【蓝桥杯】题目 1096: Minesweeper

题目 1096: Minesweeper

时间限制: 1Sec 内存限制: 64MB

题目描述
Minesweeper Have you ever played Minesweeper? This cute little game comes with a certain operating system whose name we can’t remember. The goal of the game is to find where all the mines are located within a M x N field. The game shows a number in a square which tells you how many mines there are adjacent to that square. Each square has at most eight adjacent squares. The 4 x 4 field on the left contains two mines, each represented by a “ * ” character. If we represent the same field by the hint numbers described above, we end up with the field on the right: * … … . * … … * 100 2210 1 * 10 1110

输入
The input will consist of an arbitrary number of fields. The first line of each field contains two integers n and m ( 0 < n, m$ \le$100) which stand for the number of lines and columns of the field, respectively. Each of the next n lines contains exactly m characters, representing the field. Safe squares are denoted by " . " and mine squares by " * ", both without the quotes. The first field line where n = m = 0 represents the end of input and should not be processed.

输出
For each field, print the message Field #x: on a line alone, where x stands for the number of the field starting from 1. The next n lines should contain the field with the " . " characters replaced by the number of mines adjacent to that square. There must be an empty line between field outputs.

样例输入

4 4
*...
....
.*..
....
3 5
**...
.....
.*...
0 0

样例输出

Field #1:
*100
2210
1*10
1110
Field #2:
**100
33200
1*100

刷题地址

题意:

  • 扫雷游戏
  • 输入行、列
  • .为安全,*为雷
  • 输出雷和安全区周围雷的个数

思路:

假设4×4的方格中有2个雷,雷用*表示,没有雷用 . 表示,分布如下表:

* . . .
. . . .
. * . .
. . . .

如果翻开其中一个方格,应该显示的内容为,数字表示该位置周围(周边8个位置)有几个雷:

* 1 0 0
2 2 1 0
1 * 1 0
1 1 1 0

C语言代码:

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