//main.cpp(资源文件)
#include<iostream>
#include<cmath>
#include"CPoint.h"
#include"CTriangle.h"
using namespace std;
int main()
{
CPoint t1,t2,t3,*p1,*p2,*p3;
p1=&t1;
p2=&t2;
p3=&t3;
t1.input();
t2.input();
t3.input();
CTriangle Tri1(*p1,*p2,*p3);
cout<<"该三角形的周长为:"<<Tri1.perimeter()<<",面积为:"<<Tri1.area()<<endl<<endl;
cout<<"该三角形"<<(Tri1.isRightTriangle()?"是":"不是")<<"直角三角形"<<endl;
cout<<"该三角形"<<(Tri1.isIsoscelesTriangle()?"是":"不是")<<"等腰三角形"<<endl;
return 0;
}
//CTriangle,h(头文件)
class CTriangle
{
public:
CTriangle(CPoint &X,CPoint &Y,CPoint &Z):A(X),B(Y),C(Z){} //给出三点的构造函数
void setTriangle(CPoint &X,CPoint &Y,CPoint &Z);//
float perimeter(void);//计算三角形的周长
float area(void);//计算并返回三角形的面积
bool isRightTriangle(); //是否为直角三角形
bool isIsoscelesTriangle(); //是否为等腰三角形
private:
CPoint A,B,C; //三顶点
};
//CTriangle.cpp(资源文件)
#include<iostream>
#include<cmath>
#include"CPoint.h"
#include"CTriangle.h"
using namespace std;
void CTriangle::setTriangle(CPoint &X,CPoint &Y,CPoint &Z)
{
A=X;
B=Y;
C=Z;
}
float CTriangle::perimeter(void)
{
double a,b,c;
a=B.Distance(C),b=C.Distance(A),c=A.Distance(B);
return (a + b + c);
}
float CTriangle::area(void)
{
double s,a,b,c;
a=B.Distance(C),b=C.Distance(A),c=A.Distance(B);
s=(a+b+c)/2;
return(sqrt(s*(s-a)*(s-b)*(s-c)));
}
bool CTriangle::isIsoscelesTriangle()
{
double a,b,c;
a=B.Distance(C),b=C.Distance(A),c=A.Distance(B);
if(a==b||a==c||b==c)
return true;
else
return false;
}
bool CTriangle::isRightTriangle()
{
double a,b,c;
a=B.Distance(C),b=C.Distance(A),c=A.Distance(B);
if(a*a+b*b==c*c||a*a+c*c==b*b||b*b+c*c==a*a)
return true;
else
return false;
}
//CPoint.h(头文件)
class CPoint
{private:
double x; // 横坐标
double y; // 纵坐标
public:
CPoint(double xx=0,double yy=0);
double Distance(CPoint p) const; // 两点之间的距离(一点是当前点,另一点为参数p)
void input(); //以x,y 形式输入坐标点
void output(); //以(x,y) 形式输出坐标点
};
//CPoint.cpp(资源文件)
#include<iostream>
#include<cmath>
#include"CPoint.h"
using namespace std;
CPoint::CPoint(double xx,double yy)
{
x=xx;
y=yy;
}
void CPoint::input()
{
cout<<"请输入坐标:";
cin>>x>>y;
}
double CPoint::Distance(CPoint p) const
{
double d;
d=sqrt((p.x-x)*(p.x-x)+(p.y-y)*(p.y-y));
return d;
}
运行结果: