转角法判断点在多边形内部模板题
const int N=1e3+5;
int i,j,k;
int n,m,t;
struct Point
{
double x,y;
Point(double x=0,double y=0):x(x),y(y){}
}a[N],p;
typedef Point Vector ;
Vector operator-(Vector a,Vector b){ return Vector(a.x-b.x,a.y-b.y); }
double Cross(Vector a,Vector b){ return a.x*b.y-a.y*b.x; }
double Dot(Vector a,Vector b){ return a.x*b.x+a.y*b.y; }
int sgn(double x)
{
if(fabs(x)<eps) return 0;
return x>0?1:-1;
}
bool point_on_segment(Point p,Point a,Point b)
{
return sgn(Cross(a-p,b-p))==0 && sgn(Dot(p-a,p-b))<0;
}
bool point_in_polygon(Point p)
{
int wn=0;
for(int i = 0; i<n ; i++){
if(point_on_segment(p,a[i],a[(i+1)%n])) return true;
int k=sgn(Cross(a[(i+1)%n]-a[i],p-a[i]));
int d1=sgn(a[i].y-p.y);
int d2=sgn(a[(i+1)%n].y-p.y);
if(k>0 && d1<=0 && d2>0) wn++;
if(k<0 && d2<=0 && d1>0) wn--;
}
if(wn) return true;
return false;
}
int main()
{
//IOS;
while(~sd(n)){
for(int i=0;i<n;i++) sff(a[i].x,a[i].y);
sd(m);
while(m--){
sff(p.x,p.y);
if( point_in_polygon(p) ) puts("Yes");
else puts("No");
}
}
//PAUSE;
return 0;
}