect.setWidth(globalPoint.x() - topLeft.x());
                        newRect.setHeight(globalPoint.y() - topLeft.y());
                        break;
                    default:
                        break;
              }
              this->setGeometry(newRect);
          }
          else
          {
              move(event->globalPos() - m_movePoint); //移动窗口
              event->accept();
          }
      }
  }   }


//鼠标释放事件

void MainWindow::mouseReleaseEvent(QMouseEvent *event)
{
  if (event->button() == Qt::LeftButton)
  {
      isLeftPressDown = false;
      if (dir != NONE)
      {
          this->releaseMouse(); //释放鼠标抓取
          this->setCursor(QCursor(Qt::ArrowCursor));
          dir = NONE; //热心网友指正
      }
  }   }

法2: 重写nativeEvent事件: MainWindow.h

protected:
        bool nativeEvent(const QByteArray &eventType, void *message, long *result);

MainWindow.cpp

bool MainWindow::nativeEvent(const QByteArray &eventType, void *message, long *result)
    {
        MSG* msg = (MSG*)message;
        switch(msg->message)
        {
        case WM_NCHITTEST:
            int xPos = GET_X_LPARAM(msg->lParam) - this->frameGeometry().x();
            int yPos = GET_Y_LPARAM(msg->lParam) - this->frameGeometry().y();
            if(this->childAt(xPos,yPos) == 0)
            {
                *result = HTCAPTION;
            }else{
                return false;
            }
            if(xPos > 0 && xPos < 8)
                *result = HTLEFT;
            if(xPos > (this->width() - 8) && xPos < (this->width() - 0))
                *result = HTRIGHT;
            if(yPos > 0 && yPos < 8)
                *result = HTTOP;
            if(yPos > (this->height() - 8) && yPos < (this->height() - 0))
                *result = HTBOTTOM;
            if(xPos > 18 && xPos < 22 && yPos > 18 && yPos < 22)
                *result = HTTOPLEFT;
            if(xPos > (this->width() - 22) && xPos < (this->width() - 18) && yPos > 18 && yPos < 22)
                *result = HTTOPRIGHT;
            if(xPos > 18 && xPos < 22 && yPos > (this->height() - 22) && yPos < (this->height() - 18))
                *result = HTBOTTOMLEFT;
            if(xPos > (this->width() - 22) && xPos < (this->width() - 18) && yPos > (this->height() - 22) && yPos < (this->height() - 18))
                *result = HTBOTTOMRIGHT;
            return true;
        }
        return false;
    }
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