引言 今天刚写了个双三次B样条曲面的生成算法的实现,同样没有使用OpenGL 截图 思路 代码 package com.cg4hj.chapter05.bsplinesurface; import java.awt.Canvas; import java.awt.Dimension; import java.awt.Graphics; import java.awt.event.MouseAdapter; import java.awt.event.MouseEvent; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import javax.swing.JFrame; import com.cg4hj.utils.Point3D;@SuppressWarnings( " serial " ) public class BSplineSurface extends JFrame ... { public BSplineSurface() ...{ super("B-spline surface:"); addWindowListener(new WindowAdapter() ...{ public void windowClosing(WindowEvent evt) ...{ System.exit(0); } }); setSize(800,600); add("Center", new CvBSplineSurface()); setVisible(true); } public static void main(String[] args) ...{ new BSplineSurface(); }} @SuppressWarnings( " serial " ) class CvBSplineSurface extends Canvas ... { private int maxX; private int maxY; private double rWidth = 10.0; private double rHeight = 10.0; private double pixelWidth; private double pixelHeight;