裸哒,抄了个模板,但是跑的有点慢了...
/* Footprints In The Blood Soaked Snow */
#include <cstdio>
#include <cmath>
typedef double DB;
typedef long long LL;
const int maxn = 1005, maxm = 10005;
const DB inf = 0x3f3f3f3f3f3f3f3f, eps = 1e-7;
int n, m;
DB b[maxm], c[maxn], cof[maxm][maxn], ans;
inline void pivot(int id, int pos) {
b[id] /= cof[id][pos];
cof[id][pos] = 1 / cof[id][pos];
for(int i = 1; i <= n; i++) if(i != pos) cof[id][i] *= cof[id][pos];
for(int i = 1; i <= m; i++) if(i != id && fabs(cof[i][pos]) > eps) {
b[i] -= cof[i][pos] * b[id];
for(int j = 1; j <= n; j++) if(j != pos) cof[i][j] -= cof[i][pos] * cof[id][j];
cof[i][pos] = -cof[i][pos] * cof[id][pos];
}
ans += c[pos] * b[id];
for(int i = 1; i <= n; i++) if(i != pos) c[i] -= c[pos] * cof[id][i];
c[pos] = -c[pos] * cof[id][pos];
}
inline DB simplex() {
while(1) {
int pos, id;
for(pos = 1; pos <= n; pos++) if(c[pos] > eps) break;
if(pos == n + 1) return ans;
DB tmp = inf;
for(int i = 1; i <= m; i++) if(cof[i][pos] > eps && b[i] / cof[i][pos] < tmp)
tmp = b[i] / cof[i][pos], id = i;
if(tmp == inf) return inf;
pivot(id, pos);
}
}
int main() {
scanf("%d%d", &n, &m);
for(int i = 1; i <= n; i++) scanf("%lf", &c[i]);
for(int i = 1; i <= m; i++) {
int k; scanf("%d", &k);
while(k--) {
int x, y; scanf("%d%d", &x, &y);
for(int j = x; j <= y; j++) cof[i][j] = 1;
}
scanf("%lf", &b[i]);
}
printf("%lld\n", LL(simplex() + 0.5));
return 0;
}