设计模式--适配器模式

1 两个类所做的事情相同或相似,但是具有不同的接口,如果想要使用另外一个接口的实现类,可考虑使用适配器模式。
代码结构如下:
这里写图片描述
如下代码在一个接口的实现类中引用另外一个类、
抽象父类:

public abstract class Player {

    protected String name;

    public Player(String name) {
        this.name = name;
    }

    public abstract void attack();

    public abstract void defense();
}

两个子类:

public class CenterPlayer extends Player {

    public CenterPlayer(String name) {
        super(name);
        // TODO Auto-generated constructor stub
    }

    @Override
    public void attack() {
        // TODO Auto-generated method stub
        System.out.println(name + "进攻");

    }

    @Override
    public void defense() {
        // TODO Auto-generated method stub
        System.out.println(name + "防守");
    }
}
public class ForwardPlayer extends Player {

    public ForwardPlayer(String name) {
        super(name);
        // TODO Auto-generated constructor stub
    }

    @Override
    public void attack() {
        // TODO Auto-generated method stub
        System.out.println(name + "进攻");
    }

    @Override
    public void defense() {
        // TODO Auto-generated method stub
        System.out.println(name + "防守");
    }
}

适配器:

public class Translator extends Player {

    private ForeignPlayer foreignPlayer=new ForeignPlayer();

    public Translator(String name) {
        super(name);
        foreignPlayer.setName(name);
    }

    @Override
    public void attack() {
        // TODO Auto-generated method stub
        foreignPlayer.attack();
    }

    @Override
    public void defense() {
        // TODO Auto-generated method stub
        foreignPlayer.defense();
    }
}

需要适配的类:

public class ForeignPlayer{

    private String name;

    public void attack() {
        // TODO Auto-generated method stub
        System.out.println("外籍:"+name+"进攻");
    }

    public void defense() {
        // TODO Auto-generated method stub
        System.out.println("外籍:"+name+"防守");
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }
}

测试:

public class TextMain {
    public static void main(String[] args) {
        // TODO Auto-generated method stub
        Player player=new Translator("姚明");
        player.attack();
        player.defense();
    }
}

参考《大话设计模式》

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